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nuru posted:Have any of the LL mentioned things like PLD quality of life improvements (Shield/Sword oath off GCD, Sword Oath adds potency to abilities rather than auto, flash doing damage, etc)? Nope. They always stay pretty quiet on class changes though other than mentioning they are coming, which they haven't done for paladin as far as I know.
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# ? Jan 1, 2017 19:31 |
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# ? May 15, 2024 23:59 |
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# ? Jan 1, 2017 19:33 |
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nice meta comp dark knights and ninjas
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# ? Jan 1, 2017 19:34 |
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I have yet to get through that last big pull in Gubal Hard without a wipe. I pop every cooldown on deck. I even pop Hallowed!
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# ? Jan 1, 2017 19:45 |
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I'm an i235 shitlord PLD and I survive just fine. I guess you have terrible luck with healers.
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# ? Jan 1, 2017 19:46 |
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Dukka posted:nice meta comp dark knights and ninjas If there was some replacement for storm's eye, ninja would make DRK/PLD completely viable.
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# ? Jan 1, 2017 19:49 |
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SonicRulez posted:I have yet to get through that last big pull in Gubal Hard without a wipe. I pop every cooldown on deck. I even pop Hallowed! Truga posted:I'm an i235 shitlord PLD and I survive just fine. I guess you have terrible luck with healers. Yep, sounds like a healer problem. I was doing that pull with unspectacularly geared tanks first week with comfort.
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# ? Jan 1, 2017 19:57 |
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I'll only pull that entire last gubal HM pull if we have a caster limit break ready to go.
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# ? Jan 1, 2017 20:03 |
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I hate that last pull with pubbie tanks, because they usually try to respect the content and refrain from pulling the last pack. Which means I have to do it. Which means I get healing aggro. Which means I can't spend much time casting holy.
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# ? Jan 1, 2017 20:17 |
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Mymla posted:I hate that last pull with pubbie tanks, because they usually try to respect the content and refrain from pulling the last pack. That's what dragoons are good for.
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# ? Jan 1, 2017 20:20 |
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Orcs and Ostriches posted:I'll only pull that entire last gubal HM pull if we have a caster limit break ready to go. As a SCH main, I hate you. That place is perfect to dish out all the loving dps, even if both DPS never use an aoe skill.
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# ? Jan 1, 2017 20:22 |
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Mymla posted:I hate that last pull with pubbie tanks, because they usually try to respect the content and refrain from pulling the last pack. They've been burned by bad healers and have no faith, so they don't over-pull.
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# ? Jan 1, 2017 20:42 |
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SonicRulez posted:They've been burned by bad healers and have no faith, so they don't over-pull. I've been killed so many times pulling the full group while popping cooldowns like I'm in an e/n thread and they are made out of klonopin that I am a bit gunshy there. It really does all come down to the healer.
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# ? Jan 1, 2017 21:09 |
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Velthice posted:I'm on my phone away from home so this is gonna be simplified, but the idea is that for maximum raid dps, you have the war pull with unchained with nin assistance for an massive threat lead. Warrior pull is helpful for dark knights, in which case you should take some care in where you BB, but you don't need unchained for this. Spend those stacks on a fell cleave. e: Assuming you're getting shadewalker in there, of course. VHGS fucked around with this message at 21:38 on Jan 1, 2017 |
# ? Jan 1, 2017 21:31 |
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VHGS posted:Warrior pull is helpful for dark knights, in which case you should take some care in where you BB, but you don't need unchained for this. Spend those stacks on a fell cleave. The pro strat is to have a long enough count down before the fight so the warrior can pop infuriate, use a vengeance to keep up stacks, and then will still have it back off cooldown for triple FC after you build stacks in unchained defiance.
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# ? Jan 1, 2017 21:56 |
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VHGS posted:Warrior pull is helpful for dark knights, in which case you should take some care in where you BB, but you don't need unchained for this. Spend those stacks on a fell cleave. Then you're warrior is losing 25% of their damage from the time they spend in defiance, which half the reason you have a warrior pull anyway (no lost damage from tank stance). The other issue you have is then your dps have a real chance of catching your mt, which means more power slashes which is a huge dps loss, and thus a raid dps loss. At that point you might as well have your drk pull anyway because you hosed your damage anyway. You want to do absolute maximum raid dps? You have the warrior pull with unchained.
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# ? Jan 1, 2017 22:29 |
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Velthice posted:You want to do absolute maximum raid dps? That's what this is about, I thought I was clear on this but I guess it needs repeating. If you have a different opener that you think makes the raid do more dps then yea, I want to hear it. I don't care about maximizing the war's own dps at the cost of the raid, I don't care about what goofy poo poo your own personal group does that isn't anything close to optimal. This is about, "the absolute best" pull for the entire group.
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# ? Jan 1, 2017 22:38 |
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No, you just pull in deliverance. If you need a little more threat, start in defiance and switch after like one or two gcds. Unchained is turbo overkill. You still end up with more threat for your DRK this way because the WAR is doing butcher's block for damage and blowing berserk. You shouldn't need power slash.
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# ? Jan 1, 2017 22:42 |
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Starting in deliverance means you lose too much threat, starting in defiance without unchained means you lose too much damage. e: Also, you can just prepop infuriate with raw intuition like Mr. Nice! suggested and have it back up in time for the pull. Fister Roboto fucked around with this message at 22:55 on Jan 1, 2017 |
# ? Jan 1, 2017 22:48 |
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Just Unchained pull like everyone else does. Any other combination isn't worth it.
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# ? Jan 1, 2017 22:54 |
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VHGS posted:No, you just pull in deliverance. If you need a little more threat, start in defiance and switch after like one or two gcds. Unchained is turbo overkill. You still end up with more threat for your DRK this way because the WAR is doing butcher's block for damage and blowing berserk. You shouldn't need power slash. Is that enough threat to carry the fight though? I'm asking because I'm genuinely curious. If your drk has to power slash an extra time you've more or less equalized the damage, if they have to do it more than once, than you lost damage.
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# ? Jan 1, 2017 22:55 |
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Mymla posted:I hate that last pull with pubbie tanks, because they usually try to respect the content and refrain from pulling the last pack. That final pack is/was a total group skill, gear and set up dependent thing anyway. If any of those is lacking, better off not bothering and saving a run back.
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# ? Jan 1, 2017 23:04 |
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So, how about that new years greeting poem from Yoshi P? "Look ye where the sun doth rise, See crimson embers, dark'ning skies. Look ye where the sun doth fall, See azure lost amidst the squall." Combined with the Red Mage outfit in the picture and the fact that introducing red and blue mages at the same time would be the kind of goofy thing I could see them doing for a quasi-thematic reason, I have to wonder...
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# ? Jan 1, 2017 23:27 |
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Rising sun obviously refers to glorious Nippon. Samurai confirmed.
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# ? Jan 1, 2017 23:36 |
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It says "azure lost", confirming that blue mage is gone forever.
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# ? Jan 1, 2017 23:39 |
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Amidst the squall means that there will also be a gunblade class.
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# ? Jan 1, 2017 23:41 |
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Tank classes are being converted to DDs
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# ? Jan 1, 2017 23:55 |
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no change to war then
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# ? Jan 2, 2017 00:07 |
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Velthice posted:Is that enough threat to carry the fight though? I'm asking because I'm genuinely curious. If your drk has to power slash an extra time you've more or less equalized the damage, if they have to do it more than once, than you lost damage. As far as I can tell that is what the majority of speedrun groups do. It seems like it just works but the edge is fairly thin and you might get owned totally if dps have better weapons than the MT. Maybe if there was a fight with a lot of uptime and hp you would run into problems, but 9 dies too fast (and you can run 6 dps anyway), and everything else you spend a lot of time dicking around where threat management CDs can come back up. My group only runs DRK on 12 right now, and we ran into an issue where we wanted shadewalker for the General's Time, so it's not back up until after the first stasis, and the AST would occasionally rip around there even with smoke. We ended up putting a bandaid over it by spending some time in grit. Unchained pull didn't occur to anyone but might have also worked and would have been better than that, but I think just having the scholar heal a little more would cost nothing and solve it as well if we spent the time to work it out. It stops being an issue after that spot, though. It's also easier with 275 weapons which we did not have. Every other fight we just have the MT pull in sword oath and it's basically a non-issue because paladin.
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# ? Jan 2, 2017 00:20 |
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All the cryptic Louisoux poem poo poo means is that something bad is going to happen in Limsa at the same time that we go east to Ala Mhigo. Stay safe, best admiral.
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# ? Jan 2, 2017 00:24 |
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Orty posted:Any LS/people on Gilgamesh? Transferred to play with some friends ages ago and they have all since stopped playing. I'm on Gilgamesh, but I don't know of any goon LSs on here.
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# ? Jan 2, 2017 00:53 |
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Azure being lost means that the we'll finally get closure on the blue-clad Grand Company and get to kill that one guy. Assuming he isn't the real Griffin. Or maybe especially if he is. unseenlibrarian fucked around with this message at 01:11 on Jan 2, 2017 |
# ? Jan 2, 2017 01:06 |
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Fister Roboto posted:Amidst the squall means that there will also be a gunblade class. Sorry but being that a squall is basically a storm it totally means geomancer.
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# ? Jan 2, 2017 01:25 |
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"See azure lost amidst the squall." clearly means we'll see Alphinaud killed by a gunblade.
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# ? Jan 2, 2017 01:36 |
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Crimson = Red Azure = Blue Red and Blue = Pokemon Beast Master confirmed.
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# ? Jan 2, 2017 02:11 |
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Nill posted:"See azure lost amidst the squall." clearly means we'll see Alphinaud killed by a gunblade.
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# ? Jan 2, 2017 02:26 |
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Obligatum VII posted:"Look ye where the sun doth rise, Nooooo Estinian don't jump to Limsa Lominsa! Especially during a storm! You survived one dragon only to get eaten by a sea serpent! Noooooo!
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# ? Jan 2, 2017 03:59 |
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I guess I don't get relatively high rank chocobo racing. I feel like if I'm not tilting up 100% of the time I'll never keep up, but there's no way to have enough endurance to pull that off. Whether I win or not comes down to lucky item pickups, and even then I lose more often than not. And gently caress if I want to grind dozens of losses just to get a rank 9 chocobo that can't win races either. Is there something else I'm supposed to do aside from tap back when lathered, stay to the inside of the track, and somehow not be within 20 feet of another chocobo so that they don't magically cause my path to be blocked?
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# ? Jan 2, 2017 04:14 |
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Golden saucer is the most dangerous place in the game lmao
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# ? Jan 2, 2017 04:49 |
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# ? May 15, 2024 23:59 |
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The goon squad came and helped me clear Nidhogg Extreme! And, personal point of pride, it wasn't a carryjob. I just needed 7 other people who knew what they were doing. Cool fight. More fun than Sophie, not as cool as Thordan. Now for Sephirot and then I will find peace.
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# ? Jan 2, 2017 06:48 |