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Brain In A Jar posted:I'd imagine resource cost, because all your mages are going to be Singularity anyway, so you'll be draining your essence to zero regardless. Resource cost is not particularly useful for Trags with pets either if ever you switch builds.
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# ? Jul 30, 2017 14:23 |
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# ? May 22, 2024 11:49 |
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What's the easiest barbarian set dungeon to master, for the season quest? Happily grinding GRs with my Wastes barb, but trying to do both the "Rend 11 x 5" and "take no damage" in the set dungeon seems to be beyond my nerves. Have the other 6pcs waiting for testing once I'm fed up with spinning.
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# ? Jul 30, 2017 17:09 |
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IK. It's super easy. Don't even need good pieces or a particular skill setup.
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# ? Jul 30, 2017 17:12 |
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Nuebot posted:The obvious solution is to make an act VI where the town is just a tiny cluster of artisans around the portal. I really want to get our own custom towns that we build up and arrange how we want. Like what Path of Exile has.
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# ? Jul 30, 2017 18:15 |
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Brain In A Jar posted:I'd imagine resource cost, because all your mages are going to be Singularity anyway, so you'll be draining your essence to zero regardless.
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# ? Jul 30, 2017 18:26 |
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# ? Jul 30, 2017 20:14 |
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No +max essence, salvage.
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# ? Jul 30, 2017 20:50 |
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Is there any way to quickly reference a weapon's minimum and maximum damage range rolls? It seems really important to picking a good weapon but for some godforsaken reason the range doesn't appear when you hold down CTRL like it does for every other stat. I tried the official game guide / wiki too, but it has ranges for the weapon at the minimum level it can drop, instead of at 70.
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# ? Jul 30, 2017 20:54 |
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Suspicious posted:No +max essence, salvage. I went with a max essence lidless and traded my cheat death for overwhelming. it'l get the job done for a bit. but yeah, not a great roll
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# ? Jul 30, 2017 21:03 |
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Tuxedo Catfish posted:Is there any way to quickly reference a weapon's minimum and maximum damage range rolls? It seems really important to picking a good weapon but for some godforsaken reason the range doesn't appear when you hold down CTRL like it does for every other stat. Ctrl does show it. If you're talking about the base damage of the weapon prior to the + 1300-1550 fire damage or whatever, it's always the same.
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# ? Jul 30, 2017 21:05 |
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#7 seasonal demon hunter on Xbox and everyone in front of me is rocking a primal or two I bet I can leapfrog the dudes with an armor piece but the top guys have multiple ones or a weapon. Yikes.
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# ? Jul 30, 2017 21:07 |
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Suspicious posted:Ctrl does show it. If you're talking about the base damage of the weapon prior to the + 1300-1550 fire damage or whatever, it's always the same. I am, but that explains it. Thank you!
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# ? Jul 30, 2017 21:13 |
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Does anyone have an Asperger level guide to how the various +skill%, +element%, +damage, +mainstat bonuses affect damage? I'm at the point where I need to understand this pretty well to push any higher, as half these don't filter into the dps display. Pozload Escobar fucked around with this message at 21:28 on Jul 30, 2017 |
# ? Jul 30, 2017 21:26 |
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Tuxedo Catfish posted:Is there any way to quickly reference a weapon's minimum and maximum damage range rolls? It seems really important to picking a good weapon but for some godforsaken reason the range doesn't appear when you hold down CTRL like it does for every other stat. That's weird, it should work using CTRL. You can also use a weapon reroll calculator and it will show them (http://rerollcalculator.com/).
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# ? Jul 30, 2017 21:27 |
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DrSeRRoD posted:That's weird, it should work using CTRL. You can also use a weapon reroll calculator and it will show them (http://rerollcalculator.com/). See a few posts up, I didn't realize that the base damage is always the same and the added damage from the affix is auto-included.
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# ? Jul 30, 2017 21:31 |
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I've been trying out the Inarius build that's at the top of icy veins at the moment and I can't seem to get it to work. It seems to me like the setup doesn't have a whole lot of built in survivability, though it could be a classic case of inferior gear. Any suggestions?
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# ? Jul 30, 2017 21:53 |
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I got to 70 solo in about 30 mins Felt good the execute like that
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# ? Jul 30, 2017 22:12 |
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Nymix posted:I've been trying out the Inarius build that's at the top of icy veins at the moment and I can't seem to get it to work. It seems to me like the setup doesn't have a whole lot of built in survivability, though it could be a classic case of inferior gear. Any suggestions? You might get better responses if you post a profile link, but generally speaking the necro's pet builds all are fairly squishy.
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# ? Jul 30, 2017 22:17 |
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Still haven't found a Golden Flense yet. I've basically used every single Deaths Breath on upgrading 2H Flails but I'm still just getting poo poo for salvage. This is kind of a problem, since it means I need to have a generator, which means I can't use Iron Skin so my survivability is kind of iffy, particularly if I get a lovely rift where my Sweep Attack stacks fall off.
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# ? Jul 30, 2017 22:48 |
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Ok so I've basically got this worked out.
Unless anyone thinks I'm way off I'm throwing this in the OP. I have questions about Attack Speed and Pets. I have Attack Speed on my Scythe, my Gloves and a Ring. obviously the ring should be CHC/CHD but does having any attack speed matter if you have Tasker & Theo in the cube? This is regarding bloodmages. I want to know if those are all wasted rolls now.
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# ? Jul 31, 2017 00:11 |
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Nymix posted:I've been trying out the Inarius build that's at the top of icy veins at the moment and I can't seem to get it to work. It seems to me like the setup doesn't have a whole lot of built in survivability, though it could be a classic case of inferior gear. Any suggestions? That build is specifically designed to be played in a four man group that spends the grift debuffing baddies and supporting DPS until the end, then it turns into Boss Killer mode and single target spams the boss the death. Go with the Rath or Trag mage builds or the Ina corpse lance build.
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# ? Jul 31, 2017 00:12 |
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Bust Rodd posted:Ok so I've basically got this worked out. i mean it definitely depends. some 2/4pcs are huge power boosts, but DMO is garbage before 6pc. but probably generally true
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# ? Jul 31, 2017 00:19 |
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Most builds don't need ancients or augments to do 70, just optimized builds with all of the right pieces and a bit of patience. If you mean to efficiently and quickly farm, then yeah.
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# ? Jul 31, 2017 00:25 |
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kingturnip posted:Still haven't found a Golden Flense yet. I've basically used every single Deaths Breath on upgrading 2H Flails but I'm still just getting poo poo for salvage. I got mine from kadala
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# ? Jul 31, 2017 00:40 |
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Antares posted:i mean it definitely depends. some 2/4pcs are huge power boosts, but DMO is garbage before 6pc. but probably generally true Yeah Rathma for instance does no real damage on its own before the 6p, but does give survivability. (and you really need Jesseth to make it work for you)
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# ? Jul 31, 2017 01:04 |
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Wiard is a funny class getting geared up because I could probably solo T10 or higher with my DPS but T8 and up just splatters me. None of my other characters have ever outrun their own durability so quickly before.
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# ? Jul 31, 2017 01:09 |
Is there any way to influence what kind of rift you get at all? I'm trying to clear a Torment X rift in 6 minutes but dang I keep getting really lovely spread out rifts with almost no elite guys. Just one good bloodmarsh map would be aces.
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# ? Jul 31, 2017 01:28 |
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VodeAndreas posted:Yeah Rathma for instance does no real damage on its own before the 6p, but does give survivability.
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# ? Jul 31, 2017 01:29 |
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kingturnip posted:Still haven't found a Golden Flense yet. I've basically used every single Deaths Breath on upgrading 2H Flails but I'm still just getting poo poo for salvage. In the interim I'm comfortably and rapidly clearing T12 with this shield bash/glare build which you probably also have most things for by now. loving flense!
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# ? Jul 31, 2017 01:33 |
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Nuebot posted:Is there any way to influence what kind of rift you get at all? I'm trying to clear a Torment X rift in 6 minutes but dang I keep getting really lovely spread out rifts with almost no elite guys. Just one good bloodmarsh map would be aces. Nope, when you're trying for fast rifts sometimes it's easier to just walk back out if you get a bad map or low density. Faster to quit and remake game than clear the Rift, unless you need the materials etc anyway.
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# ? Jul 31, 2017 01:42 |
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I just meant that in general I see a lot of people asking about where they could and should be based on gear and I think that's a pretty good "If you have X, then you should be cruising through Y" type of thing. obviously in a game with 28-35 different TXIII viable builds that won't be a hard and fast ruling, but I feel like this holds true for 2-3 builds across each class. If anyone has a handy master file of CDR/Critical Hit/Attack Speed breakpoints by class I would loving die to have that handy in some sort of convenient spreadsheet format.
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# ? Jul 31, 2017 01:44 |
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For the basic Wizard Tal build, and the Tal-Vyr build, is there any reason to have my Manald Heal on my finger vs. in the Cube? I finally got one, but it's middling, and for the former it seems more worth it to have my better rolled Halo of Arlyse on my finger, and for the latter I'll keep looking for a better Obsidian Ring of the Zodiac. In short -- for both current Tal builds, I should just have my best rings on hand and whatever rolled poorly in the Cube -- there isn't a specific ring I need to have on hand (other than Compass Rose) -- right?
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# ? Jul 31, 2017 01:54 |
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bio347 posted:And you certainly don't need ancients, augments, or even particularly high level gems to beat down a 75 with it. Rathma's is maybe a bit of an outlier in that regard, though. Which is not to say I want to see it nerfed, but like you said it's definitely an outlier.
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# ? Jul 31, 2017 01:58 |
VodeAndreas posted:Nope, when you're trying for fast rifts sometimes it's easier to just walk back out if you get a bad map or low density. I usually just clear it unless it's complete garbage because more loot is always good, I might get a decent upgrade or get some death breath so I can pray for an ancient upgrade.
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# ? Jul 31, 2017 01:59 |
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Whats the best move forward if I have all the right items I need for hammerdin (or I guess any build) theyre just kinda mediocre/poor rolls. should I be just doing bounties to re-roll all my existing stuff or what. I can pretty comfortably clear grift 50 solo, havent tried past that.
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# ? Jul 31, 2017 02:01 |
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power botton posted:Whats the best move forward if I have all the right items I need for hammerdin (or I guess any build) theyre just kinda mediocre/poor rolls. should I be just doing bounties to re-roll all my existing stuff or what. I can pretty comfortably clear grift 50 solo, havent tried past that. Crush neph rifts to get random set pieces that might be better, and grifts every once in a while. Use your accumulated blood shards to gamble on your weakest armor pieces. Find 3 buds to do bounty splits to reroll a weapon that has a lovely cube upgrade chance, but always have two before you start rerolling the worse one. If you have something that's good odds from upgrading rares in the cube, that's much cheaper to do in the long run. You can be smart about gambling blood shards on only 25 cost items and properly upgrading rares or rerolling for targeted items, but really it comes down to playing the game a lot.
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# ? Jul 31, 2017 02:20 |
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Paragon 650 with no Slanderer. 1.5% chance on upgrading a rare sword here I COME
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# ? Jul 31, 2017 02:45 |
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Hell yeah I come. Can't obtain my equipment.
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# ? Jul 31, 2017 03:15 |
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Nuebot posted:I usually just clear it unless it's complete garbage because more loot is always good, I might get a decent upgrade or get some death breath so I can pray for an ancient upgrade. Yeah but the idea is that the loot will be literally exactly as good, but you'll be contributing to another RG, so more blood and GR keystones. It doesn't make any sense to check the next floor because that has the same chance at being a good floor as a fresh rift, but without the benefit of building up your RG meter. Clearing anything except Graveyard, blood swamp and super jail is just not as efficient as starting over, full stop
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# ? Jul 31, 2017 04:16 |
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# ? May 22, 2024 11:49 |
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A Buff Gay Dude posted:Hell yeah I come.
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# ? Jul 31, 2017 04:42 |