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It sounds like a melee attack or DFA will still completely strip the EVASIVE state from a robit because a close combat attack automatically makes it unsteady. So even if you have 6 charges of evasive on your locust you still don't want to get it too close.
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# ? Aug 18, 2017 03:35 |
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# ? May 15, 2024 16:12 |
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We got us some EMP PPCs. EMPPCS? In any case PPC hits screw up the targeting (to-hit penalty) for the victims next turn. Hopefully that'll make them more attractive in the face of not-poo poo ACs. Stock Awesome + Multi-target pilot for mass debuffs could be nice, but since it's battletech focus fire is probably still better.
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# ? Aug 18, 2017 04:05 |
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Breaching Shot (formerly Precision Shot) stacks with Multi-targeting. I've been using it to great effect on my Trebuchets. Definitely try it out, seems like it would be rather strong.
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# ? Aug 18, 2017 04:56 |
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DatonKallandor posted:We got us some EMP PPCs. EMPPCS? In any case PPC hits screw up the targeting (to-hit penalty) for the victims next turn. Hopefully that'll make them more attractive in the face of not-poo poo ACs. hasn't that always been ppc flavor, but never realized mechanically?
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# ? Aug 18, 2017 05:00 |
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Crits are a lot scarier now. My Orion had an AC10 Ammo explosions and it wrecked it, same thing happened to my Centurion in my first Multiplayer match.
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# ? Aug 18, 2017 05:59 |
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Q_res posted:Breaching Shot (formerly Precision Shot) stacks with Multi-targeting. I've been using it to great effect on my Trebuchets. Definitely try it out, seems like it would be rather strong.
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# ? Aug 18, 2017 06:01 |
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Captain Foo posted:hasn't that always been ppc flavor, but never realized mechanically? MW4 had it disrupt your HUD for a few seconds when you got hit by a PPC.
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# ? Aug 18, 2017 06:24 |
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Zaodai posted:MW4 had it disrupt your HUD for a few seconds when you got hit by a PPC. MW3 did that plus caused a heat spike.
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# ? Aug 18, 2017 06:27 |
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Paingod556 posted:MW3 did that plus caused a heat spike. In MWO getting hit by a PPC disables any ECM that you have active. Looking forward to more games tonight. Loving the new Evasion mechanic.
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# ? Aug 18, 2017 06:30 |
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I don't have time to play yet - how's the fury mechanic working out? I like that they flipped it from how morale used to work.
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# ? Aug 18, 2017 07:07 |
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Bubbacub posted:I don't have time to play yet - how's the fury mechanic working out? I like that they flipped it from how morale used to work. It works really well i enjoy it more that the old system
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# ? Aug 18, 2017 12:59 |
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Zaodai posted:MW4 had it disrupt your HUD for a few seconds when you got hit by a PPC. I am not really sure how I forgot this given how many times I've played through MW4:M
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# ? Aug 18, 2017 13:01 |
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Captain Foo posted:hasn't that always been ppc flavor, but never realized mechanically? It's fine for a game-ism, most people associate lightning with electronics getting hosed up, but PPCs are a particle beam and giving they've never had an EMP effect. Tight Stream EMP Cannons show up later, alongside such fun things as iNarc Haywire Pods, Plasma Rifles, Plasma Cannons, and the hilarious BattleMech Taser. TSEMP is pretty great.
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# ? Aug 18, 2017 19:32 |
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It's the final realization of PPCs being "Man-made lightning!" nah seriously I think it's a question a lot of developers have had to ask, which is how do you distinguish something that's pretty much an energy AC/10 and in most game environments the other differences (ammo, etc) don't matter as much as they do on TT.
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# ? Aug 18, 2017 19:45 |
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Played my first multiplayer match earlier today. Was a ton of fun, never thought I'd win, but here I am. The new balance changes are all for the best, I think.
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# ? Aug 18, 2017 21:58 |
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Just played my first mp game against my old TT homie from middle school. I lost, but it was nostalgic good times.
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# ? Aug 18, 2017 22:32 |
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Yeah, the balance is way better, the tactical choices are far more interesting, the system refinements (stability, evasion) are all easy to understand and pretty good to interact with. It's really good. AI is much better, the works.
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# ? Aug 19, 2017 03:59 |
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They probably did smaller scale iterative changes internally to produce this build. Everyone I have talked to says its fantastic.
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# ? Aug 19, 2017 04:37 |
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Some super angry grognards still on the forums. One guy is demanding they change the los range right now or else!
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# ? Aug 19, 2017 09:11 |
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Phrosphor posted:Some super angry grognards still on the forums. One guy is demanding they change the los range right now or else! Can that be edited in the .ini files or however them goons messed with the Beta a month back?
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# ? Aug 19, 2017 09:17 |
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Paingod556 posted:Can that be edited in the .ini files or however them goons messed with the Beta a month back? Yep, this was pointed out to him, in addition to a mod hinting that the LOS range had deliberately been reduced to encourage brawling for gameplay testing. Didn't go down well, a bunch of posts have been deleted by mods at this point. EDIT: Been playing PVP exclusively. As expected the pubbies are all trying to take as many LRM's as possible and trying to use a single light mech to scout with sensor lock. You can totally overwhelm them by rushing them hard. Picture below is from round two of us knowing where each other is after the start of the game. I jumped the Quickdraw up there after he had used his Sensor Lock and it Matrix dodged everything he had and the next turn I was in among him and the LRM's weren't any use. Phrosphor fucked around with this message at 12:33 on Aug 19, 2017 |
# ? Aug 19, 2017 11:52 |
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I'm not surprised the loudest complaints all come down to "but my beta 1 meta of a scout and 3 LRM boats isn't the best anymore!"
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# ? Aug 19, 2017 16:38 |
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Would anyone in the multiplayer beta like to play a few rounds with a beginner? I'm keen to waste a few hours on this, but would much rather sit on a discord and chat with players rather than play in silence VS pubs.
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# ? Aug 19, 2017 19:04 |
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Psion posted:I'm not surprised the loudest complaints all come down to "but my beta 1 meta of a scout and 3 LRM boats isn't the best anymore!" Battletech players are the most resistant to change out of any group of gamers I've ever seen.
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# ? Aug 19, 2017 19:10 |
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Great Beer posted:Battletech players are the most resistant to change out of any group of gamers I've ever seen. I wish I could say this wasn't true. Change is fun, embrace the iNARC Bola Pods, the giant robot tasers, and the sheer insanity that is Extra Extra-Light Engine!
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# ? Aug 19, 2017 19:20 |
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Great Beer posted:Battletech players are the most resistant to change out of any group of gamers I've ever seen. I would like to point you to RPGCodex and it's unique brand of fanatic grognardism flavored with some racial supremacists to create a breed of person that genuinely thinks "socialism" is why RPGs don't have bad UIs anymore and that's why the white man is oppressed by the SJWs. Complaints about how ECM totally shouldn't exist because "my timelines" have nothing on that.
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# ? Aug 19, 2017 19:25 |
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DatonKallandor posted:I would like to point you to RPGCodex and it's unique brand of fanatic grognardism flavored with some racial supremacists to create a breed of person that genuinely thinks "socialism" is why RPGs don't have bad UIs anymore and that's why the white man is oppressed by the SJWs. People on all sides of the political spectrum have asinine, illogical ideas and also think stupid things about games. I'd dare say more people fit that mold than don't, it just doesn't seem particularly relevant. This is more the Star Wars fan kind of crazy where the retcons actively take away whatever books they enjoyed because those no longer being canon means it never "really" happened, even though none of it happened because it's fiction.
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# ? Aug 19, 2017 20:35 |
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DatonKallandor posted:"socialism" is why RPGs don't have bad UIs anymore 100% medically accurate
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# ? Aug 19, 2017 20:49 |
I want the Screamer by Uncle Stevie to be dlc.
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# ? Aug 20, 2017 03:15 |
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vorebane posted:I want the Screamer by Uncle Stevie to be dlc. you know somewhere down the line there's gonna be a full Demon Hawks campaign and it's gonna own
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# ? Aug 20, 2017 03:32 |
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vorebane posted:I want the Screamer by Uncle Stevie to be dlc. And a King Dadlas boss fight. "You brought one lance? How quaint."
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# ? Aug 20, 2017 07:46 |
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Zaodai posted:And a King Dadlas boss fight. That's four times as many chances to roll headshoots than he's got
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# ? Aug 20, 2017 09:35 |
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Section Z posted:That's four times as many chances to roll headshoots than he's got He has an armored cockpit, and is two tech levels ahead of you. Also he killed like 7 mechs in 45 seconds or something.
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# ? Aug 20, 2017 09:37 |
Is it wrong to desperately want them to pull out the ability to command a level 1? And I am jealous of everyone who managed to get their keys before the weekend.
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# ? Aug 20, 2017 10:00 |
The dadlas can't be the end boss, we need to get each of the installation fights that were teased in addition to the Nergal. Which we need to staple together from atlai to depict obviously.
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# ? Aug 20, 2017 10:02 |
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vorebane posted:The dadlas can't be the end boss, we need to get each of the installation fights that were teased in addition to the Nergal. Which we need to staple together from atlai to depict obviously. You want to talk headshots being deadly? Have a headshot that goes through your entire mech vertically, blowing up everything in its path!
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# ? Aug 20, 2017 17:03 |
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Zaodai posted:You want to talk headshots being deadly? Have a headshot that goes through your entire mech vertically, blowing up everything in its path! I believe called those Long Toms.
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# ? Aug 20, 2017 18:11 |
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The Harmony Gold drama takes another twist.
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# ? Aug 20, 2017 18:48 |
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Are they suing Tatsunoko, or being sued or what? It won't let me click any of those and I assume that movement to leave it sealed has to do with it, but I'm no fancy law man.
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# ? Aug 20, 2017 18:57 |
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# ? May 15, 2024 16:12 |
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It appears to be HG suing Tatsunoko.
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# ? Aug 20, 2017 19:26 |