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PantsOptional posted:Butt gap? I was pretty disappointed with the gaps in general but I don’t see a way for there to even be a butt gap. Unless that’s something that happens to the push-fit ones? Correct. Fit ones have nicer butt gaps
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# ? Oct 18, 2017 21:33 |
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# ? May 14, 2024 15:11 |
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xtothez posted:I bet that means they're going to stop Catalyst stacking with Tenacious Survivor
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# ? Oct 18, 2017 21:35 |
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Beer4TheBeerGod posted:I have something similar going on with my Primaris Marines. My solution is to take a Guard detachment and pretend the Tempestus Commander is an Inquisitor. He can even Deny the Witch! Id like to see some kinda cross over for inquisition units getting rules to join Tempestus only regiments but im pretty sure GW hasnt thought that far ahead.
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# ? Oct 18, 2017 21:35 |
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Zasze posted:Id like to see some kinda cross over for inquisition units getting rules to join Tempestus only regiments but im pretty sure GW hasnt thought that far ahead. I'd be down for that just because I'm already planning an aux detatchment to add a unit of Tempestus to my Grey Knights just because Inquisition Stormtroopers are cool. Gonna even try and get the old metal models.
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# ? Oct 18, 2017 21:44 |
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Safety Factor posted:Guess my mans weren't pretty enough for this thread. No praise for filthy traitors, even well-painted ones Gyro Zeppeli posted:Just gotta say, after dropping out of 3 40k discord servers for being loving infested with fascists, I'm so glad this thread is here and is full of people that aren't terrible. Agreed. Even without the fash, all other 40k forums are absolute cesspits occupied by the deeply stupid. SA is a blessing.
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# ? Oct 18, 2017 21:49 |
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xtothez posted:Tyranid wish list Honestly I’d just like to see the return of build-a-gaunt.
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# ? Oct 18, 2017 22:05 |
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OhDearGodNo posted:Honestly I’d just like to see the return of build-a-gaunt. Build-a-gaunt, build-a-fex, build-a-tyrant. I want to see Nids become The Customizable Army. It fits their fluff, and it'd make building lists with them a lot more fun.
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# ? Oct 18, 2017 22:07 |
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Got to use Honour The Chapter for the first time tonight, gravis captain killed a grey knight terminator squad with daemon hammers on the turn they charged him after getting knocked down to half health. Guess I need to name him now.
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# ? Oct 18, 2017 22:35 |
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Re-reading the Ad Mech codex after spending time with the Guard one really emphasises how poor the former is.
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# ? Oct 18, 2017 22:38 |
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Corrode posted:Re-reading the Ad Mech codex after spending time with the Guard one really emphasises how poor the former is. It really sucked the enthusiasm i had for 8th out of me.
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# ? Oct 18, 2017 22:41 |
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Been doing one off for a hobby challenge so here is hombre dos of my ten dudemans squad: He's partially from the old 3rd edition BA honoUr guard squad i've had since 2001. Finally painted the guy up. For reference, here is his squad buddies and the captain they are supposed to protect. Mind you, they were painted years ago so there slightly more rough than current marines. Missing is the jump techmarine who I am waiting for special bits to make better.
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# ? Oct 18, 2017 22:45 |
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Yeah. My Tyranid wish list is about a mile long. Genestealers either get cheaper, or have their invuln be 4+. Termagants are fine, but devourers should be fewer points. If a storm bolter is 2 points, a devourer should not be 4. 3 would be nice, 2 would be great. Hormagaunts need an extra attack. Sure they can surround things nicely, but they can't kill anything even remotely tough. Boneswords need to do extra damage. They've always had an ability that triggers instant death. Maybe they deal an extra mortal wound on a to wound roll of 6, or maybe their damage ups to d3. SOMETHING. Monstrous Boneswords maybe double damage on a 6. Would actually make them worth taking. Lash whips should allow the user to fight first, regardless of charging status. Crushing Claws should do d6 damage. Monstrous Crushing Claws should do 6 damage. Trygons should be S8. Also need more durability. Lictors need to double their attacks profile Venomthropes should be characters. Hive Guard Impaler Cannons should be flat 3 damage. Exocrines are fine, they just need an HQ to grant them rerolls. Tervigons are fine, just need to be cheaper. Cut Hive Tyrants down to 9 wounds. Tyrant Guard should be cheaper. Swarmlord should also be 9 wounds, but should regenerate 1d3 wounds every turn. Or maybe resurrects after dying like Guillimon and Celestine instead. Should grant rerolls to hit for everything within 6". Synapse range should be 18" Bonesabers should do a flat 6 damage. Old One Eye should have 9 wounds. Should get stronger as he's wounded, not weaker. Harpies and Crones should get Hard to Hit. Maybe a bit more offensive power. More attacks maybe. Tyrannocytes just need a bit of a price drop. Rippers should get more attacks. Spore Mines need a significant price decrease. They're great when dropped by biovores and harpies, but purchased, they're insanely overpriced. Haruspex needs a price decrease. Toxicrines need FAR less punishing degredation of stats, more durability, more attacks... basically it's poo poo at everything. Raveners need to be cheaper, or far better at attacking than shrikes/warriors to make up for not being synapse. Red Terror needs to be cheaper. Monstrous Deathspitters and Devourers need to double their number of shots. Or Deathspitters go to 2 damage and Devourers double shots. Catalyst should go back to being on caster and 1 friendly unit. Already spoken about Carnifexes. Zoanthropes and Biovores are fine.
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# ? Oct 18, 2017 23:13 |
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Beerdeer posted:I liked your mans. TheChirurgeon posted:Hey sorry, man. I've been swamped all day. I thought your heretics looked great! The checkers look good and I like the base work you've done. The bases for my army are Secret Weapon's ruined temple bases. They're painted to emulate Central Texas pink granite as a neat call-back to my home state. It's pretty easy and is just a bunch of stippling followed by layers of drybrushing. I think I went a little overboard with the final stone layer and not enough pink is showing through compared to my previous models. No big deal though. This time around I also experimented a bit more with texture paints and scattered rocks. I like the final results a lot and will be doing that on all future models. I'm thinking about adding an occasional tuft or two after I varnish. Tiny plants growing between cracks in the rock, that sort of thing. The inlays are green marble because I hate that I don't get to paint green anymore and wanted to work it in to the army somehow. The green itself is done with washes and glazes, but the lines are all done by hand. Corrode posted:No praise for filthy traitors, even well-painted ones
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# ? Oct 18, 2017 23:26 |
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I liked your mans.
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# ? Oct 18, 2017 23:27 |
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Tyranids need a rhino (70 point T7 12" move no transport, just tie poo poo up cheap) and guns that are at least equal to lascannons in some capacity (basically give a tyrannofex +1 BS at all levels). Also, monster degrading HURTS Tyranids more than any other race, but that just might be my take on it. It would be neat if venom cannons caused degrading when something is hit by them. They still won't kill things, but it'll go back to the days that Tyranids were good at locking down vehicles until they could get up close. For the Hive Fleet bonuses and stratagems, I would actually like to see them usable only on creatures under synapse. The rules should be something like "All units under synapse get XZY, while all units with the synapse rule get ABC". EDIT: And can we please get back bonuses for two kinds of melee weapons? I really don't feel like proxying my scything/rending or scything/bonersword warriors...
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# ? Oct 18, 2017 23:44 |
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LordAba posted:EDIT: And can we please get back bonuses for two kinds of melee weapons? I really don't feel like proxying my scything/rending or scything/bonersword warriors... The bonus is typically versatility?
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# ? Oct 18, 2017 23:59 |
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Gyro Zeppeli posted:I'm so glad this thread is here and is full of people that aren't terrible. I'm here for you
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# ? Oct 19, 2017 00:15 |
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e: nvm
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# ? Oct 19, 2017 00:17 |
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Artum posted:The bonus is typically versatility? The use case for using scything talons over any of the other melee weapons is pretty small. Plus I think they can still take spinefists which are basically pistols?
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# ? Oct 19, 2017 00:17 |
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Give me without number or give me death
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# ? Oct 19, 2017 00:30 |
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Are there any reliable Tyranid leaks yet? My Tyranid friend is making GBS threads himself in a mix of anticipation and dread
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# ? Oct 19, 2017 00:34 |
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PantsOptional posted:Haha, I’m sure it can’t be that bad. Lemme just go look at these again... It cannot be unseen. Enjoy doubling your modelling time with gap fill that doesn't end up looking any better.
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# ? Oct 19, 2017 00:34 |
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Is it Hormagants or Termagants packing the butt gap?
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# ? Oct 19, 2017 00:39 |
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The Bee posted:Is it Hormagants or Termagants packing the butt gap? Both do actually, but one of the termagant ones is especially bad. Let me photo a second hand model I just bought to show everyone.
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# ? Oct 19, 2017 00:41 |
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General Olloth posted:Both do actually, but one of the termagant ones is especially bad.
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# ? Oct 19, 2017 00:46 |
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Zuul the Cat posted:It really sucked the enthusiasm i had for 8th out of me. Ya, after reading the codex I kinda jumped on my Witch Hunter army instead. My poor beep boops are collecting dust.
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# ? Oct 19, 2017 03:34 |
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Gonna paint these beautiful boys up in death guard green armor scraps and use them as posessed. I enjoy Bellman, Lord of Bells
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# ? Oct 19, 2017 03:52 |
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Got some work done on my personal monument to hubris. Its actually been really fun to build. 10/10 would warlord again.
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# ? Oct 19, 2017 04:08 |
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Hencoe posted:Got some work done on my personal monument to hubris. Make sure to use a carseat to transport it.
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# ? Oct 19, 2017 04:11 |
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Gyro Zeppeli posted:Just gotta say, after dropping out of 3 40k discord servers for being loving infested with fascists, I'm so glad this thread is here and is full of people that aren't terrible. You don't know me
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# ? Oct 19, 2017 04:17 |
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Gyro Zeppeli posted:Just gotta say, after dropping out of 3 40k discord servers for being loving infested with fascists, I'm so glad this thread is here and is full of people that aren't terrible.
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# ? Oct 19, 2017 04:35 |
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Safety Factor posted:Guess my mans weren't pretty enough for this thread. Aww, they were cool man, we just get caught up in the moment. Also, I just get jealous cause it takes me ages to paint a squad.
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# ? Oct 19, 2017 04:51 |
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Hencoe posted:Got some work done on my personal monument to hubris. I want you to take pictures for every step of this project, man. Your extravagance is like fuel for me.
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# ? Oct 19, 2017 05:06 |
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The Sex Cannon posted:I want you to take pictures for every step of this project, man. Your extravagance is like fuel for me. Just wait till i get the gold leaf for the trim.
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# ? Oct 19, 2017 05:21 |
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Hencoe posted:Just wait till i get the gold leaf for the trim. Eat the rich.
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# ? Oct 19, 2017 05:23 |
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Uroboros posted:Aww, they were cool man, we just get caught up in the moment. Also, I just get jealous cause it takes me ages to paint a squad. On the bright side, this is my second and final full tactical squad. I won't be doing another and this is the last MkIV I'll have to paint for a while too. I separate my squads by armor marks so my support/heavy support squads are all in MkIII and my vets are in MkII. I'm taking a hiatus from infantry though and will be focusing on some vehicles for the
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# ? Oct 19, 2017 06:38 |
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xtothez posted:I bet that means they're going to stop Catalyst stacking with Tenacious Survivor This is already repeating some comments by other posters but my wishlist in order of personal importance: 1a) Better survivability for big bugs. Getting tired of fielding T8 W14 models like the Tyrannofex, that then immediately either die on the first turn, or survive with drastically reduced stats. Alternatively I'd love to see Tyranid monsters ignore the wound tables entirely, like the Carnifex already does. Could go well with the whole Hive Mind flavor as well, even the big critters are ultimately just flesh puppets. 1b) While at it, take a long hard look at the newer monstrous creatures and make them worth spending money and time on. The Haruspex, Toxicrene and Maleceptor look incredibly cool, but there's so little reason to run them while they're so weak, slow and easy to kill. 2a) Slightly de-emphasize the reliance on Genestealers, preferably by buffing our other troops somehow. Stealers are fine and cool, but I'm not a huge fan of them as our primary swarm troop. I've always seen the unit as more of a specialist/elite unit. Leave the horde tactics to gants and hormies. 2b) Give us a HQ option that interacts with Hormagaunts! The stealers have their Broodlord, termagants have Tervigon, warriors have Prime. But our cheap melee horde unit has no such thing. At the very least give us some good stratagems or whatever to make these guys more appealing. I just love the look of the model. 3a) Buff the Hive Tyrant a little. It's super nice that we're no longer stuck with Flyrant spam as the only valid HQ option, but right now there's very little reason to run our signature HQ. The guys don't need to be much better, just enough to make me actually consider them over Broodlords or Malanthropes. Double points if they somehow manage to make Walkrants worth running. 3b) Better biocannons. Mainly the venerable Venom Cannon and Barbed Strangler lines. Big reason why walkrants have been terrible, and why Twinlinked Devourers were the standard for such a long while. 'nids don't need to be the best at shooting, but at the very least give us something viable on Tyrants and Carnifex if you want to build them for range. The 3rd edition Hive Tyrant with a Venom Cannon is such an iconic visual for me, and it's a shame there's no reason to run those.
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# ? Oct 19, 2017 07:19 |
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Zuul the Cat posted:It really sucked the enthusiasm i had for 8th out of me. The relics in particular are so uninspiring that I mostly forget they exist. Plus there's barely any changes from the index except for padding out the list by putting all the Knight variants in (and really the Knights are identical except weapon loadout). It's not a bad book in terms of being weak or anything, you just feel like there could have been more to it. They really needed to wait and release more stuff along with what's there already.
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# ? Oct 19, 2017 08:15 |
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Admech did a good job with the stratagems, at least.
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# ? Oct 19, 2017 08:23 |
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# ? May 14, 2024 15:11 |
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I'm just glad I can give a dominus a mechadendrite hive now.
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# ? Oct 19, 2017 08:43 |