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One of the base set powers is giving someone the stink eye so hard they take penalties from it. A possible crit failure was they stink eye you back so hard you take penalties from it. Because awesome dice you could have two people stare down and both come away scared as poo poo if each other.
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# ? Apr 19, 2017 12:04 |
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# ? May 14, 2024 10:53 |
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Noice.
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# ? Apr 19, 2017 12:42 |
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The penalties are combat suitable so a non combat character with that power can spend a chunk of combat weirding out strategically important opponents, and being extremely useful because of it.
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# ? Apr 19, 2017 13:08 |
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Trying to get a physical copy of DitV https://forums.somethingawful.com/showthread.php?threadid=3817638
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# ? Apr 19, 2017 15:43 |
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Falstaff posted:I recall in an online discussion about the game one person bemused himself with the idea that he could use the system to trick his players into essentially playing the role of Pharisees, arranging for the execution of the messiah as a heretic, and he was shouted down because there's no such thing possible with Dogs - if the PCs say that the messiah is a fraud, then that means (s)he's a fraud. That was me, yeah. And I was shouted down because it does violate the idea that you're not supposed to have an idea of which way the game was supposed to go when you're GMing it. https://forum.rpg.net/showthread.php?238435-Dogs-in-the-Vineyard-Let-s-find-a-scapegoat Cannibal Smiley fucked around with this message at 18:26 on Apr 19, 2017 |
# ? Apr 19, 2017 18:20 |
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Covok posted:Like, Star Wars has the most black-and-white heroes and villains. The Jedi in the prequels were corrupted by arrogance, but that in itself isn't a complete rejection of "Light Side=Good, Dark Side=Bad" considering it was followed up by the Dark Side enslaving the entire galaxy under oppressive rule and outright slavery of certain non-humans. That'd be like saying a particular government model is a bit inefficient so you elect in a dictator to rule with an iron fist (topical!). The line "Watch as Bioware (sic) struggles to add a moral grey area to a series with the most obvious heroes and villains" comes to mind. Some have pointed out that there's no mention of a "light side" of the force in the actual Star Wars films until The Force Awakens. After brief research, the earliest mention of the "light side of the force" is actually in the 2nd edition of West End Games Star Wars RPG! And that game was a major source of inspiration for Expanded Universe authors. And I think the problem is that it's very much influenced by Advanced Dungeons & Dragons cosmology. (As was the influential KotOR.) D&D has this weird thing going on where Good and Evil are things that tangibly exist. They're tied to codes of behaviour, but they are also literally energies. There are entire planes of reality infused with Good particles--and creatures, and inanimate objects. So you potentially have nonsensical situations where a Devil becomes Good, but is still Creature Type: Outsider (Evil) and takes extra damage from an insensate Holy Mace. More to the point--and without getting into decades-long debates about alignment--this introduces the ambiguity where Good and Evil don't correspond to what we agree are ethical and unethical. In Star Wars, this is not a thing. There's no Dark Side particle. The Dark Side just means acting like a douchebag.* This can be hard to suss out because Star Wars has a great deal more moral ambiguity than people give it credit for--like, the Rebellion are stand-ins for the Viet Cong, but have their own ethical problems (as seen in visual references to Nazi Germany on both sides). *Except for the canonical Nightsisters, witches from a planet where there are literally rivers of Dark Side energy. If that's true, this is the dumbest missing-the-point thing ever introduced to Star Wars, dumber than a jillion Jar-Jars jizz-wailing about how much they don't like sand.
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# ? Apr 19, 2017 20:38 |
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Halloween Jack posted:So you potentially have nonsensical situations where a Devil becomes Good, but is still Creature Type: Outsider (Evil) and takes extra damage from an insensate Holy Mace. Your larger point is correct I think, but in a situation where an outsider has an alignment shift they'd probably change type, no? There's at least one fallen Solar that I know of, Malkizid, but he's now considered a Baatezu and Outsider (Evil). Maybe Malkizid as a Lucifer figure is the exception rather than the rule, but a dramatic philosophical shift causing a type change like that would be in keeping with Planescape's emphasis on the importance of beliefs and ideas. Dr Cheeto fucked around with this message at 21:13 on Apr 19, 2017 |
# ? Apr 19, 2017 21:09 |
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At least in 3.5, creatures with an alignment subtype retain that subtype even if they change alignment.
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# ? Apr 19, 2017 21:14 |
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Speaking of Planescape, is the enhanced rerelease of Torment worth checking out if I haven't played the game in years?
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# ? Apr 19, 2017 21:14 |
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Ominous Jazz posted:It also has the Phoenix Wright games, which makes me wonder, has there been an elf game that does Spellbound Kingdom has a social combat system and makes good use of it, too.
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# ? Apr 19, 2017 21:29 |
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Darren MacLennan posted:That was me, yeah. And I was shouted down because it does violate the idea that you're not supposed to have an idea of which way the game was supposed to go when you're GMing it. Somehow I didn't realize you post here, too. But yeah, obviously I wasn't remembering the discussion correctly, as Kestral pointed out. whydirt posted:Speaking of Planescape, is the enhanced rerelease of Torment worth checking out if I haven't played the game in years? A friend of mine did a review of the game a short while ago, based on an advance copy the company gave him. He gave it pretty high praise. Falstaff fucked around with this message at 21:33 on Apr 19, 2017 |
# ? Apr 19, 2017 21:30 |
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Halloween Jack posted:*Except for the canonical Nightsisters, witches from a planet where there are literally rivers of Dark Side energy. If that's true, this is the dumbest missing-the-point thing ever introduced to Star Wars, dumber than a jillion Jar-Jars jizz-wailing about how much they don't like sand. You mean the pools of green energy? That's not the darkside, that's the Living Force. There is little on it still cannon, but, essentially, all that green stuff is just the living force heavily concentrated due to Dathomir being so teeming with trees, animals, plants, etc. Well, not that it happens naturally. Nightsisters, from what I can gather, seem to essentially force drain it from the environment to help with their uses of the force. If you're wondering what the Living Force is, the Living Force is the Force as manifest in all living beings. So, plants, trees, animals, people, etc. The Living Force creates these beings by drawing from the Cosmic Force, the bigger force. When beings die, their essence returns to the Cosmic Force and the process begins a new. This is true in Canon and Legends. In Clone Wars, Yoda learns this on his journey to learn how to be a force ghost when he encounters 6 ageless beings called the Force Priestess. Now, is their "Dark Side Particles" in canon? Not sure. The moves make it clear locations can be powerful in the darkside like the cave on Dagobah. You got the reality that using the Dark Side fucks with your appearance and people can sense it. But, I don't think its ever explictly called out in the current canon as a discrete thing you can measure. There totally was in Legends, though. They even have straight up cursed objects and some hack writers went so far as to have Sith trick Jedi into touching dark side objects to corrupt them which is pretty dumb.
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# ? Apr 19, 2017 21:57 |
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Also, for the record, TFA does not technically say "light side" it just says "the light"
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# ? Apr 19, 2017 22:32 |
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Barudak posted:Also, for the record, TFA does not technically say "light side" it just says "the light" Clearly a reference to Warcraft.
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# ? Apr 19, 2017 23:29 |
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The first preview for the upcoming L5R LCG came out today, and among other things it looks like FFG is resetting the metaplot to before the Scorpion coup. On the one hand there was probably some interesting material in that metaplot, but on the other hand I can understand how it became way too cumbersome to deal with both for the fans and for the writers. (And that's not even counting the recent issues with fixing outcomes!)
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# ? Apr 20, 2017 00:20 |
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NGDBSS posted:The first preview for the upcoming L5R LCG came out today, and among other things it looks like FFG is resetting the metaplot to before the Scorpion coup. Somewhere, a single tear rolls down John Wick's cheek.
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# ? Apr 20, 2017 00:22 |
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NGDBSS posted:The first preview for the upcoming L5R LCG came out today, and among other things it looks like FFG is resetting the metaplot to before the Scorpion coup. On the one hand there was probably some interesting material in that metaplot, but on the other hand I can understand how it became way too cumbersome to deal with both for the fans and for the writers. (And that's not even counting the recent issues with fixing outcomes!) I look forward to buying the rpg. I missed my chance with 4th edition and FFG does good rpgs. Judging from WHF, they are a perfect fit for gritty fantasy Japan.
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# ? Apr 20, 2017 00:26 |
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Lemniscate Blue posted:Somewhere, a single tear rolls down John Wick's cheek. Kachiko is name dropped and the art is good so far so I'm sure he'll be focused on his Scorpion waifu.
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# ? Apr 20, 2017 00:30 |
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Lemniscate Blue posted:Somewhere, a single tear rolls down John Wick's cheek. He really liked that dog
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# ? Apr 20, 2017 00:49 |
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John Wick the RPG by John Wick it's about the badass emotionless GM murdering endless hordes of largely forgettable PCs with both guns and the greatest weapon of all: his rational mind
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# ? Apr 20, 2017 00:52 |
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Haystack posted:Spellbound Kingdom has a social combat system and makes good use of it, too. Yeah social intrigue and verbal combat are pretty vital to the game, too. If you want to take down a major antagonist you'll have to spend some time researching, bribing, and tricking information about his Inspirations out of the people around him. Then you'll need to get a few good digs in, publicly embarrass him, or otherwise lower his Mood enough to damage the Inspirations that make him immune to murder.
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# ? Apr 20, 2017 01:07 |
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NGDBSS posted:The first preview for the upcoming L5R LCG came out today, and among other things it looks like FFG is resetting the metaplot to before the Scorpion coup. On the one hand there was probably some interesting material in that metaplot, but on the other hand I can understand how it became way too cumbersome to deal with both for the fans and for the writers. (And that's not even counting the recent issues with fixing outcomes!) needing to buy 3 core sets lol. 2 is like, """"understandable""" but 3 is outrageous
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# ? Apr 20, 2017 03:07 |
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SirPhoebos posted:Did anyone here back the Paranoia kickstarter? I missed that as a thing that happened, but I'm curious how the final product will turn out. First, a goon pasted this earlier: Hostile V posted:Good afternoon, Friend Computer. I got my copy of Paranoia in the mail today and I found out I actually had access to the PDFs since last August. I am reporting to you that I am not happy but due to the fact that unhappiness does not actually seem to be treasonous in the new edition (and in fact there are really no rules for treason outside of "you have five GTA-style stars and treason starts get handed out at debriefing missions, probably") I feel like my confession is pointless. Second, I just got my copies in the mail and as far as the quality of the merchandise is concerned, it's very good. Clearly a lot of effort went into everything by fresh blood that understands the soul of the game. As far as actual gameplay is concerned, I understand the quoted goon's gripes, but I don't foresee having many of those issues because when I GM Paranoia games, I as a rule ignore anything that's not fun. I appreciate that most all dice rolling falls to players now on simple d6's off the bat -- the general goal of this edition is to make games quick to start and offload everything other than Story Man And Ensurer Of Fun from the GM, which is right up my god drat alley. The major issue I've had organizing Paranoia games is simply getting new people to wrap their head around the game's conceit, which is narratively overcomplicated (purposefully) and also logistically complicated when it comes to the rules of play. This new edition better fulfills the previous edition's promise to streamline the poo poo out of the nitty gritty logistical poo poo. In my mind, Paranoia was created as Fun First yin to the tabletop RPG yangs of that era. It's a satire. This is why things like the Computer Dice exist in this iteration, it's a deus ex machina device built into the game to poke fun at the cliche of a GM either forcing a plot point that goes against the player-character motivations or saving his PC's poo poo when they had a series of bad rolls and should all be dead in the first leg of a campaign. The original Paranoias were played by tabletop RPG nerds who knew the tropes of that world and could appreciate the stark relief that this goofy came provides. This new edition is designed for this saturated modern era where tabletop games are super popular but nowhere near as complicated as D&D .At the end of the day, this edition gives the GM the best tools to get a game up and loving running with any set of people who like to have fun, which I very much appreciate.
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# ? Apr 20, 2017 04:04 |
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It's definitely different than the original setting with some of the metaplot hints they're dropping. Most notably, they changed the Unicorn Champion for whatever reason, maybe gender parity? That would fit with Doji Hoturi being replaced with Doji Hotaru as well... but then you have Arasou is the Lion Clan Champion instead of Tsuko, when originally he never lived long enough to become it. There are other more subtle changes as well, so it's not really even the same timeline, it's going straight into alternate continuity. I don't really mind other than seeing Shinjo Yokatsu get the shaft again, but I guess that's his sad fate as the Least Popular Original Clan Champion. The three sets sounds annoying knowing it seems you'd be paying for surplus cards.
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# ? Apr 20, 2017 04:14 |
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Countblanc posted:needing to buy 3 core sets lol. 2 is like, """"understandable""" but 3 is outrageous Wait seriously? What the gently caress FFG
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# ? Apr 20, 2017 04:16 |
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grilldos posted:This new edition is designed for this saturated modern era where tabletop games are super popular but nowhere near as complicated as D&D . I want to live in your era Kai Tave posted:Wait seriously? What the gently caress FFG FFG posted:Important Note: Though only one core set is needed to both build decks and play games of Legend of the Five Rings: The Card Game, competitive players may wish to purchase additional copies of the core set to gain more copies of individual cards. Some cards will require two core sets to collect a full playset of three cards, while others will require three core sets.
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# ? Apr 20, 2017 04:20 |
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With 7 factions in the core set this does not surprise me at all, after talking to some locals who playtested.
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# ? Apr 20, 2017 04:21 |
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S.J. posted:With 7 factions in the core set this does not surprise me at all, after talking to some locals who playtested. Hmmmmmmm nah, I'm gonna stick with my gut reaction that FFG probably could have found a way to not try and milk three coreset purchases out of completionists and competitive players. They've been doing this sort of "oops you really need to buy two cores" with all their LCG stuff like Android and Arkham Horror so I guess this is the next logical step.
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# ? Apr 20, 2017 04:25 |
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Countblanc posted:I want to live in your era Just walk into any comic book shop near a college campus where it's poo poo like Cards Against Humanity and Werewolf variants as far as the eye can see.
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# ? Apr 20, 2017 04:26 |
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grilldos posted:Just walk into any comic book shop near a college campus where it's poo poo like Cards Against Humanity and Werewolf variants as far as the eye can see. All right I'm there. Should I shoot the owner or torch the stands first?
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# ? Apr 20, 2017 04:28 |
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Kai Tave posted:Hmmmmmmm nah, I'm gonna stick with my gut reaction that FFG probably could have found a way to not try and milk three coreset purchases out of completionists and competitive players. They've been doing this sort of "oops you really need to buy two cores" with all their LCG stuff like Android and Arkham Horror so I guess this is the next logical step. I didn't say that's not what was going on, but okay. There's just a lot of cards for each faction. And most of their competitive LCGs have needed 3 core sets, I think Star Wars was the only exception. Maybe Conquest didn't? I think it did though.
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# ? Apr 20, 2017 04:35 |
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S.J. posted:I didn't say that's not what was going on, but okay. There's just a lot of cards for each faction. And most of their competitive LCGs have needed 3 core sets, I think Star Wars was the only exception. Maybe Conquest didn't? I'm simply saying that "there's seven factions" isn't really an ironclad reason why it was literally physically impossible for them to actually put a full set of the core set's cards in the core set. The FFG thread is full of people offering excuses ranging from "well it's still cheaper than a CCG habit" to "FFG wants ~card diversity~ in the core set" none of which are incompatible with not making people buy multiple sets, generating a bunch of redundant waste in the process. It's pretty transparently a money grab.
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# ? Apr 20, 2017 04:41 |
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Probably because I'm beaten down by the icy gauntlet of capitalism, but I can pretty easily justify buying two core sets for a full collection - it'd give me enough duplicates of the not-"rare" cards to make decks for my partner while still being pretty sane. Three just gives so much god drat redundancy though. What the hell am I supposed to do with 9x copies of half the cards?
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# ? Apr 20, 2017 04:44 |
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Actually I'm pretty sure you'd have a lot of people never trying out the game at all if it was a 60+ dollar box with full playsets of everything, (which it would be), and that would diminish your playerbase. You want more than just the old L5R fans and Conquest refugees, after all. I've personally sold a bunch of people on the single core sets of a number of LCGs who ended up playing competitively off the backs of the expansion cards in the long run without worrying about buying a 2nd/3rd core set because they could just borrow cards from people in the area. On the immediate side of things, LCGs don't tend to have real competitive scenes until the end of the first full cycle, at the very least, because deck diversity is so drat awful, so if you want 3 core sets, you don't need to buy them all at the same time. Countblanc posted:Probably because I'm beaten down by the icy gauntlet of capitalism, but I can pretty easily justify buying two core sets for a full collection - it'd give me enough duplicates of the not-"rare" cards to make decks for my partner while still being pretty sane. Three just gives so much god drat redundancy though. What the hell am I supposed to do with 9x copies of half the cards? This part does suck, yeah. I really wanna see what the card spread is for singletons/etc. S.J. fucked around with this message at 04:50 on Apr 20, 2017 |
# ? Apr 20, 2017 04:44 |
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If I'm gonna buy 3 cores I hope the spread is like GoT, where you only ended up with extra neutral cards and didn't end up with a bunch of doubles for the houses. Netrunner was insanely bad, the third core got you, what, a dozen cards? Maybe less?
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# ? Apr 20, 2017 05:12 |
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Admit I'm pretty leery of them having 7 factions in one box. I mean, I get it from a marketing standpoint, but it kind of wrecks the whole "choosing one faction and sticking with it" notion that's kind of been a mainstay of the CCG.
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# ? Apr 20, 2017 05:14 |
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Alien Rope Burn posted:Admit I'm pretty leery of them having 7 factions in one box. I mean, I get it from a marketing standpoint, but it kind of wrecks the whole "choosing one faction and sticking with it" notion that's kind of been a mainstay of the CCG. I don't think it's marketing as much as the distribution model. It's not like there's a singles market for LCGs, so you'll be buying cards for every faction anyway, so making people buy 7 starters to get all the clans instead of one box would be kinda lame.
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# ? Apr 20, 2017 05:17 |
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S.J. posted:On the immediate side of things, LCGs don't tend to have real competitive scenes until the end of the first full cycle, at the very least, because deck diversity is so drat awful, so if you want 3 core sets, you don't need to buy them all at the same time. I'm not sure "you can spread out your being milked for cash in exchange for a handful of cards and a bunch of redundant poo poo you can't even give away" really makes it better tbh. long-rear end nips Diane posted:If I'm gonna buy 3 cores I hope the spread is like GoT, where you only ended up with extra neutral cards and didn't end up with a bunch of doubles for the houses. Netrunner was insanely bad, the third core got you, what, a dozen cards? Maybe less? It was more than a dozen, but there was also tons of leftover stuff that you had no real reason to keep because having 6 copies of Sure Gamble or Ichi 1.0 is completely pointless in a game where the most you can have in any deck is 3, where anyone else who owns a core set will already have 3 of them themselves so giving them away is equally pointless, and of course there's no secondary market because why would there be one? It also didn't help that a lot of the stuff that got shortchanged in the Android core was the stuff that once you knew even a little bit about the game you knew that you wanted as many copies of as possible like Desperado, Aesop's Pawnshop, Astroscript Pilot Program, Yog.0, Datasucker, etc.
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# ? Apr 20, 2017 05:25 |
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sounds like the only rational response to a business model like that is not to buy in at all
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# ? Apr 20, 2017 05:26 |
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# ? May 14, 2024 10:53 |
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Tuxedo Catfish posted:sounds like the only rational response to a business model like that is not to buy in at all Probably, but the games are pretty good (except Star Wars, that game sucks)
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# ? Apr 20, 2017 05:29 |