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Tippis
Mar 21, 2008

It's yet another day in the wasteland.

poptart_fairy posted:

Thanks guys. Six quid isn't anything to get sniffly about I guess. :shobon:

Especially not for this game. :D

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Samopsa
Nov 9, 2009

Krijgt geen speciaal kerstdiner!

MeatwadIsGod posted:

SA in 1:14 by starting as a waiter, grabbing a fire extinguisher and dropping it with a breach charge behind his chair. Can't wait for that winter coat so I can be more cavalier about these elusive targets.

The -one- limitation I give myself on doing SA runs is not using that combo, you can basically kill every single target in the game with it without repercussions if you can get close. (not throwing shade on you by the way, play the game however you want imo)

Eggnogium
Jun 1, 2010

Never give an inch! Hnnnghhhhhh!
Also tried the fire alarm plus lethal syringe route like others and screwed it up, spotted by someone on the ground floor. Managed to get to the boat with a pint of blood left, so success but sadly no SA.

MeatwadIsGod
Sep 30, 2004

Foretold by Gyromancy

Samopsa posted:

The -one- limitation I give myself on doing SA runs is not using that combo, you can basically kill every single target in the game with it without repercussions if you can get close. (not throwing shade on you by the way, play the game however you want imo)

Yeah, it definitely feels cheap and is the first time I've SA'ed an elusive target with that method. Once I get the winter coat and there are (presumably) no other SA-based unlocks for elusive targets, I'm going to start doing these the way they were intended.

...but I want that coat first :v:

Nice Van My Man
Jan 1, 2008

I put the fire extinguisher behind the ET's chair while he was in the kitchen and placed a breaching charge on it. I bumped into his bodyguard while he was walking back just to make sure I only killed the target. Then I stupidly ran in front of a camera and made someone suspicious on my way out. The winter coat eludes me again! Also the killer accident fire extinguisher is stupid, it should work that way with propane tanks instead :colbert:

Nice Van My Man fucked around with this message at 02:58 on Dec 31, 2016

poptart_fairy
Apr 8, 2009

by R. Guyovich
hmm, Paris appears to have a lot of content. :stare:

MeatwadIsGod
Sep 30, 2004

Foretold by Gyromancy
gently caress the Take My Breath Away challenge in the ear. I have no problem sniping Ken Morgan from the penthouse balcony, but I never get the option to save after that when I'm waiting on the maybe 2-second window when Cross can be shot. gently caress I've tried this like 15 times now.

Edit - gently caress, just got this challenge but then got spotted so there goes the Sniper Assassin and Suit Only challenges :(

MeatwadIsGod fucked around with this message at 03:53 on Dec 31, 2016

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

poptart_fairy posted:

hmm, Paris appears to have a lot of content. :stare:

By virtue of…
…being the first thing they released
…being the one full map everyone has
…being a really solidly built map in terms of geography and tiering and NPC behavirous
…and their desire to fulfil their “continuous updates” deal even for people who just bought the base package, Paris has become a kind of default fallback map for everything they do.

It's a bit more open now, but for a while, it was more than a 50:50 chance that a new ET or escalation would be for the Paris map, partly because they had to give the Paris-only owners something and partly because they probably know how to build for that map, and that has become a self-reinforcing mechanism.

Early on, they also used Paris as a test bed for many of the edge-case scripting and AI tests that went into some of the more complex or outlandish contracts. They were still learning what worked, not just in terms of building it, but in terms of how players approached it and what was actually fun in practice. Consequently, while Paris has a lot of content, it also has a lot of content that isn't all that good, or which relies on some very niche, almost emergent mechanic that almost kind of nearly doesn't work. Some escalations, in particular, can be really frustrating as a result of this experimenting, and a fair bunch of the others are a bit repetitive, because, at the same time, they hadn't quite learned to really be creative within the formula yet.

So yes, Paris has a lot of content and one of the stronger storyline maps, which is great if you buy into the starter package, but it also has some of the worst parts of Hitman as part that content. That volume comes with all the pros and cons you'd expect.

Blowjob Overtime
Apr 6, 2008

Steeeeriiiiiiiiike twooooooo!

That ET was a roller coaster of emotion. It solidified my hatred for the inconsistency of being spotted through walls that has existed since someone with x-ray vision spotted me throwing Sato into a bin in Paris.

Initial plan was a fire extinguisher trap for him walking out of the kitchen. Tried about a dozen times to perfect knocking out the two waiters who go through the area outside the kitchen door. It was a crapshoot whether the lady standing at the desk would spot me when batoning those two.

Got super annoyed and said gently caress it. Grabbed a fire extinguisher and placed it on the table next to him. Wedged in between the bush and the railing on the balcony, then waited until his bodyguard looked away and threw a coin. Got the bodyguard to walk past the planter and out of sight with the coin. The Food Critic stood up for the coin, but then sat right back down. I ran behind his chair, shot the extinguisher once, then sprinted for the boat out the front door.


Silent assassin on a semi-reckless attempt after giving up on my master plan. Two more for the winter coat (loving cameras on the Guru!). The rewards are great, and definitely add to the effort put into the elusive targets, but sometimes the requirements are too finicky to be enjoyable.

Side question: on one attempt I did successfully stab his bodyguard with the emetic syringe without being spotted by anyone else. "Compromised" flashed up for a little bit before the emetic kicked in. Would that ruin an SA run, or is it just a weird artifact?

Zokari
Jul 23, 2007

Managed to SA this guy by wearing a guard disguise and dropping a gun in the far corner of his nook to pull the guard away. Then I bumped into the target to make him get up and stuck him with a lethal syringe when he turned back around.

I didn't even realize he ever left that spot. Guess I didn't wait around long enough.

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde

MeatwadIsGod posted:

SA in 1:14 by starting as a waiter, grabbing a fire extinguisher and dropping it with a breach charge behind his chair. Can't wait for that winter coat so I can be more cavalier about these elusive targets.

I did the same thing except as a security guard. But I got "spotted " by a suspicious guard on the way out so there went SA :(

Mondian
Apr 24, 2007

Anyone else notice the jarring difference in the chef's new VO for this target? He abruptly shifts to the world's worst French accent when speaking to the Critic. Guess its not surprising given that half the people in the game speak like surf bros for no reason, but this one really jumped out at me.

Pilchenstein
May 17, 2012

So your plan is for half of us to die?

Hot Rope Guy

MeatwadIsGod posted:

gently caress the Take My Breath Away challenge in the ear. I have no problem sniping Ken Morgan from the penthouse balcony, but I never get the option to save after that when I'm waiting on the maybe 2-second window when Cross can be shot. gently caress I've tried this like 15 times now.

Edit - gently caress, just got this challenge but then got spotted so there goes the Sniper Assassin and Suit Only challenges :(
If you're going to do sniper assassin and suit only together, you'd be best off clearing a space in the penthouse to shoot Cross through the Take My Breath Away window and then shimmying down the drainpipe to 47's suite before you shoot Morgan. If you shoot them the other way around you're putting yourself on the clock because everyone knows where the bullet that killed Morgan came from. Without suit only, just hide the rifle in the penthouse and escort Morgan up to inspect it.

Mondian posted:

Anyone else notice the jarring difference in the chef's new VO for this target? He abruptly shifts to the world's worst French accent when speaking to the Critic. Guess its not surprising given that half the people in the game speak like surf bros for no reason, but this one really jumped out at me.
Yeah, they could've played that off as him just putting on airs for the fancy critic except he doesn't recognise him at first so it's just Hitman VO being Hitman VO I guess. It's a pity cause I'd like to have heard the angry "I'm not a bloody magician" chef take on the critic. :v:

Anyway, I decided if the guy was going to take forever to get to the kitchen, I might as well find something to do while I waited and had fun clearing the kitchen area in my suit.

poptart_fairy
Apr 8, 2009

by R. Guyovich
Man, I'm kicking myself for not getting in on this sooner. I'm having an absolute ton of fun in Paris and the ICA facility, and while I'm using baby aids to help me, I'm already getting irritated at myself for being sloppy and have subconsciously planned suit-only routes for certain assassinations.


Well that's fair enough! I did notice a substantial drop in challenges, etc, for later maps so I'm assuming the content becomes more refined later on. All the input's appreciated mind.

Samopsa
Nov 9, 2009

Krijgt geen speciaal kerstdiner!
Paris has the most poo poo to do, but all maps are good and different enough that each one gets you a substantially different experience when playing. Each map basically contains enough content for a full game if you want to 100% everything, while still remaining fun to play. It's definitely my goty 2016.

Mondian
Apr 24, 2007

smuh posted:

I haven't really noticed any bugs in the game otherwise (finished the final level yesterday, have 20 mastery in most maps) but man was this ET just a mess for me. Oh well, good to know the enemic wouldn't have helped anyways.

Turns out emetic does nothing when the target is alerted, which he was because of the fire alarm. Wonder if he'd go to the bathroom if you stuck him in the kitchen though, I wouldn't mind drowning that smug prick in a toilet.

I ended up just snapping his neck, but in retrospect I regret not just planting a chef's knife in the back of his skull for poetic justice.

poptart_fairy
Apr 8, 2009

by R. Guyovich
Am I right in assuming that most of the NPC routines are on a loop, and won't be broken by anything short of open combat?

CJacobs
Apr 17, 2011

Reach for the moon!

poptart_fairy posted:

Am I right in assuming that most of the NPC routines are on a loop, and won't be broken by anything short of open combat?

Sort of. NPC routines are on a loop until you arrive in their vicinity while they're at certain points. Then the routine stops while they act out whatever the scene is in front of you, and then they go back to it. For example, in Paris, Margolis goes from the auction -> to the balcony to drink wine -> to her office for a bit -> back to the auction -> to her private room to hang around there for a while, and repeat. But if you arrive while she's in her private room, she'll drop her AI wherever it stands to do her conversation with her bodyguard about whatever that's about (I dunno I haven't listened to the whole thing).

You can also interrupt AI routines by doing mission objectives that draw them away to a scripted event. For example, triggering the fireworks causes Margolis to walk out to the balcony to dump on Novikov while he whines about it. Then she goes back to the routine after she's done that.

CJacobs fucked around with this message at 14:11 on Dec 31, 2016

Samopsa
Nov 9, 2009

Krijgt geen speciaal kerstdiner!
You can also interrupt/speed up routines by distracting them (bump into them, be almost spotted while trespassing, exploding something nearby, setting off the fire alarm, throwing coins/wrenches/whatever).

poptart_fairy
Apr 8, 2009

by R. Guyovich
Thanks guys! I've barely touched Paris since getting engrossed in the ICA Facility escalations and challenges - they're teaching me a lot about the game's systems, and I can already see myself sinking far too much time into the drat thing. Treating them as really morbid puzzles rather than stealth segments has does wonders for how I approach things, which was my problem with the original Hitman games. :v:

Nailing the level five escalation on the ICA Facility was pretty disturbing due to the thought process behind it. I can't just knock people out so if I garrote Guard D and drag him into the box before the timer expires, I can move on with his disguise and murder KGB Agent A, giving me enough time to hide his corpse and use the disguise to murder and hide Engineer B, which means I can sneak back up to Guard E...

Surprised how fast everything flows.

frank.club
Jan 15, 2011

by Jeffrey of YOSPOS
If people see a breaching charge would that break a silent assassin rating

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde

frank.club posted:

If people see a breaching charge would that break a silent assassin rating
Well, when I used it for the ET last night, one of the guards somehow saw the first one I set through the goddamn planter and went and picked it up, but didn't go suspicious. Now I know if people see you planting one, yeah that makes everything go to poo poo. With some of the funkier AI glitches it might go against you if they noticed it before you blew it up and that somehow counted as suspicious in the same way you can get noticed by a target right before you kill them and it can gently caress up SA. So...it depends? :v:

e:

BrainMeats posted:

Isn't the smartphone just a remote charge that doesn't make people suspicious? I left it on the ETs table while he was away and set it off as I was walking out the front door. No drama, just a bit of a mess.

Not sure if I would have qualified for SA if I hadn't spent ten minutes roaming the basement, knocking out hotel staff and collecting screwdrivers.
The explosion radius is higher I think, but no it doesn't make people suspicious. Have to be careful with it though, as I found out to my dismay that anyone walking by will pick it up. I was trying to kill the lawyer with it, but I didn't see that some random schmoe had picked it up off the table. Oops, sorry non-target kill!

SubponticatePoster fucked around with this message at 19:05 on Dec 31, 2016

BrainMeats
Aug 20, 2000

We have evolved beyond the need for posting.

Soiled Meat
Isn't the smartphone just a remote charge that doesn't make people suspicious? I left it on the ETs table while he was away and set it off as I was walking out the front door. No drama, just a bit of a mess.

Not sure if I would have qualified for SA if I hadn't spent ten minutes roaming the basement, knocking out hotel staff and collecting screwdrivers.

Foppish Yet Dashing
Jun 29, 2004

-horsepussy begins now
-horsepussy begins now
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I just started this game a few days ago and this food critic elusive target is my first.

I don't see him anywhere with hitman vision. I thought, maybe on elusive target missions, they aren't marked red. So, I went poking around the dining room, didn't see him. Walked into the kitchen, and I swear to gently caress I saw the guy talking to the head chef. Threw a knife into his head from behind cover, but "non-target killed" popped up.

I got away without being seen so luckily I'm still free to look around, but I haven't seen anyone else who appears to be the target. Did I have to wait for some sort of extra identification step like hearing someone speak his name? I knew what he looked like from the intel briefing so I figured that would be enough.

I'm curious if I have encountered a bug, hosed something up, or just plain killed the wrong dude after my eyes played tricks on me.

Basic Chunnel
Sep 21, 2010

Jesus! Jesus Christ! Say his name! Jesus! Jesus! Come down now!

You killed the wrong dude. Restart if you want those cheevos

The easiest way to sniff out ETs is that they always have minders, so look for groups of 2-4 people walking around.

Foppish Yet Dashing
Jun 29, 2004

-horsepussy begins now
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I'm not worrying too much about achievements at this point as I'm still finding my balance in general with the game. I guess I'll keep snooping around. I fell like I've covered the entire property twice.

frank.club
Jan 15, 2011

by Jeffrey of YOSPOS

SubponticatePoster posted:

Well, when I used it for the ET last night, one of the guards somehow saw the first one I set through the goddamn planter and went and picked it up, but didn't go suspicious. Now I know if people see you planting one, yeah that makes everything go to poo poo. With some of the funkier AI glitches it might go against you if they noticed it before you blew it up and that somehow counted as suspicious in the same way you can get noticed by a target right before you kill them and it can gently caress up SA. So...it depends? :v:

e:

The explosion radius is higher I think, but no it doesn't make people suspicious. Have to be careful with it though, as I found out to my dismay that anyone walking by will pick it up. I was trying to kill the lawyer with it, but I didn't see that some random schmoe had picked it up off the table. Oops, sorry non-target kill!

Maybe, I'm trying to figure out how I missed the SA rank on this when I was never spotted and it told me the kill was an accident.

Sekenr
Dec 12, 2013




Whats with the situation when I have syringe full of poison and the game tells me I can't poison a glass because I don't have any poison?

Foppish Yet Dashing
Jun 29, 2004

-horsepussy begins now
-horsepussy begins now
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dumb and kinda scared posted:

Whats with the situation when I have syringe full of poison and the game tells me I can't poison a glass because I don't have any poison?

I think you need rat poison for poisoning food and drinks, while the syringe is for directly injecting into a person.

Basic Chunnel
Sep 21, 2010

Jesus! Jesus Christ! Say his name! Jesus! Jesus! Come down now!

Vials are the ingested poisons now, syringes are attack-only

If you find pills those are also ingested. They must dissolve perfectly in liquid

Lakbay
Dec 14, 2006

My eye...MY EYE!!!
Do you get mastery experience on challenge completion or only on mission completion?

Like if I complete a challenge then die do I have to redo the opportuniy/challenge and complete the mission for the xp

EDIT: nevermind you do have to complete the mission but it counted challenges I completed on previous attemps

Lakbay fucked around with this message at 19:46 on Dec 31, 2016

Sekenr
Dec 12, 2013




Well thats kinda stupid, isn't it? Why would I take a syringe on a mission when I can garrote or strangle with my bare hands to the same effect?

frank.club
Jan 15, 2011

by Jeffrey of YOSPOS

dumb and kinda scared posted:

Well thats kinda stupid, isn't it? Why would I take a syringe on a mission when I can garrote or strangle with my bare hands to the same effect?

Syringe is an accident kill. Or a quicker trip to the bathroom

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

dumb and kinda scared posted:

Well thats kinda stupid, isn't it? Why would I take a syringe on a mission when I can garrote or strangle with my bare hands to the same effect?

Because the poison is quicker and also not as obvious as the other two. A two-second gap lets you jab someone and walk away, all while your SA/SO status is intact; choking them out or garrotting them leaves you standing there for quite a while with an obviously murdered corpse in your hands, right as someone turns around.

Sekenr
Dec 12, 2013




schpoison.

Mondian
Apr 24, 2007

Tippis posted:

Because the poison is quicker and also not as obvious as the other two. A two-second gap lets you jab someone and walk away, all while your SA/SO status is intact; choking them out or garrotting them leaves you standing there for quite a while with an obviously murdered corpse in your hands, right as someone turns around.

After the fact, sure, but the animation is real deceptive and its easy to get caught in the act. It seems subtle, but eagle eyed npcs will spot that poo poo out of the corner of their eye from across the room and behind some plants & a fence, you need to make absolutely sure nobody has hope of seeing it. Hell, I've had my share of targets spot me do it with the eyes in the back of their head in the half second between the needle going into their spine and death.

Gringo Heisenberg
May 30, 2009




:dukedog:

Lakbay posted:

Do you get mastery experience on challenge completion or only on mission completion?

Like if I complete a challenge then die do I have to redo the opportuniy/challenge and complete the mission for the xp

EDIT: nevermind you do have to complete the mission but it counted challenges I completed on previous attemps

I get the xp on challenge completion, not mission completion. For example I did like 5 Italy assassinations back to back yesterday by reloading instead of completing the mission each time, and got all experience and unlocks that I should have.

poptart_fairy
Apr 8, 2009

by R. Guyovich
The pride of a Silent Assassin Suit Only run will be greater than that of raising my adopted children.

e; Apologies if it seems like I'm bragging. Game has grabbed me by the loving neck, and I'm riding its high. :v:

poptart_fairy fucked around with this message at 22:34 on Dec 31, 2016

Midnight Voyager
Jul 2, 2008

Lipstick Apathy

SubponticatePoster posted:

I did the same thing except as a security guard. But I got "spotted " by a suspicious guard on the way out so there went SA :(

I had the exact same problem. He was just suspicious but went on about his day, but it got me. Grr

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Kuiperdolin
Sep 5, 2011

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022

Well i failed too.

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