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Ciaphas posted:Oh my God the Festival
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# ? Nov 4, 2017 23:09 |
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# ? Jun 8, 2024 23:35 |
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The Colonel posted:turn-based rpgs, regardless of how fast the game is by default, are universally improved by fast forward Turn-based rpgs would be universally improved by not being turn-based rpgs
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# ? Nov 4, 2017 23:25 |
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Olive! posted:Turn-based rpgs would be universally improved by not being turn-based rpgs
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# ? Nov 4, 2017 23:25 |
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CharlieFoxtrot posted:A Switch plus PC is the optimum two-platform choice, I would say Hell yeah
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# ? Nov 4, 2017 23:35 |
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I got the mushroom kingdom timed star as the last pixel vanished and I couldn't be happier. The endgame content of Mario is always better than the story stuff.
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# ? Nov 5, 2017 00:04 |
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Olive! posted:Turn-based rpgs would be universally improved by not being turn-based rpgs Turn based is the one true way. The generic attack item defense poo poo is just boring.
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# ? Nov 5, 2017 00:09 |
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I like that no matter how good I think I did on a koopa race, I can look it up and find a video of something out doing me by a good 30 seconds or more. I'm glad I don't have many of those races left. They stress me out.
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# ? Nov 5, 2017 00:11 |
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When I saw those, I had Mario 64 flashbacks of that one race... Mario Odyssey did that to me. gently caress that goddamn Gold shiny gently caress.
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# ? Nov 5, 2017 00:13 |
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The races have taught me some tricky moves at least. I've gotten way better at being able to do the long jump to hat throw to dive to hat bounce which comes in handy a lot. Also have gotten used to just using the dive in general. Right now I only have two more levels until I finally get to the unlockable levels.
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# ? Nov 5, 2017 00:18 |
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Olive! posted:Turn-based rpgs would be universally improved by not being turn-based rpgs Cold Steel was mentioned, but I have a hard time believing this would even improve the earlier Sky games in the Trail series (a combat system I am not too big on) because turn base just matches the feel of those games way better. I wish everything turn base had Cold Steel combat though because its pretty much everything I want in a turn base JRPG
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# ? Nov 5, 2017 00:37 |
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id like turn based battles way more if you didn't have to fight regular enemies with it and it was just for a scripted series of cool bosses. have leveling up be based on story stuff, exploration, collectables, idk but whatever it takes to make the fighting just for meaningful parts of the game so i don't go insane. barring that i like the smt system cause you can just harness the momentum and plow through everything without getting touched.
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# ? Nov 5, 2017 00:43 |
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I liked the turn-based combat in D:OS2 way better than "all your party members are total idiots who need to be told what to do every .2 sec" RtWP systems CRPGs seem to love these days.
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# ? Nov 5, 2017 00:45 |
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Endorph posted:I think it's quite plausible for a mid-tier studio to survive, they just have to actually accept that they're a mid-tier studio and make games that look and feel that. In Japan those kinds of companies and franchises exist, and are actually gaining a lot of ground in some cases, but in the west even a mid-tier company seems to have to chase the Mass Effects and Assassin's Creeds of the world. Ninja Theory seem to have figured it out with HELLBLADE
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# ? Nov 5, 2017 00:50 |
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Real hurthling! posted:id like turn based battles way more if you didn't have to fight regular enemies with it and it was just for a scripted series of cool bosses. have leveling up be based on story stuff, exploration, collectables, idk but whatever it takes to make the fighting just for meaningful parts of the game so i don't go insane.
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# ? Nov 5, 2017 00:56 |
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didn't sunning or someone who really knows their poo poo say that hellblade had an eight-figure AAA development budget and is in no way indicative of what a mid-tier studio can realistically produce?
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# ? Nov 5, 2017 00:58 |
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Endorph posted:I think it's quite plausible for a mid-tier studio to survive, they just have to actually accept that they're a mid-tier studio and make games that look and feel that. In Japan those kinds of companies and franchises exist, and are actually gaining a lot of ground in some cases, but in the west even a mid-tier company seems to have to chase the Mass Effects and Assassin's Creeds of the world. i think a mid-range studio could probably duplicate mass effect 4
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# ? Nov 5, 2017 00:59 |
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The White Dragon posted:didn't sunning or someone who really knows their poo poo say that hellblade had an eight-figure AAA development budget and is in no way indicative of what an mid-tier studio can realistically produce? Production budget came in just under ~$10 million, which is 1/4th the cost of any large-scale AAA production but still more than a first-time studio with no history of success could probably manage.
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# ? Nov 5, 2017 01:03 |
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Snooze Cruise posted:Cold Steel was mentioned, but I have a hard time believing this would even improve the earlier Sky games in the Trail series (a combat system I am not too big on) because turn base just matches the feel of those games way better. I haven't played Cold Steel but Sky would be aces with Ys combat.
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# ? Nov 5, 2017 01:07 |
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nemesis is cool but re3 is kind of boring and the game suddenly dropped me into a room with a big worm that killed me in one hit while i was in caution and waiting to take another hit before using my mixed herbs and i hadn't saved after doing all the running around i'd just done because i figured i'd just be able to run to the cable car, so i think i'm done with resident evil, for now
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# ? Nov 5, 2017 01:08 |
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precision posted:Ninja Theory seem to have figured it out with HELLBLADE It seems to involve having multiple projects for big publishers subsidizing your personal project, landing on the cover of Game Informer magazine, and spending enough on the development of the game that 200K+ copies isn't enough to break even.
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# ? Nov 5, 2017 01:11 |
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Real hurthling! posted:id like turn based battles way more if you didn't have to fight regular enemies with it and it was just for a scripted series of cool bosses. have leveling up be based on story stuff, exploration, collectables, idk but whatever it takes to make the fighting just for meaningful parts of the game so i don't go insane. Ubisoft learned this lesson with South Park fractured but whole, a game that has easily avoidable trash battles and every mandatory fight is a puzzle boss battle. It's a simplistic system but really fun.
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# ? Nov 5, 2017 01:12 |
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precision posted:Ninja Theory seem to have figured it out with HELLBLADE mutata posted:That's essentially my point. Here in the west at least we're far too willing to point at outliers and go "see? THEY did it" and hold that against every other title.
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# ? Nov 5, 2017 01:14 |
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al-azad posted:Ubisoft learned this lesson with South Park fractured but whole, a game that has easily avoidable trash battles and every mandatory fight is a puzzle boss battle. It's a simplistic system but really fun. sounds good, can i play it without the south park part?
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# ? Nov 5, 2017 01:14 |
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Samuringa posted:I haven't played Cold Steel but Sky would be aces with Ys combat. I never played a Ys game but once I finish up with these Trails games I am interested in checking out Falcom's other stuff.
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# ? Nov 5, 2017 01:16 |
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al-azad posted:Ubisoft learned this lesson with South Park fractured but whole, a game that has easily avoidable trash battles and every mandatory fight is a puzzle boss battle. It's a simplistic system but really fun. I haven't finished it yet because Origins has consumed my soul but yeah, the RPG fighting bits of FBW are legit inspired and very well designed (outside of one or two glaring mis-steps, and at least one of those isn't "hard" just annoying)
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# ? Nov 5, 2017 01:16 |
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Snooze Cruise posted:I never played a Ys game but once I finish up with these Trails games I am interested in checking out Falcom's other stuff. ys rules.
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# ? Nov 5, 2017 01:17 |
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The Colonel posted:nemesis is cool but re3 is kind of boring and the game suddenly dropped me into a room with a big worm that killed me in one hit while i was in caution and waiting to take another hit before using my mixed herbs and i hadn't saved after doing all the running around i'd just done because i figured i'd just be able to run to the cable car, so i think i'm done with resident evil, for now I know a lot people love RE3 and think its the best in the series but I just don't see it.
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# ? Nov 5, 2017 01:19 |
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the combat in trails in the sky is really underdeveloped but i don't think ys combat would fit it at all. the old ys games work cause they're just like 10 hour long arcadey action games, if you pushed that to 60 hours it would get pretty miserable. the most recent game i've played is seven and even with a totally different system that game seriously wore on me after the first few hours. it seems like falcom only nailed down a system that can hook people that long with ys 8 besides yeah, i don't typically get absorbed into turn-based games but cold steel's worked the system out to the point where i was willing to dump 80 hours into it so i don't think being real-time would make it better
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# ? Nov 5, 2017 01:22 |
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ys 8 is good. skip all dialogue and just make up your own story in your head tho.
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# ? Nov 5, 2017 01:26 |
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Alex Navarro drumming for hours and hours in Rock Band for charity is pretty glorious.
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# ? Nov 5, 2017 01:27 |
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The Colonel posted:the combat in trails in the sky is really underdeveloped but i don't think ys combat would fit it at all. the old ys games work cause they're just like 10 hour long arcadey action games, if you pushed that to 60 hours it would get pretty miserable. the most recent game i've played is seven and even with a totally different system that game seriously wore on me after the first few hours. it seems like falcom only nailed down a system that can hook people that long with ys 8 its not really worth the length in 8 imo. I wish they would make a single protag, 6 hour slugfest again instead of filling their game with double digit hours of boring cutscenes
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# ? Nov 5, 2017 01:29 |
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How do you pronounce ys, is it ys?
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# ? Nov 5, 2017 01:33 |
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Digirat posted:How do you pronounce ys, is it ys?
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# ? Nov 5, 2017 01:33 |
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"eez"
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# ? Nov 5, 2017 01:34 |
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Ys Howard
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# ? Nov 5, 2017 01:34 |
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predictabo
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# ? Nov 5, 2017 01:36 |
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glam rock hamhock posted:Alex Navarro drumming for hours and hours in Rock Band for charity is pretty glorious. Oh, it's that time of the year. I wonder what's in for tomorrow.
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# ? Nov 5, 2017 01:37 |
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glam rock hamhock posted:Alex Navarro drumming for hours and hours in Rock Band for charity is pretty glorious. Link?
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# ? Nov 5, 2017 01:43 |
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precision posted:Link? https://www.youtube.com/watch?v=w0pI7u9z6qQ (though he's currently on break)
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# ? Nov 5, 2017 01:48 |
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# ? Jun 8, 2024 23:35 |
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Oh lord. I've been having a good time in Mario Odyssey and Golf Story, but I just remembered... I never made it more than 1/4 of the way through Breath of the Wild. Haven't touched it in months, don't know anything about any of the DLC. And I kind of want to start it over, I don't like picking up games mid-playthrough after a long break. I'm doomed.
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# ? Nov 5, 2017 01:49 |