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Those guys should probably just pack it in cuz their reputation is hosed but they still probably made a bunch of cash just off the initial hype.
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# ? Oct 26, 2016 15:44 |
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# ? Jun 6, 2024 03:24 |
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speaking of NMS and bouncing back, lately been playing Diablo 3 new characters with friends on PS4, still can't believe how much Blizzard turned around a horrid release. Game is incredibly fun and you'd never know how poor the first edition was by playing Ultimate Evil.
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# ? Oct 26, 2016 15:56 |
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It was thanks to the guy who was in charge of porting Diablo 3 to consoles - he already made the game so much better that they gave Jay Wilson's position to him and he turned the game around.
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# ? Oct 26, 2016 16:07 |
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I said come in! posted:Just so happens the community there has noted their silence: https://www.reddit.com/r/NoMansSkyTheGame/comments/59dujc/sean_murray_and_hello_games_this_silence_is/ As someone who still plays the game every now and then (And yes, I still have fun when I do it) I honestly considered writing exactly a letter like that but... it's just a video game and at the end of the day even with the things that disappointed me, I've still played it like 90 hours in the past couple months so Hope they start talking again. e: and yeah FF14 and Diablo 3 are proof you can turn the car around on a bad game
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# ? Oct 26, 2016 16:36 |
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FFXIV: A Realm Reborn is an amazing overhaul of what was an incredibly loving stupid MMO. I'm glad it got nuked by a meteor.
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# ? Oct 26, 2016 16:45 |
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Yeah D3 is another obvious example. I actually lost faith in Blizzard over D3 and SC2, they used to be the "we won't even release a game if its not good enough for us to buy ourselves" company, holding games like starcraft ghost or lord of the clans in indefinite delay because they weren't up to standards. Then they get bought by Activision and start cranking out games on schedule come hell or high water. Sad to see them change. But they totally righted the ship, Diablo 3 is legit fun now. I was reallly shocked they had the balls to remove the RMAH, and the game is so much more fun because of it. Original D3 was like some weird psychological expiriment to turn gaming into a job for lots of people. "So you want to be a gold farmer?"
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# ? Oct 26, 2016 16:46 |
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Oof, that reminds me I still haven't even played Legacy of the Void, despite owning it.
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# ? Oct 26, 2016 16:48 |
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precision posted:e: and yeah FF14 and Diablo 3 are proof you can turn the car around on a bad game This is true. But unfortunately it's also proof that only flagship titles that represent invaluable IPs from the biggest studios in the industry will ever get this kind of treatment. Any run of the mill franchise/developer? Yeah they'll just let it die.
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# ? Oct 26, 2016 16:50 |
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Zaphod42 posted:But MMOs are in a weird spot unique to their genre. WoW dominates the pay-to-play market, and EVE and FFXIV pick up the scraps. No room for competition when you have to subscribe to expensive monthly fees, everybody just plays the most popular ones their friends are playing (or none at all). I think there's more to it than that, because the other reason there's no room for competition is that the WoW/Everquest style of MMO is really expensive to develop, so you need a playerbase in the millions to sustain it and make enough money to constantly develop more content for it. Imo the people who seven or eight years ago would be trying out those MMOs are now playing a wider variety of online multiplayer titles because there's more multiplayer games out now that do the things MMO's back then did: the persistent online community, playing games alongside other people, PvP and PvE, exploring big exciting worlds, etc. And because those multiplayer games don't need such huge playerbases to keep going (stuff like Hearthstone, or the Steam multiplayer survival games like ARK, or minecraft) we don't have this big messy turnover of a studio trying to make the next WoW and then bankrupting itself over and over anymore.
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# ? Oct 26, 2016 16:51 |
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Still even initially D3 sold a ton of copies and had the franchise power behind it that would draw people to it (come to think of it FFXIV and SW TOR were in similar situations). I don't think a successful relaunch could be that easily replicated by titles like Evolve that don't have a huge fanbase to begin with (and also the game wasn't remade into something really good).
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# ? Oct 26, 2016 16:53 |
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What does NMS need to make it better? Is it inserting the stuff they promised and building on what's there or is there tons of problems in the system that they need to overhaul?
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# ? Oct 26, 2016 16:56 |
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Does console Diablo 3 differ from PC Diablo 3 at all right now?
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# ? Oct 26, 2016 16:58 |
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Guild of Dungeoneering, the cutest card-game-rogue-like-board-game on Steam, has its second expansion coming out tomorrow. I'm a bit surprised and glad that game is getting a lot of support.
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# ? Oct 26, 2016 17:07 |
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Jay Rust posted:Does console Diablo 3 differ from PC Diablo 3 at all right now? Unless things have changed recently PC still doesn't have native controller support and console doesn't have seasons?
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# ? Oct 26, 2016 17:10 |
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Golden Goat posted:What does NMS need to make it better? Is it inserting the stuff they promised and building on what's there or is there tons of problems in the system that they need to overhaul? Just inserting lots of stuff would go a long way. The very very base of the game is there and works okay, but its too bland and there's not enough reason to do anything. If they just improve the space dogfighting to where its actually fun and a little bit deep (right now its ridiculously shallow and boring) that would go SO far to giving you a reason to do other things and a context for exploring. Adding a faction system would go a long way, adding new buildings and story, adding new treasures to explore and look for, all would add a lot. Jay Rust posted:Does console Diablo 3 differ from PC Diablo 3 at all right now? Yes. The UI is very different because its meant for controllers. Beyond that, Cosole AFAIK doesn't get seasons, which are the new version of D2's ladders, which is kinda a big deal if you're a diablo tryhard. But otherwise they're pretty similar. I think console lags behind PC for content patches too, but no biggie. If you're just looking for a few hours of casual demon slaying and loot looting, console's just fine. Some prefer it for the couch playstyle. Zaphod42 fucked around with this message at 17:15 on Oct 26, 2016 |
# ? Oct 26, 2016 17:12 |
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Golden Goat posted:What does NMS need to make it better? Is it inserting the stuff they promised and building on what's there or is there tons of problems in the system that they need to overhaul? there needs to be end game, like i get it it's supposed to be a chill game you wander around the galaxy looking at stuff But after 15 or 20 hours you've seen everything and the rest of the planets are pretty much identical to each other
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# ? Oct 26, 2016 17:15 |
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funny Star Wars parody posted:there needs to be end game, like i get it it's supposed to be a chill game you wander around the galaxy looking at stuff I dunno about an end-game necessarily, minecraft mostly didn't have one and then they added something and most people dont' give a poo poo about it. (Ender dragon) But just having something that's a more long term progression, like a stronger deeper faction system, would go so far. Make it so instead of just becoming friendly with everybody and learning all the languages, you have to pick one side and help them at the cost of pissing off other factions, and then you start getting put in charge of that faction (Like you become a Vogon Officer or whatever) and meanwhile pirates or soldiers from the other factions start hunting you. Stuff like that.
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# ? Oct 26, 2016 17:17 |
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The Dragon Quest version of NMS in 7 years will probably be awesome.
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# ? Oct 26, 2016 17:20 |
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NMS is sort of fundamentally unfixable because it's just a giant tech demo. Look, we can make 18 quintillion planets! Nevermind that you can't test that many though, and you can't ever visit that many, and there's no way to make that many varied and interesting in each case because of human life expectancy. They did it because they could and it sounded cool not because it suddenly would make a good game. Even If they had done just 100 planets any developer would have struggled to make every one of them interesting.
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# ? Oct 26, 2016 17:27 |
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Zaphod42 posted:I dunno about an end-game necessarily, minecraft mostly didn't have one and then they added something and most people dont' give a poo poo about it. (Ender dragon) yeah that works for me i probably still wont go back to playing it now that i have stellaris
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# ? Oct 26, 2016 17:27 |
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Stuff like this being possible makes that VR thing seem pretty attractive: https://www.youtube.com/watch?v=-DOhgGmI8JE
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# ? Oct 26, 2016 17:27 |
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You know what game has 100+ awesome planets to explore? Super Mario Galaxy
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# ? Oct 26, 2016 17:29 |
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was the space part of spore better than the rest. i got up to the rts part where you shoot music at cities
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# ? Oct 26, 2016 17:34 |
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Phantasium posted:NMS is sort of fundamentally unfixable because it's just a giant tech demo. Look, we can make 18 quintillion planets! Nevermind that you can't test that many though, and you can't ever visit that many, and there's no way to make that many varied and interesting in each case because of human life expectancy. They did it because they could and it sounded cool not because it suddenly would make a good game. That's how it struck me, yeah. There's just not really a game under all that pretty tech demo. Endless Ocean still seems like the definitive "wander around and chill" sim anyways
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# ? Oct 26, 2016 17:33 |
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In Training posted:You know what game has 100+ awesome planets to explore? Super Mario Galaxy
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# ? Oct 26, 2016 17:39 |
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Zaphod42 posted:Just inserting lots of stuff would go a long way. The very very base of the game is there and works okay, but its too bland and there's not enough reason to do anything. I'm actually stunned Blizzard kept up the patches and updates with the console version but now that Overwatch is just as big on consoles, it's probably not that big of a deal. It's cool that whenever they feel like D4 will be a thing there's a great precedent for porting it. Don't think we'll ever see a console Starcraft, though.
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# ? Oct 26, 2016 17:45 |
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RTSs suck on consoles. Ask N64 starcraft.
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# ? Oct 26, 2016 17:46 |
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Snak posted:RTSs suck on consoles. N64 Starcraft was my entire middle school, don't knock it.
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# ? Oct 26, 2016 17:49 |
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Recently busted out the PS1 Harry Potter game because I used to own it but have like no memory of it. Not a great decision. Black Lodge Palpek posted:I still have to get it. Is Unbox worth getting the top tier? I don't own it, but the Yogscast took a look at it and it looks decent.
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# ? Oct 26, 2016 17:54 |
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Phantasium posted:NMS is sort of fundamentally unfixable because it's just a giant tech demo. Look, we can make 18 quintillion planets! Nevermind that you can't test that many though, and you can't ever visit that many, and there's no way to make that many varied and interesting in each case because of human life expectancy. They did it because they could and it sounded cool not because it suddenly would make a good game. That's completely misunderstanding the point. Minecraft has 18,446,744,073,709,551,616 worlds. They're not all significantly different from each other. Nobody will ever see all of them. You can't test all of them. But that doesn't matter. Each of those worlds is almost infinitely large and most people will never remotely fully explore one world, much less many. Again, doesn't matter. Its not about every one of them being interesting. Its about being able to find stuff that isn't predictable, that other people haven't seen yet. NMS has lots of problems but that's not really it. If you don't like that, hey, not the game for you, but it doesn't mean its bad. The problem isn't the world so much as the lack of things to do in it that give it significance. Minecraft's world is very simple, but due to multiplayer and building houses, you can stretch that a long way. It just uses procgen for background. NMS doesn't have the foreground, is the problem. No multiplayer is huge, no building is huge. You could do without building fine, and NMS' nomadic nature doesn't really fit building anyways, but you need something to replace it. Like good space dogfighting. The background is there and its fine, but they're lacking the actual stuff to do in that world. Zaphod42 fucked around with this message at 18:00 on Oct 26, 2016 |
# ? Oct 26, 2016 17:56 |
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Lizard Wizard posted:Recently busted out the PS1 Harry Potter game because I used to own it but have like no memory of it. Console Chamber of Secrets was actually kinda okay
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# ? Oct 26, 2016 17:58 |
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GOTY https://www.youtube.com/watch?v=jCvtl3jwnkc
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# ? Oct 26, 2016 18:01 |
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owns
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# ? Oct 26, 2016 18:03 |
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Yeah, fuckin sold.
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# ? Oct 26, 2016 18:02 |
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Zaphod42 posted:The problem isn't the world so much as the lack of things to do in it that give it significance. You're misunderstanding. The procgen in NMS matters because it's all it has. Yeah, if it was a fundamentally different game (or a game at all) it could be good, I agree.
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# ? Oct 26, 2016 18:04 |
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download a space mod for minecraft. wow now you've got a good no man's sky
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# ? Oct 26, 2016 18:06 |
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Phantasium posted:You're misunderstanding. The procgen in NMS matters because it's all it has. Yeah, if it was a fundamentally different game (or a game at all) it could be good, I agree. Wow, this is a really weird argument. "That doesn't matter because that would make it a completely different game!" "So instead this game should have completely different procgen, which unlike adding gameplay layers on top, would not make it a completely different game!" Okay? Really weird standard of "fundamentally different game" you've got there dude. Its like an alternate form No true scotsman argument.
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# ? Oct 26, 2016 18:07 |
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The only way to fix No Man's Sky would be creating it again from scratch and also with a different development studio.
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# ? Oct 26, 2016 18:11 |
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Looper posted:Console Chamber of Secrets was actually kinda okay Define "console" because there were two very different versions.
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# ? Oct 26, 2016 18:12 |
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# ? Jun 6, 2024 03:24 |
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Zaphod42 posted:Wow, this is a really weird argument. No, I'm saying remove the procgen from the argument entirely. NMS has what, resource management, and Minecraft has building and multiplayer. Those are different games. One is playing with Legos, and the other is just, well, traveling. Is that not a fundamentally different game? If the argument is that you can patch whatever in then it's kind of meaningless, because they can technically patch any game to be a different game.
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# ? Oct 26, 2016 18:15 |