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I gave in and bought the $100 worth of cards i needed to make red white vehicles Fuckin magic.
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# ? Oct 13, 2016 20:15 |
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# ? May 15, 2024 10:31 |
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BJPaskoff posted:I'm absolutely loving peoples' reactions to it when I play them and turn 4 an Eldrazi Titan. I think if there's a decent even half-real control deck it's going to be a lot harder to play a Marvel deck, because part of the fun is that you can simply run out a turn 4 Marvel and not worry about it being countered game one. No one is playing artifact removal maindeck because most of what they want to kill are already going to be creatures (Vehicles) and so creature removal is where it's at. I'm running the version from the SCG Open where it only plays 4 Ulamog, 4 Emrakul, but I want to put in at least one Ishkanah. The decks that don't run 4 green Puzzleknot and 4 blue Puzzleknot seem odd to me, there's plenty of times where the blue Puzzleknot has been crucial in setting up a Marvel or even just making sure I draw a Marvel. I almost never want to be drawing cards because there's a chance I can wind up with a hand full of Eldrazi Titans. Perpetual Timepiece isn't good enough to shuffle them back in. I think the card you want in that Ishkanah slot is Chandra 6. mcmagic fucked around with this message at 20:23 on Oct 13, 2016 |
# ? Oct 13, 2016 20:18 |
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Welp, just bought a playset of Panharmonicons. Bant Panharmonicon looks nutso and fun as hell to play for not featuring any expensive cards. Looking at it I would have thought it was a natural deck for Eldrazi Displacer, but watching the video it draws so many loving cards off Prophetic Prism and Glint-Nest Crane that it almost never runs out of stuff do to as-is. Looking at Saffron's List, my instinct is to cut down just the Bant core and run less taplands and more mana dorks to just start going off faster. It almost never did anything worthwhile with red mana, so the only real loss is Noxious Gearhulk and maybe the Bring To Light package. Voyager I fucked around with this message at 21:03 on Oct 13, 2016 |
# ? Oct 13, 2016 20:55 |
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BJPaskoff posted:Some people at my LGS play in a sealed league. They open their pools, register them*, and play some matches. Then after a designated amount of matches, they all buy another pack and add that to their pool. Does anyone have any experience running these things, and can give me any tips? Some friends and I want to try it out. We run a super casual one at the office. Normal 6 pack sealed, swiss pairings, one match per week. After every two matches add a pack. We stop at 8 weeks (2 matches with the 9th pack included), since by then for small sets the new set is about ready and people are also pretty tired of their decks by then. Though there is a playoff. No prizes but bragging rights. It's a very good way to get people interested in magic and moving up to drafting which is where we play more competitively for prizes. Getting a self sustaining pool of people to draft is super valuable.
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# ? Oct 13, 2016 21:26 |
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One variation on casual league business I've heard which sounded like a decent idea is that between set number of matches you open and draft a pack (or two) in reverse standings order between all participants. A small catch-up mechanism on top of getting that usually one booster more to the pool per week.
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# ? Oct 13, 2016 21:32 |
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Voyager I posted:Welp, just bought a playset of Panharmonicons. Bant Panharmonicon looks nutso and fun as hell to play for not featuring any expensive cards. Looking at it I would have thought it was a natural deck for Eldrazi Displacer, but watching the video it draws so many loving cards off Prophetic Prism and Glint-Nest Crane that it almost never runs out of stuff do to as-is. You can still run BtL off of mana dork, prism and energy land without bothering with red or black lands. Panharmonicon 5-8 plus toolbox potential makes me want to keep it in. The only big loss is red sweepers out of the sideboard.
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# ? Oct 13, 2016 21:38 |
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If I was going with Bring to Light I'd probably skip red and run with splash of black while keeping the Noxious Gearhulks (a 5/4 that kills two creatures and gains gobs of life is a hell of a stabilizer). I'm also not sure how badly the deck needs a sweeper, given that it plays eight two-drops that make tolerable blockers, a full set of Filigree Familiars, and then gains life like crazy if it gets to midgame. It seems pretty difficult to get there fast enough, and if you don't do it very early it's never happening. Another inclusion that seems potentially interesting is Thought-Knot Seer. It's a great card in generic terms and it's pretty gross with Panharmonicon out, though it seems like the deck tries to play to the board more than interact with their hand. Maybe a sideboard option against control? EDIT: I'm thinking maybe going four color (essentially Blue/Green with some White and just a dash of Black for BTL and Gearhulks) with a pair of Deathcap Cultivators in place of some of the goofier cards to get faster starts. Voyager I fucked around with this message at 22:13 on Oct 13, 2016 |
# ? Oct 13, 2016 22:03 |
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So when's the right time to buy Masterpieces because I'm a big dumb idiot and want to make my cube prettier? Right before Aether Revolt?
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# ? Oct 13, 2016 22:28 |
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muon posted:So when's the right time to buy Masterpieces because I'm a big dumb idiot and want to make my cube prettier? Right before Aether Revolt? Probably now, while the set is still in print and being opened like crazy I could get one of them nice Cloudstones for 30 bucks easily. And I might, I'm not a bling guy, but sometimes Animar likes some shiny toys.
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# ? Oct 13, 2016 22:34 |
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I think they will be overpriced for a long time. Certainly not until people stop drafting kld, which is after aether revolt finishes too. People are overestimating their value. Once it sinks in there will be 100+ of them a year I believe people will be less likely to shell out and sustain very high prices and they will slowly fall with some exceptions.
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# ? Oct 13, 2016 22:35 |
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muon posted:So when's the right time to buy Masterpieces because I'm a big dumb idiot and want to make my cube prettier? Right before Aether Revolt? Not that this is anything super meaningful, but the expedition fetches that see modern play were at their bottom for two months and then rose. The expy set on the whole follows this pattern. So probably similar??
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# ? Oct 13, 2016 22:37 |
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Voyager I posted:Another inclusion that seems potentially interesting is Thought-Knot Seer. It's a great card in generic terms and it's pretty gross with Panharmonicon out, though it seems like the deck tries to play to the board more than interact with their hand. Maybe a sideboard option against control? I have no idea what this deck looks like, but how are you casting TKS in a 3 color deck in a world with no painlands?
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# ? Oct 13, 2016 22:43 |
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Elyv posted:I have no idea what this deck looks like, but how are you casting TKS in a 3 color deck in a world with no painlands? Eldrazi Skyspawner?
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# ? Oct 13, 2016 22:54 |
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Elyv posted:I have no idea what this deck looks like, but how are you casting TKS in a 3 color deck in a world with no painlands? Aether Hub?
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# ? Oct 13, 2016 22:56 |
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Crumbilng Vestige?
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# ? Oct 13, 2016 22:56 |
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Just throw a Wastes in there to get with the Evolving Wilds you're probably using in a 3c deck, I dunno Will Wastes ever rotate or can you just use 'em forever?
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# ? Oct 13, 2016 22:57 |
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Soul Glo posted:Just throw a Wastes in there to get with the Evolving Wilds you're probably using in a 3c deck, I dunno Given that Snow-Covered lands can't legally be used in standard, I'd say no.
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# ? Oct 13, 2016 23:00 |
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Count Bleck posted:Given that Snow-Covered lands can't legally be used in standard, I'd say no. I"m guessing that's also why none of the Eldritch Moon eldrazi required colorless mana.
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# ? Oct 13, 2016 23:04 |
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AlternateNu posted:I"m guessing that's also why none of the Eldritch Moon eldrazi required colorless mana. Well that and the colorless mana matters thing was only for Kozilek related things.
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# ? Oct 13, 2016 23:06 |
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I just Googled, Wastes will rotate with Gatewatch, but they're legal for now.
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# ? Oct 13, 2016 23:08 |
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Soul Glo posted:Just throw a Wastes in there to get with the Evolving Wilds you're probably using in a 3c deck, I dunno The only reason Plains, Island, Swamp, Mountain and Forest don't rotate is because WOTC doggedly insists on continuing to print them.
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# ? Oct 13, 2016 23:59 |
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Fish Of Doom posted:Saffron Olive's 5-color Panharmonicon deck looks like the funnest thing you could possibly be doing in standard. Just bought this, only been battling in Tourney Practice to get a feel for the deck but it's fun as gently caress when facing down jank, and I even beat a real bant humans deck with it. edit: the lack of anyone playing counterspells is actually awesome when this many dumb fun combo decks are hanging around; being able to just jam turn 3/4 Panharmonicon without fear is great. MiddleEastBeast fucked around with this message at 00:11 on Oct 14, 2016 |
# ? Oct 14, 2016 00:07 |
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MiddleEastBeast posted:Just bought this, only been battling in Tourney Practice to get a feel for the deck but it's fun as gently caress when facing down jank, and I even beat a real bant humans deck with it. If you have a Gonti please try it in there and let me know if it works out well. The deck looks amazing but I am not sure if I want to invest in it yet.
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# ? Oct 14, 2016 00:12 |
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Angry Grimace posted:The problem with Puzzleknots is that playing cards that have no effect on the board at all is rarely good even in constructed. Neither energy, scry or lifegain actually do much when you're facing down a couple Toolcrafters and a Roflcopter. I love the RUG version, testing the RG version, but I'm coming to the same conclusion. (though woodweaver's puzzleknot is hilarious against the storm of aggro.) What's your ramp deck look like? Been testing a lot of decks for the SCG Regionals on saturday, and I'll probably end up going with BW control as Marvel seems to lose to itself a bit too often for a big tourney
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# ? Oct 14, 2016 00:57 |
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Has anyone done a Standard brew with Soup Separator and Tree of Perdition? For 8 mana, you can get something that can reduce your opponent to 1 life and a 13/13 beatstick. That's basically "win the game", especially with a haste granter.
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# ? Oct 14, 2016 03:09 |
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TwistedNails posted:If you have a Gonti please try it in there and let me know if it works out well. The deck looks amazing but I am not sure if I want to invest in it yet. I replaced the white gearhulk with it and it seemed decent the few times I got it. I hate the white gearhulk since it's a non-bo with the namesake card so I was happy to ditch it and I got some great value doubling up Gonti triggers. The deck is fun as heck, if you have the tickets to spare I think it's definitely worth throwing together. Heads up that Sapphron was on earlier streaming a modified version of the deck with more white. I didn't get the full list but looked like he had added stasis snares, quarantine fields, and avacyn. Seemed more streamlined for the purpose of being competitive but the original version linked in the thread is definitely fun as heck.
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# ? Oct 14, 2016 03:11 |
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Zemyla posted:Has anyone done a Standard brew with Soup Separator and Tree of Perdition? For 8 mana, you can get something that can reduce your opponent to 1 life and a 13/13 beatstick. That's basically "win the game", especially with a haste granter. no soup separator for you
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# ? Oct 14, 2016 03:11 |
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Zemyla posted:Has anyone done a Standard brew with Soup Separator and Tree of Perdition? For 8 mana, you can get something that can reduce your opponent to 1 life and a 13/13 beatstick. That's basically "win the game", especially with a haste granter. Isn't it a 0/13 beater rather than 13/13?
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# ? Oct 14, 2016 03:14 |
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Zemyla posted:Has anyone done a Standard brew with Soup Separator and Tree of Perdition? For 8 mana, you can get something that can reduce your opponent to 1 life and a 13/13 beatstick. That's basically "win the game", especially with a haste granter. When you separate the soup you get a 1/1 with the ability bit you get a 0/13 zombie. It's worded awkwardly.
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# ? Oct 14, 2016 03:15 |
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If you want to play some fun jank at regoinals. hilariously viable.
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# ? Oct 14, 2016 03:33 |
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Zemyla posted:Has anyone done a Standard brew with Soup Separator and Tree of Perdition? For 8 mana, you can get something that can reduce your opponent to 1 life and a 13/13 beatstick. That's basically "win the game", especially with a haste granter. Alternatively swing for lethal with the 1/X flyer.
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# ? Oct 14, 2016 03:54 |
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Sickening posted:If you want to play some fun jank at regoinals. This is absolutely and completely my poo poo.
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# ? Oct 14, 2016 04:51 |
Sickening posted:If you want to play some fun jank at regoinals. No Bomat courier?
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# ? Oct 14, 2016 05:16 |
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Mystic Mongol posted:No Bomat courier? It was something that was tried , a lot. The problem is that its simply not great in a deck without loot thopter. Loot thopter doesn't work because the discard times are terrible with creatures with madness which is kind of the theme of the deck. You also play a tapped land on turn 1 way too often.
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# ? Oct 14, 2016 05:19 |
That's a pity--I like the cute little guy. e: Content: I drafted a red/white deck today. That's two commons that combine into a 8/3 trampler on turn four, which is pretty OK! Mystic Mongol fucked around with this message at 05:31 on Oct 14, 2016 |
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# ? Oct 14, 2016 05:25 |
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Quick rules Q- there's a Night of Souls' Betrayal in play. I cast Snapcaster, which hits the battlefield as a 1/0. Do I get the flashback trigger or does it die as a SBE from having 0 toughness before the trigger goes on the stack?
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# ? Oct 14, 2016 05:45 |
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C-Euro posted:Quick rules Q- there's a Night of Souls' Betrayal in play. I cast Snapcaster, which hits the battlefield as a 1/0. Do I get the flashback trigger or does it die as a SBE from having 0 toughness before the trigger goes on the stack? yes
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# ? Oct 14, 2016 05:49 |
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C-Euro posted:Quick rules Q- there's a Night of Souls' Betrayal in play. I cast Snapcaster, which hits the battlefield as a 1/0. Do I get the flashback trigger or does it die as a SBE from having 0 toughness before the trigger goes on the stack? It dies as a SBE before the trigger goes on the stack, then the trigger goes on the stack.
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# ? Oct 14, 2016 05:51 |
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C-Euro posted:Quick rules Q- there's a Night of Souls' Betrayal in play. I cast Snapcaster, which hits the battlefield as a 1/0. Do I get the flashback trigger or does it die as a SBE from having 0 toughness before the trigger goes on the stack? Why not both? To be honest I'm not sure what order the Snapcaster dying and the trigger going on the stack happens - I think Snapcaster dies before you can put the trigger on the stack but I'm not sure. I also don't think it matters. So either way, it dies and you get its trigger.
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# ? Oct 14, 2016 05:52 |
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# ? May 15, 2024 10:31 |
C-Euro posted:Quick rules Q- there's a Night of Souls' Betrayal in play. I cast Snapcaster, which hits the battlefield as a 1/0. Do I get the flashback trigger or does it die as a SBE from having 0 toughness before the trigger goes on the stack? Hits, triggers, dies. If the snapcaster dying does anything, that resolves before the snapcaster effect does, because it goes on the stack second.
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# ? Oct 14, 2016 05:52 |