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Arivia posted:Nah, it's not unheard of, especially for heavy rules systems. Go for it.
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# ? Jan 20, 2017 13:43 |
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# ? May 15, 2024 04:52 |
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I... I saw... nah-zink...
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# ? Jan 20, 2017 13:55 |
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Terrible Opinions posted:Much like the characters in recent Fire Emblem games all of the Overwatch characters are very obviously pandering to fetishes. I don't play overwatch but what I've seen of it doesn't seem like an invitation to draw pornography imo
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# ? Jan 20, 2017 14:06 |
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oh baby oh baby... yeah... put that HAMMER DOWN unfh!
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# ? Jan 20, 2017 14:10 |
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So, I gave Gumshoe one-2-one a shot last night and it went pretty well. The system is pretty fun but it reeeeeeealy rewards a bunch of beforehand prep because you don't have the regular players-bicker-over-choices time to make poo poo up. I'd recommend it.
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# ? Jan 20, 2017 17:14 |
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Ratpick posted:lovely Chinese knockoffs are my fetish. Paladins isn't lovely, you move around really fast like an old school shooter and ultimates don't actually feel like buttons you press to instantly win a team fight. It's actually a really good game.
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# ? Jan 20, 2017 19:24 |
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Siivola posted:I think Blizz has to challenge the use of their assets, because otherwise they risk forfeiting them. Only if they're trademarks.
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# ? Jan 20, 2017 21:47 |
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Terrible Opinions posted:Much like the characters in recent Fire Emblem games all of the Overwatch characters are very obviously pandering to fetishes. What fetish does Zenyatta pander to? I really want to meet the person who sees a pseudo-zen robo-monk and goes "this is my fetish"
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# ? Jan 20, 2017 22:38 |
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Harrow posted:What fetish does Zenyatta pander to? I really want to meet the person who sees a pseudo-zen robo-monk and goes "this is my fetish"
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# ? Jan 20, 2017 22:39 |
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Harrow posted:What fetish does Zenyatta pander to? I really want to meet the person who sees a pseudo-zen robo-monk and goes "this is my fetish" The most recent episode of Extra Credits proved people have a fetish for people with more than one set of arms. So, there ya go.
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# ? Jan 20, 2017 22:43 |
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More arms means better hugs so obviously everyone should have that kink
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# ? Jan 20, 2017 22:44 |
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It's like those psychologists back in the like 60s or whatever who were trying to compile a list of all the fetishes. They showed it to a comrade who said "my fetish is everything not on the list". Apparently they gave up after that.
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# ? Jan 20, 2017 22:45 |
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Serf posted:It's like those psychologists back in the like 60s or whatever who were trying to compile a list of all the fetishes. They showed it to a comrade who said "my fetish is everything not on the list". Apparently they gave up after that. Fetishes are tricky like that, you can actually give yourself a fetish, if for some strange reason you wanted to, through classical conditioning. Although removing one is harder work. This makes compiling a list of all possible fetishes impossible.
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# ? Jan 20, 2017 23:09 |
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Countblanc posted:Paladins isn't lovely, you move around really fast like an old school shooter and ultimates don't actually feel like buttons you press to instantly win a team fight. It's actually a really good game. Actually the thing you don't like is good and let me explain why the thing you like is worse.
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# ? Jan 20, 2017 23:26 |
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Alien Rope Burn posted:Actually the thing you don't like is good and let me explain why the thing you like is worse.
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# ? Jan 20, 2017 23:41 |
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Countblanc posted:Paladins isn't lovely, you move around really fast like an old school shooter and ultimates don't actually feel like buttons you press to instantly win a team fight. It's actually a really good game. It's still a Hero Shooter
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# ? Jan 21, 2017 00:11 |
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Serf posted:It's like those psychologists back in the like 60s or whatever who were trying to compile a list of all the fetishes. They showed it to a comrade who said "my fetish is everything not on the list". Apparently they gave up after that. Did you just post an xkcd maths joke as fact
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# ? Jan 21, 2017 00:30 |
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Plutonis posted:It's still a Hero Shooter My only problems with hero shooters is that they aren't team fortress 2 and my only problem with team fortress 2 is that it's a bad game now
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# ? Jan 21, 2017 00:51 |
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For me hero shooters are all about interesting characters with unique mechanics and hopefully decent game balance.
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# ? Jan 21, 2017 00:55 |
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Ominous Jazz posted:My only problems with hero shooters is that they aren't team fortress 2 and my only problem with team fortress 2 is that it's a bad game now Yeah, Overwatch was just me waiting for a successor to TF2 since Valve has decided they didn't need to put in effort on it anymore. I'm sure Paladins is fine enough, I just don't have time to split my attention on competitive shooters.
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# ? Jan 21, 2017 02:21 |
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Ominous Jazz posted:My only problems with hero shooters is that they aren't team fortress 2 and my only problem with team fortress 2 is that it's a bad game now It's been bad since 2012
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# ? Jan 21, 2017 02:22 |
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Alien Rope Burn posted:Yeah, Overwatch was just me waiting for a successor to TF2 since Valve has decided they didn't need to put in effort on it anymore. Why put in the effort when you can sell haaaaaats.
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# ? Jan 21, 2017 02:24 |
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Low effort = big money seems to be most of kickstarter. Unrelatedly, is there a Glorantha deity that is equivalent to Dionysus/Bacchus?
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# ? Jan 21, 2017 03:06 |
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Plutonis posted:It's been bad since 2012 2012 was five loving years ago
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# ? Jan 21, 2017 04:12 |
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Cassa posted:Unrelatedly, is there a Glorantha deity that is equivalent to Dionysus/Bacchus? The Orlanthi have a god of brewing (Minlister)
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# ? Jan 21, 2017 04:22 |
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Cassa posted:Unrelatedly, is there a Glorantha deity that is equivalent to Dionysus/Bacchus? Eurmal is probably the closest, at least in spirit. As the trickster, he's (unsurprisingly) associated with a lot of booze-related-myths*, and is literally the avatar of disorder. He's not literally the god of booze, though. *My favorite being the one where he calms a berserking Babeester Gor by turning the literal lake of blood she had made into ale, thus getting her knockout drunk.
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# ? Jan 21, 2017 04:38 |
How are the FFG Star Wars games? I'm thinking of playing some space opera games and I'm leaning towards Stars Without Number but would probably be able to get more players if I use a familiar setting.
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# ? Jan 21, 2017 05:26 |
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The blood/booze lake is my favorite Orlanthi myth that's straight taken by a real mythos.
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# ? Jan 21, 2017 05:28 |
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SunAndSpring posted:How are the FFG Star Wars games? I'm thinking of playing some space opera games and I'm leaning towards Stars Without Number but would probably be able to get more players if I use a familiar setting. Otherwise it's a solid enough system, overall, especially if that's the kind of thing you enjoy.
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# ? Jan 21, 2017 05:33 |
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SunAndSpring posted:How are the FFG Star Wars games? I'm thinking of playing some space opera games and I'm leaning towards Stars Without Number but would probably be able to get more players if I use a familiar setting. Solid, workable, but it shows through the cracks that it was originally built to be a system for Warhammer Fantasy 3E so certain aspects of it don't exactly line up 1-1 with what a lot of people envision in a more "narrative" style Star Wars RPG, like the fact that Stormtroopers are actually potentially quite lethal and the way PCs weather that is through repeated use of healing drugs like something out of Fallout. It's also got something of a gear porn emphasis and yet money seems oddly tight. I mean overall it seems to be a perfectly enjoyable system and I'll actually take the opposite stance from dwarf74 and say that I prefer games that are up-front with GMs about needing to be ready to come up with interesting consequences every time you roll because GMs should be prepped to do that or else they shouldn't be making you roll in the first place. Something to note, which may be a selling point for you depending on your tastes in Star Wars, is that force users explicitly lean towards the original trilogy end of things rather than the prequel side, so it's less telekinetic super-swordsmen slamming people around with force blasts and scattering people by the dozens and more, well, the sort of thing you see in the OT.
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# ? Jan 21, 2017 06:42 |
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Kwyndig posted:Why put in the effort when you can sell haaaaaats. When I decided I was leaving TF2, I decided to put my only unusual hat up for $200, thinking that it would never go for it but I should give it a shot. I originally had it valued by a goon trader for around $30-$50, which seemed accurate for the Steam history of that hat's sales. But I saw they occasionally went for upwards of that on the Steam history, so hey, worst case it doesn't sell and I have to drop the price. It sold overnight.
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# ? Jan 21, 2017 08:04 |
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Countblanc posted:Paladins isn't lovely, you move around really fast like an old school shooter and ultimates don't actually feel like buttons you press to instantly win a team fight. It's actually a really good game. Yeah, I kid because I love. I actually really like Paladins though I have to admit that I haven't played it for a while now. Last time I tried to play it though it took ages to find a match. I'm not sure if it was just bad luck or if the game's userbase has dwindled here in Europe.
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# ? Jan 21, 2017 09:49 |
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Ratpick posted:Yeah, I kid because I love. I actually really like Paladins though I have to admit that I haven't played it for a while now. Last time I tried to play it though it took ages to find a match. I'm not sure if it was just bad luck or if the game's userbase has dwindled here in Europe. I think the team/arena shooter genres are just stagnant in general. Even OW, for being massively more popular than any other, has had its competitive scene stall out, especially in EU for a couple reasons. There's not a lot that can be done about it - they're a high-ish execution genre and developers have moved away from hosted servers and purely into matchmaking so you have to always be "on". Compare it to when TF2 first came out (as well as earlier FPS games obviously) and you'd easily find servers of people just playing music over alltalk and talking about dinner like it was irc or something. Relatively niche markets I guess.
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# ? Jan 21, 2017 09:56 |
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dwarf74 posted:This is probably just me, but I don't like the amount of "figure out interesting consequences" every roll places on the GM. Technically per the rules, the side that rolls comes up with good consequences that they rolled and the side they roll against comes up with bad consequences that they rolled. So as a GM you are doing only half the work of coming up with results each time. Also, if a roll doesn't have any kind of interesting consequences, consider whether it's actually worth rolling.
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# ? Jan 21, 2017 16:04 |
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fr0id posted:Technically per the rules, the side that rolls comes up with good consequences that they rolled and the side they roll against comes up with bad consequences that they rolled. So as a GM you are doing only half the work of coming up with results each time. Also, if a roll doesn't have any kind of interesting consequences, consider whether it's actually worth rolling. And for real, I think it's fine, it's just a personal taste thing.
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# ? Jan 21, 2017 17:55 |
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dwarf74 posted:This is probably just me, but I don't like the amount of "figure out interesting consequences" every roll places on the GM. Instead, I struggle with that kind of thing when the burden is on the GM to think of social consequences, as in Monsterhearts. But really, my only complaint about Edge of the Empire is that you have to buy the funny overpriced dice. FFG is good at making people dependent on Ameritrash bits to play with.
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# ? Jan 21, 2017 18:40 |
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I need recommendations for two-player board games (or games that work well with two players) that don't take up a ton of space.
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# ? Jan 21, 2017 21:59 |
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FactsAreUseless posted:I need recommendations for two-player board games (or games that work well with two players) that don't take up a ton of space. how much is a ton of space. Like- an A4 page or what? because goty 2015 is on sale
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# ? Jan 21, 2017 22:03 |
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FactsAreUseless posted:I need recommendations for two-player board games (or games that work well with two players) that don't take up a ton of space. Patchwork! The app's pretty good for it, which takes up even less space. Splendour is pretty good 2p too.
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# ? Jan 21, 2017 22:03 |
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# ? May 15, 2024 04:52 |
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Paging Bottom Liner to the thread, Bottom Liner to the threadFactsAreUseless posted:I need recommendations for two-player board games (or games that work well with two players) that don't take up a ton of space. I've greatly enjoyed Agricola: All Creatures Great and Small and 7 Wonders Duel.
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# ? Jan 21, 2017 22:04 |