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Texmo posted:GW as a company was poo poo when helmed by Tom Kirby, and since that cancer has been cut out there have been very clear and rapid improvements in the quality of GW's attitude and general quality as a company and, assuming you don't have a warhammer fantasy-shaped chip on your shoulder, they're actually pretty consistently good now as opposed to being generally consumer-hostile and Bad as they were under Kirby. my main problem with GW has always been that they are incredibly incompetent (and really, disinterested) when it comes to actual game design, which hasn't changed in the slightest. and they're still extremely consumer-hostile by any reasonable standards. the one thing they've ever been good at was making miniatures, and their modern output is chock with stuff that is technically impressive but looks like rear end Kung Fu Fist gently caress posted:i know youve probably wotc doesn't sell individual cards, but it sells boosters on the strength of rares in general and chase rares in particular. if they stopped printing rare cards booster sales would plummet because people would require far fewer boosters to sell their decks. the secondary market oils this whole machine but the fundamental thing driving booster sales is that every card played has to be opened in a booster, and the number of boosters opened per valuable rare is pretty high
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# ? Apr 28, 2017 05:46 |
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# ? May 17, 2024 13:13 |
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NTRabbit posted:You just need to agree in advance what height each bit of terrain is, and mentally divide it into halves or thirds, as long as you and your opponent have an idea where the grid lines are. It does help to have the Mantic battlezones or some third party MDF eventually, but scatter terrain can always be any size, and overlap grid lines, etc The only thing I'd say to this is that height 2 should be the same on all pieces of terrain, just like height 3 should be, and height 4, etc. If two models are at the same height, they really should be on the same horizontal plane.
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# ? Apr 28, 2017 05:48 |
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The new 40k is gonna be sick.
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# ? Apr 28, 2017 05:53 |
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Jeb Bush 2012 posted:my main problem with GW has always been that they are incredibly incompetent (and really, disinterested) when it comes to actual game design, which hasn't changed in the slightest. and they're still extremely consumer-hostile by any reasonable standards. The sane and balanced words of a sane and balanced man. Nothing extreme here, this is clearly the attitude of a person open to other opinions and viewpoints.
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# ? Apr 28, 2017 05:54 |
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Hamshot posted:The sane and balanced words of a sane and balanced man. Nothing extreme here, this is clearly the attitude of a person open to other opinions and viewpoints. this is a very bad post and you should feel ashamed of it
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# ? Apr 28, 2017 05:55 |
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Atlas Hugged posted:The only thing I'd say to this is that height 2 should be the same on all pieces of terrain, just like height 3 should be, and height 4, etc. If two models are at the same height, they really should be on the same horizontal plane. Ah, that's not a problem; I have a bunch of 40k terrain that's pretty uniform height, But it did seem taller on a per-level basis than the Deadzone terrain I saw Jeb Bush 2012 posted:wotc doesn't sell individual cards, but it sells boosters on the strength of rares in general and chase rares in particular. if they stopped printing rare cards booster sales would plummet because people would require far fewer boosters to sell their decks. the secondary market oils this whole machine but the fundamental thing driving booster sales is that every card played has to be opened in a booster, and the number of boosters opened per valuable rare is pretty high Yeah sales of Magic's sealed product depend almost wholly on the value the secondary market places on the cards within, which are driven primarily by demand from tournament players.
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# ? Apr 28, 2017 05:58 |
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Jeb Bush 2012 posted:this is a very bad post and you should feel ashamed of it Why? I was just complimenting you friend. After all, the death thread has always been a place of fair and balanced opinions, where people are open to suggestions without backhanded dismissal. Right? No?
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# ? Apr 28, 2017 05:58 |
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It's called the death thread because that's what every poster in it deserves.
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# ? Apr 28, 2017 05:59 |
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TheChirurgeon posted:Ah, that's not a problem; I have a bunch of 40k terrain that's pretty uniform height, But it did seem taller on a per-level basis than the Deadzone terrain I saw And because the game measures distances in cubes, it doesn't matter what the distances actually are in inches. But for the sake of fairness, the divisions should be even since the game uses true line of sight.
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# ? Apr 28, 2017 05:59 |
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TheChirurgeon posted:Ah, that's not a problem; I have a bunch of 40k terrain that's pretty uniform height, But it did seem taller on a per-level basis than the Deadzone terrain I saw This is a batrep of the GMG guys starting a campaign using some Space Hulk-like terrain to play Deadzone with only a single level of height https://www.youtube.com/watch?v=Y8dWs0iiAng And then moving on to Mantics battlezones stuff for the next battle https://www.youtube.com/watch?v=cYbn08t86ow
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# ? Apr 28, 2017 06:02 |
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I recently got gifted a Painboy model from my LGS (there's a weekly product lottery for people attending the store) and out of curiosity I looked up the price for a Kommando Squad because I figured 'hey, Ork Kommandos are cool and I've been eyeing Shadow War Armageddon' and WHAT THE gently caress EIGHTY FOUR DOLLARS Granted, this was because the GW website thought I was living in Australia(why) and the actual price point is about half of that - which is still a lot of money for five resin greenskins. This leads me to think that even if 8th edition succeeds in fixing most of the problems we have with 7th today ruleswise (which would be very nice), it's still going to be too unattractive for most potential new players to buy into simply because of the pricing. I think that unless GW decides to take steps in order to shake down prices a notch and/or have standard games contain less models, they'll still have problems with picking up new players as opposed to people which already have models from somewhere. Of course, there is a large second hand market (which is how I got most of my stuff) but not everyone is willing to look to that just to get the army they want. edit: VVVV same tbh Soulfucker fucked around with this message at 06:38 on Apr 28, 2017 |
# ? Apr 28, 2017 06:25 |
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Jeb Bush 2012 posted:this is a very bad post and you should feel ashamed of it he has the universal special rule And They Shall Know No Shame
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# ? Apr 28, 2017 06:37 |
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Soulfucker posted:... and out of curiosity I looked up the price for a Kommando Squad because I figured 'hey, Ork Kommandos are cool and I've been eyeing Shadow War Armageddon' and WHAT THE gently caress EIGHTY FOUR DOLLARS It's worse than that! Ork kommandos ACTUALLY COST loving FIVE THOUSAND EIGHT HUNDRED yen DOLLARS! Moola posted:he has the universal special rule And They Shall Know No Shame I can't even front.
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# ? Apr 28, 2017 06:43 |
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Lovely Joe Stalin posted:You guys are really loving hypersensitive when the tables turn. I can't wait to give Sega money
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# ? Apr 28, 2017 06:51 |
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Hamshot posted:It's worse than that! Ork kommandos ACTUALLY COST loving FIVE THOUSAND EIGHT HUNDRED yen DOLLARS! Which would also be a bad price if you ask me. Could you explain your point a bit more clearly? Bad Moon posted:I can't wait to give Sega money Give me Phantasy Star 5 or give me death
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# ? Apr 28, 2017 06:54 |
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Soulfucker posted:Which would also be a bad price if you ask me. Could you explain your point a bit more clearly? What point? I'm agreeing with you! Paying FIVE. THOUSAND. EIGHT. HUNDREDyen AMERICAN DOLLARS is obscene for tiny plastic grey unassembled unpainted unbased badly sculpted terribly designed space barbies.
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# ? Apr 28, 2017 06:56 |
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Bad Moon posted:I can't wait to give Sega money same the new Sonic looks cool
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# ? Apr 28, 2017 06:58 |
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That's an incredibly weird way of going on about it but okay then!
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# ? Apr 28, 2017 06:58 |
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Moola posted:same the new Sonic looks cool Also Warhammer Total War is a good game friend.
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# ? Apr 28, 2017 07:01 |
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Soulfucker posted:That's an incredibly weird way of going on about it but okay then! Why are you being so mean to me! These are my valid points!
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# ? Apr 28, 2017 07:03 |
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Is this like the argument where China's economy isn't totally hosed so long as you only look at it in RMB but as soon as you convert it into dollars it's obvious what bad shape it is in?
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# ? Apr 28, 2017 07:04 |
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Hamshot posted:Why are you being so mean to me! These are my valid points! dude...
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# ? Apr 28, 2017 07:11 |
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So I took an initial read through of the firefight rules. So far it looks reasonably good. The height rules are a bit :battletech: but otherwise it's nice to see a reasonable evolution of the 3rd ed 40k ruleset. I guess my Guard will be repurposed as GCPS forces and what few marines I'm not selling will be enforcers. My remaining taudar will probably be asterians so that's cool. I've only found one online review of scrappers so far and that came out positive. Not very detailed so I'll keep looking. I've also looked at a couple others but not sure yet.
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# ? Apr 28, 2017 07:25 |
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mcjomar posted:So I took an initial read through of the firefight rules. So far it looks reasonably good. When I saw this post I thought it was going to be rap lyrics and as I read it I grew more disappointed.
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# ? Apr 28, 2017 07:31 |
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Soulfucker posted:I recently got gifted a Painboy model from my LGS (there's a weekly product lottery for people attending the store) and out of curiosity I looked up the price for a Kommando Squad because I figured 'hey, Ork Kommandos are cool and I've been eyeing Shadow War Armageddon' and WHAT THE gently caress EIGHTY FOUR DOLLARS Given that they're quoting 1500 point games in a couple hours instead of all drat afternoon, I expect this is the case. We'll know more once actual point values are available, probably next month.
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# ? Apr 28, 2017 08:20 |
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Soulfucker posted:This leads me to think that even if 8th edition succeeds in fixing most of the problems we have with 7th today ruleswise (which would be very nice), it's still going to be too unattractive for most potential new players to buy into simply because of the pricing. I think that unless GW decides to take steps in order to shake down prices a notch and/or have standard games contain less models, they'll still have problems with picking up new players as opposed to people which already have models from somewhere. not a chance. you wanna see a 40k kid actually get outraged, seeing the same box they bought a couple months ago suddenly retailing for like 33% less and bringing it into the realm of reasonable asking price would probably cause some aneurysms
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# ? Apr 28, 2017 08:46 |
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Have there been any new rules previews, or is just just 40K posters mad posting still?
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# ? Apr 28, 2017 15:00 |
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Sir Teabag posted:Have there been any new rules previews, or is just just 40K posters mad posting still? you literally post in the thread where links to rules previews are being discussed
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# ? Apr 28, 2017 15:09 |
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They have provided samples for the new unit and weapon statlines, as well as a little additional information about those and some information on movement. It's being posted through the new community website, which is itself a pretty big improvement.
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# ? Apr 28, 2017 15:14 |
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TheChirurgeon posted:you literally post in the thread where links to rules previews are being discussed Yeah but I'm too lazy to skim through this one.
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# ? Apr 28, 2017 15:20 |
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Sir Teabag posted:Yeah but I'm too lazy to skim through this one. fair enough. They just previewed psychic powers today, which look like they're becoming more like AoS (most of the new rules they've shown point to the game being basically a slightly-improved AoS in space so far), which is a pretty positive change from the current festering pile of garbage that are 40k's psychic power rules. Looks like they're leaving the separate phase in for powers though, which isn't great, though I know people who say they forget to use powers if there's no phase for them. Soulfucker posted:I recently got gifted a Painboy model from my LGS (there's a weekly product lottery for people attending the store) and out of curiosity I looked up the price for a Kommando Squad because I figured 'hey, Ork Kommandos are cool and I've been eyeing Shadow War Armageddon' and WHAT THE gently caress EIGHTY FOUR DOLLARS It's maddening that GW's site still can't just use an IP lookup to figure out the country I'm in. Just total bush-league poo poo. The only possible explanation I can think of for GW's Australian prices is that they actually just don't want people in Australian to play their games
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# ? Apr 28, 2017 15:49 |
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While the changes look like they'll be a lot better than 7th, seeing ~mortal wounds~ turn up from AoS is less than impressive after the battlereport that was posted earlier in this thread. Maybe if I get a few test games of 8th under my belt I'll feel differently, but that psychic phase doesn't look as hot as the rest of 8th so far. It would be nice to be proven wrong though.
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# ? Apr 28, 2017 16:24 |
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Psychics should be a small part of the game, and I think the change is a good thing.
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# ? Apr 28, 2017 16:26 |
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mcjomar posted:While the changes look like they'll be a lot better than 7th, seeing ~mortal wounds~ turn up from AoS is less than impressive after the battlereport that was posted earlier in this thread. Out of curiosity, what's your beef with mortal wounds? I haven't really looked at AoS all that much but having unsave-able wounds seems like a good thing to me (I remember TKIY's batrep, but not the specifics around MWs), if only because too many rounds of 40k end up being marines vs. marines, endlessly rolling 20 dice at a time with nothing happening as all the wounds caused end up saved.
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# ? Apr 28, 2017 16:30 |
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The only beef I have with mortal wounds is that in AoS they auto hit. If they drop that in 40k it will be fine
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# ? Apr 28, 2017 16:35 |
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Mostly just the the way they were presented as functioning as they just seemed to add extra rain into the shitstorm he was apparently fighting through in the report. But maybe I misunderstood from the report how it worked and maybe it's a good rule after all. If so then great because the rest of the psychic phase (based on the one page of fast description ) sounds like a good strp up from the previous rules. But either way I'd rather wait until I lay my hands on the rulebook before making a final call. That aside from a universe backstory perspective I understand totally why mortal wounds would do what it says in the GW page. Of course that leads me to question will people be able to purchase hexagrammic wards or whatever to defend against it (this is a thing in other GW games). Will it be a 'ward or invuln' choice. Or is it just 'pay extra to not die'. And how would Grey Knights work against it? All of which needs access to an actual rulebook to answer.
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# ? Apr 28, 2017 16:39 |
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Serotonin posted:The only beef I have with mortal wounds is that in AoS they auto hit. If they drop that in 40k it will be fine Okay yeah the autohit sounds bad holy poo poo.
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# ? Apr 28, 2017 16:42 |
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I think it's sort of fine for magic spells etc but for weapon attacks it's a pain
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# ? Apr 28, 2017 16:47 |
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mcjomar posted:Mostly just the the way they were presented as functioning as they just seemed to add extra rain into the shitstorm he was apparently fighting through in the report. Yeah I"m optimistic, but we don't have enough info yet to know that they aren't going to gently caress up psychic powers Serotonin posted:I think it's sort of fine for magic spells etc but for weapon attacks it's a pain Yeah it's hard to tell if that's the case in 40k from what we saw, since powers may hit automatically regardless of whether they cause mortal wounds
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# ? Apr 28, 2017 16:47 |
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# ? May 17, 2024 13:13 |
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Have they revealed any more of their fantastic new ruleset?
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# ? Apr 28, 2017 17:00 |