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McFrugal posted:Edit: also I don't understand what that talk was about something hidden in relation to Herald of Thunder (and maybe HoI too?) Think it's referring to their quality bonus being a global increase to that damage type, not local. Goa Tse-tung posted:can you divine old carnage hearts into new ones? Doubt it since there's new mods to boot.
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# ? Feb 27, 2017 07:47 |
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# ? May 29, 2024 17:25 |
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whypick1 posted:Think it's referring to their quality bonus being a global increase to that damage type, not local. Oh jeez, that's dumb. GGG needs to clearly label global and local bonuses. Why are daggers the only thing labeled like that?
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# ? Feb 27, 2017 07:49 |
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One last shaper run, and an ez 6link. Good way to finish the league.
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# ? Feb 27, 2017 09:04 |
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https://www.poebuilder.com/characte...E3kUa2Nl3kJljkO Can I get some help with this? Is 262% life too much?
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# ? Feb 27, 2017 09:07 |
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jerichojx posted:https://www.poebuilder.com/characte...E3kUa2Nl3kJljkO it's a level 100 build, so meaningless try that build at 80 again (and 262% would be too much then, yes)
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# ? Feb 27, 2017 09:11 |
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Goa Tse-tung posted:it's a level 100 build, so meaningless How much should I aim for? I tried inputting some builds from the official site to poebuilder but I can't seem to do it. They just spout some gibberish instead https://www.poebuilder.com/characte...VLZYVcN85sJlg== Like this? I think I like this more http://poedb.tw/us/passive-skill-tr...zL46_xL_gr-jw== jerichojx fucked around with this message at 09:47 on Feb 27, 2017 |
# ? Feb 27, 2017 09:14 |
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poebuilder is outdated and uses a skilltree from over a year ago. Use poeplanner now.
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# ? Feb 27, 2017 09:46 |
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Alas, POE Planner is blocked at work for "Spam"
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# ? Feb 27, 2017 09:48 |
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That's why god invented home VPNs you remote into
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# ? Feb 27, 2017 09:54 |
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What are some general pointers to building a skill tree? Iv been following other people's but it would be useful to have some general sense as to why things are chosen and be able to understand when I want to deviate from a preplanned build.
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# ? Feb 27, 2017 10:05 |
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1: Decide on the 5 or 6 "notable" keystones you want to get, the ones that will define your build 2: lol you won't have nearly enough skill points to get all of those. Remove all but 2, *maybe* 3 if they're really close together 3: spend 90% of the rest of your points on life / es nodes and pathing to everything 4: use the few remaining points on dps nodes Congrats! You just made your very own build!
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# ? Feb 27, 2017 10:16 |
For damage nodes, you can use Path of Building to make somewhat more informed choices.
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# ? Feb 27, 2017 10:25 |
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jerichojx posted:How much should I aim for? I tried inputting some builds from the official site to poebuilder but I can't seem to do it. They just spout some gibberish instead in SC I try to have at least 150% by 80, you can go lower if you're a ranged character, have lots of leech and have practiced dodging
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# ? Feb 27, 2017 10:53 |
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I'm going to start the league with a wildstriker. Just deciding between shadow (trickster or assassin) and ranger (raider) thoughts?
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# ? Feb 27, 2017 11:17 |
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Mikojan posted:I'm going to start the league with a wildstriker. Why not inquisitor since you're 100% elemental damage?
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# ? Feb 27, 2017 11:20 |
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Goa Tse-tung posted:in SC I try to have at least 150% by 80, you can go lower if you're a ranged character, have lots of leech and have practiced dodging Wow, okay. I just plugged in my current Cyclone build. I have a whopping 100%. That seems low. The build I put above has the same amount points, 200% and just slightly less damage.
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# ? Feb 27, 2017 11:21 |
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100% is fine if you're mathil
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# ? Feb 27, 2017 11:38 |
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So no ones gonna play melee next league? arc witch still viable?
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# ? Feb 27, 2017 11:54 |
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Jusupov posted:100% is fine if you're mathil Even mathil doesn't go that low anymore.
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# ? Feb 27, 2017 11:54 |
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well thats the best helmet ive ever found
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# ? Feb 27, 2017 13:41 |
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Well I sure hope WI doesn't get hosed by the AoE changes just as I'm about to try one out. At least I only have one AoE cluster pathed through so that should be fine.
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# ? Feb 27, 2017 15:32 |
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Insurrectionist posted:Well I sure hope WI doesn't get hosed by the AoE changes just as I'm about to try one out. At least I only have one AoE cluster pathed through so that should be fine. It'll be slightly smaller but that just means better single target.
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# ? Feb 27, 2017 15:34 |
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RF in 2.5 with inc aoe gem and two aoe clusters has a radius of 23.36. In 2.6 replace the inc aoe gem for conc effect and keep the same passives and the radius is 24.5. That's pretty awesome. Edit: more stuff Contagion is actually a very very slight nerf. The nerf is more pronounced if you use the inc aoe gem, but still relatively minor. Glacial Cascade got a big ole buff. funmanguy fucked around with this message at 16:02 on Feb 27, 2017 |
# ? Feb 27, 2017 15:57 |
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I haven't seen anything about how explosive arrow is affected. Seems like it would be fine, but it doesn't get any bonus radius from levels so idk.
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# ? Feb 27, 2017 16:08 |
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funmanguy posted:Glacial Cascade got a big ole buff. Really I'm still waiting for the patch notes to drop before I figure out what I'm running, I'm not really set on anything yet.
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# ? Feb 27, 2017 16:08 |
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uhhhhahhhhohahhh posted:same same, now i don't actually have to level a build to know if it will work. Path of Building will tell me that it can hit 400k dps What do you do for rare gears? Just random stats or something?
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# ? Feb 27, 2017 16:13 |
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funmanguy posted:RF in 2.5 with inc aoe gem and two aoe clusters has a radius of 23.36. In 2.6 replace the inc aoe gem for conc effect and keep the same passives and the radius is 24.5. That's pretty awesome. Man it's kinda tempting to try rf, self cast or totems That extra more modifier with virtually the same radius
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# ? Feb 27, 2017 16:14 |
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Hauki posted:Man it's kinda tempting to try rf, self cast or totems Sadly even if you are using RF in a 4L you replace inc aoe with inc burning damage which isn't a very big boost to damage.
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# ? Feb 27, 2017 16:33 |
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Oh man, if glacial cascade is viable I'd love that. I got my first atziri kill on a cascade shadow before lab was out. I feel like the skill was really fun to use with a lot of AOE, so if it's easier to get big waves I'm excited.
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# ? Feb 27, 2017 16:36 |
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Is the "10% increased physical damage per endurance charge" mod on the new tidebreaker mace just weapon damage or is it a global increase to physical damage?
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# ? Feb 27, 2017 17:41 |
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IIRC, since it's dependent on something not local to the weapon (endurance charges), it's a global mod.
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# ? Feb 27, 2017 17:42 |
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Holyshoot posted:What do you do for rare gears? Just random stats or something? It has rare templates in it where you can modify the affixes and stat ranges, I feel like it doesn't have every affix though, especially for caster weapons. Typically I just do the damage parts of equipment (weapon, rings, jewels) unless I'm playing an iron will build and then I put a middle roll of strength on every slot to get a general idea of where I might be at
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# ? Feb 27, 2017 18:46 |
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What change are they making to conc effect? Is it staying 25%, just applied to area instead of radius? If so, that's actually pretty good for builds that use both. 2AOE Clusters + Explosive Impact + IncAOE + ConcEFF = 95% of 2.5 radius 2AOE + IncAOE + ConcEFF = 97% of 2.5 radius 1AOE + IncAOE + ConcEFF = 99% of 2.5 radius If it still remains 25% less radius...that would be real lovely. The one thing I'm afraid of is nerfs to proliferation range. It's not too bad right now (elementist prolif went from 16.2r -> 15.2r with 2AOE + EImpact, obviously ratio worse with dying sun, but I'm not planning on that) but I remain worried.
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# ? Feb 27, 2017 18:49 |
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I hope GGG has a follow up response to the initial AOE changes post - there still seems to be a lot of confusion and alarm with regard to skills that were not listed as getting increases to their base aoe.
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# ? Feb 27, 2017 18:50 |
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I'm trying to build a witch and follow the "150% max life" passive suggestion, but all the local nodes for the witch are ES. Is there an ES amount that makes up for lower life? Like, if i have 130% ES and 90% HP, is that enough?
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# ? Feb 27, 2017 19:01 |
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Are Righteous Fire builds fairly dependent on rare uniques? It seems like a lot of fun running around just burning stuff, but if I'm starting a fresh league not sure how viable that is right away.
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# ? Feb 27, 2017 19:05 |
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Lechtansi posted:I'm trying to build a witch and follow the "150% max life" passive suggestion, but all the local nodes for the witch are ES. Is there an ES amount that makes up for lower life? Like, if i have 130% ES and 90% HP, is that enough? e: and the scion cluster, durrrr theshim fucked around with this message at 19:34 on Feb 27, 2017 |
# ? Feb 27, 2017 19:07 |
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BitterAvatar posted:Are Righteous Fire builds fairly dependent on rare uniques? It seems like a lot of fun running around just burning stuff, but if I'm starting a fresh league not sure how viable that is right away. In order to not burn to a crisp in a half second you need to up your max fire res and/or out-regen the degen. Rise of the Phoenix takes care of the fire res, but it's level 65. It's not expensive, but not somthing you'd pick up day 1. https://www.pathofexile.com/account/view-profile/whypick1/characters RichardPryorImpression was the dude I ran in Prophecy (just before Unrelenting got nerfed). Kaom's Way is where a good chunk of my regen comes from, since I'm at 10 endurance charges 99% of the time (that other 1% would be the period between "EXPLOSION!!!111" and "leech from Warlord's Mark"/"something just hit me"). Even with all of this I was slowed down a bit by Hexproof (just had to spam Enduring Cry more) and Vulnerability (had to be very selective about RF there because that would cause me to lose life) maps.
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# ? Feb 27, 2017 19:25 |
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Witches will most likely want to make sure they try to prioritize life on jewels (7% max possible). I believe witch start has 20% life, templar start+devotion has another 40, quick recovery has 15%, the life/es hybird above shadow has 20%,, shadow start has 20%. That's 115% right there, the scion life square has 50%, and you can probably get 6-7 jewel sockets as well, giving you another 50 potential. 215% potential total? So a generic witch caster can reasonably get 150% with jewels, and approach 200% as you get close to level 90. ES is going to be easier though. Post your tree and what you want to accomplish (example: I want to play a life based witch killing mobs with ele hit, and also get 2 curses) and people around here can give you some more targeted advice. Witch is also very close to mind over matter, which is a decent option to replace some of your life pool, especially if you are using warlord's mark or some other form of mana leech.
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# ? Feb 27, 2017 19:29 |
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# ? May 29, 2024 17:25 |
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Lechtansi posted:I'm trying to build a witch and follow the "150% max life" passive suggestion, but all the local nodes for the witch are ES. Is there an ES amount that makes up for lower life? Like, if i have 130% ES and 90% HP, is that enough? Your leech effects will not work at full effectiveness. I don't think there's any way to leech both ES and Life at the same time (there are a handful of ES per hit but I don't think there's % ES that doesn't require you to stop all life leech). So either you only leech life, in which case after they melt through your ES pool, you're working with a reduced health pool unless you run away and let the es regen, or you only leech es in which case whenever you take damage into your life, it'll be unrecoverable(without hp flasks) if you have vaal pact, or will slowly regen if you don't have vaal pact. Basically it's not worth the effort and the only time you'd hybrid both effectively is running a low life build. And those are expensive.
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# ? Feb 27, 2017 19:46 |