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Chomp8645 posted:Yeah, every in-game faction (playable or not) has at least one immortal leader that will keep returning. I first noticed it with that rear end in a top hat Emil Von Whatever from Marienburg who kept coming back despite repeated application of the Emperor's justice. I played through a co-op game as vampire and one of the empire factions had their eternal unkillable ruler with the insane name of Van Von Volkvan. Well I actually don't know if he was their ruler but we decided he was, as he never seemed to stay permanently dead and his name was so ridiculous. I've named a character after him in ever campaign since. Captain Beans fucked around with this message at 04:06 on Mar 17, 2017 |
# ? Mar 17, 2017 04:04 |
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# ? Jun 10, 2024 11:17 |
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Captain Beans posted:Van Von Volkvan. Owns.
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# ? Mar 17, 2017 04:12 |
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So I'm about to pull the trigger on this. Are any of the DLC must-haves to get the best experience? Sorry if this gets asked a lot, I checked the OP and a few pages back and didn't see anything. Also if you guys have any "Things I wish I knew before I started playing" tips I'd be happy to hear them. I've played TW games before, but this is my first experience with non-40k Warhammer. Away all Goats fucked around with this message at 05:05 on Mar 17, 2017 |
# ? Mar 17, 2017 05:01 |
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None of the dlcs are must-haves. They just add new races. If you're interested in one of them buy them sure.
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# ? Mar 17, 2017 05:05 |
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Away all Goats posted:So I'm about to pull the trigger on this. Are any of the DLC must-haves to get the best experience? Nah just get the base game and play those factions unless you are a massive fan of the DLC ones and must strategy RP a dickhead elf or something. Save the DLC for later, it will stretch the longevity of the game. I think the only downside is that even without having the DLC it might change the map, which makes the game play out differently (for instance before the DLC dropped the Empire start was quite a different affair).
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# ? Mar 17, 2017 05:06 |
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ChaseSP posted:None of the dlcs are must-haves. They just add new races. If you're interested in one of them buy them sure. well, the grim and the grave / warlords ones are pretty good if you wanna play empire/vamps or greenskin/dwarfs, respectively
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# ? Mar 17, 2017 05:08 |
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Tiler Kiwi posted:well, the grim and the grave / warlords ones are pretty good if you wanna play empire/vamps or greenskin/dwarfs, respectively According to an idiot friend of mine, they're "pay to win" so get those.
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# ? Mar 17, 2017 05:12 |
Try it out first, some of the dlc's add units to existing races which change how they play slightly but if you want to get an idea how the game is and if you'll even like it just play the base game first, it's pretty complete. Just make sure you get all the free dlc's, like brettonia is a completely free new faction (a lot of the others are just different lords for the existing ones)
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# ? Mar 17, 2017 05:13 |
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Mordja posted:According to an idiot friend of mine, they're "pay to win" so get those. They're an effective "oh poo poo" button for sure, see a dude looming just spawn 10 stacks of high-level units to protect your town. The RoR Luminark is the most egregious since it can cast that Net spell without having to rely on winds of magic. A good net will mulch a cavalry charge. One time I had a line of handgunners in front of my melee line, and my melee all faced away. When the cavalry zoomed in for the "rear" charge against my handgunners, I netted them and tore them UP.
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# ? Mar 17, 2017 05:33 |
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Mordja posted:According to an idiot friend of mine, they're "pay to win" so get those. I know you know this, but just to reiterate - neither is required at all. They make life easier, but nothing in either pack is essential - even Nasty Skulkers.
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# ? Mar 17, 2017 08:42 |
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Captain Beans posted:I played through a co-op game as vampire and one of the empire factions had their eternal unkillable ruler with the insane name of Van Von Volkvan. Well I actually don't know if he was their ruler but we decided he was, as he never seemed to stay permanently dead and his name was so ridiculous. If that name is randomly generated then Games Workshop will be pissed off they didn't think of it first. I mean in 40K they have an Ork named after Margaret Thatcher.
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# ? Mar 17, 2017 10:15 |
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Away all Goats posted:So I'm about to pull the trigger on this. Are any of the DLC must-haves to get the best experience? None of the DLCs are required but they are very good and currently on sale for the first time so just get whatever looks interesting to you. The only DLC I'd caution you about is Warriors of Chaos and even then they're not so bad they aren't worth six bucks so really just get whatever. For starting out, Grim and the Grave and the King and the Warlord are both easy pickups because they add a lot of cool stuff to the core races you'll be playing anyway. And make sure you download all the free DLC packs, obviously.
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# ? Mar 17, 2017 12:52 |
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DOWN JACKET FETISH posted:a sequence of life spells. stone to flesh to stone again Flesh tanks? Sounds like the Empire is going full Nurgle with their tech.
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# ? Mar 17, 2017 13:03 |
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Another update on team progress: https://forums.totalwar.com/discussion/192834/what-the-teams-are-working-on-17-03-2017/p1?new=1 Most relevant to the thread: quote:NEW CONTENT TEAM – TOTAL WAR: WARHAMMER DLC AND FREE-LC I would absolutely not say no to the prospect of more DLC for this game. John Charity Spring fucked around with this message at 15:45 on Mar 17, 2017 |
# ? Mar 17, 2017 15:11 |
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I hope that the "main" Warhammer team collaborates with the New Content team, since a lot of the DLC has been generally more unique and experimental than the vanilla game, especially when it comes to Legendary Lords.
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# ? Mar 17, 2017 15:19 |
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Saw it on Reddit, and it was actually a neat piece of lore that CA integrated very well into the game: Alberic d'Bordeleaux is best off babysitting either his home port or Marienburg thanks to his unique blue skill that increases port income by 150% when maxed out. In Warhammer lore, one of Alberic's most prominent traits is the fact that he is getting on in years without being able to undertake the Grail quest, to his considerable chagrin as he pretty much is the best purely-mortal Bretonnian knight in existence. This is because for most of his rule, he has had to closely watch over his duchy, unable to trust anyone else with its stewardship due to either not meeting his standards or other circumstances.
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# ? Mar 17, 2017 15:40 |
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John Charity Spring posted:Another update on team progress: The dream of Kislev limbeears on.
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# ? Mar 17, 2017 16:48 |
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toasterwarrior posted:Saw it on Reddit, and it was actually a neat piece of lore that CA integrated very well into the game: Alberic d'Bordeleaux is best off babysitting either his home port or Marienburg thanks to his unique blue skill that increases port income by 150% when maxed out. He's a loving monster on the field too, so it checks out.
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# ? Mar 17, 2017 16:54 |
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Nephthys posted:I just started a Wurrzag campaign and suddenly everyone I run into is doing magic damage. No idea how Grimgor or random Orc Warbosses are getting it, I'm checking their stats after I confederated them and nothing seems to be doing it. If you hand a character a magic weapon, the character will do magic damage in melee.
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# ? Mar 17, 2017 18:49 |
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I'm still pretty new to the game, but is this roughly the optimal strategy? 1. Invest in econ/order structures. 2. Conquer and unify your immediate province. 2b. If easy and accessible, conquer and unify adjacent province. 3. Set province to growth. 4. Tech main settlement up for military. 5. Tech other settlements to garrisons (to the building where they get walls). 6. Doomstack and roll out.
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# ? Mar 17, 2017 19:08 |
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growth is better sooner than later, because you can accumulate a surplus of it even if you can't immediately afford to upgrade your settlement. Definitely unify your starting province early because provincial bonuses are essentially free and some are really good depending on race.
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# ? Mar 17, 2017 19:14 |
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Empires +5% to trade is insane once you level up marienburg.
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# ? Mar 17, 2017 19:49 |
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All I'm reading from that CA update is "Game 2 is going to take longer than we thought so we're gonna come out with more DLC now." Which is fine with me, the DLC has all been great, I just hate how we have no idea if Game 2 has an ETA of 6 months or 18 months and skaven skaven skaven skaven I want skaven.
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# ? Mar 17, 2017 20:34 |
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I want ratmen and ratwheels as well. I wonder if they'll bring back the "control" in-faction mechanic but not make it weird and unintuitive
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# ? Mar 17, 2017 20:39 |
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They could just make new factions like Von Carstein from existing/new LLs and I'd be set. I'm starting to think it'd be pretty cool if they spread the LLs out as much as possible and get as many interesting takes on the vanilla factions as possible.
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# ? Mar 17, 2017 20:51 |
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albany academy posted:Empires +5% to trade is insane once you level up marienburg. Is it 5% trade income, or 5% trade tariffs? Cause trade tariffs are useless, +5% is maybe 5 extra gold per trade partner, if that. Go into the economy window and check trades, then how much you get from trade tariffs, the goods you trade if you don't have anything special to trade. Which makes the Bretonnia techs that increase trade tariffs pretty bad
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# ? Mar 17, 2017 20:55 |
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Cool thanks for feedback. Also I know this is a super general question, but are top tier units worth it? I've generally heard that many good units > few great units. Until you get super late game and can have an entire stack of top tier units. Also how do you supplement stacks? Like do I move stack B close to enemy, then actually attack enemy with stack A?
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# ? Mar 17, 2017 22:18 |
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Dunno-Lars posted:Is it 5% trade income, or 5% trade tariffs? Cause trade tariffs are useless, +5% is maybe 5 extra gold per trade partner, if that. Go into the economy window and check trades, then how much you get from trade tariffs, the goods you trade if you don't have anything special to trade. Could've sworn it was the other one. I mean, a fully leveled marianburg is insane either way so i probably got it mixed up
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# ? Mar 17, 2017 22:30 |
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JIZZ DENOUEMENT posted:Cool thanks for feedback. Yeah when you mouse over an enemy for attack there will be yellow / red arrows from any armies who would be reinforcements. If you're aiming to 2 on 1 an enemy army it's worth having some movement left over because they'll often retreat the first time, so it becomes move army B up close, attack with army A, move army B up to the enemies new position, attack with army A again
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# ? Mar 17, 2017 22:35 |
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ZearothK posted:The dream of Kislev limbeears on. I'd be down for another LL for each faction. Just to piss off the grogs make it, say, Repanse de Lysson for Brettonia, Valkia the Bloody for Chaos, Elspeth von Draken for Empire, and Drycha or the Sisters of Twilight for welves.
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# ? Mar 17, 2017 23:49 |
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ah yes, names
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# ? Mar 17, 2017 23:50 |
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DOWN JACKET FETISH posted:ah yes, names I only know one of them (Valkia) but between her and the self-explanatory term "sisters" I think the gimmick is that they are all female. I don't remember anyone being upset about Isabella or the Fey Enchantress though so idk what he's on about. Valkia would be pretty cool. She's a humanoid winged demon (half-demon?) so that's dope. I basically don't know anything about her lore though other than what she is so I have no idea if she'd be appropriate as a legendary lord. But if "some french guy who sits in a castle and likes boats" can make the cut then I'm just gonna say yes. I'm with her. Meme Poker Party fucked around with this message at 23:59 on Mar 17, 2017 |
# ? Mar 17, 2017 23:56 |
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Cythereal posted:I'd be down for another LL for each faction. Just to piss off the grogs make it, say, Repanse de Lysson for Brettonia, Valkia the Bloody for Chaos, Elspeth von Draken for Empire, and Drycha or the Sisters of Twilight for welves. Grimgor is fine though. Because honestly, why wouldn't you pick Grimgor?
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# ? Mar 17, 2017 23:58 |
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Chomp8645 posted:I only know one of them (Valkia) but between her and the self-explanatory term "sisters" I think the gimmick is that they are all female. I don't remember anyone being upset about Isabella though so idk what he's on about. She's Khorne's wife and the choser of the slain. She's kind of a big deal.
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# ? Mar 17, 2017 23:59 |
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Chomp8645 posted:I only know one of them (Valkia) but between her and the self-explanatory term "sisters" I think the gimmick is that they are all female. I don't remember anyone being upset about Isabella though so idk what he's on about.
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# ? Mar 18, 2017 00:01 |
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Chomp8645 posted:I only know one of them (Valkia) but between her and the self-explanatory term "sisters" I think the gimmick is that they are all female. Yes, that was the joke. Repanse de Lysson is totally not Joan of Arc, we swear (she's Joan of Arc). Elspeth von Draken is an Imperial death wizard who rides a dragon. Valkia the Bloody is Khorne's beloved and more or less a valkyrie who flies around choosing the worthiest of Khorne's disciples for ascension.
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# ? Mar 18, 2017 00:02 |
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I never knew Khorne had a tender side!
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# ? Mar 18, 2017 00:06 |
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Also, Valkia's shield is the still-living, still-screaming face of a Keeper of Secrets who tried to rape her.
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# ? Mar 18, 2017 00:06 |
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I got the beastmen DLC since it's on sale. No real idea of how I'm supposed to ambush. Every time I try the AI army just walks around me and ignores me.
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# ? Mar 18, 2017 00:07 |
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# ? Jun 10, 2024 11:17 |
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DOWN JACKET FETISH posted:ah yes, names They're all women.
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# ? Mar 18, 2017 00:08 |