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Pollyanna posted:Endgame spoilers: gearing up for what certainly seems to be the final boss, and it kinda seems like Personas at or above level 78~80 aren't very easy to get. I've managed to get a couple like Vishnu and Raphael, Did you not max the Strength Social Link? Doing so lets you fuse above your level. As for getting money and exp: Farm the final two red shadows just before the finale over and over again. It's easy.
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# ? Apr 20, 2017 22:28 |
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# ? Jun 5, 2024 09:02 |
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guts and bolts posted:on an unrelated note i have stubbornly decided to level up Arsene as if he does not aggressively suck rear end These games need a high level variant of your starting Persona that you can use instead of the starting version. Kinda like Orpheus Telos was, but not NG+ only.
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# ? Apr 20, 2017 22:27 |
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You can get Eigaon by sticking Nebiros in the Electric Chair, I remember that much at least.
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# ? Apr 20, 2017 22:28 |
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Captain Oblivious posted:Did you not max the Strength Social Link? Doing so lets you fuse above your level. Well yeah, that's the money issue I mentioned. The last two shadows do drop a good 10k yen and exp, so I'm grinding them for now, but that's a temporary measure. I wonder if you're ever supposed to fuse up Personas like Lucifer, Helel, Satan, and Satanael (I know about that one) without max Strength?
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# ? Apr 20, 2017 22:29 |
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Supremezero posted:These games need a high level variant of your starting Persona that you can use instead of the starting version. Kinda like Orpheus Telos was, but not NG+ only. Yeah, Persona 4 had that, too, with Izanagi-no-Okami (but, again, NG+ only). I actually hoped that you could get an updated version of Arsene when he shows up at the end of Sae's palace leading up to the interrogation, but no dice, I guess.
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# ? Apr 20, 2017 22:29 |
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Pollyanna posted:Well yeah, that's the money issue I mentioned. The last two shadows do drop a good 10k yen and exp, It's 20k if you levelled the Star SLink and kill them in one turn via ambush. I hit level 87 grinding those two shadows for about 40 minutes, went into the final boss and stomped his rear end flat with Lucifer.
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# ? Apr 20, 2017 22:31 |
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Harrow posted:Yeah, Persona 4 had that, too, with Izanagi-no-Okami (but, again, NG+ only). Izanagi-no-Okami was stylistically pretty different from Izanagi. Like, at a base level, he was similar, but he had a pimp suit design rather than Izanagi's delinquent design. Granted, Izanagi-no-Okami's pimp suit is probably better than Izanagi, but still.
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# ? Apr 20, 2017 22:32 |
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Captain Oblivious posted:It's 20k if you levelled the Star SLink and kill them in one turn via ambush. Might as well. Wish the leveling went all the way to 99, but I guess I expected some grinding to happen. I'll grind them out (still annoyed that Kali doesn't have any weaknesses I can easily exploit). edit: gently caress i dont think lucifer is one of the personas i managed to unlock by the end, gently caress. oh well Pollyanna fucked around with this message at 22:42 on Apr 20, 2017 |
# ? Apr 20, 2017 22:34 |
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Rain also gives extra knowledge when studying in the cafe, but I don't think there's ever any reason to do that once you've got access to the diner?
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# ? Apr 20, 2017 22:34 |
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Supremezero posted:These games need a high level variant of your starting Persona that you can use instead of the starting version. Kinda like Orpheus Telos was, but not NG+ only. i get that they want to encourage you to exploit the mons system, but honestly you'd do that anyway on any difficulty beyond the easiest, because early-game Joker's entire role in the party is to have elemental coverage that his teammates don't have enabling Arsene to keep learning skills past level, like, loving 9 would be cool as long as they kept him within one element (curse) and balanced him to be good but slightly weaker than a party member's persona of the same level, instead he's just complete trash - two innate weaknesses, stops learning stuff at a trivially low level in the game, has terrible stat growth outside of apparently Agility, etc.
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# ? Apr 20, 2017 22:39 |
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Pollyanna posted:Might as well. Wish the leveling went all the way to 99, but I guess I expected some grinding to happen. I'll grind them out (still annoyed that Kali doesn't have any weaknesses I can easily exploit). You could go all the way to 99, I just couldn't be bothered.
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# ? Apr 20, 2017 22:40 |
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How am I suppose to gain any sort of experience and level up in palaces when everything I sneak attack gets instakilled with no fight? If I don't sneak kill them the palace security goes through the roof and I get kicked out so it seems like the dumbest thing to include in the game.
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# ? Apr 20, 2017 22:41 |
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If you're instakilling stuff in a Palace, then you're already overlevelled for that Palace.
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# ? Apr 20, 2017 22:42 |
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If you're kill-ambushing them you're high enough level that you'd only get like 25% of the exp anyways, and you're also high enough level to beat whatever palace you're on. e: I ran into this a few times trying to get money, since I didn't know to confuse mementos bosses. The exp is basically worthless at that point though.
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# ? Apr 20, 2017 22:44 |
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Literally nothing happens to you until you hit 100% and you can easily avoid that. Having a high security rating makes Treasure Demons more likely to appear, which are really good
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# ? Apr 20, 2017 22:43 |
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Dragonatrix posted:If you're instakilling stuff in a Palace, then you're already overlevelled for that Palace. or at the very least, be able to win the battle without the advantage of an ambush.
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# ? Apr 20, 2017 22:44 |
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TERRIBLE SHITLORD posted:How am I suppose to gain any sort of experience and level up in palaces when everything I sneak attack gets instakilled with no fight? If I don't sneak kill them the palace security goes through the roof and I get kicked out so it seems like the dumbest thing to include in the game. Anti grinding son Get through on your tactics and strategy not your numbers
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# ? Apr 20, 2017 22:48 |
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So what's the actual explanation for Hell Biker, the raddest midgame Persona? Is there actually some mythological basis here or did an Atlus employee look at Ghost Rider and hear about the Hell's Angels and get confused?
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# ? Apr 20, 2017 22:49 |
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his japanese name is literally hell's angel. so he's just a persona representing the effect the hell's angel and biker gang culture as a whole had on the public consciousness.
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# ? Apr 20, 2017 22:51 |
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Grinding for a bit worked out. Is it worth putting both Heat Riser and Debilitate on a Persona, or should I stick with just Debilitate? Trying to get my Metatron together.
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# ? Apr 20, 2017 22:56 |
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My dislike of anime girls strikes again because even though I know that Makoto is Best Girl, I do not want to kiss her while there are many kissable boys (especially Best Boy Yusuke). I was hoping I'd start feeling into Makoto but nope. Guess I'm going for the bros before hos ending and hoping that in Persona 5: Red they remember that people attracted to guys play these games too and come up with another female MC (hahahahaHAHAHAHA) or allow everyone to be dateable. Except for the Hell No ones obviously.
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# ? Apr 20, 2017 22:57 |
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I would almost regret choosing to grind the Reaper if I didn't see the rewards. 75k~ a pop! So much for the power curve.
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# ? Apr 20, 2017 22:58 |
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Kalsco posted:I would almost regret choosing to grind the Reaper if I didn't see the rewards. 75k~ a pop! Pity that the Flu effect isn't very reliable. I only ever got it to work once at a time.
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# ? Apr 20, 2017 23:00 |
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hopeandjoy posted:My dislike of anime girls strikes again because even though I know that Makoto is Best Girl, I do not want to kiss her while there are many kissable boys (especially Best Boy Yusuke). Your wish of a female MC will be granted, but you can only date Mishima.
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# ? Apr 20, 2017 23:01 |
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Pollyanna posted:Grinding for a bit worked out. Is it worth putting both Heat Riser and Debilitate on a Persona, or should I stick with just Debilitate? Trying to get my Metatron together. It sounds good on paper, but using both and rotating in your *Charge / Damage spells means your not doing anything 3/4 of your turns. I usually stuck with Debilitate and let party members deal with buffs.
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# ? Apr 20, 2017 23:02 |
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Pollyanna posted:Pity that the Flu effect isn't very reliable. I only ever got it to work once at a time. You have to ambush them. Or at least engage them when they aren't directly looking at you. I found that running by them and circling around to hit their sides worked well since the reaper turns slowly. Still takes a few tries since the flu isn't 100%. But I never got the flu debuff to work when I just ran into them head on and I must have run away and re-engaged over 30 times.
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# ? Apr 20, 2017 23:02 |
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Pollyanna posted:Grinding for a bit worked out. Is it worth putting both Heat Riser and Debilitate on a Persona, or should I stick with just Debilitate? Trying to get my Metatron together. It's better to use the Ma- buff spells over Heat Riser, cause it only takes 3 casts compared to 4 to buff the whole party.
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# ? Apr 20, 2017 23:06 |
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Pollyanna posted:Pity that the Flu effect isn't very reliable. I only ever got it to work once at a time. From what I understand it only works once per floor, so once it gets the flu on that floor it'll never happen again. But until it does you can keep engaging it in rapid succession.
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# ? Apr 20, 2017 23:08 |
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shouldn't everyone's end-game plan essentially be "stack passives on MC persona, give him 1SK or Riot Gun plus whatever Almighty ability du jour that you want, you are now unbeatable"?
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# ? Apr 20, 2017 23:13 |
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guts and bolts posted:shouldn't everyone's end-game plan essentially be "stack passives on MC persona, give him 1SK or Riot Gun plus whatever Almighty ability du jour that you want, you are now unbeatable"? Who's in charge of Debilitating the enemy, then?
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# ? Apr 20, 2017 23:18 |
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guts and bolts posted:shouldn't everyone's end-game plan essentially be "stack passives on MC persona, give him 1SK or Riot Gun plus whatever Almighty ability du jour that you want, you are now unbeatable"? Haru already gets the damage passives and oneshot kill so I just went with charge + colossal phys There really aren't any enemies in p5 that call for almighty attacks tbqh Pollyanna posted:Who's in charge of Debilitating the enemy, then? i mean you always have a trumpeter on top of whatever else you're using that's just common sense
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# ? Apr 20, 2017 23:19 |
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guts and bolts posted:shouldn't everyone's end-game plan essentially be "stack passives on MC persona, give him 1SK or Riot Gun plus whatever Almighty ability du jour that you want, you are now unbeatable"? The best offensive combo is Yoshitune and Hassou Tobi so not at all.
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# ? Apr 20, 2017 23:20 |
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UberJew posted:Haru already gets the damage passives and oneshot kill so I just went with charge + colossal phys I'm just hypothesizing Tower Rank 10 makes Gun preferable to Phys if you're playing blind, no? -- unless it doesn't apply the way I think it does. and then Almighty is there just for whatever. so in such a scenario as "I don't actually know what this hellboss does on NG+," you can safely just spam 1SK/Riot Gun and/or Almighty moves and be completely unresistable with bonus damage out the wazoo from Cripple/Snipe and Almighty Boost/Almighty Amp
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# ? Apr 20, 2017 23:22 |
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if you're on merciless you might need to be abusing status effects for technicals and instakills w/ high luck because damage is lowered i suppose
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# ? Apr 20, 2017 23:23 |
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I know that during a playthrough you can't change difficulty if you go to Safety mode. But if you finish a Safety playthrough then start a NG+, can you take it off Safety then or is that save slot permanently stuck on Safety? I'd like to finish the game, load it back up on Safety and cheese a shitload of money, then start a NG+ with all of it so I can just play around with the compendium.
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# ? Apr 20, 2017 23:25 |
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The problem with OSK on Bosses is that they're immune to crits
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# ? Apr 20, 2017 23:24 |
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guts and bolts posted:I'm just hypothesizing getting almighty boost/amp at all blind is not gonna happen (afaik its pure rng on network executions only) and again there's just not really any hellbosses that are quite on the nocturne level and you can outright buy homonculus from the shop this time
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# ? Apr 20, 2017 23:26 |
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OneDeadman posted:The problem with OSK on Bosses is that they're immune to crits Even so, OSK with Boost+Amp and the appropriate buffs and debuffs is gonna do a real number to whoever's on the receiving end.
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# ? Apr 20, 2017 23:27 |
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ChaosArgate posted:Even so, OSK with Boost+Amp and the appropriate buffs and debuffs is gonna do a real number to whoever's on the receiving end. Absolutely, but haru gets OSK/cripple/snipe already MC's time is better spent either managing the buffs or abusing charge/concentrate since nobody on the party is quite ideal for that
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# ? Apr 20, 2017 23:29 |
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# ? Jun 5, 2024 09:02 |
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ChaosArgate posted:Even so, OSK with Boost+Amp and the appropriate buffs and debuffs is gonna do a real number to whoever's on the receiving end. that was sort of what i was driving at - 1SK when you have Cripple/Snipe and Tower Rank 10 is a safe choice for spamming big numbers with no risk of getting owned by Nul/Str/Rpl and seems pretty easy to put together, all things being equal e: ^^^^ my thing was mostly in considering Shinya's max Confidant bonus, so in situations where Haru's gun damage wouldn't work, Joker's still will, which is maybe overthinking it guts and bolts fucked around with this message at 23:31 on Apr 20, 2017 |
# ? Apr 20, 2017 23:28 |