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CAPTAIN CAPSLOCK
Sep 11, 2001



No Wave posted:

The lack of save points in the first forty five minutes in the game is dogshit. How am I supposed to actually play or enjoy the game if I'm going to get punished that hard if I lose?

Do it on normal then don't worry about it

Or easy

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RoadCrewWorker
Nov 19, 2007

camels aren't so great
It's a hubris trap for players who think starting a first blind playthrough on hard or very hard is a great idea. Whether you think that's hilarious or sadistic bad game design (not necessarily exclusive) is a great primer/litmus test for the rougher edges Yoko Taro apparently loves to put in his games.

Pollyanna
Mar 5, 2005

Milk's on them.


This is the best production of Romeo and Juliet I've ever seen.

Jack Trades
Nov 30, 2010

The answer to every platforming problem is Jump + Fire.

Oxxidation
Jul 22, 2007
Titanium Alloy farming is going to hurt, isn't it.

Alder
Sep 24, 2013

Oxxidation posted:

Titanium Alloy farming is going to hurt, isn't it.

Shops sell most items.

RanKizama
Apr 22, 2015

Shinobi Heart

Instant Grat posted:

In case any of y'all are wondering where you've heard 2B's English voice before, here's a hint

"How could I forget my banana"

https://www.youtube.com/watch?v=MbNREEEx6ZQ
Also, if you've played the Neptunia games.

https://www.youtube.com/watch?v=aDGk2LU3FB4

Mr President
Nov 13, 2016

by Lowtax

VanillaGorilla posted:

It seems a little unnecessary that I spent the entire cutscene for Ending A with 2B's dress clipping up over her waste and her panties on display for all the high drama.

I'm still trying to decide whether or not it was intentional.

That wasn't clipping her clothes got destroyed during the final battle. I actually noticed it after the fight outside resistance camp and her clothes get even more shredded during the final boss.

RoadCrewWorker
Nov 19, 2007

camels aren't so great
I'm just sad there's not a small chance of Emil casually driving through or around in the A/B final boss fight and cutscenes. That would really set the mood!

Jack Trades
Nov 30, 2010

RoadCrewWorker posted:

I'm just sad there's not a small chance of Emil casually driving through or around in the A/B final boss fight and cutscenes. That would really set the mood!

He can totally drive by when A2 is having an emotional scene with Devola and Popola.

Incidentally I also rode a moose into the Route A boss "arena" and he totally was in the way of everything, including standing between the boss and the camera during some cutscenes.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!

RoadCrewWorker posted:

It's a hubris trap for players who think starting a first blind playthrough on hard or very hard is a great idea. Whether you think that's hilarious or sadistic bad game design (not necessarily exclusive) is a great primer/litmus test for the rougher edges Yoko Taro apparently loves to put in his games.
I guess the answer to any questionable design decisions will always be "Yoko Taro" here

No Wave fucked around with this message at 05:00 on Mar 26, 2017

Mordiceius
Nov 10, 2007

If you think calling me names is gonna get a rise out me, think again. I like my life as an idiot!
.

SHISHKABOB
Nov 30, 2012

Fun Shoe

Vermain posted:

You can make that specific jump by climbing up on top of the building to the left of it, jumping onto the rusted-out transformer (?) at the top, and then use a combination of a double jump, a dash, 3-4 Virtuous Contract light attacks and your Pod's slowfall.

I painfully managed it with just double jump and a dash.

RazzleDazzleHour
Mar 31, 2016

Mazerunner posted:

Machine cores increase in value the further you are, but if you need a cash bump now there's no harm in selling them

everything else stays the same so yeah sell whenever

also look at selling chips with high storage space costs for their level or that you aren't going to use

is it possible to grind the goliath tank fight repeatedly once you have access to chapter select? It has machine cores as a guaranteed drop

Lord Cyrahzax
Oct 11, 2012

RazzleDazzleHour posted:

is it possible to grind the goliath tank fight repeatedly once you have access to chapter select? It has machine cores as a guaranteed drop

If you're going to do that, the Bunny robot also always drops cores, respawns, and gives you way more exp.

Electric Phantasm
Apr 7, 2011

YOSPOS

RazzleDazzleHour posted:

is it possible to grind the goliath tank fight repeatedly once you have access to chapter select? It has machine cores as a guaranteed drop

Maybe, but it's probably better to max out drop rate and have the auto collect chip and go to town on a bunch of enemies. I started doing this mid Route B and i had 20 machine cores by the sidequest cutoff point.

Mazerunner
Apr 22, 2010

Good Hunter, what... what is this post?

Electric Phantasm posted:

Maybe, but it's probably better to max out drop rate and have the auto collect chip and go to town on a bunch of enemies. I started doing this mid Route B and i had 20 machine cores by the sidequest cutoff point.

yeah load up on drop rate chips and go to the infinite spawn at the desert housing. You get G, cores, various other materials, chips, and don't have to mess around with reloading.

For grinding EXP the thing cyrhazax said is 100% the best though.

Augus
Mar 9, 2015


Electric Phantasm posted:

Maybe, but it's probably better to max out drop rate and have the auto collect chip and go to town on a bunch of enemies. I started doing this mid Route B and i had 20 machine cores by the sidequest cutoff point.

What's the drop rate cap anyway?

MagicBoots
Mar 29, 2010

How about we pump the atmosphere full of methane?
You put me on Cargo handling optimization?! I am the premier defense specialist in the entirety of the UN!
Don't you dare pull my funding!
You can't cut back on funding!
You will regret this!

No Wave posted:

I guess the answer to any questionable design decisions will always be "Yoko Taro" here

Because that is the answer? I was genuinely surprised that the save and fast travel system still worked after the Bunker was destroyed, it seemed like exactly the kind of crazy bullshit Yoko Taro puts in all his games.

strangemusic
Aug 7, 2008

I shield you because I need charge
Is not because I like you or anything!


RoadCrewWorker posted:

It's a hubris trap for players who think starting a first blind playthrough on hard or very hard is a great idea. Whether you think that's hilarious or sadistic bad game design (not necessarily exclusive) is a great primer/litmus test for the rougher edges Yoko Taro apparently loves to put in his games.


The moment I realized this was when I got OHKOd by a boar for the first time playing on Hard.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
I like the part where in the middle of a fetch quest (?) the poorly made PC port crashes (?) and the closest save point was twenty minutes ago (?), because saving your game when you want to is now passe (?).

Game of the year.

Nohman
Sep 19, 2007
Never been worse.

No Wave posted:

I guess the answer to any questionable design decisions will always be "Yoko Taro" here

You managed to die in the tutorial like a dingus by playing on Hard. Nobody has sympathy for you.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!

Nohman posted:

You managed to die in the tutorial like a dingus by playing on Hard. Nobody has sympathy for you.
Yeah, forty five minutes before a save point is how games should be made, especially if the PC version is noticeably buggy. We should all suffer for art.

No Wave fucked around with this message at 06:05 on Mar 26, 2017

RanKizama
Apr 22, 2015

Shinobi Heart

No Wave posted:

Yeah, forty five minutes before a save point is how games should be made, especially if the PC version is noticeably buggy. We should all suffer for art.

Nohman posted:

You managed to die in the tutorial like a dingus by playing on Hard. Nobody has sympathy for you.

MagicBoots
Mar 29, 2010

How about we pump the atmosphere full of methane?
You put me on Cargo handling optimization?! I am the premier defense specialist in the entirety of the UN!
Don't you dare pull my funding!
You can't cut back on funding!
You will regret this!

No Wave posted:

We should all suffer for art.

I mean most of us were pretty okay with it, no ones forcing you to play lol, if it's frustrating you that much why not just refund it since you're on PC?

really queer Christmas
Apr 22, 2014

No Wave posted:

Yeah, forty five minutes before a save point is how games should be made, especially if the PC version is noticeably buggy. We should all suffer for art.

I didn't have a single crash or gameplay bug in 40 hours, so your mileage may vary? :shrug:

Tarezax
Sep 12, 2009

MORT cancels dance: interrupted by MORT
60 hours here, no crashes or bugs at all.

Vermain
Sep 5, 2006



I had a single crash on my first trip to the Bunker, and no problems since then. My computer is approximately six years out of date.

RoadCrewWorker
Nov 19, 2007

camels aren't so great

No Wave posted:

I like the part where in the middle of a fetch quest (?) the poorly made PC port crashes (?) and the closest save point was twenty minutes ago (?), because saving your game when you want to is now passe (?).
Nobody is defending technical issues or crashes? but keep up your great comedic act? i'm sure you'll convince a lot of people?

Jack Trades posted:

He can totally drive by when A2 is having an emotional scene with Devola and Popola.
Yeah that's pretty much exactly what prompted my idea. I'd love to believe they found that during testing and said "nope, no fix needed, working as intended".

MagicBoots
Mar 29, 2010

How about we pump the atmosphere full of methane?
You put me on Cargo handling optimization?! I am the premier defense specialist in the entirety of the UN!
Don't you dare pull my funding!
You can't cut back on funding!
You will regret this!

RoadCrewWorker posted:

Nobody is defending technical issues or crashes(?) but keep up your great comedic act(?) i'm sure you'll convince a lot of people(?)

sunken fleet
Apr 25, 2010

dreams of an unchanging future,
a today like yesterday,
a tomorrow like today.
Fallen Rib
I think it's my rig but I had the black bars around the edges of my screen the whole game, kind of frustrating. There was a fan patch that fixed it but when I used it I started crashing every 30 minutes or so - so I went back to having black bars on the edges of the screen. PC gaming boys and girls :shepicide:

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!

sunken fleet posted:

I think it's my rig but I had the black bars around the edges of my screen the whole game, kind of frustrating. There was a fan patch that fixed it but when I used it I started crashing every 30 minutes or so - so I went back to having black bars on the edges of the screen. PC gaming boys and girls :shepicide:
But the people who posted above you didn't have any issues.

Vermain
Sep 5, 2006



No Wave posted:

But the people who posted above you didn't have any issues.

Correct.

Mordiceius
Nov 10, 2007

If you think calling me names is gonna get a rise out me, think again. I like my life as an idiot!

No Wave posted:

Yeah, forty five minutes before a save point is how games should be made, especially if the PC version is noticeably buggy. We should all suffer for art.

If you've been unlocking nodes, you can save via your menu any time you're in their sphere of influence. You don't have to be standing directly at the node. I can't think of many times while playing this games where I was out from under a node's influence for more than about 20 minutes.

SHISHKABOB
Nov 30, 2012

Fun Shoe
I made it through the entire prologue while playing at like half speed because my computer was running the game on the integrated graphics card, not the good one. Maybe it says something about the game that I was able to still enjoy it like that.

also


No Wave posted:

We should all suffer for art.

yes.

Tarezax
Sep 12, 2009

MORT cancels dance: interrupted by MORT
And after the prologue, the checkpointing on bosses (the place where you're most likely to be unable to save) is actually pretty generous.

RadicalWall
May 31, 2005

I have no idea whats going on.
Holy crap, I've managed to soft-lock my game in the most amazing way possible. I somehow managed to make it through the beginning of the game without turning my self-destruct on. It just never came up during 9S' little tutorial thing and I didn't find it until several hours in... somehow.

Can anyone guess how this is a problem?

Spoilers for second playthrough: https://www.youtube.com/watch?v=85sypZaX_Xo&t=191s

I was really starting to get into it just to run into such a weird game breaking bug...

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
I thought that was just supposed to be a recording of what you did the first time?

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
^ I don't get it.

What is the bug?

Edit: you can literally turn your self destruct off during the tutorial section, right ater 9S tells you you can't, and thrn 9S has dialogue about it. How is it breaking the game to have it off?

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RadicalWall
May 31, 2005

I have no idea whats going on.

Nuebot posted:

I thought that was just supposed to be a recording of what you did the first time?

Exactly, but I didn't turn it on somehow the first time. So Im stuck here while my recording is stuck selecting no over and over again forever.

To be clear, the part where he has me turn on the self destruct didnt happen during my first playthrough.

RadicalWall fucked around with this message at 06:56 on Mar 26, 2017

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