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Jimbozig posted:Thanks! I must have been skimming by the time I got down there. That is somewhat useful - tells me that it's not just D&D, at least. I'll still have to go listen to 6FU to figure out if we are talking about task resolution with simple success or failure (plus "stress," I guess), multiple specific outcomes depending on the roll like PbtA, multiple general outcomes like Strike!, or what. I feel like that info is pretty key for getting an idea as to what kind of game I'm looking at. Like I say, I'll listen to 6FU and figure it out. No worries - I'd say its roll mechanic is closest to strike's, probably? Importantly, the gm never rolls - players roll to see how effective their efforts are, and to see how well they resist an attack, with each case giving you stress on a success at cost on one of the tracks.
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# ? Jul 18, 2017 17:52 |
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# ? May 16, 2024 17:10 |
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It looks like Grant hasn't put the link in the campaign anywhere yet, so here's that playtest some people mentioned already: http://www.sixfeatsunder.com/the-spire/ And you can hear Grant and Chris talk about the game, and answer some questions I've seen in their own words, on Modifier: http://oneshotpodcast.com/podcasts/modifier/40-the-spire-with-grant-howitt-chris-taylor/ I had a great time playing and I'm excited to see the complete product. That exploded map would get me to back nearly anything.
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# ? Jul 18, 2017 19:10 |
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Spire seems most similar to Blades in the Dark what are it's strengths in comparison? Like what does Spire do better than Blades?
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# ? Jul 18, 2017 19:33 |
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potatocubed posted:The Spire is now live, from the creator of Unbound and Goblin Quest. Backed so fast. Sean Bean Quest is still one of the funniest playable games ever and the art of Unbound is absolutely incredible.
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# ? Jul 18, 2017 20:40 |
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If you enjoy the campaign focus of Pendragon but want a slightly different setting, Paladin uses the Pendragon system and places the game in Carolingian Europe. It's also only $15 to grab a PDF of what looks like a massive, beautiful book.
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# ? Jul 18, 2017 21:56 |
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Anyone been following Invisible Sun? https://www.montecookgames.com/store/product/invisible-sun-preorder/
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# ? Jul 18, 2017 22:01 |
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Not since I chose not to purchase a hundred dollars worth of vaporware and hand-jacking-off statue
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# ? Jul 18, 2017 22:02 |
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Peas and Rice posted:If you enjoy the campaign focus of Pendragon but want a slightly different setting, Paladin uses the Pendragon system and places the game in Carolingian Europe. It's also only $15 to grab a PDF of what looks like a massive, beautiful book. Seems to be Stewart Weick's final project, the one he was just about to launch when he died suddenly. gently caress it, I'm in.
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# ? Jul 18, 2017 22:04 |
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Peas and Rice posted:If you enjoy the campaign focus of Pendragon but want a slightly different setting, Paladin uses the Pendragon system and places the game in Carolingian Europe. It's also only $15 to grab a PDF of what looks like a massive, beautiful book. gently caress yeah, I'm in
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# ? Jul 18, 2017 22:09 |
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Peas and Rice posted:If you enjoy the campaign focus of Pendragon but want a slightly different setting, Paladin uses the Pendragon system and places the game in Carolingian Europe. It's also only $15 to grab a PDF of what looks like a massive, beautiful book. Yeah, for that price, I'm happy to back it without seeing it.
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# ? Jul 18, 2017 22:50 |
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Huzanko posted:Anyone been following Invisible Sun? https://www.montecookgames.com/store/product/invisible-sun-preorder/ Even speaking as someone who backed the game (at the basic "get the Beautiful Unusable Roleplaying Object" level, because hoo boy do I love Beautiful Unusable Roleplaying Objects and I had some disposable income kicking around), these preorders look like a rip. Over $200 for access to a page of PDFs and maybe four physical mailings, not even customized? I know they've got some weasel words on there about customization, but my bet is everyone is getting the exact same crap and running the exact same unexciting Monte Cook Campaign. I'd also forgotten how anemic the example NPCs are for what's supposed to be a gonzo magic setting. Monte Cook really should have slid Greg Stolze a hundo to write sample fluff for this game, because Stolze could do stuff more interesting than "guy with a ghost gun" and "woman with magic keys" in his sleep.
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# ? Jul 18, 2017 22:59 |
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"Trying to find the secret number between 12 and 13" is still the dumbest piece of pseudo-gnostic wonkery I've ever seen.
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# ? Jul 18, 2017 23:13 |
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Evil Mastermind posted:"Trying to find the secret number between 12 and 13" is still the dumbest piece of pseudo-gnostic wonkery I've ever seen. Even more so when you consider that there is infinite numbers between 12 and 13. Hell, they're infinite numbers between 0.1 and 0.2. Mind you, it's different size set of infinite when compared to, let's say, the infinity of whole numbers, but infinity of different sizes is not a necessary discussion to have to disprove this wankery.
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# ? Jul 18, 2017 23:16 |
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Covok posted:Even more so when you consider that there is infinite numbers between 12 and 13. Hell, they're infinite numbers between 0.1 and 0.2. Mind you, it's different size set of infinite when compared to, let's say, the infinity of whole numbers, but infinity of different sizes is not a necessary discussion to have to disprove this wankery. Someone over on RPGNet actually raised a good point about this beyond the inherent silliness: what happens if/when you find this so-called "missing number"? Does it lead to enlightenment? Will it open up new math-based magic? Who knows, because its just a pointless goal with no stakes or downside for failure. I don't remember who said it, but IS really is "Monte read Neil Gaiman's Sandman for the first time: the RPG".
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# ? Jul 18, 2017 23:19 |
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Yeah, "the secret number between 12 and 13" is still the stupidest thing. I SEEK THE MYSTICAL NUMBER... THREEVE, A NUMBER BETWEEN THREE AND FIVE THAT IS NOT FOUR
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# ? Jul 18, 2017 23:20 |
Evil Mastermind posted:I don't remember who said it, but IS really is "Monte read Neil Gaiman's Sandman for the first time: the RPG". That's not really fair. That woman with the keys is pretty clearly inspired by Door from Neverwhere.
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# ? Jul 18, 2017 23:22 |
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Still Gaiman, though.
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# ? Jul 18, 2017 23:23 |
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Antivehicular posted:Yeah, "the secret number between 12 and 13" is still the stupidest thing. I SEEK THE MYSTICAL NUMBER... THREEVE, A NUMBER BETWEEN THREE AND FIVE THAT IS NOT FOUR
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# ? Jul 18, 2017 23:25 |
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Monte Cook humbly posted:aimed primarily at those of us who love deep, complex characters
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# ? Jul 18, 2017 23:26 |
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The only way Invisible Sun will change the way people play roleplaying games is as a cautionary tale of what not to do.
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# ? Jul 18, 2017 23:29 |
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To be fair, I've never played roleplaying games with the Manos: Hands of Fate hand holding up a fake Tarot card in the middle, so on that level, Invisible Sun will change the way I play. (I will probably never actually play Invisible Sun unless I decide I need to see how badly this poo poo plays and find a few bored friends who wouldn't rather just play Fiasco or another game that actually works)
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# ? Jul 18, 2017 23:29 |
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I also just remembered that IS also has like a thousand spells, going by the cards.
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# ? Jul 18, 2017 23:41 |
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Peas and Rice posted:If you enjoy the campaign focus of Pendragon but want a slightly different setting, Paladin uses the Pendragon system and places the game in Carolingian Europe. It's also only $15 to grab a PDF of what looks like a massive, beautiful book. I've been wanting a Carolingian equivalent of Pendragon for literal years since basically the first long-form fantasy book I ever read had a whole section based on the Orlando Furioso. Definitely backed.
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# ? Jul 18, 2017 23:41 |
Evil Mastermind posted:I also just remembered that IS also has like a thousand spells, going by the cards. Well it's a Monte Cook design so about 90% of those spells are worthless trash, but system mastery and whatnot.
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# ? Jul 18, 2017 23:45 |
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unseenlibrarian posted:I've been wanting a Carolingian equivalent of Pendragon for literal years since basically the first long-form fantasy book I ever read had a whole section based on the Orlando Furioso. Definitely backed. I really like that there aren't a bunch of stupid tiers that I need a chart to decipher: it's just the PDF, the book, and a handful of addons. I also like they'll print the adventure book too but are holding off on the cost until they see how many they unlock. I just upped my pledge because I don't own a physical copy of Pendragon and $45 that helps unlock more goals for this game seems like a legit expenditure.
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# ? Jul 18, 2017 23:46 |
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I remember when Nocturnal picked up Pendragon almost a decade ago, one of their hopes was to take the Pendragon engine and apply it to other mythologized-warrior settings (Carolingian France was mentioned, as was Samurai Japan). I put it in the same cobwebby mental folder that I keep all my "Chaosium/Greg mentions a thing, it will probably never happen" announcements (as a Glorantha fan, I have a *lot* of these). But drat me if it doesn't look like its actually happening, at least for Roland and his pals.
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# ? Jul 18, 2017 23:58 |
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Yeah, that's a really nice, simple Kickstarter. I'm not sure I have the discretionary funds for it at the moment (bitter irony after talking about throwing money at Invisible Sun last year), but I hope they have a lot of success, especially given that they say their stretch goal adventures are already written.
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# ? Jul 19, 2017 00:02 |
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The Invisible Sun looks like the bigliest RPG.
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# ? Jul 19, 2017 00:05 |
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It does come with a custom groping device.
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# ? Jul 19, 2017 00:08 |
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LongDarkNight posted:It does come with a custom groping device. I really should have bought an extra to mount on a walking stick and build a Torgo cosplay around
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# ? Jul 19, 2017 00:09 |
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The thing about Invisible Sun is that I have to believe the market for it is substantially tapped already. How many people are clamoring for a $200+ dollar game that didn't get it in KS?
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# ? Jul 19, 2017 00:27 |
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General Ironicus posted:The One Shot Podcast network is producing a live-streamed campaign of PvP sessions called The Dungeon Dome, and just launched a campaign to buy the performers' and producers' time: https://www.kickstarter.com/projects/oneshotpodcast/dungeon-dome-season-1 What system is this in? I'm having trouble finding it mentioned anywhere, which seems like a really weird oversight. Is it a custom one?
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# ? Jul 19, 2017 01:30 |
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D&D 5e, for some reason
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# ? Jul 19, 2017 01:43 |
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Haystack posted:D&D 5e, for some reason It's always 5e these loving days.
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# ? Jul 19, 2017 01:45 |
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I actually finally received my hardcopy of Metamorphosis Alpha, which was my second-latest RPG kickstarter after you-know-what. I should point out that the PDFs were completed and distributed back in 2015, and the books were sent out back in October, but due to my address being filled out incorrectly the book was sent back to the distributor. I did not learn about this until November. Then someone else took over the project back in March and it still took four months for them to ship my book. And no, it was not remotely worth the wait.
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# ? Jul 19, 2017 02:16 |
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Haystack posted:D&D 5e, for some reason I tried to talk them into Strike!. Apparently James feels comfortable working in 5e for whatever reason.
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# ? Jul 19, 2017 02:26 |
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Kwyndig posted:It's always 5e these loving days. Well, it was always 4E before that. People just really like D&D. I don't get it either, but whatcha gonna do.
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# ? Jul 19, 2017 02:41 |
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Evil Mastermind posted:I actually finally received my hardcopy of Metamorphosis Alpha, which was my second-latest RPG kickstarter after you-know-what. Has there ever been a really good implementation of MA? I've seen a lot of recent attempts to revive it, and I picked up a copy of the huge Goodman reprint/retrospective, but it's really hard for me to view it as anything other than a historical artifact. (I may just not be old-school enough for it, admittedly, because the "touch a doorknob and die" gameplay style they seem to be advocating seems really tedious.) I suppose the answer is just to run 4e Gamma World in the Warden generation-ship setting?
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# ? Jul 19, 2017 03:12 |
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Antivehicular posted:To be fair, I've never played roleplaying games with the Manos: Hands of Fate hand holding up a fake Tarot card in the middle, so on that level, Invisible Sun will change the way I play. The descriptions of that statue hand made it sound like it was only an aesthetic stand to hold a card that has an ongoing effect during the game. Did they ever say if there was any reason to have one besides to look insufferable?
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# ? Jul 19, 2017 03:34 |
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# ? May 16, 2024 17:10 |
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Antivehicular posted:Has there ever been a really good implementation of MA? I've seen a lot of recent attempts to revive it, and I picked up a copy of the huge Goodman reprint/retrospective, but it's really hard for me to view it as anything other than a historical artifact. (I may just not be old-school enough for it, admittedly, because the "touch a doorknob and die" gameplay style they seem to be advocating seems really tedious.) I suppose the answer is just to run 4e Gamma World in the Warden generation-ship setting?
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# ? Jul 19, 2017 03:46 |