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Girl Adrift: So there's no real auto fishing? The highest I upgrade to autofishes but still throws me into a fight if i cant catch it automatically.
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# ? Aug 21, 2017 04:14 |
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# ? Jun 10, 2024 06:25 |
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Synthbuttrange posted:Girl Adrift: Assuming your DPS is high enough, you can still auto catch the fish even if you get thrown into a fight. You only skip a fight if the fish you are catching is a lower level than the highest level version of that fish you've ever caught.
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# ? Aug 21, 2017 04:23 |
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If you want to just idle-fish then you have to set your cast gauge low enough that everything it hooks will be at an automatic catch level.
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# ? Aug 21, 2017 04:23 |
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Okay, now I see why ItRtG isn't more popular: it keeps introducing new mechanics that are useless until you've progressed far past when they're first introduced. It's exactly the opposite of what good idlers like Realm Grinder and Mine Defense do and it's bizarre.
Sindai fucked around with this message at 04:51 on Aug 21, 2017 |
# ? Aug 21, 2017 04:49 |
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Sindai posted:Okay, now I see why ItRtG isn't more popular: it keeps introducing new mechanics that are useless until you've progressed far past when they're first introduced. It's exactly the opposite of what good idlers like Realm Grinder and Mine Defense do and it's bizarre. I actually just loaded my save on kong and was surprised at how much stuff has been added. On the same subject, does the mobile version seriously not sync with Kong?
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# ? Aug 21, 2017 06:29 |
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Kraven Moorhed posted:ItRtG chat: I just got a pet token from a free draw. I take it this is one of the more rare drops -- which pet should I unlock? If you can get a free pet, I think Dragon is the highest tier one.
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# ? Aug 21, 2017 09:25 |
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Merijn posted:If you can get a free pet, I think Dragon is the highest tier one. Get robot it has highest stats.
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# ? Aug 21, 2017 14:46 |
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Ignoranus posted:I actually just loaded my save on kong and was surprised at how much stuff has been added. On the same subject, does the mobile version seriously not sync with Kong? You can port a Kong save to Steam but I have no idea about mobile. I never played it on Kong, only on Steam and it's been fine. I was pretty confused at first but I found 2 resources which cleared a lot of it up, I'll link them here in case someone finds them useful too. Basic beginning guide - https://pastebin.com/t8uBRVLk Challenges guide - http://steamcommunity.com/sharedfiles/filedetails/?id=701036862 Even then though, nothing really explains things like crystal factory or V2 UBs. I'm currently doing another ulitimate baal challenge to get my multipliers back down a bit before doing the last 15 ultimate universe challenges.
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# ? Aug 21, 2017 15:37 |
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Len posted:Do we have anyone playing Deep Town? It's very much a clicker game but I've been playing it and there's guilds that do... something. Giving this a shot, thanks! Is there a guild?
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# ? Aug 21, 2017 19:08 |
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Enigma posted:Giving this a shot, thanks! I made one I'm too lazy to actually invite people so it's an open guild for now. Mine Cart Carnage
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# ? Aug 21, 2017 19:28 |
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http://www.kongregate.com/games/tovrick/sword-fight Surprising amount of content. Level up your sword guy, and then eventually start a school and try again as a new student.
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# ? Aug 22, 2017 08:33 |
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Dr. Arbitrary posted:http://www.kongregate.com/games/tovrick/sword-fight Which stance is best?
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# ? Aug 22, 2017 11:26 |
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Came here to post that game, I'm pretty much tired of all other idle games and this one at least does something somewhat original in a fun presentation, plus it's new and will probably get updated a lot. I started out with the fencing stance, but at some point in the game (around level 40-50) the computer gains access to skills like 'power strike' before you do, and the dual-wield associated skill 'combo' seemed really neat and powerful, so I just switched to that. Does anyone know how to unlock additional combat skills and stances? I'm assuming beating the tournament after provost? edit: apparently combo is not related to dual-wield after all? But in the comments someone claimed to have done the math and dual wield has the fastest offline gains, for everything else use whatever you think is cool. Oenis fucked around with this message at 17:10 on Aug 22, 2017 |
# ? Aug 22, 2017 16:37 |
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Oenis posted:Came here to post that game, I'm pretty much tired of all other idle games and this one at least does something somewhat original in a fun presentation, plus it's new and will probably get updated a lot. I don't know if this is exactly what you're asking, but I got power strike when I hit 5 strength.
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# ? Aug 22, 2017 17:16 |
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That's also good to know, but I was looking for the speed skill which in turn enables combo strikes. It unlocked after 3 points in aggression for me just now. (edit: and 5 in accuracy)
Oenis fucked around with this message at 20:30 on Aug 22, 2017 |
# ? Aug 22, 2017 17:33 |
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Oenis posted:Came here to post that game, I'm pretty much tired of all other idle games and this one at least does something somewhat original in a fun presentation, plus it's new and will probably get updated a lot. Offline gains are based on your 8 best gold per second, which depends entirely on level of enemy and time to kill. Dualwield tends to have very fast kills.
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# ? Aug 22, 2017 17:38 |
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I think actually fencing might be the best? You only have one weapon you need to spend money on, and the associated skill gives +17 stats overall compared to the others' +15.
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# ? Aug 22, 2017 18:51 |
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Since the equipped gear changes if you just look at the different stances i am thinking that they are supposed to be used to counter different enemy stances, sorta like a rock paper scissor system. I haven't seen any evidence for this but have not looked either, just a hunch.
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# ? Aug 22, 2017 21:12 |
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Ineptitude posted:Since the equipped gear changes if you just look at the different stances i am thinking that they are supposed to be used to counter different enemy stances, sorta like a rock paper scissor system. Spreading your skills thin like that isn't all that viable I don't think. Also, I just unlocked the school and awards tabs, there's an "exploit" where if you (buy and) sell 20/50/200 items, you gradually increase the sale price of items to the point where you can make a 20% profit for each item bought and sold. Supposedly that is intentional by the developer, and granted, compared to the money you earn later in the game it's not all that much for all the clicking you have to do.
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# ? Aug 22, 2017 21:22 |
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For the selling skills, they have the highest potential for earning of anything, as its exponential. Buy two items, max them both, sell them both, repeat. It's a pain, but approximately every four times you do it, you reach the next item level. What I'm dreading is trying to get a master 50 levels higher than any other master. I feel like I'd better just get it over with. GrossMurpel posted:I think actually fencing might be the best? You only have one weapon you need to spend money on, and the associated skill gives +17 stats overall compared to the others' +15. If you've got a +17 item, sell it, rebuy it. Repeat 3-4 times, Now you can afford two +17 items. Dr. Arbitrary fucked around with this message at 04:23 on Aug 23, 2017 |
# ? Aug 22, 2017 21:33 |
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Oh, forgot about upgrading and then selling. That's quite handy then, even if it's a hassle to do. Since this game lacks a wiki, and this knowledge is useful to have for potential new players maybe we can collect and list the award rewards here for now? Here are the ones I know: Late Bloomer (reach level 50 without winning tournaments): +50% exp Trader/Merchant/Arms Dealer (sell 20/50/200 items): sell for 100/110/120% of price Brainstorm (have three masters with 1 point in innovation): Raise Fighting Skill Level Cap +5 Head Master (have one master 50 levels higher than the other two): +5 mastery skills for highest master That's all I've got down, but Frugal gives +50% money I think?
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# ? Aug 23, 2017 14:54 |
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Oenis posted:Oh, forgot about upgrading and then selling. That's quite handy then, even if it's a hassle to do. Researcher is a 20% bonus to research rate so long as the master has wisdom 3 Prodigy: +50% xp Master Blacksmith: 10% cheaper gear and upgrades Collector: same Soldier's/Brigand's/Rogues: +50 to a stat Basic Training: +30 to attack/defend/hit, +10% damage and hp The first 6 are all skill unlocks.
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# ? Aug 23, 2017 17:30 |
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Any recommendations for a good idle incremental game for iOS? I like games with more idle than clicking (for example, Clicker Heroes with the idle artifacts). Checking in to upgrade things fine, I just don't like required constant tapping, at least at higher levels. I've tried Endless Frontier (didn't really do it for me), Clicker Heroes (reached about as far as I want to go in it), Realm Grinder (too active and not great on mobile, but seems cool), Nonstop Knight (pretty good, but more active the more you progress) Tap Titans and probably some others. Not sure if there is a whole lot out there that I haven't tried, but figured it is worth asking
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# ? Aug 23, 2017 19:26 |
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Egg Inc. is pretty neat. I think there's some tapping needed early on but eventually it goes away. Mind you, when I was playing a lot it was also getting rebalanced and upgraded and stuff a lot so I dunno how the early game is now. Probably want to avoid it if you don't like chickens though
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# ? Aug 23, 2017 19:45 |
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Feel like i am missing something with Sword Fight. I am on the third run now but not actually getting any further than my first run. The skills the master had are cheaper but the skills the previous master had is not, which means that whatever skills your master had are the ones you need to keep using, or said in another way, if you ever try out a different skill you "reset" your progress. Mastery points don't accumulate either, so you will have to level further every time or you will also lose progress. ?
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# ? Aug 23, 2017 20:07 |
Ineptitude posted:Feel like i am missing something with Sword Fight. I am on the third run now but not actually getting any further than my first run. The skills the master had are cheaper but the skills the previous master had is not, which means that whatever skills your master had are the ones you need to keep using, or said in another way, if you ever try out a different skill you "reset" your progress. Have you unlocked the school yet? You have to appoint a second master to be able to diversify assuming that's actually working. I haven't yet bothered because once Scrolls are unlocked you can reduce Mastery and Fighting skill costs to 1 point each (up to the level of scroll you grind out). And no, that is NOT cumulative with master skill reduction, if you have a strength 10 scroll it doesn't matter if none of your masters have 10 strength, you'll be able to get to 10 strength for 10 points anyway, and you only need to have a master with one point in a skill to start training a scroll. It's exactly as good as it sounds both for getting disciples buffer faster and making mastery points go the distance.
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# ? Aug 23, 2017 20:22 |
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Ineptitude posted:Feel like i am missing something with Sword Fight. I am on the third run now but not actually getting any further than my first run. The skills the master had are cheaper but the skills the previous master had is not, which means that whatever skills your master had are the ones you need to keep using, or said in another way, if you ever try out a different skill you "reset" your progress. This is where I got stuck as well. And I made the huge mistake of asking for advice in Kongregate chat.... How do you get multiple masters???? I must be missing something really huge because I have no idea why this game is so popular.
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# ? Aug 23, 2017 20:22 |
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Kraven Moorhed posted:ItRtG chat: I just got a pet token from a free draw. I take it this is one of the more rare drops -- which pet should I unlock? I hope i'm not too late but THE ROBOT. FOR THE LOVE OF GOD GET THE ROBOT 1) can only be gotten via pet token 2) one of the highest starting growths of alll pets 3) (the biggest reason) its special ability is +100% to growth campaign bonus. This means your big guy ALSO adds dpuble growth to your little guys making them big guys even faster. If you already have the robot then i suggest the eagle for similar reasons but its bonus is the item campaign. More rare item drops is real good. Also i'll take the time to plug itrtg.wikia.com - it's a bit buried in the faq in-game but its basically the "official" wiki. I also had a hand in writing up a good amount of it something fucked around with this message at 20:31 on Aug 23, 2017 |
# ? Aug 23, 2017 20:27 |
Numberwang posted:This is where I got stuck as well. And I made the huge mistake of asking for advice in Kongregate chat.... IIRC the school becomes open for purchase once you become a master (as opposed to a provost). e: Once you've beaten that, the final tournament also unlocks the last category of Master skills for your disciple once promoted and duels. Ignatius M. Meen fucked around with this message at 20:36 on Aug 23, 2017 |
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# ? Aug 23, 2017 20:30 |
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something posted:
Let me take the time to say thanks, then - I've finally returned to ItRtG (you can sync Kong with Android through the "Connect" option on the "Info" button) and I've been using the info on the Wikia pretty heavily. The "Speedrunning" page made me finally realize that it's OK for me to rebirth with lower multipliers and that it's even worthwhile to stockpile some God Power. Now I'm trying to build some of that up so I can actually progress.
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# ? Aug 23, 2017 20:43 |
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I took a long break from Idling to Become God for a long time, and when I got back in, I realized I could easily have done arty. So I'm doing that now, gonna get that turtle.
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# ? Aug 23, 2017 20:50 |
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something posted:Also i'll take the time to plug itrtg.wikia.com - it's a bit buried in the faq in-game but its basically the "official" wiki. I also had a hand in writing up a good amount of it Speaking of which, I just read about "planet defense" on the wiki, but I can barely find any other reference to this anywhere else, and no sign of it on the planet tab or its explanation screen. What is it?
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# ? Aug 23, 2017 21:17 |
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It might be referring to the crystal feature. Complete a UBC (Ultimate Baal Challenge) to unlock it.
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# ? Aug 23, 2017 21:31 |
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Ignoranus posted:Let me take the time to say thanks, then - I've finally returned to ItRtG (you can sync Kong with Android through the "Connect" option on the "Info" button) and I've been using the info on the Wikia pretty heavily. The "Speedrunning" page made me finally realize that it's OK for me to rebirth with lower multipliers and that it's even worthwhile to stockpile some God Power. Now I'm trying to build some of that up so I can actually progress. I kinda feel that I'm trapped in this at the moment. I just started playing this a couple of days ago, and left the game running overnight, and came back to some significant creation achievement related bonuses, but now my subsequent runs are requiring a significant amount of time investment to regain those achievements to keep moving forward. Should I keep doing this to keep getting stronger to kill more gods (I just killed Diana this run)? I'm not at the point where gods continually give GP, so maybe it is too early to worry about it.
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# ? Aug 23, 2017 21:31 |
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Ignoranus posted:Let me take the time to say thanks, then - I've finally returned to ItRtG (you can sync Kong with Android through the "Connect" option on the "Info" button) and I've been using the info on the Wikia pretty heavily. The "Speedrunning" page made me finally realize that it's OK for me to rebirth with lower multipliers and that it's even worthwhile to stockpile some God Power. Now I'm trying to build some of that up so I can actually progress. If you head to room 1 on Kong, you'll find me dispensing speedrunning tips, if you're really into that sort of thing. I kinda really like speedrunning in general. Klungar posted:I kinda feel that I'm trapped in this at the moment. I just started playing this a couple of days ago, and left the game running overnight, and came back to some significant creation achievement related bonuses, but now my subsequent runs are requiring a significant amount of time investment to regain those achievements to keep moving forward. Should I keep doing this to keep getting stronger to kill more gods (I just killed Diana this run)? I'm not at the point where gods continually give GP, so maybe it is too early to worry about it. Speedrunning is generally started when you're on the cusp of beating baal, or post baal. The first run up the gods is a bit of a slog no matter how you do it. But when you get close to baal/beat him for the first time, you could start doing 1 hour rebirths and mostly staying in the coatlicue-baal range, and farming some early GP. Also, a tip for you at the diana stage - gently caress creation achievement bonuses. Gett just a couple low-hanging ones, then make clones all day, every day, hit the soft 99,999 cap ASAP. That'll help you gain momentum. something fucked around with this message at 21:34 on Aug 23, 2017 |
# ? Aug 23, 2017 21:32 |
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something posted:Speedrunning is generally started when you're on the cusp of beating baal, or post baal. The first run up the gods is a bit of a slog no matter how you do it. But when you get close to baal/beat him for the first time, you could start doing 1 hour rebirths and mostly staying in the coatlicue-baal range, and farming some early GP. Also, a tip for you at the diana stage - gently caress creation achievement bonuses. Gett just a couple low-hanging ones, then make clones all day, every day, hit the soft 99,999 cap ASAP. That'll help you gain momentum. This is probably my issue then, I'm only at about 11k currently because I spend most of my run building non-shadow clone stuff. Thanks!
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# ? Aug 23, 2017 21:42 |
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Yeah, just defeat a new god each rebirth on your initial climb up the god ladder and your multipliers should be fine. Also never forget to kill all your clones at the end of each run, raising your clone cap is a big deal.
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# ? Aug 23, 2017 21:42 |
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So, I have a question for anyone who tried my NGU game a while ago - I've continued working on bits of it here and there, and I had an idea to hopefully make the adventure/loot system more engaging. Right now it feels a bit bland to me cause it's just "Get gear from one zone,boost it to max, wait a long time til you reach the next zone unlock, rinse and repeat." Do you think it'd be better if any given loot, and any given stat on it, had a variance on its capped stats of 10-20%? So what I mean is, say an item right now has the following caps for its stat bonuses: 20/100 attack 4/20 def Special: Energy Power 5/10 Right now, every drop of that item is gonna be just that. With the system i'd maybe like to do, the drop could be something like: 23/87 attack, 5/22 def Special: Energy Power: 6/11 or on another drop: 16/106 attack, 3/17 def Special: Energy Power: 4/13 The idea being, getting any drop from a new zone is gonna be a nice improvement, then for the next while you're going through drops and occasionally ditching an old drop for a new one which rolled better stats. Would that be "fun"? Or just an RNG slog? something fucked around with this message at 21:54 on Aug 23, 2017 |
# ? Aug 23, 2017 21:51 |
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something posted:So, I have a question for anyone who tried my NGU game a while ago - I'm not a fan. In fact, I'd say that drops should be much less random. I'd suggest a way to break down excess gear drops instead, using it to craft enhancers/other gear pieces?
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# ? Aug 23, 2017 22:03 |
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# ? Jun 10, 2024 06:25 |
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Elswyyr posted:I'm not a fan. In fact, I'd say that drops should be much less random. I'd suggest a way to break down excess gear drops instead, using it to craft enhancers/other gear pieces? That's an interesting idea So, you'd be able to convert one piece of gear to another? What first came to mind was a tf2-esque style. Insert piece of gear you don't want, output is some sort of resource akin to "metal". that + gold = item of your choice, within that tier. something fucked around with this message at 22:08 on Aug 23, 2017 |
# ? Aug 23, 2017 22:03 |