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watching someone play SC is a far better way to experience the product tho
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# ? Mar 31, 2017 18:08 |
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# ? May 28, 2024 16:07 |
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Space Crabs posted:Also objects that travel in real space move at speeds like 16,000 - 18,850 meters per second which is like Star Citizen ship speeds times 100. It's furlongs per forthnight. Get it right. Gaaaahwd.
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# ? Mar 31, 2017 18:09 |
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boviscopophobic posted:I mean that the total playtime aggregated over all players on the leaderboard was about 2149 hours, accumulated over a reporting period of about 178 hours, which works out to an average of 12,065 concurrent players using a comma decimal separator, European-style. There is no loving way that has got 12k concurrent I am afraid. That is even more than War Thunder. Can you please break down the exact numbers. How many players in total, and how many hours per player etc. e: gently caress didnt see the "," platinum only MedicineHut fucked around with this message at 18:15 on Mar 31, 2017 |
# ? Mar 31, 2017 18:10 |
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Attention poor CIG intern that monitors this thread This link https://robertsspaceindustries.com/faq/faq-ptu which helps people get into the PTU has a broken link within the instructions on step 1 that leads to a 404. The link can probably be removed as it causes a tad bit of confusion. The bad link is the following: https://robertsspaceindustries.com/account/ptu I'd post to the issue council but no CIG staff read it.
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# ? Mar 31, 2017 18:10 |
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MedicineHut posted:There is no loving way that has got 12k concurrent I am afraid. That is even more than War Thunder. Can you please break down the exact numbers. How many players in total, and how many hours per player etc. Europeans use a comma for their decimals, so boviscopophobic is saying that according to the math there's an average of 12.065 concurrent players.
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# ? Mar 31, 2017 18:15 |
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Looks like we'll never get that SC HOTAS. http://www.polygon.com/2017/3/31/15137812/mad-catz-shut-down-bankruptcy Goodnight, sweet prince! May dodgy analog sticks guide you slightly away from the hitbox of your rest.
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# ? Mar 31, 2017 18:18 |
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Telemicus posted:Looks like we'll never get that SC HOTAS. Well that sucks ball. I wanted to see a controller with 85 programmable buttons.
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# ? Mar 31, 2017 18:21 |
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They still don't have a delta patcher? I... don't get that. It's literally one of the first things you do when developing a large project. ffs. But I guess you need some control over your codebase for it, and who knows what's going on in the star citizen source? I wouldn't be surprised if their AI will spontaneously manifest out of that chaos. Kellanved fucked around with this message at 18:26 on Mar 31, 2017 |
# ? Mar 31, 2017 18:22 |
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Exclusive footage of man being attacked by a GIANT FISH THING http://i.imgur.com/3NhKnhd.gifv the horror
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# ? Mar 31, 2017 18:25 |
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Hav posted:This is why IT guys in Florida don't let other IT guys interview in Boca. That wasn't the eModel/Options Talent/Transcon Talent office over there was it? I got a job with them and it took me about six months to figure out that the whole thing was a scam from top to bottom. When they had me literally install a phone in a warehouse closet and forward the 'refund' hotline to it I walked out.
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# ? Mar 31, 2017 18:31 |
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Kellanved posted:They still don't have a delta patcher? I... don't get that. The only explanation so far (aside from a snide “they don't care”, which may be part of it too) is that Chris is too stupid to understand that signing your PAK files achieves none of the things his paranoia-infused ego wishes it did, so they have to keep it, and for the same reason, he refuses to let the patcher carry the signing code locally. Until someone manages to
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# ? Mar 31, 2017 18:34 |
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Tippis posted:The only explanation so far (aside from a snide “they don't care”, which may be part of it too) is that Chris is too stupid to understand that signing your PAK files achieves none of the things his paranoia-infused ego wishes it did, so they have to keep it, and for the same reason, he refuses to let the patcher carry the signing code locally.
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# ? Mar 31, 2017 18:36 |
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Lime Tonics posted:Exclusive footage of man being attacked by a GIANT FISH THING You have the best gifs
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# ? Mar 31, 2017 18:38 |
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thatguy posted:It's so weird to me that the streamers can pull like 100+ viewers and there are 4 times less people actually playing the game. A few points:
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# ? Mar 31, 2017 18:44 |
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Telemicus posted:Looks like we'll never get that SC HOTAS. Logitech bought the Saitek bit last year, so there's still an outside chance of getting a piece of kinetic art in controller form.
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# ? Mar 31, 2017 18:55 |
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Lime Tonics posted:Exclusive footage of man being attacked by a GIANT FISH THING It's just trying to get the dandruff out of his scalp.
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# ? Mar 31, 2017 18:55 |
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synthetik posted:That wasn't the eModel/Options Talent/Transcon Talent office over there was it? I got a job with them and it took me about six months to figure out that the whole thing was a scam from top to bottom. When they had me literally install a phone in a warehouse closet and forward the 'refund' hotline to it I walked out. No, similar business model, but this was ostensibly for office jobs that didn't exist. I might have stuck around at a model scam, y'know, for 'research'. There's another one doing the rounds in Florida for 'promotions' work, although I forget the name. Lime Tonics posted:Exclusive footage of man being attacked by a GIANT FISH THING Isn't that a Remora? thatguy posted:It's so weird to me that the streamers can pull like 100+ viewers and there are 4 times less people actually playing the game. Again, it's not playable, and sometimes backers want to wait until the finished product rather than be an alpha/beta tester, mainly because it makes the whole process really loving unfun.
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# ? Mar 31, 2017 19:01 |
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Star Citizen is poo poo
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# ? Mar 31, 2017 19:01 |
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Lime Tonics posted:Exclusive footage of man being attacked by a GIANT FISH THING Are those gills on the top of its head? That's neat.
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# ? Mar 31, 2017 19:03 |
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peter gabriel posted:Star Citizen is poo poo
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# ? Mar 31, 2017 19:06 |
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# ? Mar 31, 2017 19:08 |
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peter gabriel posted:Star Citizen is poo poo
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# ? Mar 31, 2017 19:14 |
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peter gabriel posted:Star Citizen is the poo poo FTFY
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# ? Mar 31, 2017 19:19 |
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IT'S poo poo GODDAMIT
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# ? Mar 31, 2017 19:23 |
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Look man, I was just completely misrepresenting what you were saying and quite frankly I think your response was uncalled-for
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# ? Mar 31, 2017 19:27 |
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D_Smart posted:2 yrs today, before my 1st 07/15 blog that started a revolution, Chris Baker wrote this article for Wired Thanks. I almost forgot.
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# ? Mar 31, 2017 19:28 |
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Foo Diddley posted:Look man, I was just completely misrepresenting what you were saying and quite frankly I think your response was uncalled-for Agreed
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# ? Mar 31, 2017 19:29 |
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ManofManyAliases posted:Thanks. I almost forgot. You need to get off this Derek obsession thing you've been on for a while now, and get back to talking about fancy shoes and poo poo
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# ? Mar 31, 2017 19:30 |
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From that Wired article from two years ago: Why is this always so funny? quote:Some examples like Todd Papy that worked on God Of War. Alex Mayberry that was a producer on World Of Warcraft. Sean Tracy from Crytek and so on.
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# ? Mar 31, 2017 19:30 |
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Todd Papy
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# ? Mar 31, 2017 19:35 |
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peter gabriel posted:You need to get off this Derek obsession thing you've been on for a while now, and get back to talking about fancy shoes and poo poo I'm not just shoes and belts. I like ties and shirts too.
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# ? Mar 31, 2017 19:36 |
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Hi everyone! I wanted to share our plans for the 2.6.2 release today as we're nearing the final stages before going to Live! 2.6.2e-521264 is currently on PTU and is available to all players for testing. The Buccaneer has been made available for all PTU testers! We've got a singular issue left that we are identifying where all pads are full. This is due to ships not being cleaned up as players leave the game. A code build has just been completed and is now in internal QA testing. Provided it passes, we will publish this update to PTU at approximately 3pm CDT/9pm GMT. This is a Live candidate, so we expect to leave it up for a few hours. Players with fast internet and no bandwidth caps are encouraged to help us stress test! Assuming this all checks out, we will then be publishing 2.6.2 to Live around 7pm CDT/1am GMT. Shortly after the publish, we will announce sales information. Stay tuned for more information! We appreciate everyone's help in getting 2.6.2 out the door; we're almost there! On a related note, I saw some questions about how more players would participate with the long-awaited delta patcher system. We're hard at work on this and are happy to say we're reaching some very critical milestones! For more information on the Turbulent side of the delta patcher, check out https://youtu.be/CPJK3KozJo4?t=955.
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# ? Mar 31, 2017 19:37 |
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MoMA what are your top 5 video games? Games that finished development I mean.
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# ? Mar 31, 2017 19:38 |
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ManofManyAliases posted:I'm not just shoes and belts. I like ties and shirts too. Talk about those more and less about derek, there is a sub redit full of loving grade A psychos that you are sounding a bit like these days and it's just not you man, you are the guy I look to for la de da fashionista tips, not the latest rebuttal to one of Derek's verbose diatribes
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# ? Mar 31, 2017 19:39 |
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Quavers posted:LogicSol being... well... LogicSol... They "wanted to release it then" but 2016 isn't a release date despite being in a trailer.
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# ? Mar 31, 2017 19:42 |
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ManofManyAliases posted:On a related note, I saw some questions about how more players would participate with the long-awaited delta patcher system. We're hard at work on this and are happy to say we're reaching some very critical milestones! code:
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# ? Mar 31, 2017 19:44 |
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SelenicMartian posted:Everything is fine. Never mind the increasing red levels in the footage.
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# ? Mar 31, 2017 19:49 |
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Can anyone do the maths on how much money in bandwidth has been wasted with the lovely patcher so far? That seems like the biggest waste of backer money that could actually be estimated and presented as a 100% Bad Thing to even the densest of backers
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# ? Mar 31, 2017 19:49 |
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Thirsty Dog posted:
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# ? Mar 31, 2017 19:50 |
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# ? May 28, 2024 16:07 |
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Thirsty Dog posted:
code:
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# ? Mar 31, 2017 19:51 |