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Geight posted:They do, and it's totally going to do that. PSA: For stuff like this, keep 30 or so GBs available. Trust us. You don't want to have to worry about it.
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# ? Oct 8, 2016 06:48 |
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# ? May 15, 2024 04:53 |
Ghost Dog posted:dw is not anything like it was before the patch, tans have 960 health just like on mayhem and possible on od? everything had a massive health buff and the difficulty is not comparable. you can get to adequate cop killing power if every single build you have uses berserker and frenzy i guess. or lmgs to just power through the bullet sponges but its very bad currently Nope. I'm not finding this true. Ran through a Mayhem Birth of Sky with the CR 805B with no damage buffs. Worked fine.
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# ? Oct 8, 2016 08:42 |
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Tried out One down with some other 25-100s and my shotgun frenzy build (which was previously death on 2 legs) could not keep up. Several players switched to bows and crossbows and won on kills because they do more damage than the thanatos now. Get boiling point done now on OD because russian mercs are doing overkill or normal damage. They still spawn in OD numbers though. Lots of problems with some players crashing, even without mods enabled.
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# ? Oct 8, 2016 08:44 |
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LuciferMorningstar posted:Nope. I'm not finding this true. Ran through a Mayhem Birth of Sky with the CR 805B with no damage buffs. Worked fine. theres nothing to find. its objectively true that everything has more health.and not a little more, 500+ more health in some cases, some cases even more. use pocohud or something, or like idk use your eyes its glaringly obvious
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# ? Oct 8, 2016 15:13 |
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Yakuza New Meta Even though it sounds like a bug I like the idea of 1D having hard, to impossible, cop domination. Is carshop timer the same or lower than dw
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# ? Oct 8, 2016 15:37 |
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Holy poo poo is stealth hosed right now in One Down. Sometimes you get noticed for the weirdest things, other times you get detected and then forgotten about.
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# ? Oct 8, 2016 16:46 |
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swims posted:Yakuza New Meta What a wonderful phrase
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# ? Oct 8, 2016 16:53 |
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Crabtree posted:Holy poo poo is stealth hosed right now in One Down. Sometimes you get noticed for the weirdest things, other times you get detected and then forgotten about. I stealthed Jewelry Store on One Down. Felt the same as pre patch Death Wish, in that there's fences and dead civvies.
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# ? Oct 8, 2016 16:54 |
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As much as I like stealth, I don't think there's really any interesting room in this game for One Down stealth to be significantly harder than Deathwish. Sure, they can add more guards and/or cameras, but what else is there?
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# ? Oct 8, 2016 17:23 |
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random wide-angle cameras come immediately to mind, to completely shut off certain routes without ECM support it's weird that at the highest level of stealth play, ECMs are still largely optional. doc bags and ammo bags are not at all optional on highest levels of loud play so i don't see this as a problem at all.
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# ? Oct 8, 2016 17:50 |
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devs had previously said they didn't want ECMs to ever be mandatory for stealth, though I think that position was relaxed somewhat with skill changes. The problem with this difficulty change is that apparently it was virtually a one-man show with ovk_jules, with no involvement by "map designers", people who know how to/are assigned to alter or consider individual map changes. So zero planned stealth changes, zero map changes generally. Really disappointing in that regard.
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# ? Oct 8, 2016 18:06 |
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What time do they usually update again?
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# ? Oct 8, 2016 18:06 |
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Wintermutant posted:What time do they usually update again? Massively variable, I'm afraid. After noon EST?
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# ? Oct 8, 2016 18:09 |
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I wanna say soonish. They tend to float round 10am PST.
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# ? Oct 8, 2016 18:16 |
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Today it's supposed to be around 8:00 CEST (GMT+1) http://steamcommunity.com/app/218620/discussions/8/350544272210531800/
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# ? Oct 8, 2016 18:25 |
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widespread posted:I stealthed Jewelry Store on One Down. Felt the same as pre patch Death Wish, in that there's fences and dead civvies. I'm talking Golden Grin, unless they really changed the stealth for regular Deathwish, there's all sorts of weird new stuff now including guards instantly replacing one you just killed, aforementioned wonky detection, some real dickish waiting in certain places where the player is and sometimes guards having weird death sounds. The easiest poo poo is still very much doable, but it goes a little sideways the more complex the heist is.
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# ? Oct 8, 2016 18:31 |
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Crabtree posted:I'm talking Golden Grin, unless they really changed the stealth for regular Deathwish, there's all sorts of weird new stuff now including guards instantly replacing one you just killed, aforementioned wonky detection, some real dickish waiting in certain places where the player is and sometimes guards having weird death sounds. The easiest poo poo is still very much doable, but it goes a little sideways the more complex the heist is. I kinda wanna go complex now that you mention it. Solo doable or is it recommended to get some spotting men?
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# ? Oct 8, 2016 18:32 |
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Frankelstner has made the journey up Mount Sourcecode and returned with The Word of God. Let's sperg about numbers.
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# ? Oct 8, 2016 18:33 |
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Jules update:quote:About the dozers :
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# ? Oct 8, 2016 18:36 |
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widespread posted:I kinda wanna go complex now that you mention it. Solo doable or is it recommended to get some spotting men? I've been solo stealthing most of them, but some have had restarts due to stealth bad luck as usual. I'd rather they keep it mostly like this as far as not changing anything outside of Deathwish because Stealth is already its own weird difficulty already.
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# ? Oct 8, 2016 19:43 |
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Discendo Vox posted:Jules update: I'm wondering if they tested the combined changes. My friend and I were discussing this over beer yesterday and it seems like they had a bunch of minor tweaks that would've been awesome but then they combined everything and screwed it up. At least this is a step in the right direction... sorta.
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# ? Oct 8, 2016 19:53 |
Ghost Dog posted:theres nothing to find. its objectively true that everything has more health.and not a little more, 500+ more health in some cases, some cases even more. use pocohud or something, or like idk use your eyes its glaringly obvious I was referring to this bit: quote:you can get to adequate cop killing power if every single build you have uses berserker and frenzy i guess. or lmgs to just power through the bullet sponges but its very bad currently You do not need to stack damage boosts to get through Mayhem, and I think "it's very bad" is probably an overstatement. People talking about pretty massive health increases are right, though. Most enemies now have anywhere from two to five times as much health. Once you factor in the headshot bonuses (standard and perk deck), things look a little more manageable: Guard: 96 FBI, SWAT, Green, Elite, Gangster: 192 Heavy SWAT, Tan: 384 Shield: 192 Taser: 720 Cloaker: 1440 Bulldozer: 1920 Specials are much stronger, but somewhat more uncommon. Not an unreasonable trade-off, honestly. The buffed regular units are the nasty part. Like I said earlier, if you were previously running a build that brought a lot of damage to the table, you won't notice a difference. You're still one-shotting most of the regular enemies. If you were using a low-damage weapon, then yeah, enemies will feel more durable. Still plenty survivable, though.
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# ? Oct 8, 2016 19:57 |
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Malek posted:I'm wondering if they tested the combined changes. My friend and I were discussing this over beer yesterday and it seems like they had a bunch of minor tweaks that would've been awesome but then they combined everything and screwed it up. At least this is a step in the right direction... sorta. Check out Frankelstner's post that choose links above- it looks more like they got high and spit out numbers at random. It's really a mess.
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# ? Oct 8, 2016 20:00 |
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E: nvm this is just too stupid to delve into
Ghost Dog fucked around with this message at 20:26 on Oct 8, 2016 |
# ? Oct 8, 2016 20:22 |
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Crabtree posted:I've been solo stealthing most of them, but some have had restarts due to stealth bad luck as usual. I'd rather they keep it mostly like this as far as not changing anything outside of Deathwish because Stealth is already its own weird difficulty already. Yeah, and I know on Deathwish there's all sorts of stuff to factor into, besides stealth luck. I'll have to try Mayhem first then One Down. Chances are, if I try to keep it clandestine, all I should bring is the ECM pack, akimbo compacts, and my very speshul colored Gruber.
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# ? Oct 8, 2016 20:42 |
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more on OD changes: https://www.reddit.com/r/paydaytheheist/comments/56hm3u/the_important_secret_changes_of_one_down_update/quote:Body Expretise basic gives you 0.75 multiplier and 1.5 for aced, meaning you will dealing x4 damage of your gun if you are taking aced.
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# ? Oct 8, 2016 21:23 |
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https://www.twitch.tv/starbreeze New Safehouse is being streamed right now.
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# ? Oct 8, 2016 21:27 |
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Just been doing some performance testing in solo+ai mode on Hard and i don't remember waves including 2-3 simultaneous tasers at all times? Like the moment you kill them they spawn again immediately. Is my memory just terrible or is this part of the new rebalancing?
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# ? Oct 8, 2016 21:41 |
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side jobs 2.0 for There's also a time trial thing in the basement. Discendo Vox fucked around with this message at 21:50 on Oct 8, 2016 |
# ? Oct 8, 2016 21:46 |
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Continental coins only do safe house things, right?
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# ? Oct 8, 2016 22:00 |
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Dr Cheeto posted:Continental coins only do safe house things, right? Looks like it soo far. New Safehouse is really neat. All sort of cool ideas. I'm hoping that Overkill will release some extra content - maybe swap out some upgrades with alternate paths.
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# ? Oct 8, 2016 22:04 |
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Continental coins? What, couldn't think of something else like Crime Tokens, Wilko?
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# ? Oct 8, 2016 22:14 |
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Crabtree posted:Continental coins? What, couldn't think of something else like Crime Tokens, Wilko? I think that's a John Wick reference.
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# ? Oct 8, 2016 23:00 |
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Pretty timely considering they just released the first trailer for the new John Wick.
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# ? Oct 8, 2016 23:01 |
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The fattest pipe. https://www.youtube.com/watch?v=HZvuoSqblMo
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# ? Oct 8, 2016 23:11 |
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Lyrai posted:I think that's a John Wick reference. Oh Jesus, this is an actual thing from the film and not a dumb joke. So that's what those gold things were in the case he unearthed. I thought those were just loving gold bars that he could melt down into literal easy money for guns.
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# ? Oct 8, 2016 23:12 |
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I just realized. Did they sorta lift the tiered safehouse system from Saints Row 2? I remember something like that for each property you can take residence in. Or were inspired by, I should say.
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# ? Oct 8, 2016 23:13 |
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Sykic posted:The fattest pipe. YESSSS That was my favorite of the three I submitted!
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# ? Oct 8, 2016 23:32 |
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Crabtree posted:Oh Jesus, this is an actual thing from the film and not a dumb joke. So that's what those gold things were in the case he unearthed. I thought those were just loving gold bars that he could melt down into literal easy money for guns. Yeah, I always thought they were supposed to be a valuable (and less traceable) currency like krugerrands.
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# ? Oct 8, 2016 23:34 |
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# ? May 15, 2024 04:53 |
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I just noticed today that I could bet offshore bux for another round of card flipping on the Crime.net page, has that always been there? EDIT: I see that is has been there as far as I can tell and that I've somehow just missed seeing it until now
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# ? Oct 8, 2016 23:56 |