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Sappo569 posted:gently caress we can only hope, for the future of mankind Ben would take considerably longer to thaw out though, maybe if they put him in the microwave for a bit, but then, the smell.
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# ? Aug 10, 2017 04:47 |
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# ? May 15, 2024 04:18 |
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The Titanic posted:All the big name Origin guys I looked up to in the early 90's who helped me want to be a really cool programmer seem to have all ended up as poo poo canisters today. Ultima Online, with sprite graphics, MIDI, and designed to work on a 28.8K dial up connection, delivered more emergent gameplay and "~~~Living Breathing Universe World~~~" in a day then all of CR's fidelity and mocap ever will. Sad to see how the origin team has fallen, especially as an Austinite who actually got to meet some of them in the 90s.
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# ? Aug 10, 2017 04:53 |
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xXAdmiralBekHarXx posted:https://www.youtube.com/watch?v=TUOcdJTgnvw It's like watching people in an escape room. Its compelling viewing. I'm fairly sure that they have a door fetishist on staff. There are so many doors.
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# ? Aug 10, 2017 05:17 |
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The Titanic posted:It's like the NMS guys who made something look like it's not, and released it, and got destroyed by everybody. The NMS fiasco was one part bad marketing and one part gamers dreaming up crazy scenarios that they would be able to experience. If the devs had just at one point said that there would be no multi-player at launch instead of «maybe you will have to wait and see for yourself» the entire thing could have been avoided.
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# ? Aug 10, 2017 05:31 |
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BurnDown is going to own http://i.imgur.com/UmXgqRF.mp4
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# ? Aug 10, 2017 05:32 |
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Xaerael posted:Lesson for the day: I'm loving bad at combat in Hellblade. jfc this game is frustrating Lavish as hell, though.
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# ? Aug 10, 2017 06:46 |
Sandweed posted:The NMS fiasco was one part bad marketing and one part gamers dreaming up crazy scenarios that they would be able to experience. If the devs had just at one point said that there would be no multi-player at launch instead of «maybe you will have to wait and see for yourself» the entire thing could have been avoided. That temptation of success at your fingertips tho.
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# ? Aug 10, 2017 06:52 |
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Bubbacub posted:jfc this game is frustrating I believe someone in that stream said it was made by the same people as DMC, in which case the name of the game is and always will be "git gud or "
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# ? Aug 10, 2017 07:03 |
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# ? Aug 10, 2017 07:10 |
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kingcom posted:Holy loving poo poo. I cannot fathom how completely out of their depth they could be to not understand how incredibly valuable object oriented programming is and not only that but to not start using it from the get go. Like jesus all their insane bugs make sense if they were literally implementing the same code features over and over again with tiny variations for every single loving thing. They do use it from the get go. Instead of explaining that they are adding to or changing object functionality, they are simply explaining how an object works. They are dumbing it down for backers and giving them something more informative. It also sounds better to the average backer than simply stating that they are reworking something they have 'finished'. Remember it's marketing, and not a literal account of what they are doing.
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# ? Aug 10, 2017 07:14 |
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https://twitter.com/real_lethality/status/895345092877221888
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# ? Aug 10, 2017 07:20 |
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Which one's the real lethality?
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# ? Aug 10, 2017 07:26 |
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No, thats a screenshot.
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# ? Aug 10, 2017 07:40 |
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Scruffpuff posted:You're going to think I'm kidding, but I can explain this. Members of the lower intellectual class engage in tons of rituals based on "magical thinking" - one of those rituals is creating reality by stating it. Say something enough times, and get enough other people to repeat it, and it becomes reality. Actually this has been in marketing 101 (and consequently in political campaign 101, and arguably in actual politics too when explaining them to press/ TV) for years. Just say something enough times as though it was true, get some people to repeat it as though it was true, and a larger crowd will mistake it for reality, without bothering to check.
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# ? Aug 10, 2017 07:51 |
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Derek had the new avatar coming.
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# ? Aug 10, 2017 08:18 |
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AbstractNapper posted:Actually this has been in marketing 101 (and consequently in political campaign 101, and arguably in actual politics too when explaining them to press/ TV) for years. Also See https://en.wikipedia.org/wiki/The_Crowd%3A_A_Study_of_the_Popular_Mind?wprov=sfla1
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# ? Aug 10, 2017 08:35 |
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The Titanic posted:Good news for you, friend! Yeah, when the project fails he's going to come and post "ahah jokes on you I didn't have money in it after all".
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# ? Aug 10, 2017 08:42 |
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kingcom posted:Holy loving poo poo. I cannot fathom how completely out of their depth they could be to not understand how incredibly valuable object oriented programming is and not only that but to not start using it from the get go I bet they're frequently getting their questions removed from Stack Overflow. "PLZ TO HELP HOW MAKE MMO IN CRYING ENGINE??????"
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# ? Aug 10, 2017 08:58 |
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kingcom posted:Yeah I think thats the thing that really gets me, its amusing when its just naive learning of 'hey we implemented this poorly and we started just setting up new classes for each ship and it became very clunky to track. So our solution was to set up a much better parent class for ships, we identified what the common methods that we needed to change a lot, and broke down some solid inheritance frameworks . All this resulting in a lot less maintenance for our code base'. Thats clever and sounds like a programmer who had to deal with someone being lazy early on and cleaning things up as the scope developed. …and funnily enough, that would give them a reason to use the term “refactor” correctly. Instead, they use it for everything except the actual refactoring that would make their project less of a mess. Indeed, everything that is inept, incompetent, and ignorant about the development of SC can be summed up and exemplified by that one little terms they've fallen in love with.
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# ? Aug 10, 2017 09:04 |
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kingcom posted:I was genuinely upset seeing them make this big deal of breaking their code up into 'components'. ITS NOT A COMPONENT! ITS A loving CLASS YOU HACK FRAUDS! Actually, they may be trying to implement an Entity Component System: http://entity-systems.wikidot.com/ But this is stuff they should have built in from day one. His description of people having copy/pasted (also it's loving PASTE you idiot, not PASTA) chunks of code between similar classes fills me with dread as a developer. This is schoolboy error stuff. Where the gently caress were the experienced lead developers performing code reviews and architectural oversight to stop this kind of poo poo contaminating the code base?
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# ? Aug 10, 2017 09:09 |
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I suspect he might have been referring to calling the class as "Copy and Pasting", that way non-programmers could still understand what he's saying. it doesn't make sense to me any other way really.
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# ? Aug 10, 2017 09:23 |
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I'm just coding as a hobby and I'm too loving lazy to copy/paste code, since I don't want to work on a mess. This is a bunch of coders going: . That explains while the whole game is a bug infested shithole of epic porportions. Roeben posted:I suspect he might have been referring to calling the class as "Copy and Pasting", that way non-programmers could still understand what he's saying. it doesn't make sense to me any other way really. He literally stated they copied gently caress me. CIG is trolling me. I'm getting pgabz levels of It's so loving dumb.
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# ? Aug 10, 2017 10:18 |
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He's talking about "Item 1.0", so he's talking about the hacked up tech demo that was the very first alpha version, when there was just arena commander and the hangar. That's what, 3-4 years ago now? It doesn't sound like this has been a problem in a while. I'm guessing they are just mentioning it to fill time and make it sound like they learned something. Feels to me like they knew what to do all along but didn't have the time/manpower to care about it during the "item 1.0" period. Mark is a terrible explainer though so I wouldn't be surprised if he mangled his own story and all of the above is bull.
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# ? Aug 10, 2017 10:25 |
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https://www.joelonsoftware.com/2006/08/01/can-your-programming-language-do-this/
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# ? Aug 10, 2017 10:28 |
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The Titanic posted:[...] What is this hologram stuff? I had to skip so many pages
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# ? Aug 10, 2017 10:45 |
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orcane posted:What is this hologram stuff? I had to skip so many pages Short of it: CIG made a method to make holograms that's technically "advanced" yet common, when they could (and perhaps should) have just made a simpler solution. They then marketed this solution as revolutionary/cutting edge.
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# ? Aug 10, 2017 10:57 |
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G0RF posted:Well crap there's a slap fight underway with MOMA and I just wrote an effort post for the thread as an overdue thank you for all who've welcomed me back so warmly. My man I hope I grow to be that well-adjusted as I get older. Right now I just want to see it all burn and dance around the fire like a savage
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# ? Aug 10, 2017 10:59 |
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Roeben posted:Short of it: Also I believe this method is the reason for a delay.
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# ? Aug 10, 2017 11:06 |
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# ? Aug 10, 2017 11:29 |
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Bubbacub posted:jfc this game is frustrating In what way? Once I spent a bit of time getting used to combat timings and when to parry, I totally got the hang of the combat system. It's all about being sensible and not mashing attack, and using parry and dodge depending on the foe and attack. Valravn is an rear end, and has a bunch of attacks that cause trouble, you can't parry his leap, and parrying his dash is really drat hard.
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# ? Aug 10, 2017 11:47 |
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I just love that they're still keeping backers on the hook by showing them poo poo that games did ten years ago and branding it as 'entirely new tech that has never been done before!" and they buy it every time. They can keep doing that for years and years. The multiple different ways they've discovered to keep the faithful blind deaf and dumb to their bullshit is impressive.
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# ? Aug 10, 2017 12:22 |
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orcane posted:What is this hologram stuff? I had to skip so many pages CIG implements a neat holographic effect using a secondary camera. Neat, but nothing too outlandish. Some backers think CIG implemented actual, physical holograms. Thinks it's revolutionary, never done before tech.
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# ? Aug 10, 2017 12:26 |
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Tokamak posted:CIG implements a neat holographic effect using a secondary camera. Neat, but nothing too outlandish. Originally they said that adding a second camera wasn't viable within CryEngine, so I guess they have that going for them.
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# ? Aug 10, 2017 12:34 |
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Beer4TheBeerGod posted:Originally they said that adding a second camera wasn't viable within CryEngine, so I guess they have that going for them. its star engine tho
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# ? Aug 10, 2017 12:39 |
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Mr. Carlisle posted:I just love that they're still keeping backers on the hook by showing them poo poo that games did ten years ago and branding it as 'entirely new tech that has never been done before!" and they buy it every time. They can keep doing that for years and years. I think thats down to the fact that a large proportion of SC backers haven't played games in the last 10 years, so they've not really been seeing much in the way of tech developments.
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# ? Aug 10, 2017 12:40 |
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Beer4TheBeerGod posted:Originally they said that adding a second camera wasn't viable within CryEngine, so I guess they have that going for them. Thing is, we've only seen cropped in editor shots so far, so it's still probably not viable.
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# ? Aug 10, 2017 12:49 |
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Never forget. https://www.youtube.com/watch?v=aaTveIlCaVY
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# ? Aug 10, 2017 12:50 |
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bacalhau posted:Yeah, when the project fails he's going to come and post "ahah jokes on you I didn't have money in it after all". Nah there's a lot more lols to mine in the "well I don't mind losing my money because at least they tried" vein, he can get yeeeaaaars out of that if he sticks at it. No reason to get straight into "I was only pretending to be retarded" endgame. Edit: feel free to quote the poo poo out of this. when it all goes titsup moma will do exactly the above. History Comes Inside! fucked around with this message at 12:57 on Aug 10, 2017 |
# ? Aug 10, 2017 12:52 |
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Beer4TheBeerGod posted:Originally they said that adding a second camera wasn't viable within CryEngine, so I guess they have that going for them. I bet it fucks up their network code and adds more lag.
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# ? Aug 10, 2017 12:58 |
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# ? May 15, 2024 04:18 |
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Xaerael posted:Thing is, we've only seen cropped in editor shots so far, so it's still probably not viable. As I've said above ^ Kosumo fucked around with this message at 13:02 on Aug 10, 2017 |
# ? Aug 10, 2017 12:59 |