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TomVanDam posted:After watching the no clip documentary I've decided to give this another go. I didn't get very far, probably in the 20s. Have they made the first expansion free for all like WoW or would I need to buy it? Sorry if this has been asked before. first expansion is tied in with the 2nd. but you dont need to buy it until level 50 as nothing is locked behind it except for one race
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# ? Jun 28, 2017 18:13 |
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# ? May 11, 2024 15:27 |
Charles Get-Out posted:Do you have a link to the statement? I'd be interested to read some thoughts on how they plan to expand tank jobs, even if they are scant. http://www.cgmagonline.com/2015/03/19/the-future-of-final-fantasy-xiv-an-interview-with-yoshi-p/ Here's one link to such statement but there's not much more.
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# ? Jun 28, 2017 18:18 |
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I hope they add in a PvP mode where running around scattered gets you points. Flame will dominate that mode constantly. Maybe one where you have to avoid objectives. They'll win that one for sure too.
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# ? Jun 28, 2017 18:18 |
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Seconding the idea of BLU using monster skills based on your past experiences / the echo gift. If they were to drop it next expansion, it'd be starting at what, 60? It'd probably pretty easy to frame the job quests to take into account you're well seasoned at this point. I just had a really silly idea of it being a job the WoL discovers on their own one day after thinking about all the monsters they've fought or something. The rest of the questline would just be them finding bigger and badder monsters to steal/learn from. Mechanically it could also be like the opposite of RDM, with your melee skills representing your basic abilities and your magic skills requiring some resource you gain from taking hits. (Blue mana?)
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# ? Jun 28, 2017 18:18 |
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I still can't make up my mind between leveling PLD and DRK on the side first. Even flipping a coin doesn't work because I just change my mind 20 minutes later. At this rate I'm gonna level them both to 70 at the same time then abandon them both
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# ? Jun 28, 2017 18:21 |
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it's actually extremely good that astrologians have to make sometimes uncomfortable decisions instead of clicking off everything that doesn't lead to an expanded balance
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# ? Jun 28, 2017 18:23 |
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balance probably should catch a nerf, arrow a buff, and spear not made comically useless though
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# ? Jun 28, 2017 18:25 |
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Reiterpallasch posted:it's actually extremely good that astrologians have to make sometimes uncomfortable decisions instead of clicking off everything that doesn't lead to an expanded balance Yeah. It's annoying getting stuck with a spire in the spread position, but it's not much work to find a way to get rid of it. I'd wouldn't mind it as much if they nerfed balance and made the other cards useful, but whatever. Anything's better than fish for balance and discard everything else.
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# ? Jun 28, 2017 18:25 |
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Ciaphas posted:I still can't make up my mind between leveling PLD and DRK on the side first. Even flipping a coin doesn't work because I just change my mind 20 minutes later. Paladin flows incredibly well now, but it's still really basic. FoF Goring Blade, Circle of Scorn, then Royal Authority until Goring Blade is approaching 6~seconds, reapply Goring Blade and hit Requiescat on your last second of FoF, move in to Holy Spirit spam. Skaw fucked around with this message at 18:34 on Jun 28, 2017 |
# ? Jun 28, 2017 18:26 |
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All this talk about blue mages and tanks when what you really should think about is the puppetmaster job. You use your puppet to do all the tanking, fooling enemies with your flawless performance. A pet using job for every role, this is the vision of the future we should all strive for.
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# ? Jun 28, 2017 18:28 |
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Gotta spear yourself so you can turn
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# ? Jun 28, 2017 18:31 |
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plenty of posters in this thread would be good at puppetmaster defending e:
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# ? Jun 28, 2017 18:31 |
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Harrow posted:Their abilities are clearly fueled by magic in FFXIV (hence the ice effects on some of them) so just think of sheathing your sword as an aid in concentrating your magical abilities or something. Everybody's abilities are fueled by magic in FFXIV. That's why every attack has these flashy particle effects, that's the Aether being used.
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# ? Jun 28, 2017 18:31 |
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Regarding sleeve draw, I've had the best results just holding off on it until I had something I want in my spread. Attempts to draw a new hand from nothing have more often than not given somewhat poor results. If the card in draw is garbage even after redrawing it well that's what minor arcana is for.
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# ? Jun 28, 2017 18:32 |
Reiterpallasch posted:balance probably should catch a nerf, arrow a buff, and spear not made comically useless though With the change to class UIs I wonder if spear could transition into "gives class gauge resource" like kenki, ninki, black and white mana, black blood, etc. It'd be worthless for certain classes, but great for others. Also chemist had better be the next healer. Mixing chemicals to make buffs and shooting potion at people in big globs with my chemical cannon needs to happen.
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# ? Jun 28, 2017 18:33 |
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LITERALLY MY FETISH posted:With the change to class UIs I wonder if spear could transition into "gives class gauge resource" like kenki, ninki, black and white mana, black blood, etc. It'd be worthless for certain classes, but great for others. The idea of anyone other than me having any control over my heat gauge sounds like a horrible, horrible nightmare.
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# ? Jun 28, 2017 18:34 |
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LITERALLY MY FETISH posted:Also chemist had better be the next healer. Mixing chemicals to make buffs and shooting potion at people in big globs with my chemical cannon needs to happen. Excuse me but Dancer needs to be the next healer. Seriously though, any new healer needs to be something other than another flavor of spellcaster.
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# ? Jun 28, 2017 18:36 |
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Dr Pepper posted:Excuse me but Dancer needs to be the next healer. Should go the SWTOR route and have a healer that shoots healing bullets.
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# ? Jun 28, 2017 18:38 |
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Just give me Beastmaster. That's all I want.
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# ? Jun 28, 2017 18:38 |
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melee-range healers, even melee-damage-range healers, would break a lot of existing fight design. the distance-based plumes in lakshmi that force the healers to run to outer space to not die would be impossible to handle on dancer, for example. i don't really see them giving up the ability to design distance/seperation based mechanics for healers in the next expansion, sadly. chemist would be dope though.
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# ? Jun 28, 2017 18:39 |
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The real answer is the FFX-2 singer class. Songstress?
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# ? Jun 28, 2017 18:39 |
Alakaiser posted:The idea of anyone other than me having any control over my heat gauge sounds like a horrible, horrible nightmare. It just wouldn't do anything for you, or maybe it'd give you an extra action button to fully refill on ammo when you need it or something. Mainly I'm thinking it'd just actually be useful for ninja, samurai, dark knights, warriors, and red mages. Maybe it could give pips for bard or something.
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# ? Jun 28, 2017 18:39 |
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A class that can't heal, only resurrect.
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# ? Jun 28, 2017 18:40 |
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MSQ question: What was the deal with Urianger's prophecy thing? I remember it getting repeated when we saw Zeno's katana that was found by whats-her-face in Doma, but then it felt like it never got brought up again. Dr Pepper posted:Excuse me but Dancer needs to be the next healer. If they do a new tank and healer I want them to be to be disciple of magic and disciple of war, respectively.
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# ? Jun 28, 2017 18:40 |
Aphrodite posted:A class that can't heal, only resurrect. The city of heroes transplant healer.
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# ? Jun 28, 2017 18:41 |
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Aphrodite posted:A class that can't heal, only resurrect.
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# ? Jun 28, 2017 18:41 |
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isn't that red mage edit: or summoner
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# ? Jun 28, 2017 18:41 |
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By the way, the amount of tears pouring out of that daily forced logout thread is amazing. At least a few people correctly guessed that Balmung is the source of everyone's problems.
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# ? Jun 28, 2017 18:41 |
Dr Pepper posted:Excuse me but Dancer needs to be the next healer. Dancer has to be a tank. Having blue mage be flavored with dancer and their tank cooldowns involve them using a silk band to deflect and negate attacks would be the poo poo. DizzyBum posted:By the way, the amount of tears pouring out of that daily forced logout thread is amazing. I'd like to point out that gilgamesh going down in flames was what allowed everyone on the aether data center to get past raubhan when just adding the instances wasn't enough, so maybe just get rid of the spergs and leave the bikini catgirls alone. At least everyone on balmung is fairly friendly as long as you don't ask them if futa is gay in shout (do this it's hilarious). LITERALLY MY FETISH fucked around with this message at 18:44 on Jun 28, 2017 |
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# ? Jun 28, 2017 18:42 |
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Hug phase, solid Lakshmi EX group -
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# ? Jun 28, 2017 18:43 |
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If they make a chemist healer in a new expansion, they should be like the X-2 alchemists. I know lots of people aren't super keen on FFX-2 but come on, who wouldn't want to shoot potions at people?
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# ? Jun 28, 2017 18:43 |
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Countblanc posted:If I can't cast The Wood Remembers to generate AoE threat in 5.0 there is going to be hell to pay. Yeah at this point FF14 has built up such a consistent grammar of monster abilities that it really behooves them to put that stuff in player hands. My only worry is that they can't get too on the nose with it or else the BLU ability animations will start confusing party members into thinking they need to stack or turn away or whatever. Having a titanic health pool but middling damage is even, itself, a classic monster trait!
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# ? Jun 28, 2017 18:43 |
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My fear is the new recipe macros.
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# ? Jun 28, 2017 18:44 |
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the really iconic monster abilities tend to be masasive gently caress-off aoe attacks or tankbusters though, neither of which are really apt for your 1-2-3 generation combo. can't even give them aero for ff5 flavor, since WHM has that covered.
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# ? Jun 28, 2017 18:45 |
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Alakaiser posted:isn't that red mage Red Mages can heal. No penalty resurrection. A resurrect that gives you back your enmity A temporary resurrect that boosts your stats a bunch
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# ? Jun 28, 2017 18:45 |
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Berserker Tank and Chocobo Knight Healer
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# ? Jun 28, 2017 18:45 |
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Reiterpallasch posted:plenty of posters in this thread would be good at puppetmaster defending Puppetmaster was a mistake
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# ? Jun 28, 2017 18:46 |
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Blue Mages are going to use a lance and learn Heartstopper.
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# ? Jun 28, 2017 18:46 |
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Oxyclean posted:Seconding the idea of BLU using monster skills based on your past experiences / the echo gift. If they were to drop it next expansion, it'd be starting at what, 60? It'd probably pretty easy to frame the job quests to take into account you're well seasoned at this point. I just had a really silly idea of it being a job the WoL discovers on their own one day after thinking about all the monsters they've fought or something. The rest of the questline would just be them finding bigger and badder monsters to steal/learn from. I always liked the idea of BLU being an experimental discipline of magic and you only get the job because the last guy they were using to test it got eaten/flipped out like that one Blue Mage in XI whose face erupted into a mass of tentacles and who you had to kill later. You could be literally inscribing the dying monsters' dissipating aether onto the soulstone to use their skills. Every job quest is just you being sent to hunt down more and more improbable monsters for the collection. And of course it's a tank because White Wind, Lifebreak/????, Breath spells, Limit Glove, Self Destruct and Vampire all interact with the caster's HP somehow. And you'd have Magic Hammer for MP management and whatnot.
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# ? Jun 28, 2017 18:46 |
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# ? May 11, 2024 15:27 |
Ferrinus posted:Yeah at this point FF14 has built up such a consistent grammar of monster abilities that it really behooves them to put that stuff in player hands. My only worry is that they can't get too on the nose with it or else the BLU ability animations will start confusing party members into thinking they need to stack or turn away or whatever. Reiterpallasch posted:the really iconic monster abilities tend to be masasive gently caress-off aoe attacks or tankbusters though, neither of which are really apt for your 1-2-3 generation combo. can't even give them aero for ff5 flavor, since WHM has that covered. A breath ability that triggers when you do a shelltron style deflect ability, a self explosion that doesn't actually damage you because some grenades don't die when they blow up, a web that slows mobs when they stand in it, and then some goblin punch poo poo or something. Not being able to do blue mage because "monster abilities are too strong" is a very silly argument.
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# ? Jun 28, 2017 18:47 |