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Jeffrey, I get that you are a mod, but we will need you to post your KDR before dispensing any more advice and expertise. Thank you for understanding.
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# ? Jul 25, 2017 20:54 |
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# ? May 22, 2024 12:38 |
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Hamelekim posted:I want this shooting range. Can I get this firing range with slow down ability in game please
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# ? Jul 25, 2017 20:54 |
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Warbird posted:I wasn't aware that was a thing in Win10. I'll go fool around with it, thanks! I had messed with device manager, but that required a reboot so it wasn't ideal. USB extenders were viable, but I'm a VR crazy person, so not adding to the cable nightmare that is my office is nice. I'm pretty sure that there's a disable option for devices and I think it works instantly even if it requests a restart.
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# ? Jul 25, 2017 20:55 |
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Warbird posted:I was really hoping they'd make so you could have the game ignore a plugged in controller, but it looks like that isn't happening for at least another update. It's fairly easy to work around via just unplugging the thing, but it's a hassle to go crawl behind/under my desk to get to the dang thing each time I want to play PUBG or Rocket League. I'm having same issue, I found this but haven't been able to test it yet: quote:Navigate to: SteamLibrary\steamapps\common\PUBG\Engine\Config\ And delete controller.vdf. This fixed it for me.
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# ? Jul 25, 2017 20:58 |
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Linstar posted:No, reread the chain of comments. Someone said they are sure red circles always clip a player. Someone else told him that's not true evidenced by late game redzones in the blue where it would be impossible for a player to be, thus providing evidence. Then you jumped on shitposting saying it could clip a player 98% of the time opening up the conversation to useless information so that you are technically correct. You are way too invested in this. Just shoot dudes and chill out.
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# ? Jul 25, 2017 20:59 |
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red circles only spawn if there is someone in the game, maybe not though
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# ? Jul 25, 2017 21:01 |
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I think it's correlated with game time: more likely near most players at the start very unlikely near players at the end.
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# ? Jul 25, 2017 21:10 |
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Linstar posted:No, reread the chain of comments. Someone said they are sure red circles always clip a player. Someone else told him that's not true evidenced by late game redzones in the blue where it would be impossible for a player to be, thus providing evidence. Then you jumped on shitposting saying it could clip a player 98% of the time opening up the conversation to useless information so that you are technically correct. I used my experience to say that I firmly believed something; that's hardly conclusive. No Safe Word said his or her experience made what I said 'literally impossible', even though that was equally inconclusive. I will concede based on this clip, but honestly, No Safe Word's argument was providing as little 'evidence' as mine.
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# ? Jul 25, 2017 21:15 |
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Seeing and experiencing "red zones" is a sign of HIV, the disease that causes AIDs, please go to the hospital
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# ? Jul 25, 2017 21:16 |
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Olewithmilk posted:I think it's correlated with There now it makes sense.
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# ? Jul 25, 2017 21:16 |
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Rumor is that the new gun uses crossbow bolts.
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# ? Jul 25, 2017 21:17 |
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Using the red circle as a reference point for a player's position would be pretty useless even if it spawns on them 100% of the time, they'll be very inclined to hunker down in a building or drive away.
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# ? Jul 25, 2017 21:19 |
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Move all crate items to current high quality loot spawns. Move all high quality loot to medium quality spawns. Add rocket launchers to crates.
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# ? Jul 25, 2017 21:20 |
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how about less shitposting and dickwaving about opinions about the redzone (which isn't even that serious of a thing anymore) and more talk about delicious chicken dinners. y'all pick some weird poo poo to fight about, but I guess that's Goons for ya!
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# ? Jul 25, 2017 21:24 |
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TheFonz posted:How is the SVD distinct enough from the SKS to warrant inclusion. poo poo, I totally forgot about the SKS. I guess it wouldn't be very differentiated, it just seems like a gun that should be in the game for some reason. Maybe make the SVD a crate weapon and have a perm-attached 8x like the VSS and the 4x?
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# ? Jul 25, 2017 21:26 |
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Harry Potter on Ice posted:red circles only spawn if there is someone in the game, maybe not though Schrödinger's Bomb Zone, I like it.
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# ? Jul 25, 2017 21:27 |
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Red circles only spawn on people with a positive KDR.
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# ? Jul 25, 2017 21:32 |
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How do you get a negative KDR? Teach me. ? odiv fucked around with this message at 21:38 on Jul 25, 2017 |
# ? Jul 25, 2017 21:34 |
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I've only been in a red zone once so far, so I can say with 100% certainty that red zones only spawn on top of cool people
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# ? Jul 25, 2017 21:36 |
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Lladre posted:There now it makes sense. That's still correlated with game time, and it still makes sense.
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# ? Jul 25, 2017 21:36 |
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mashed_penguin posted:Red circles only spawn on people with a positive KDR. Comfy Fleece Sweater posted:I've only been in a red zone once so far, so I can say with 100% certainty that red zones only spawn on top of cool people Again, I've been downed repeatedly and killed once by a red zone, neither of these can possibly be true.
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# ? Jul 25, 2017 21:37 |
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Fresh off the JUNIPER STUDIOS RENDER SERVER: Juniper Presents: An UnknownPlayer Production: Perry Unknown's: I Want to Die
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# ? Jul 25, 2017 21:40 |
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Carebearz posted:how about less shitposting and dickwaving about opinions about the redzone (which isn't even that serious of a thing anymore) and more talk about delicious chicken dinners. here's me killing a bush ftw https://streamable.com/k6g3s Olewithmilk fucked around with this message at 21:52 on Jul 25, 2017 |
# ? Jul 25, 2017 21:46 |
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Bobbin Threadbear posted:Fresh off the JUNIPER STUDIOS RENDER SERVER: Do the fugly textures actual help with OPTIMAL GAMEPLAY? I have most things turned down but I don't think I could do that to my eyes.
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# ? Jul 25, 2017 21:49 |
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Carebearz posted:how about less shitposting and dickwaving about opinions about the redzone (which isn't even that serious of a thing anymore) and more talk about delicious chicken dinners. One of my favoUrite finishers: https://streamable.com/b2eug
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# ? Jul 25, 2017 21:54 |
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Parallel Playa posted:I used my experience to say that I firmly believed something; that's hardly conclusive. No Safe Word said his or her experience made what I said 'literally impossible', even though that was equally inconclusive. I will concede based on this clip, but honestly, No Safe Word's argument was providing as little 'evidence' as mine. Yes, you stated wrong information based on your experience. Someone else stated evidence to refute that. It is testable by just looking at red zones late game where you cannot survive in the blue for more than a few seconds which is conclusive even without the dev stating it. Not a big deal, just a correction of a mistake. What the issue is, was when the mod started chiming in trying to make the wrong statement technically correct for some reason.
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# ? Jul 25, 2017 21:55 |
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Bobbin Threadbear posted:Fresh off the JUNIPER STUDIOS RENDER SERVER: Nice vid, you deserved better than 20th there.
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# ? Jul 25, 2017 21:57 |
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DrNutt posted:Do the fugly textures actual help with OPTIMAL GAMEPLAY? I have most things turned down but I don't think I could do that to my eyes. Yeah it helps, but even if it didnt I run everything low in every multiplayer game ever. Olewithmilk posted:Nice vid, you deserved better than 20th there. "Meh." (thanks!)
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# ? Jul 25, 2017 22:00 |
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Nfcknblvbl posted:Using the red circle as a reference point for a player's position would be pretty useless even if it spawns on them 100% of the time, they'll be very inclined to hunker down in a building or drive away. Late game in the top 10 is all about information. It's why players are afraid to shoot because once you give your position away, the other players will reposition accordingly which puts you at a disadvantage. Just look at the game when 3 are left. The one who doesn't fight has the advantage because he knows where the other two players are and can position to kill the winner of the duel.
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# ? Jul 25, 2017 22:00 |
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Linstar posted:Yes, you stated wrong information based on your experience. Someone else stated evidence to refute that. It is testable by just looking at red zones late game where you cannot survive in the blue for more than a few seconds which is conclusive even without the dev stating it. Not a big deal, just a correction of a mistake. *shrug* I think it's closer to true than false - my observations (which are obviously by nature extremely limited) suggest that red zones are more likely to spawn where there are players than where there or not, while others treated it like a binary thing. A red zone which indicates a high likelihood of player presence is very valuable information, similar to how a guaranteed one would be, which is why it matters and we're talking about it. I'm not a games mod fwiw.
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# ? Jul 25, 2017 22:07 |
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Jeffrey of YOSPOS posted:*shrug* I think it's closer to true than false - my observations (which are obviously by nature extremely limited) suggest that red zones are more likely to spawn where there are players than where there or not, while others treated it like a binary thing. A red zone which indicates a high likelihood of player presence is very valuable information, similar to how a guaranteed one would be, which is why it matters and we're talking about it. Let's play PUBG online, I need a meat shield
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# ? Jul 25, 2017 22:12 |
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Had two crappy warmup rounds where I accomplished nothing and then pulled off a real nice solo chicken dinner.
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# ? Jul 25, 2017 22:17 |
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just had a top 3 where i just picked off one of the remnants...only to die to a m249 running up on me from the blue. welp.
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# ? Jul 25, 2017 22:19 |
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Had a game where the final circle closed in on the mansion compound, the circle after this one closed in on it even more. I died trying to crawl up through the fence and as far as I can tell every building was occupied as people were just getting lit up from windows trying to approach.
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# ? Jul 25, 2017 22:21 |
DrPlump posted:Move all crate items to current high quality loot spawns. I need to introduce some jeeps to hot carl
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# ? Jul 25, 2017 22:26 |
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Yodzilla posted:Had a game where the final circle closed in on the mansion compound, the circle after this one closed in on it even more. Honestly that's pretty cool. I want to think that the teams then had to fight vertically within the buildings for the win.
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# ? Jul 25, 2017 22:28 |
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Yeah I really wish I could have watched the rest of the match. I've never seen the circle close in on an area with that many buildings.
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# ? Jul 25, 2017 22:29 |
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Yodzilla posted:Yeah I really wish I could have watched the rest of the match. I've never seen the circle close in on an area with that many buildings. You need to play the game more!
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# ? Jul 25, 2017 22:49 |
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TheFonz posted:How is the SVD distinct enough from the SKS to warrant inclusion. IRL or in the game itself? 'Cause IRL the SKS is just a semi-auto AK with a small magazine, calling it a DMR is a video game thing, it's just a self-loading rifle not too far removed from the US's Garand. The SVD is essentially a semi-auto Mosin with a larger magazine. Left is what SVD and Mosin use, right is what SKS and AK use. The niche for the SVD would be semi-auto Kar98.
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# ? Jul 25, 2017 22:49 |
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# ? May 22, 2024 12:38 |
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Linstar posted:Yes, you stated wrong information based on your experience. Someone else stated evidence to refute that. It is testable by just looking at red zones late game where you cannot survive in the blue for more than a few seconds which is conclusive even without the dev stating it. Not a big deal, just a correction of a mistake. No Safe Word's 'evidence' wasn't actually that though, is my point. Only the dev statement is actually conclusive. Anyway, truly sorry to the rest of the thread for running this into the ground, although I'm genuinely curious now: do red zones still spawn during the 7th and 8th circles? I don't think I've ever checked.
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# ? Jul 25, 2017 23:00 |