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Plebian Parasite posted:yes, gently caress guys and men. Don't mind if I do
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# ? Oct 13, 2016 07:28 |
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# ? Jun 4, 2024 17:44 |
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Discount Viscount posted:Few pages back, but there actually *was* a Goonies 1 game for the Famicom. It actually got a limited American release on the Playchoice 10 and as Vs. The Goonies. 8bit Cyndi Lauper, that is badass. It kind of looks like Goonies 2 as well. I can't say I ever saw it in an arcade though and I spent a lot of time in arcades back in the 80's and early 90's. Bicyclops posted:It's a little fun to laugh at the people spending zillions of dollars but every time I silently hope "Maybe the space game will be good this time, and once it's actually out I can buy it, for a normal game price." I think this is a good way to put it. It's really fun to laugh at Star Citizen because it's nuts and it's interesting to me to read about the development issues just because that is a personal interest but I still hope the single player game comes out and is fun because I like fun games a lot.
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# ? Oct 13, 2016 07:35 |
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Lurdiak posted:
If you guys need a coder, I need something to work on that isn't miserable mobile apps. Seems like you've been at it for at least two years now.
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# ? Oct 13, 2016 07:37 |
bloodychill posted:If you guys need a coder, I need something to work on that isn't miserable mobile apps. Seems like you've been at it for at least two years now. We've not really "been at it" all that much. We're all busy with other things, and one of those things is a kickstarter game that people keep complaining isn't out yet. That whole 'getting our name stolen' took the wind out of our sails, but we're definitely not abandoning the project. I'll relay your offer to help to the team, but I think we're good on coders. The main challenge with the game's design has been structure and scope, but we're working on that, too. Quest For Glory II posted:i can't program worth poo poo so i'd probably just make something in Adventure Game Studio or renpy You don't need to know how to program to make video games, just copy existing code from other Game Maker Studio games and fiddle with it until it makes sense and does the thing you want. I've made functional (if janky) platformer and beat-em-up engines that way, and I've never learned any kind of programming at all. Lurdiak fucked around with this message at 07:42 on Oct 13, 2016 |
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# ? Oct 13, 2016 07:40 |
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Thats what I did when I made Flash games and it made me feel like a total fuckin fraud
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# ? Oct 13, 2016 07:47 |
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I'm not going to get my ideal procedurally generated, roguelite metroidvania that way.
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# ? Oct 13, 2016 07:50 |
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I do like that someone sells a "make your own metroidvania" game kit for Construct. but I think it's like $50 https://www.youtube.com/watch?v=RFcaMzOyoMQ
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# ? Oct 13, 2016 07:54 |
Quest For Glory II posted:Thats what I did when I made Flash games and it made me feel like a total fuckin fraud Many games have open source code and many 'starter code' kits are available for sale on the game maker site. Code is just a tool to make games, what matters is the end result. The Undertale guy sucks rear end at coding and made a pretty neat game. Sakurazuka posted:I'm not going to get my ideal procedurally generated, roguelite metroidvania that way. You could totally make a procedurally generated game with limited knowledge of coding if you were patient and carefully designed the game elements the code works with.
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# ? Oct 13, 2016 08:00 |
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If a person is coming at game development without coding or art skills and wants to do design, learning scripting is a good approach. It's relatively easy to pick up, it's important, and it's easy to leverage into being very useful both for getting your own ideas out and helping with bigger projects. All the "maker" applications let you add neat stuff with scripting or in some cases require some scripting and even big game engines let you do a lot with scripting and little to no code work. There are probably other good approaches too. Tomes have been written about issues like these in the game dev threads in games and caverns of cobol.
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# ? Oct 13, 2016 08:27 |
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FirstAidKite posted:Kingdom Death Monsters is a board game that I wish was better than it apparently ended up being. This game is giving me all kinds of mixed feelings. Like it looks cool as hell and the monster designs are great, but it also seems kind of like an embarrassing gross thing, and the basic set costs like $500. Thanks for sharing this confusion with me, dude.
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# ? Oct 13, 2016 09:14 |
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Kinda glad I tried the DQ Builders demo on vita. Something's not meshing with me but I could be burnt out after playing Stardew Valley and Slime Rancher a bunch.
Golden Goat fucked around with this message at 11:06 on Oct 13, 2016 |
# ? Oct 13, 2016 10:21 |
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What is your favorite video game special feature? I like the Darkness graffiti video because that stuff was neat to see they got actual graffiti guys to do.
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# ? Oct 13, 2016 11:08 |
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some of the ballpoint universe enemies are like 12 oz mouse drawings
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# ? Oct 13, 2016 11:30 |
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tap my mountain posted:Wtf kind of gamer doesn't like numbers going up?! the ones that still play Wii Golf
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# ? Oct 13, 2016 13:09 |
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Lurdiak posted:
That looks really good. My first impression was VGA No Man's Sky circa 1997 edit--poo poo i thought i was editing the above post
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# ? Oct 13, 2016 13:11 |
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Snooze Cruise posted:What is your favorite video game special feature? Tony Hawk bail videos.
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# ? Oct 13, 2016 13:22 |
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Snooze Cruise posted:What is your favorite video game special feature? https://www.youtube.com/watch?v=O-uOfF6ec-I
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# ? Oct 13, 2016 13:27 |
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Snooze Cruise posted:What is your favorite video game special feature? The ipod in Metal Gear Solid 4 had a 13 episode podcast with some people that worked on the game and they'd walk you through each area telling you where the easter eggs are/talking about Kojima etc I thought it was neat E: Also the secret theatre thing in MGS3 was great
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# ? Oct 13, 2016 13:39 |
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Snooze Cruise posted:What is your favorite video game special feature? https://www.youtube.com/watch?v=gJUao2bFjjc&t=3472s
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# ? Oct 13, 2016 14:09 |
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i aint watchin an hour of that poo poo, what's the special feature
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# ? Oct 13, 2016 14:24 |
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First reviews of Shadow Warrior 2 are out and apparently it's amazing. It seems that the main quest areas are hand-crafted while the side areas that you do to get new weapons, skills, money etc. are procedurally generated. https://www.youtube.com/watch?v=uwL7jQJ2AC8
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# ? Oct 13, 2016 14:49 |
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CrashCat posted:i aint watchin an hour of that poo poo, what's the special feature He timestamped it. It's going to the "bonus" screen and being offered to follow Brianna Wu on Twitter.
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# ? Oct 13, 2016 14:55 |
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Lurdiak posted:Many games have open source code and many 'starter code' kits are available for sale on the game maker site. Code is just a tool to make games, what matters is the end result. The Undertale guy sucks rear end at coding and made a pretty neat game. this is inspiring me to reboot my game project it was gonna be a horror game but i sidelined it for a career change + baby, so any programming knowledge i had just evaporated, along with the external hdd containing my files, which are probably in a dumpster in hawaii somewhere lmao
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# ? Oct 13, 2016 15:13 |
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Real hurthling! posted:its so close to dark cloud 1. its awesome God drat it, now I have to buy it.
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# ? Oct 13, 2016 15:17 |
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FutonForensic posted:He timestamped it. It's going to the "bonus" screen and being offered to follow Brianna Wu on Twitter.
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# ? Oct 13, 2016 15:24 |
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This month's thread could use a bit more spookiness IMO
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# ? Oct 13, 2016 15:30 |
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Jay Rust posted:This month's thread could use a bit more spookiness IMO
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# ? Oct 13, 2016 15:38 |
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mutata posted:Prey 2 when they first announced it was literally this. Also, Star Wars 1313 was rumored to be something like that. Basically, you'll never get that game but you'll get trailers for that game is what I'm saying. Darnit why can't anyone seem to actually make this game?
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# ? Oct 13, 2016 15:47 |
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Thoughts on Endless Legend?
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# ? Oct 13, 2016 16:35 |
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Divine Blob posted:Thoughts on Endless Legend? I haven't played it, but I've heard nothing but good things.
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# ? Oct 13, 2016 16:37 |
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It's cool. The tactical combat is pretty bad but you can automate it. The writing really captures the imagination. Each faction plays vastly different from one another. Settling new locations is fun. Science is intimidating because you get like sixteen different technologies to choose from at any one time
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# ? Oct 13, 2016 16:52 |
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Divine Blob posted:Thoughts on Endless Legend? Idk I'm Still trying to finish it lol
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# ? Oct 13, 2016 16:54 |
Divine Blob posted:Thoughts on Endless Legend? It's really good and between it and EU4 I'm not seeing a real good reason to buy Civ VI, even though they're of course not the same games. Expansions aren't necessary but they're good.
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# ? Oct 13, 2016 16:58 |
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How is everyone's video gaming this fine October?
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# ? Oct 13, 2016 16:58 |
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Unfunny Poster posted:How is everyone's video gaming this fine October? Pretty good. Played a bunch of Transformers: Devastation because it was free on PSN, and now I'm playing Dragon Quest Builders, which is really cute and fun.
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# ? Oct 13, 2016 17:00 |
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[slams palms on table] i'm going to get endless legend on sale !!
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# ? Oct 13, 2016 17:01 |
Unfunny Poster posted:How is everyone's video gaming this fine October? It's great, I got back into WoW with Legion cause I make cool decisions and am currently playing Yakuza 4 and Rock Band 3 customs. Work slowed down so I have a ton of free time, too.
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# ? Oct 13, 2016 17:02 |
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# ? Oct 13, 2016 17:03 |
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oddium posted:[slams palms on table] i'm going to get endless legend on sale !! Good choice, especially at that price.
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# ? Oct 13, 2016 17:04 |
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# ? Jun 4, 2024 17:44 |
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Unfunny Poster posted:How is everyone's video gaming this fine October? I have trade-in money and a PSN gift card ready to redeem to get some new games but I have to wait until Christmas is over to buy myself anything so I guess I just have to play the games I already own. FML.
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# ? Oct 13, 2016 17:04 |