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McSpanky posted:There's two kinds of people who want T6 Connies: dutch tulip buttcoin speculators and people who want to fly the actual Star Trek ship in the Star Trek game, and one of these groups are loving assholes. Ok they're all loving assholes but one of them's also space romneys Peasant.
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# ? Jan 29, 2017 01:05 |
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# ? May 11, 2024 17:40 |
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MikeJF posted:You'll fit right in I would love to but I have yet to get an invite. The U.S.S. Kroger Seltzer voyages alone, unheard.
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# ? Jan 29, 2017 05:23 |
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Asimo posted:Ships totally crashed. Stuff that's low demand is like what, 100m now when it used to be 2-300? High demand lockbox ships are like 250-300m, promo ships are 250-500m depending on how popular they are when they used to literally be off the board... the only thing that's still absurdly expensive is the T6 connie and its other-faction equivalents, and that's just due to being too valuable to actually appear on the exchange and this get dragged down by undercutting. The ships that really crashed were mainly the old t5 stuff like the D'kora and Orb Weaver that had nearly zero supply for years because very few people were actually opening the poo poo boxes they came out of. Then suddenly a bunch of people spent their t5 tokens on them thinking they'd get 400mil and discovering that the demand was only slightly higher than zero and then they murdered the prices trying to sell the drat things. Stuff like the Elachi and the Adapted Cruiser actually went up because people are no longer getting stuck with them trying to get Inspirational Leader and Plasmonics Leech. Then there's the Kelvin stuff which is just crazy popular, but the Rom and Klank Kelvin ships are at least a lot closer to the JJprise pricewise post infinity. Martha Stewart Undying posted:I would love to but I have yet to get an invite. The U.S.S. Kroger Seltzer voyages alone, unheard. Sent you a channel invite. Lagomorphic fucked around with this message at 06:17 on Jan 29, 2017 |
# ? Jan 29, 2017 06:13 |
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Lagomorphic posted:The ships that really crashed were mainly the old t5 stuff like the D'kora and Orb Weaver that had nearly zero supply for years because very few people were actually opening the poo poo boxes they came out of. Then suddenly a bunch of people spent their t5 tokens on them thinking they'd get 400mil and discovering that the demand was only slightly higher than zero and then they murdered the prices trying to sell the drat things. Stuff like the Elachi and the Adapted Cruiser actually went up because people are no longer getting stuck with them trying to get Inspirational Leader and Plasmonics Leech. Then there's the Kelvin stuff which is just crazy popular, but the Rom and Klank Kelvin ships are at least a lot closer to the JJprise pricewise post infinity. I suspect if the Infinity box with Kelvin ships ran for longer than a week before a massive upswing in player numbers prices would drop lower.
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# ? Jan 29, 2017 06:52 |
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Lagomorphic posted:Then there's the Kelvin stuff which is just crazy popular, but the Rom and Klank Kelvin ships are at least a lot closer to the JJprise pricewise post infinity.
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# ? Jan 29, 2017 08:01 |
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I eat so many t6 connie i get iodine poisoning
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# ? Jan 29, 2017 08:58 |
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You're supposed to take them as suppositories.
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# ? Jan 29, 2017 09:12 |
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hakimashou posted:I eat so many t6 connie i get iodine poisoning
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# ? Jan 29, 2017 10:24 |
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Asimo posted:The artificial scarcity on these is such hilarious bullshit too, to the point Cryptic has to be aware of it. Almost everyone is opening the lockboxes on their fed chars trying to get the fed ship, so the supply of klank/rom ones is absurdly low and probably lower than a lot of promo ships. If they gave a second prize box that you could sell on the exchange and then opened up into a faction-appropriate ship when used it would be a lot less fair... but they'd sell less gamble boxes. To be fair they did change the way the ship packs worth in the new box so that klanks and roms don't get screwed this time. It just works like the old temporal-sci boxes this time. I really think the Kelvin box screwing non-feds was just cryptic not thinking things through.
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# ? Jan 29, 2017 15:27 |
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Lagomorphic posted:just cryptic not thinking things through. Cryptic.txt
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# ? Jan 29, 2017 15:29 |
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Huh, it turns out the tzenkethi ships in the new battlezone get some kind of damage resist buff for each nearby ally. Also turns out that the area where you have to pull asteroids around will spawn a few enemies each time someone grabs an asteroid, limited as far as I can tell only by the number of asteroids. Also turns out if you load a ship with enough control you can get gravity well to pull in anything within like 15km, I know this because I had put together such a ship for the hell of it. Today I brought that ship into the battlezone. In conclusion, I am sorry pubbies for the invincible and ever-growing death-ball of tzenkethi ships I inadvertently placed between you and where you needed to take the asteroids. In my defense I tried my best to kill them, it is just unfortunate that as a consequence of the build the only viable weapon on my ship was more gravity wells.
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# ? Jan 29, 2017 17:44 |
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Xy Hapu posted:Huh, it turns out the tzenkethi ships in the new battlezone get some kind of damage resist buff for each nearby ally. On the one hand this is pretty annoying if you've followed common sense and built around gravity wells and grouping tactics up to this point. On the other, this is a great excuse to break out the TBR and start playing soccer again.
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# ? Jan 29, 2017 21:15 |
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Or start making more death balls.
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# ? Jan 29, 2017 21:43 |
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Watching goons struggle with Tzenkethi after complaining about STO always being the same thing for months is my drug.
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# ? Jan 29, 2017 23:22 |
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Here's my foolproof strategy for killing Tzenkethi ships: Hit fire at will and fly in circles.
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# ? Jan 29, 2017 23:25 |
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Jokes on you that's a bad and dumb idea.
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# ? Jan 29, 2017 23:29 |
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Try and stop me. Although more seriously their two big gimmicks are "don't use grav well" and "their shields are super strong except for the front facing which is made of tissue paper", and they're pretty trivial to deal with once you know both.
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# ? Jan 29, 2017 23:33 |
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Asimo posted:Try and stop me. Don't just use grav well - fly a Chronos and run Grav Well, Timeline Collapse, SSV and the Anti-Time Singularity. It is worth noting though that you can apparently TBR their ships into the black hole in Gravity Kills.
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# ? Jan 29, 2017 23:37 |
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Yes you can. Sufficiently buffed TBR is actually crazy op there.
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# ? Jan 29, 2017 23:38 |
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Asimo posted:Try and stop me. The best thing about 5/3 ships is that as long as you aren't pointing your rear end at them you can keep shooting at the front shield.
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# ? Jan 30, 2017 00:35 |
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but i set my kdf sci ship up so it really only does grav well
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# ? Jan 30, 2017 05:16 |
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Everyone only uses grav well because it's the only decent common Sci skill. Should we fix Sci skill balance? Nah, let's just design the new guys to be buffed by Grav Well.
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# ? Jan 30, 2017 05:35 |
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hakimashou posted:but i set my kdf sci ship up so it really only does grav well Maybe if we all grav well at once, in every instance, the parallel gravity wells in each alternate universe will collapse into a superwell, destroying them once and for all. It's worth experimental verification, preferably at peak server hours.
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# ? Jan 30, 2017 05:51 |
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i got my sci ship up to 395 grav gens / ctrl expertise or whatever its called just with cheap junk that plus enhanced bio molecular HY and the HYT-> shockwave trait in crystal catastophe is fun grav well vacuums everything to the middle, torpedo makes it all fly out like 5km then it gets vacuumed right back in
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# ? Jan 30, 2017 05:58 |
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Tunicate posted:Maybe if we all grav well at once, in every instance, the parallel gravity wells in each alternate universe will collapse into a superwell, destroying them once and for all. Maybe the problem with the Tzenkethi isn't that we're gravity welling them, but that we're not gravity welling them enough.
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# ? Jan 30, 2017 06:12 |
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MikeJF posted:Everyone only uses grav well because it's the only decent common Sci skill. I'm honest-to-god convinced a bunch of the things in this game are only there to mess with the players. A lot is probably just incompetence, but I find it hard to explain stuff like the nerve tonic part of that one mission, or the borg diamond that runs away from you forever, or the titillating 'bury the tox uthat in some sand' minigame. Seems only natural that some rogue dev over at cryptic is snickering to himself at the thought of players using a bread and butter skill only to find it now turns enemies invincible instead, while simultaneously furiously masturbating to printed out chatlogs of the battlezone, a veritable Homeric epic consisting entirely of people screaming at newbies to stop using grav well for god's sake please god please, repeated for all eternity.
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# ? Jan 30, 2017 06:39 |
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Goon project: form a flotilla of gravity well/timeline collapse ships and send them to the battle zone on a humanitarian mission to protect the Tzenkethi from the xenophobic incursion of the Alliance forces.
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# ? Jan 30, 2017 07:11 |
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Xy Hapu posted:I'm honest-to-god convinced a bunch of the things in this game are only there to mess with the players. A lot is probably just incompetence, but I find it hard to explain stuff like the nerve tonic part of that one mission, or the borg diamond that runs away from you forever, or the titillating 'bury the tox uthat in some sand' minigame. Gozertorps. They worked exactly as designed and the negative player reaction was intended. Why? Because
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# ? Jan 30, 2017 07:11 |
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Coq au Nandos posted:Goon project: form a flotilla of gravity well/timeline collapse ships and send them to the battle zone on a humanitarian mission to protect the Tzenkethi from the xenophobic incursion of the Alliance forces. I'm shocked it took this long to arrive at the correct answer. Guess who has a sci captain with absurd grav gens. Xy Hapu posted:Seems only natural that some rogue dev over at cryptic is snickering to himself at the thought of players using a bread and butter skill only to find it now turns enemies invincible instead, while simultaneously furiously masturbating to printed out chatlogs of the battlezone, a veritable Homeric epic consisting entirely of people screaming at newbies to stop using grav well for god's sake please god please, repeated for all eternity. We asked <redacted> to do something like this for us; he's a good friend who is square and on the level, and he gave us a gift beyond anything we could reasonably have hoped for. And the logs aren't the fun part - the fun part is the barely coherent tickets. e: Protected the innocent IPCRESS fucked around with this message at 09:51 on Jan 30, 2017 |
# ? Jan 30, 2017 09:42 |
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Coq au Nandos posted:So the early buzz on the Wrath of Khan pulse phasers seems to be that the proc is disappointing and he sound effect is wrong. Whenever the disappointing SFX is mentioned, people inevitably say "Would you want to listen to 8 of those going all the time?" What, the sound of Zeus' own thunderbolts tearing the enemy apart? HELL. YES. At the very least, make Beam Overload make the pulse phasers sound like that... I'd run that skill again just for that. Or just buy all my beams with the overload modifier.
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# ? Jan 30, 2017 20:47 |
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Asimo posted:Try and stop me. Sounds like they're trying to get people into cannons and escorts again. But why not adjust the weapons, then?
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# ? Jan 31, 2017 17:35 |
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Trip report: Tzenkethi battlezone is now able to be completed. It still rewards paltry amounts of marks and no protomatter however so is a complete waste of time.
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# ? Jan 31, 2017 19:40 |
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Aleth posted:no protomatter Wait there's no boss fight that drops the elite marks? Other than the inherent joy of drop kicking a velociraptor, that's like the only reason anyone has ever run a BZ ever.
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# ? Jan 31, 2017 19:56 |
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Three dreads with a lovely shield gimmick spawn after you gain total control but no protomatter drops when they die.
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# ? Jan 31, 2017 20:01 |
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That can't be intentional.
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# ? Jan 31, 2017 20:45 |
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If you want McGuffins, run the queues. Love, Cryptic P.S. At least the queues aren't time gated this time!
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# ? Jan 31, 2017 20:49 |
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They're not timegated and they're actually not that hard to do on Elite with a competent team, but they do absolutely require teamwork. On Advanced however they're pretty much pugproof and simple Gravity Well + AoE does the job, just takes a smidgen longer.
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# ? Jan 31, 2017 20:51 |
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I.e. bad.
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# ? Jan 31, 2017 21:25 |
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Bloodly posted:Sounds like they're trying to get people into cannons and escorts again. But why not adjust the weapons, then? Aleth posted:Trip report: Tzenkethi battlezone is now able to be completed. It still rewards paltry amounts of marks and no protomatter however so is a complete waste of time. Lagomorphic posted:That can't be intentional.
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# ? Jan 31, 2017 22:31 |
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# ? May 11, 2024 17:40 |
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They don't even need to "fix" the old DHC builds. They work fine. It's just the content they deliver for players is entirely mindless enemy spam so of course people gravitate towards the broadside AOE FAW builds. If there was new content that was based around single target super bosses (like the borg gates of old) then people might use cannons again. But they don't so they won't.
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# ? Feb 1, 2017 07:59 |