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The MSJ posted:Alert me when Ryder can restore health by tearing enemies limb from limb. Isn't that basically a vanguard?
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# ? Jan 4, 2017 10:15 |
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# ? May 28, 2024 15:22 |
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Everyone here talking about their space magic. Space magic ain't no match for my Solider's homing missiles.
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# ? Jan 4, 2017 10:32 |
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OhFunny posted:Everyone here talking about their space magic. Hard to use homing missiles on things you're sending into orbit
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# ? Jan 4, 2017 10:54 |
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Shotguns, heavy machineguns, grenades and rockets > making people float with blue stuff I guess I'm just old fashioned
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# ? Jan 4, 2017 11:01 |
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The enemy cannot use a heavy weapon if you biotic his hand!
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# ? Jan 4, 2017 11:06 |
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A true space wizard does not lower themselves to the use of mere mundane weapons. Those are strictly for cutscenes.
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# ? Jan 4, 2017 11:14 |
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DancingShade posted:A true space wizard does not lower themselves to the use of mere mundane weapons. The Eviscerator isn't a "mundane" weapon. It's a portable war crime.
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# ? Jan 4, 2017 11:33 |
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But seriously, you can Charge through the shot of anyone weapon and smash their face. I mean, come on.
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# ? Jan 4, 2017 11:36 |
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The MSJ posted:Alert me when Ryder can restore health by tearing enemies with their limbs.
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# ? Jan 4, 2017 11:38 |
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DancingShade posted:A true space wizard does not lower themselves to the use of mere mundane weapons. I always thought that was the laziest design choices for cutscene stuff.
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# ? Jan 4, 2017 11:39 |
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Arcsquad12 posted:Mass Effect 2's game feel is certainly a massive improvement, but it is still a bit too restrictive when it comes to cover. Not having a dodge button to move quickly from cover to cover or dive out of the way is rough. I'm hanging out for the game with great shooting mechanics, but instead of stationary cover/bunny-jumping/circle-strafing for defense you block/dodge/parry like a swords and dragons action game. That biotic shield from the Andromeda trailer is a step in the right direction.
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# ? Jan 4, 2017 12:50 |
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Drifter posted:I always thought that was the laziest design choices for cutscene stuff. Cutscene stuff was totally the laziest. Why else would you use weapons you didn't even equip? Heck even when a pistol is called for you usually pull out a completely different pistol than the one you are currently carrying. It's the sci-fi version of the generic execution knife you have in Dragon Age. The same knife you can never actually get in game but produce for all the necessary cutscenes.
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# ? Jan 4, 2017 12:59 |
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Lycus posted:The enemy cannot use a heavy weapon if you biotic his hand! Or more importantly, sabotage it. The enemy also cannot use biotics if you dampen them!
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# ? Jan 4, 2017 13:04 |
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Cythereal posted:Or more importantly, sabotage it. The enemy also cannot use biotics if you dampen them! I cast mild drizzle
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# ? Jan 4, 2017 13:45 |
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DancingShade posted:Cutscene stuff was totally the laziest. Why else would you use weapons you didn't even equip? What's weird is that in the original Mass Effect when the situation called for your squad to be intimidating they would react based on their class. So Garrus and Wrex would pull out guns, but Liara would start glowing blue and Tali would fire up her omni-tool. so clearly they can do it, they just decided against it in the sequels
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# ? Jan 4, 2017 15:09 |
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Did adept Shepard glow blue in those situations, or just pull out the assault rifle she has 0 points in? I don't know because I exclusively play good classes.
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# ? Jan 4, 2017 15:22 |
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In the sequels I think there are more occasions where Shepard brandishes or uses a weapon, with a wider range of potential 'correct' animations (what does a Sentinel do - pistol, SMG, biotics or tech? what if they specialised into shotguns? what if they bring a Sniper Rifle to a close-range standoff?), plus a larger set of potential squadmates who also need to be accounted for. I think the ever-present Avenger rifle was chosen as a compromise that will look okay in most cutscenes and also matches most players, who overwhelmingly will be playing default Soldier John Shepard.
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# ? Jan 4, 2017 15:46 |
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Lt. Danger posted:In the sequels I think there are more occasions where Shepard brandishes or uses a weapon, with a wider range of potential 'correct' animations (what does a Sentinel do - pistol, SMG, biotics or tech? what if they specialised into shotguns? what if they bring a Sniper Rifle to a close-range standoff?), There isn't. Shepard always has the Avenger assault rifle, Predator pistol, or very rarely in certain specific moments a Carnifex pistol. Leviathan has a brief scene where your two squadmates will be seen firing the guns you equipped them with, but it's not reliable. Sometimes it works (getting you scenes like Garrus firing a Widow on full auto), sometimes it gives them a stock Avenger.
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# ? Jan 4, 2017 15:57 |
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OhFunny posted:Everyone here talking about their space magic. Though I'll admit that vanguards didn't really get great until ME3 when they got nova.
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# ? Jan 4, 2017 15:59 |
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No, I mean there are more occasions when the script calls for Shepard and co. to [shoot a gun] or [point a gun at bad guy], because there is more primary content in ME2 and ME3 and they have more action-centred cutscenes. There are then more potential 'correct' animations that need to be checked for each of these moments - does Shepard use a gun or biotics or tech? what type of gun does their class allow? did they pick a bonus gun on the Collector Ship? which specific model of gun do they use? is this gun appropriate to the context, e.g. is Shepard gonna blast their shotgun wildly when they're supposed to be in a long-range firefight? what about all of the above, but for the two squadmates, out of a cast of 12 and 8?
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# ? Jan 4, 2017 16:14 |
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hey mass effect thread I was gifted this game which I am happy about because I am curious about it but I didn't want to pay for it. is it going to be good do you think? are they lying about a bunch of plot reactivity again yet or are they being more realistic
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# ? Jan 4, 2017 16:31 |
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I think it's gonna be a fun game where you play as a bioware mary sue who shoots and fucks a lot of aliens.
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# ? Jan 4, 2017 16:33 |
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Mymla posted:I think it's gonna be a fun game where you play as a bioware mary sue who shoots and fucks a lot of aliens. Whoa hey how'd you get a copy of the CES keynote early??
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# ? Jan 4, 2017 16:41 |
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Super No Vacancy posted:hey mass effect thread I was gifted this game which I am happy about because I am curious about it but I didn't want to pay for it. is it going to be good do you think? are they lying about a bunch of plot reactivity again yet or are they being more realistic It's probably not gonna be that good so it's awesome you got it for free.
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# ? Jan 4, 2017 16:47 |
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Release date is March 21 http://x.ea.com/28373
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# ? Jan 4, 2017 19:05 |
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Cool. That was the rumored release date based on things like the planned sale date of the art book, but it's nice to have a confirmation.
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# ? Jan 4, 2017 19:09 |
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Lt. Danger posted:In the sequels I think there are more occasions where Shepard brandishes or uses a weapon, with a wider range of potential 'correct' animations (what does a Sentinel do - pistol, SMG, biotics or tech? what if they specialised into shotguns? what if they bring a Sniper Rifle to a close-range standoff?), plus a larger set of potential squadmates who also need to be accounted for. I think the ever-present Avenger rifle was chosen as a compromise that will look okay in most cutscenes and also matches most players, who overwhelmingly will be playing default Soldier John Shepard. would it have killed them to code it so you just have whatever weapon you last had out in cutscenes?
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# ? Jan 4, 2017 19:18 |
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Moola posted:would it have killed them to code it so you just have whatever weapon you last had out in cutscenes? it's a metastatement on how machines will always rebel against their creators
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# ? Jan 4, 2017 19:19 |
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Equip the Cain before all cutscenes for maximum Renegade interrupt
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# ? Jan 4, 2017 19:19 |
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They were probably pressed for time and made the grave error of assuming Bioware fans wouldn't give a poo poo about something so inconsequential.
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# ? Jan 4, 2017 19:21 |
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Lt. Danger posted:Equip the Cain before all cutscenes for maximum Renegade interrupt aw heck yeah!!
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# ? Jan 4, 2017 19:31 |
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Pattonesque posted:Release date is March 21 Hopefully they'll have better face animations than that gameplay demo by then. Or at least the eyebrows will move more.
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# ? Jan 4, 2017 19:32 |
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There was a bit of news I saw yesterday that claimed they are using face capture for better facial animations, possibly trying to say that the reason Ryder's face looked weird in that demo was because her facial captures hadn't been finished yet?
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# ? Jan 4, 2017 19:36 |
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marshmallow creep posted:There was a bit of news I saw yesterday that claimed they are using face capture for better facial animations, possibly trying to say that the reason Ryder's face looked weird in that demo was because her facial captures hadn't been finished yet? Make the sell in March, patch in non-werid faces "later" after getting everyone's money.
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# ? Jan 4, 2017 19:39 |
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exquisite tea posted:They were probably pressed for time and made the grave error of assuming Bioware fans wouldn't give a poo poo about something so inconsequential. It doesn't seem like some super nitpick detail , you equip a gun then he has a different gun in the cutscene. It always looks like a bug.
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# ? Jan 4, 2017 19:40 |
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When is this thing happening?
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# ? Jan 4, 2017 19:53 |
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I like everything I've seen about andromeda so far. The planet exploration, witcher sense, combat. Still trying to figure out how they're going to gently caress this one up. There's more gameplay footage coming out today, right?
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# ? Jan 4, 2017 20:23 |
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nerdz posted:I like everything I've seen about andromeda so far. The planet exploration, witcher sense, combat. Still trying to figure out how they're going to gently caress this one up. Have you not played DAINQ? Because this looks like DAINQ with better combat (in that most everything will have better combat than DAINQ) but the same structure.
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# ? Jan 4, 2017 20:27 |
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Going to be playing mass effects in march. Extremely pumped.
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# ? Jan 4, 2017 20:30 |
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# ? May 28, 2024 15:22 |
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AngryBooch posted:Have you not played DAINQ? Because this looks like DAINQ with better combat (in that most everything will have better combat than DAINQ) but the same structure. Maybe I'll have forgotten about Witcher 3 by then and it will seem good.
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# ? Jan 4, 2017 20:36 |