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In Training posted:People aren't actually more knowledgeable about balance they just think they are because it's easy to point to some online resource that says something they agree with. My resource is the Something Awful games echo chamber The Worst Bear posted:Okay, you guys convinced me, I'll take SFV for 20bux. $20 is a fair price tbh
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# ? Dec 22, 2016 23:48 |
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# ? May 31, 2024 15:07 |
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In Training posted:People aren't actually more knowledgeable about balance they just think they are because it's easy to point to some online resource that says something they agree with. Compared to pre-SF4? You gotta be insane. Unless you were on THE scene for whatever game you played, no one knew poo poo.
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# ? Dec 23, 2016 00:10 |
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people were equally clueless then as they are now. there's just way more people now.
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# ? Dec 23, 2016 00:28 |
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Is traditional Brazilian Holiday-wear really a thong and feathers?
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# ? Dec 23, 2016 00:29 |
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anime was right posted:people were equally clueless then as they are now. there's just way more people now. "vergil is mid tier at best, morrigan is unplayably bad" "zero and dormammu are without doubt the best characters in the game" - tabs circa december 2011
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# ? Dec 23, 2016 00:30 |
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Saint Freak posted:Is traditional Brazilian Holiday-wear really a thong and feathers? NSFW https://www.google.com/search?q=carnival+brazil&source=lnms&tbm=isch
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# ? Dec 23, 2016 00:31 |
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Seems a bit tacky for the whole 'birth of a savior' thing to me.
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# ? Dec 23, 2016 00:32 |
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That's why I just ape the opinions here that: - Balance is fake and stupid anyway - Guilty Gear has the best balance because it's just balls out offense of different flavors and defense is just getting out of the way of the firehose and pointing yours at the other guy
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# ? Dec 23, 2016 00:35 |
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Dias posted:Okay, so it's kinda what I thought Namco was going for after all. Home port is the final release with lots of unlockable content, but since the market's changed they might think about DLC. I like that model, but I don't think it works nowadays, unfortunately. Recently I had a nostalgia trip and picked up Tekken 3, and holy poo poo that game has a lot to do if you're playing by yourself, but I'm not sure how well that would fly nowadays. Why do you think this would be any different? Having lots of single-player stuff to do is how you make a FG with broad appeal; Capcom are the only idiots who think you do it by dumbing down your game engine and scrubbing meaningful decisionmaking or execution limitations out of it. Expect T7 to continue the trend that's been in place since T3. Dias posted:I think people understand "balance" better in our current days, and you either release as-is and catch those issues later (and that takes time and money) or you delay and fix as much as you can before console release (which doesn't work as well if your game has more of a Western fanbase). They absolutely loving don't, but even aside from that, what do you even mean by "working well" in this context? For whom does it not work well?
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# ? Dec 23, 2016 00:43 |
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Fereydun posted:"vergil is mid tier at best, morrigan is unplayably bad" One out of four ain't bad
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# ? Dec 23, 2016 00:44 |
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most players chase meta trends because of the internet (because its much easier to see how something works and copy it than invent something yourself), this leads to a lot of "trickle-down" balance problems where if a few dominant players exhibit a few dominant strategies or only use a few characters, then people think thats the only thing thats OP, so they whine about it a lot more. the issue tends to be theres like usually some mid-high level player that doesn't give a poo poo about winning or isn't good enough to fully execute a good strategy that might be viable, and so until a top level player can execute on this, or this player gets seen by top level players, only a few things dominant the conversation of whats strong/what isnt, and it moves slowly because of how the visibility of whats strong tends to work. if you want a really good example of this happening, fei long in sf4 was probably bonkers powerful, but it took some random loving nobody to trash a bunch of high level players with him for fei to be considered even remotely good. he was widely considered to be trash by EVERYONE up until that point. adon was considered trash tier until people played gamerbee. no one talked poo poo about these characters, because no one was visibly good with them, and so no one could copy them and then make all the mid level players pissy about it. realistically, no one is really that much better at understanding balance as a % of players. we just have widespread use of the internet now.
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# ? Dec 23, 2016 01:00 |
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Brosnan posted:Having lots of single-player stuff to do is how you make a FG with broad appeal Hi, I'm the casual that has main'd Ryu since SFII:CE was in the arcades back inna day and still plays him pretty much the same way. I was a little disappointed that the only single player content was either the short story bits, and that long-rear end cutscene movie interrupted by the occasional fights. Is there a goon group for street fights for me to join and get thoroughly ganked in? TIA
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# ? Dec 23, 2016 01:04 |
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Shoutouts to inthul
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# ? Dec 23, 2016 01:12 |
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Eh, Mago was playing Fei before the tournament where people freaked out about Inthuls PAD FEI LONG. It's really kind of silly looking back at it. That same tournament "Cyborg Cop" got 9th playing Dhalsim and "Skye" got top 8 playing Honda. Also while I'm looking at the results on Eventhubs: Triforce got first in a Street Fighter 4 tournament. bebaloorpabopalo fucked around with this message at 01:27 on Dec 23, 2016 |
# ? Dec 23, 2016 01:23 |
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bebaloorpabopalo posted:Eh, Mago was playing Fei before the tournament where people freaked out about Inthuls PAD FEI LONG. that was an ecc i think? like the 2nd one or something.
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# ? Dec 23, 2016 01:31 |
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also cyborg cop is legit a really good fighting game player that only played 3s most of th etime and almost never entered any tournaments. he was really good friends with min.
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# ? Dec 23, 2016 01:32 |
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I still think FM is poo poo Especially when they decided for some reason to target competitive players, then wouldn't allow something as basic as allowing people to try the character in training mode or some poo poo first.
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# ? Dec 23, 2016 03:22 |
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SectumSempra posted:I still think FM is poo poo youre just ungrateful league of legends doesn't even have a training mode and is clearly the number one esports game of all time so sfv is clearly leaps and bounds above
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# ? Dec 23, 2016 03:32 |
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Battle lounges still don't work, it's amazing really. The first match I had yesterday was a German flag and it had the dumb (presumably because he was playing normally) one-sided crazy rollback. I just alt+f4 and played revelator.
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# ? Dec 23, 2016 03:36 |
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Enjoy your reaper icon and only matching up with other degenerates from now on, you filthy rage quitter. You did the right thing.
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# ? Dec 23, 2016 03:39 |
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Actually reading even further into the thread everyone who defended the model has less understanding about fighters than I do, and I'd say I'm between predictable hot trash and fairly competent depending on my mood and the day. You can't know if you main someone solely based on how they look in a combo video. You can't decide it from their aesthetic. You play and feel them out. Capcom's model has been predatory as gently caress using nonsensical bullshit to get people to buy insanely priced poo poo "lol um this money is going to the capcom cup, buy this 25 dollar stage and yellow and blue costumes" "you don't need to try them, just pay 100K fight money" "colors are a premium thing, they were free last game, but nah, play 80 rounds of survival for colors." "Here's a season pass, oh you wanted poo poo besides the characters? lol nah chill" "we made a free to play model, but forgot to add the pay part, we'll patch it in 4 months later and just take that stuff you already played with back, you weren't using it anyway right?" "better get these holiday costumes fast! 20 bucks" "so sf5 is a complete experience, you all played it during beta right? 60 bucks. *wink winK*, also season pass people *wink wink* get ready for all of your extra content" There is are a lot of examples of dlc to defend. (LBP for instance, likely has the most DLC of any game, well besides DOA for sure, but its nearly all cosmetic, beside like that pirates of the carribean dlc and metal gear solid dlc that had cheaper prices based on based on forgoing the cosmetic costumes. _____________ People who didn't play fighters bitched about super sf4, arcade sf4, ultra sf4. I personally preferred it over this. Pick it up and you had everything non cosmetic, gently caress with ps4 ultra, you actually got all dlc. People who bitched about them also probably played the game 4 times, lost after playing online mashing and put the game in a cabinet when friends come over to say they were awesome at streetfighter This model isn't sustainable. You can't tell me in 2018, someone picking up the base game or piece-mealing will be totally fine with having 18 of the 26 characters available. But it seems like nothing that keeps happening with this game is sensible. and their target market and behaviors don't line up AT ALL. SectumSempra fucked around with this message at 03:46 on Dec 23, 2016 |
# ? Dec 23, 2016 03:41 |
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this game sucks and is not worth the "discounted price" of $20, for only 70% of the entire cast available to play and practice with. if you buy the game, be prepared to spend like another $40 on current and future characters
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# ? Dec 23, 2016 03:42 |
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Brosnan posted:Why do you think this would be any different? Having lots of single-player stuff to do is how you make a FG with broad appeal; Capcom are the only idiots who think you do it by dumbing down your game engine and scrubbing meaningful decisionmaking or execution limitations out of it. Expect T7 to continue the trend that's been in place since T3. Cosmetic stuff has gone the way of microtransaction for most recent ganes, dude. As for "working well", Tekken's model seems to be reliant on arcade releases. Do you still have plenty of arcades in America, because I kinda hear otherwise, and doing a billion loctests when most of your playerbase doesn't play arcade is...iffy????? Also, you guys legit think people are as knowledgable of balancing issues today as they were 10 years ago? I know you think you're smarter that most of humankind but dudes, the amount of resources and the ease of information nowadays is astounding, man. The average MP player in 2016 knows a lot more, I can tell that just by playing the fuckin' videogames.
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# ? Dec 23, 2016 04:03 |
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gonna have to agree that information is spread faster, but its a negative because once people say it it's accepted as fact even if the person has no idea what the gently caress they are talking about a huge elephant in the room would be jwong and during super during his adon is garbage thing before losing cleanly. There are so many many many more I typed at first but you get me. I'd argue 10 years back people tried to verify things themselves because a lot grew up with 'beat the elite 4 30 times to unlock pickablu"
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# ? Dec 23, 2016 04:08 |
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anime was right posted:most players chase meta trends because of the internet (because its much easier to see how something works and copy it than invent something yourself), this leads to a lot of "trickle-down" balance problems where if a few dominant players exhibit a few dominant strategies or only use a few characters, then people think thats the only thing thats OP, so they whine about it a lot more. it's a real shame that justin never ended up picking up zero, vergil or doom for real because the difference between him and the people who are good w those chars is pretty monstrous in how much he can show how absolutely hosed those chars via winning using their most basic tools while knowing nothing about how to actually play them or do combos with them however i don't agree that modern players know equally to former era players in regards to balance. the information spread and breakdown of the game between marvel 2 and marvel 3 is a good example of that, i think. at least, i've heard it stated quite a bit between folks who managed to stick around between both to some degree. just simply due to information accessibility, exposure to competitive play and community size differences i think overall there's just naturally going to be an overall greater amount of people who are able to critically examine what is generally viable or not to some degree regardless of their actual skill level. the other side is the spread of incorrect information and "trickle-down balance" but it's not like there were any real mitigating factors to ensure those weren't even stronger back then. like if you told me that fchamp got double jeopardied by a point phoenix wright/cap/strange player i wouldn't loving believe you until i saw it. there's a lot of poo poo i straight wouldn't believe without seeing it myself and that kinda exposure to those niche mid/high-level players is ultimately what allows me to consider the chars tools more comprehensively. i guess thats just a jumble of words to say what your last sentence said: the internet is the only real difference but its a pretty big one AnonSpore posted:One out of four ain't bad the only one out of place was wesker 5th instead of doom Fereydun fucked around with this message at 04:24 on Dec 23, 2016 |
# ? Dec 23, 2016 04:19 |
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Played SFV for a bit, first time in ages. It's worse than before.
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# ? Dec 23, 2016 05:40 |
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I find it amusing that Capcom wanted to get out of the whole "revision title" thing, only for them to just sell new character updates for the same price of their previous "super" name revisions.
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# ? Dec 23, 2016 06:15 |
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they will almost certainly press new discs for the game with some dlc characters included and sell it for full price at some point like a revision, but without obsoleting all the current owners.
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# ? Dec 23, 2016 06:19 |
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the overwatch model is superior to whatever dumb poo poo capcom is doing
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# ? Dec 23, 2016 06:30 |
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honestly at this point I just kinda feel bad for fighting games in general
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# ? Dec 23, 2016 09:10 |
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https://www.youtube.com/watch?v=7JM7pPpfIPY
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# ? Dec 23, 2016 09:31 |
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Are there any other fighting games that are as slow and footsie based as street fighter is?
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# ? Dec 23, 2016 09:39 |
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Grapplejack posted:Are there any other fighting games that are as slow and footsie based as street fighter is? samurai shodown
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# ? Dec 23, 2016 10:21 |
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is juri's sHK airborne or did they gently caress that up too
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# ? Dec 23, 2016 11:51 |
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http://i.imgur.com/uaADhVB.gifv You are already dead
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# ? Dec 23, 2016 15:16 |
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Saint Freak posted:http://i.imgur.com/uaADhVB.gifv Ah, I see Alex has been training under the Hiten Mitsurugi school.
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# ? Dec 23, 2016 15:29 |
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Loading times and grossly inefficient menu transitions might singlehandedly kill my interest in playing S2. I literally have to pass the time by checking twitter and/or watching videos between matches which I haven't had to do for any other fighting game in recent memory. This reminds me that I mostly just wanted input lag reduction and quality of life changes for season 2, neither of which happened to a significant degree
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# ? Dec 24, 2016 00:15 |
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s2 people are jumping a hell of a lot more if you like to jump in SF, this is the SF game for you
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# ? Dec 24, 2016 00:45 |
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if you intend to purchase this game and try to unlock characters from both seasons with fight money alone, with 10 dlc characters at 100,000fm each, you need 1,000,000fm. that's 20,000 ranked victories. assuming you win every fight, with 60seconds load time per fight, that's 20,000 minutes or roughly 333 hours, or around 2 weeks solid of load times alone lol
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# ? Dec 24, 2016 01:43 |
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# ? May 31, 2024 15:07 |
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I am like 200% certain goons can't like video games even a little bit.
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# ? Dec 24, 2016 01:50 |