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Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

Saint Drogo posted:

More miniatures...costs more money?? :psyboom:

There's two separate arguments happening I think. The first is if GW price per model is fair. The second is if the cost to play a "standard" game of 40k is reasonable compared to other games. Or maybe it is actually the other games that are unreasonable.

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spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops
Yeah, bingo. If you play a game with full companies it better be in 6-15mm and/or the same price as historicals which somehow manage to have quality miniatures for a fraction of the price most fantasy stuff does.

Thirsty Dog
May 31, 2007

Bad Decision Dino posted:

I don't want to argue with that guy, he sounds like a tool.

You could also just play 500 points of regular 40k or whatever? The assertion that 40k can only be played and or enjoyed at 1800 or above is simply untrue.

I'm not sure I have the energy to argue with someone who thinks that playing 40k at 500 points is a valid concept in this discussion

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



Hey, if you guys just want to play a good game and don't have the financial power to play 40k with the big boys, just get into historicals like every cost conscious Grog throughout gaming history.

Perry Brothers plastics are incredible, and frankly everyone should play Sharp Practice 2.

spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops

Lord_Hambrose posted:

Hey, if you guys just want to play a good game and don't have the financial power to play 40k with the big boys, just get into historicals like every cost conscious Grog throughout gaming history.

Perry Brothers plastics are incredible, and frankly everyone should play Sharp Practice 2.

Which sounds good until you have brits and germans and peninsular war starts looking interesting and...

Bad Decision Dino
Aug 3, 2010

We'll invade Russia.

spectralent posted:

What scale is the game designed (heh) around though? Like, most games will have a point scale and will also say "but bigger or smaller games are possible!", when in actuality a smaller game doesn't give you enough points for essential elements, and bigger becomes a massive grinding slog. There was a 1000 point game of FoW at the club the other day while we were inducting a newbie, and it was notable just how badly the variance holds up at that level; there were lists with two tank platoons because EW german armour just can't make a list at that points level.

There's absolutely a lot of wiggle in a point's scale, but I'd be really surprised if 500 points is legitimately the same game as 1800 or 2500 or whatever's the suggested point scale these days.

I started playing in 3rd edition and remember playing a lot around 1000 points. The problem is that GW has been creeping up the scale in terms of miniatures on the board and relative powerlevels of units that the underlying system strains to accomodate recommended levels of play now. I consider playing Apocalypse pure masochism.

So on the rare occasion that I play 40k, I typically don't play more than 1000 points, which I normally enjoy well enough.
This is all my subjective personal experience and opinions.

Thirsty Dog posted:

I'm not sure I have the energy to argue with someone who thinks that playing 40k at 500 points is a valid concept in this discussion

So the only points level that is good and valid Warhammer 40.000 is 1800 points? Turns out I've been playing wrong for nearly 15 years!

Bad Decision Dino fucked around with this message at 13:06 on Apr 1, 2017

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
Which is why an 8th edition gutting makes sense. The game is way too bloated and the mechanics can't support how people want to play. But adding more bespoke rules and mechanics from 2e isn't going to alleviate that at all.

Chill la Chill
Jul 2, 2007

Don't lose your gay


Can't wait until someone suggests how cool and awesome it is to lug around a full army list's worth of orcs in 40k 8e and have it be virus bombed on turn 1.

Playing a game that takes several suitcases to play instead of a small pack I can take through the subway/bus to game at the LGS after work, yeah that sounds great! Might explain why the infinity/WMH/x wangs game nights at the stores around here can be scheduled for weekdays instead of just weekends for WH/40k, if that.

Chill la Chill fucked around with this message at 13:12 on Apr 1, 2017

Bad Decision Dino
Aug 3, 2010

We'll invade Russia.

Chill la Chill posted:

Can't wait until someone suggests how cool and awesome it is to lug around a full army list's worth of orcs in 40k 8e and have it be virus bombed on turn 1.

I cannot wait to forge this exciting narrative.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
At least then you could get multiple games in in an evening!

Bad Decision Dino
Aug 3, 2010

We'll invade Russia.
Provided your opponent doesn't just walk out in disgust.

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



Bad Decision Dino posted:

I cannot wait to forge this exciting narrative.

Gorkamorka?

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
I don't think Gorkamorka had virus bombs or vortex grenades.

Thirsty Dog
May 31, 2007

500 point 40k is pretty bad yeah. I mean you're welcome to play whatever game you like at whatever scale you enjoy but it's a game system that does not lend itself well to that size, which is ironic given that it's not far off the model count from back when I first played 40k.

Like you can play WMH with just the battle group and there's rules and scenarios and official support and everything, but no-one pretends that's how the game is designed

Chill la Chill
Jul 2, 2007

Don't lose your gay


Atlas Hugged posted:

At least then you could get multiple games in in an evening!
Unless 8e drastically cuts down on setup time, it usually took 40k players at least 1 whole tournament x-wing round to set a game up while we played. That's 60-75 minutes plus the logistical time in between. Then tear down afterwards.

So, arrives at LGS at 1800-30 after work: ahhh, to play my favorite game!
1930 done setting up
2000 well, guess that game's done, fancy another go?
*sweats, the LGS closes between 21-2130*

Like, I make the time comparison a lot here but I've seen tons of games played side by side while at an x-wing or magic tournament of some sort. The times are strict, there's no guessing how long the setup and teardown takes. More minis of course means more setup and playtime, but the question was always how many decisions/hour do you take? From friends who play multiple tabletop games including 40k and go to adepticon, nova open, etc for 40k games, it's not enough. They're honest about that but love 40k anyway. I personally don't have the time for it and painting a few pieces to a better standard is much more enjoyable than painting a whole company to 3-color standard.:shrug:

Meanwhile, painting these old DKOK and forgeworld tau suits for other games seems to be what GW wants anyway. Free advertising for their models and nobody to take up space for their 1-man shops with 2 tables and weird hours. In which case feel free to change those hours to a suitably weird one, with maybe some time in between so the guy can eat dinner and/or take a bathroom break.

E: playing PanO with a mix of DKOK space WW1 dudes with sleek tau robots and the infinity buttes and boobs looks pretty funny on the table.

Chill la Chill fucked around with this message at 13:46 on Apr 1, 2017

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



Atlas Hugged posted:

I don't think Gorkamorka had virus bombs or vortex grenades.

Well maybe not, but as an Ork player why would you ever want to play a different game?

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
No idea. It's a great game.

Chill la Chill
Jul 2, 2007

Don't lose your gay


Orcs are pretty drat good in forbidden Stars.

spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops

Thirsty Dog posted:

Like you can play WMH with just the battle group and there's rules and scenarios and official support and everything, but no-one pretends that's how the game is designed

I mean I'm kind of half-joking when I say "designed" in scare quotes because 40k isn't really well designed at all, so, I guess it's entirely possible janky balancing and pacing isn't really noticeable compared to what was already the default.

Thirsty Dog
May 31, 2007

Chill la Chill posted:

Orcs are pretty drat good in forbidden Stars.

I think you'll find that's Orks, buddy.


Forbidden Stars is great and I'm legit sad the proposed expansion will never see the light of day :(

Thirsty Dog
May 31, 2007

On a related tangent, more games companies should acknowledge that not everyone can easily fit a 4x4 / 6x4 gaming area into their house/apartment. I'm super happy that Guild Ball is 3'x3', PP have paid lip service to the idea with their Rumble format on 30"x30", and Malifaux is 3'x3'.

Elsewhere we're reliant on fan mods. People have done Infinity: Recon designed for the £7 terrain sets which include a 24"x34" playmat. Minigeddon is Epic: Armageddon is 90cm x 120cm.

Obviously for my purposes it works best if the game is designed for smaller player areas - i.e. Guild Ball & Malifaux - but while I don't expect PP to do anything more than they already have done, it would be nice if more/new games developers understood that giant tables are not an easy thing to come by and not required for a tactical skirmish game.

spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops

Thirsty Dog posted:

Forbidden Stars is great and I'm legit sad the proposed expansion will never see the light of day :(

What happened to it?

Chill la Chill
Jul 2, 2007

Don't lose your gay


I'm glad that X-wing is 3x3 only because while it's slightly larger than those ubiquitous white folding tables you see at all game stores, the nicer game stores will have the better tables which are at least 3 feet wide. Sad part is that unless you keep an MDF/eucaboard table topper at a store that specifically doesn't cater to x-wing/guild ball, you won't be able to play after work/school that easily.

I do agree that for most minis games, the extra foot doesn't really add much and just requires an extra bit of scenery. X-wing had the 3x3 designed in mind with its maneuver templates and engagement possibilities, so it's not really possible to downsize it. But, for infinity and frost grave, you are almost always using the first turn to maneuver into the spots you would've started at with a smaller board anyway! The only thing it really changes is infiltration distances which is much easier to change than maneuver templates.

Thirsty Dog posted:

I think you'll find that's Orks, buddy.


Forbidden Stars is great and I'm legit sad the proposed expansion will never see the light of day :(

Yeah, sad. And I don't expect we'll see them reskin it for Star Wars because "Rebellion" is supposed to be that game.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

spectralent posted:

What happened to it?

GW Brexited FFG

Numlock
May 19, 2007

The simplest seppo on the forums

Lord_Hambrose posted:

Hey, if you guys just want to play a good game and don't have the financial power to play 40k with the big boys, just get into historicals like every cost conscious Grog throughout gaming history.

Perry Brothers plastics are incredible, and frankly everyone should play Sharp Practice 2.

Your not a real grog until you make a post complaining about a box of plastic mans with 30 beautiful 28mm dudes (enough for your whole force) costs $40 when back in 1996 you could buy a box of 40 metal ones that looked like errect turds for $35.

spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops
Ah for some reason I thought forbidden stars was the osprey one :downs:

Chill la Chill
Jul 2, 2007

Don't lose your gay


spectralent posted:

Ah for some reason I thought forbidden stars was the osprey one :downs:

Horizon Wars.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




spectralent posted:

Ah for some reason I thought forbidden stars was the osprey one :downs:

That's Rogue Stars

spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops
I was thinking of rogue stars but I like that osprey has enough good games it's multiple choice.

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



Numlock posted:

Your not a real grog until you make a post complaining about a box of plastic mans with 30 beautiful 28mm dudes (enough for your whole force) costs $40 when back in 1996 you could buy a box of 40 metal ones that looked like errect turds for $35.

I welcome the inevitable slide into Napoleonics that happens as a gamer gains maturity.

Business Gorillas
Mar 11, 2009

:harambe:



Chill la Chill posted:

Can't wait until someone suggests how cool and awesome it is to lug around a full army list's worth of orcs in 40k 8e and have it be virus bombed on turn 1.

As someone who did this in fantasy (playing dwarfs and having an IF'd purple sun wipe out a third of my army in one turn), it is NOT very fun

Eandr
Oct 9, 2012

Thirsty Dog posted:

Forbidden Stars is great and I'm legit sad the proposed expansion will never see the light of day :(

Forbidden Stars is ok, but I found combat to be way too long and tedious. I guess in that sense it accurately replicates the 40k experience, so maybe that's what they were going for.

Liquid Communism
Mar 9, 2004

Chill la Chill posted:

Can't wait until someone suggests how cool and awesome it is to lug around a full army list's worth of orcs in 40k 8e and have it be virus bombed on turn 1.

Playing a game that takes several suitcases to play instead of a small pack I can take through the subway/bus to game at the LGS after work, yeah that sounds great! Might explain why the infinity/WMH/x wangs game nights at the stores around here can be scheduled for weekdays instead of just weekends for WH/40k, if that.

Kinda why Shadow War interests me. I have zero interest in getting back into a full 40k armies, especially since I like Orks. But for 10-15 models and a game format that'll take 1-2 hours instead of all day? Sure, I'm interested and probably already have the models around here somewhere from back in the day.

But I'd rather be playing Gorkamorka. :orks101:

Liquid Communism fucked around with this message at 18:33 on Apr 1, 2017

tallkidwithglasses
Feb 7, 2006
Here's where I suggest buying Calth or Prospero as a reasonable point of entry into GW-land, or buying an old army on eBay:

tallkidwithglasses posted:

Real talk, heroic scale mini games actually all cost about the same. Calth/Prospero runs ~125ish and can reasonably be about 1000 points of GW mans, the warmahordes intro boxes are $40 for a 0 point battlegroup but the non boardgame plastic models are actually a little more expensive than GW, so getting up to a 75 point tournament list is probably $150 if you go for cheap and not optimal (and you need 2 lists for a tournament), and infinity and malifaux are pretty similar.

GW has the advantage of lots of old armies on eBay though.

Here is where a very good forums poster moves the goalposts and prices out everything individually in order to make some kind of point I guess:

Thirsty Dog posted:

Like, I haven't played 40k in a long time, but even I'm aware that <£100 doesn't buy you much of an army. For a fun experiment I thought I'd put together an army that would've been lots of points way back in the day and tot it up using an online army builder (Epic Roster)

So, from the site (sorry GW, I'm not in Ireland)

Captain £18
10-man Tac Squad £25 (used as 2 squads ingame)
5-man Terminator Squad £28 (this is a good price IMO)
5-man Devastator Squad £28
Dreadnought £28
5-man Assault Squad £25

Before specialist wargear but adding in available weapons, that's under 1000pts. For 27 models of one of the more points-expensive armies in the game. Coming out at ~£150. You're still looking at another 900pts or so from somewhere to match.

The price comparison does not work in GW's favour, even when you can point at individual models or squads and compare them favourably with the competition, price-wise.

Look at Infinity's Yu Jing Starter Pack. It's €40 from CB themselves. It's just 6 models. That's expensive compared to GW - though I much prefer the models - but they're a significant chunk of an army list:

3x ZHANSHI (Combi Rifle) (33pts in total)
1x TIGER SOLDIER Hacker (Assault Hacking Device) (Combi Rifle + Light Flamethrower) (33pts)
1x HSIEN (HMG) (61 points)
1x ZÚYǑNG (MULTI Rifle) (28 points)

That's 155 points, over halfway to a full sized force.

Here is where another poster points out Calth is an option:

Bad Decision Dino posted:

If you bought the Start Collecting! Space Marines or Betrayal at Calth you could get a pretty decent Space Marines army for a lower price. These would be perfectly viable options for games of Kill Team and Combat Patrol, which is were the game is best for new players anyway.

Here is where Very Good Poster screeches autistically without knowing how much of an army you can actually build in Calth (hint, if you're playing Horus Heresy it can be a 1500 point force if you give out lots of upgrades, and it's definitely over 1000 points if you're more conservative. Way bigger than combat patrol/victory is vengeance/shadow war). Ironically this is also where our friend accuses the thread of moving the goalposts.

Thirsty Dog posted:

Betrayal at Calth is £95 for

- A Captain in Terminator Armour and a Dark Apostle;
- A Contemptor Dreadnought, armed with a choice of multi-melta or assault cannon;
- Five Cataphractii Terminators, with weapon options including combi bolters, power fists, lightning claws, chain fists, power swords, heavy flamers and grenade harnesses;
- Thirty Legion Tactical Space Marines in MK4 armour, with a huge selection of weapons and custom features, including bolters, missile launchers, heavy bolters, chainswords, power swords, power fists, plasma pistols, lightning claw blades, combi flamer, melta and plasma guns, a melta bomb and a set of combat blades! These miniatures also include ammo packs, holstered bolt pistols and a selection of frag and krak grenades.

someone else can price that up points-wise as I need to head out, but those goalposts seem to be shifting from "playing a game of 40k" to "playing a game of 40k that isn't 40k but is designed for low model counts / intros to the rules". Which is fine as I think Kill Team is a legit good idea even if the ruleset doesn't really work at that level, but let's compare apples to apples here.

Otherwise that €40 Yu Jing set is all you need for Infinity's version of the starter game. Or Operation: Icestorm at £65, which has two armies, a game mat, scenery, and a bunch of other stuff.


Thirsty Dog posted:

Argue with the guy who choose to use "you need two lists for tournaments" as an argument against WMH, then.

40k isn't kill team and kill team is some barely supported mod for 40k.

You do need two lists for a WMH tournament. Unlike GW, where most of the games are casual and at whatever point level the opponents agree to, WMH in my area is pretty much entirely steamroller tournaments, and you're at a huge disadvantage if you only have one list, or two lists that can be easily countered by the same strategy.

Kill team is supported. It's a small part of the larger GW offering but because there are orders of magnitude more GW games players in most areas than other games, it's still pretty easy to find an opponent. Shadow war just dropped and it sold out in like an hour, lots of people will be playing squad/platoon scale 40k these days.

This thread is bad. Maybe people should read posts instead of punching the big ol GW fan strawman.

The Skeleton King
Jul 16, 2011

Right now undead are at the top of my shit list. Undead are complete fuckers. Those geists are fuckers. Necromancers are fuckers. Necrosavants are big time fuckers. Skeletons aren't too bad except when they bleed everyone in the company. Zombos are at least not too bad.


It's really weird watching a game of 40k on the tabletop after I spent an afternoon playing Dawn of War 2. The game is fast paced and is pretty small in scale, meanwhile the tabletop game is slow, huge, and boring.

I feel like DoW 2 is closer to what the tabletop game should be.

Avenging Dentist
Oct 1, 2005

oh my god is that a circular saw that does not go in my mouth aaaaagh
Or you could play Dark Age and get 900 points of guys (450 for each side; friendly games are usually 500 and tournaments are 750 with an optional 150 point sideboard) for $70. Also all the rules are completely free, so that's another point in its favor if you're looking to save a few bucks.

It's true that the Dark Age starter is board game plastic, but most of the models in the set are fairly bulky so it shouldn't be too much of an issue. They're also snap-fit and can go together without glue to get you into your first game faster.

Still, money's not my main issue with how 40k is set up; it's that I simply don't want to paint 20+ of the same guys at minimum to have a viable army; doubly so given the amount of assembly it takes to build, say, a box of Space Marines who all come out looking basically the same anyway. With Dark Age and other skirmish games, you generally only have 3 or so models of a given type, and they often have more variety in the figures themselves.

PrinnySquadron
Dec 8, 2009

Doesn't Calth/Prospero only help if you want to play Space Marines though?

Malifauxs £30 starters are pretty decent, expect for one which is bafflingly poo poo to start with.

PrinnySquadron fucked around with this message at 19:44 on Apr 1, 2017

Thirsty Dog
May 31, 2007

tallkidwithglasses posted:

Here's where I suggest buying Calth or Prospero as a reasonable point of entry into GW-land, or buying an old army on eBay:

Here is where a very good forums poster moves the goalposts and prices out everything individually in order to make some kind of point I guess:

Here, let me help you - the reply to your post was actually this one

Thirsty Dog posted:

Real talk, 40k tournament size is 1850 at the lowest usually, and the equivalent 300pts of Infinity tends to be either 10 man or a little bit over. I can buy a 300 point tournament-legal army - where 300 points are the mainstay and not some "well, you can play 150 or 200 to get a feel for the game" style thing - for £72.

Good luck buying your 40k army for £72.

Secondly, it's very rare that 2 lists for a tournament in WMH don't share models.
Which for some reason you decided to ignore. Note that you set the bar at "tournaments" with WMH and said Infinity and Malifaux were similar. And that's why I went and priced out various things. To try and add some numbers to work off. GW's system makes it harder because the points value of a model depends on what you load onto it, which is why I included weapons points and allowed for headroom beyond that.

quote:

Here is where another poster points out Calth is an option:

Here is where Very Good Poster screeches autistically without knowing how much of an army you can actually build in Calth (hint, if you're playing Horus Heresy it can be a 1500 point force if you give out lots of upgrades, and it's definitely over 1000 points if you're more conservative. Way bigger than combat patrol/victory is vengeance/shadow war). Ironically this is also where our friend accuses the thread of moving the goalposts.

By "if you're playing Horus Heresy", do you mean "if you're not playing 40k?" I'm happy to admit I have no idea about the relative costs for 30k. Which is why I haven't mentioned it, and why this argument hasn't mentioned it. That, ironically, would be shifting the goalposts. Much like how only tournament-standard army lists - or two, if it suits your argument - count for GW's competitors, but 40k can be played at any scale and any point value as long as that value is enough to win the argument.

quote:

Kill team is supported. It's a small part of the larger GW offering but because there are orders of magnitude more GW games players in most areas than other games, it's still pretty easy to find an opponent. Shadow war just dropped and it sold out in like an hour, lots of people will be playing squad/platoon scale 40k these days.

I didn't say it _wasn't_ supported, but Kill Team is literally a 40k mode that removes most of the stuff you can use in 40k. As comparisons go, it's a really poo poo one.

quote:

This thread is bad. Maybe people should read posts instead of punching the big ol GW fan strawman.

:ironicat:

But hey, Mr "I quoted someone 10 times in a row, counted their words, quoted someone else 34 times, and counted their words", feel free to accuse other people of autistic screeching I guess. Go you.

JerryLee
Feb 4, 2005

THE RESERVED LIST! THE RESERVED LIST! I CANNOT SHUT UP ABOUT THE RESERVED LIST!
the whole GW defenders thing is legit reminding me of the deterioration of a friend's marriage over the past year or so, where every so often they'd tell me about how they'd come to a new understanding over the most recent blowup, things weren't great but they were getting better, just look at [token gestures of improvement or short periods when things weren't so bad]

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tallkidwithglasses
Feb 7, 2006

No one cares

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