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ninjewtsu posted:Are there any rpgs with a plot similar to the tactics ogre law route? The Cold Emperor path of Rondo of Swords? If you do play it, I recommend using a guide to figure out how to actually play the drat thing. And to see all the conversations.
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# ? Nov 13, 2017 22:12 |
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# ? May 24, 2024 22:19 |
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I chose not to get Undertale because the random encounter rate looked miserable from watching a bit of it on stream, but I thought it was cool when nerds got mad because it won best game ever on GameFAQs or something. well that's my Undertale story
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# ? Nov 13, 2017 22:22 |
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Random encounter rate in Undertale is low.
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# ? Nov 13, 2017 22:33 |
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Bongo Bill posted:Random encounter rate in Undertale is low. It's pretty bad in the Ruins, and that's exacerbated by the enemies themselves being fairly repetitive as well.
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# ? Nov 13, 2017 22:42 |
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ninjewtsu posted:I'm thinking mostly of the bit where after chapter 1 you're asked to slaughter a town of innocent people and if you say yes the game says "ok, what does a story about the person who decided to do this look like"
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# ? Nov 13, 2017 22:44 |
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Nihilarian posted:I chose not to get Undertale because the random encounter rate looked miserable from watching a bit of it on stream, but I thought it was cool when nerds got mad because it won best game ever on GameFAQs or something. well that's my Undertale story encounter rate in the first area sucks but when you get into the game proper it's pretty low and you don't get too many repeats
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# ? Nov 13, 2017 22:53 |
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corn in the bible posted:you should play der langrisser
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# ? Nov 13, 2017 23:04 |
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Oxxidation posted:It's pretty bad in the Ruins, and that's exacerbated by the enemies themselves being fairly repetitive as well. Yeah, the Ruins is by far the roughest area in Undertale which makes sense as it was the first done.
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# ? Nov 13, 2017 23:06 |
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The music is cool and tsunderplane amuses me. Those are my Undertale thoughts, thanks for listening.
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# ? Nov 13, 2017 23:41 |
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GrandpaPants posted:For some reason Chinese Paladin just reminds me of Paladin's Quest, which had a lot of neat ideas and a neat aesthetic that really deserved to be tacked onto a better game. With that Secret of Mana remake coming out I would love if they gave Illusion of Gaia/Terranigma/Actraiser similar treatment. Shame that it'll probably never happen but one can always dream. I really wish they'd have embraced Actraiser more than they did. A game like that could thrive nowadays if they kept the budget under management. Dragonturtle fucked around with this message at 23:52 on Nov 13, 2017 |
# ? Nov 13, 2017 23:50 |
Oxxidation posted:It's pretty bad in the Ruins, and that's exacerbated by the enemies themselves being fairly repetitive as well.
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# ? Nov 14, 2017 00:27 |
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HGH posted:I always did like Warsong. Probably my first brush with permadeath. der langrisser is very good. i always like it when a game dedicates a lot of effort to exploring 'what if' paths. of course in der langrisser there are the 5 routes, but also special dialogue for when you kill things that you really probably aren't meant to be able to kill, things like that. Endorph posted:The Cold Emperor path of Rondo of Swords? one day I will do this... rondo of swords started out so cool. the way you attack enemies makes positioning super important. then they introduce mages... edit: also i WILL post thoughts on tangyou....far east of eden 0 when i play it more. right now I am trying to get through smt III and if i put it down now i know ill just never finish it GulagDolls fucked around with this message at 04:34 on Nov 14, 2017 |
# ? Nov 14, 2017 00:33 |
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Zereth posted:The ruins are almost completely unchanged from the original demo, while toby fox had years to refine everything else. And, uh, didn't polish up the ruins for some reason? Yup. Dogs can’t program good.
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# ? Nov 14, 2017 00:37 |
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I just found Undertale boring. Everyone was all 'just get past the ruins and it will be fine!' but those skeletons just didn't keep my interest. The fights get really old after a while as well. Also, the game calling a cactus 'tsundere' didn't exactly make me warm up to the writing. The game does some neat stuff with how it keeps track of your choices, both the ones you were happy with, and the ones that made you reload a save. I'll give it that. Renoistic fucked around with this message at 00:42 on Nov 14, 2017 |
# ? Nov 14, 2017 00:39 |
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I knew Undertale was brilliant when it kept track of which characters I petted in FE Fates
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# ? Nov 14, 2017 02:32 |
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Snooze Cruise posted:I knew Undertale was brilliant when it kept track of which characters I petted in FE Fates Eh he was basically just ripping off that bit in Metal Gear Solid where Psycho Mantis makes creepy commentary on all the wives you've picked in every Harvest Moon game you have a save for.
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# ? Nov 14, 2017 02:54 |
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Really Pants posted:I know it's cool to hate now but Undertale
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# ? Nov 14, 2017 03:15 |
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I will die for the BFF Empire.
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# ? Nov 14, 2017 03:22 |
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From a few Chinese Paladin 6 vids I have discovered that one of the characters appears to be a bear with a cannon strapped to his back. If it’s not too expensive or broken I think I’ll pick it up when it hits.
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# ? Nov 14, 2017 04:02 |
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HGH posted:I always did like Warsong. Probably my first brush with permadeath. Warsong's better performance (Langrisser lags to poo poo) but Langrisser has a significant number of differing paths through the game, a functional AI that uses more than 2 lines of code, and the ability to just go 'hmm no I think I'll be a gigantic cock actually' to the rest of the do-gooder party.
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# ? Nov 14, 2017 04:35 |
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HGH posted:What the hell? As a kid I was so baffled by how loving powerful the other apprentices got when they weren't in your party. IIRC, the change was basically that your character (and anyone in your party) only every gets their base range of stat gains when they level. The NPC apprentices, when not in your party, got (the intended?) stat gains of base range growth plus level/10 or something. End result: Level 60 Lux in your party is lucky to have 4-500 HP. A level 60 Lux that you recruit in to your party has triple that HP and enough attack that they can one-shot the final boss if they defend-attack (and you boost their atk stat). Also as a result of this, if you don't get the Star Rune by level 15-16, and the Sky Rune by the mid 20s (unless you can recruit the holder) you cannot beat the game because the apprentices will take almost no damage from you while being able to kill you in 1-2 hits. Being able to see and avoid encounters was nice but more often than not you just got swarmed and had to fight constantly. Oh and 7th Saga also had a section right before the end of the game where if you save you game (and you almost certainly would) after a certain point you are locked in to having to do a boss fight that was decently tough in its own right even before you add in the boss having a chance to completely nullify attacks made against it. Want to grind to try and get better gear/stats to power through the fight? Well too bad. Load a save you have from before that point or enjoy starting over if you can't just get a bunch of RNG in your favor. ...it took me for loving ever to beat that game. Thank god you can level grind with a turbo controller and that I was able to recruit the Sky Rune's owner (Lux) after doing so because if i couldn't it would've been yet another restart. ninjewtsu posted:I'm thinking mostly of the bit where after chapter 1 you're asked to slaughter a town of innocent people and if you say yes the game says "ok, what does a story about the person who decided to do this look like" Law Denam is definitely evil and I don't recall if he ever acknowledges the fact that he's no better than Lans Tartaros. Even Denam's best route (refuse the slaughter then reconcile with your allies neutral route I think? IIRC that's the only one you could do things like recruit the 4 shaman sisters on PSX as well as recruit Kachua to eventually make her the queen) has a hell of a lot worse stuff than most of Destin's good routes in Ogre Battle, let alone the true ending for Ogre Battle (or Ramza in FFT). Maybe the PSP remake changed some of that but I just remember playing it on PSX and thinking that Denam's options are to become the monster he hates, or just do some slightly less evil poo poo than the people around him want to do to maybe/hopefully set things right.
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# ? Nov 14, 2017 05:24 |
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Law TO:LUCT route blew my mind as a kid because I did Chaos first and then went back and replayed and thought I'd get a "But thou must!" type thing from choosing the Law choice but NOPE. Surprised the poo poo out of me but it cemented that game (the remake moreso) into being the Absolute #1 Best SRPG ever
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# ? Nov 14, 2017 05:27 |
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HGH posted:I always did like Warsong. Probably my first brush with permadeath. If you liked Warsong then definitely play Der Langrisser. It's got multiple routes, all of which have story variations depending on other choices, and also refines the cool battle system from Warsong. Generally just a great game.
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# ? Nov 14, 2017 05:52 |
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Evil Fluffy posted:Law Denam is definitely evil and I don't recall if he ever acknowledges the fact that he's no better than Lans Tartaros. The PSP version makes the Law path the best option. Apparently they realized no one ever went law in the SNES/PS1 version, so they went to ridiculous levels of overcompensation: Ravness, the new character that they added and who was featured prominently in a lot of promotional material? Law exclusive. Half the post game stuff they added? Requires Vyse to be alive, so you have to do the Law path. Aloser/Arycelle, the overpowered Archer who used to be a Chaos exclusive? Now you can get her in the Law path. Ozma? Law exclusive.
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# ? Nov 14, 2017 06:02 |
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Ohtsam posted:I hope rather than a sequel XBX gets a directors cut that changes the game flow, adds in the story/lore that was pretty obviously cut (like wtf was up with those shadow creatures and the telethia) and adds a post game that explores what happens after that post credits cliffhanger twist. I absolutely love the gameplay, setting and the exploration but the story and how the missions played out were half-baked at best. Electric Phantasm posted:I want a plot that focuses more on the planet. The main draw of XBX for me is exploring the planet, throughout the game there are various hints that Mira is a weird planet that you can't actually escape from and that it interacts in weird ways with anyone on it. A plot about figuring out the mystery of planet would go hand in hand with my main draw. I mean looking at Splatoon 2 and MK8DX a special edition of XCX doesn't seem unlikely. I have to imagine Nintendo will mine the Wii U for games for years. The real question is whether it will just be rebalanced and prettied up or if they'll add content. 8-Bit Scholar posted:Yeah, legit, Undertale's genocide route is simply something I will not do. I refuse to do content on a video game for moral reasons, and I can't think of any other game that I've ever had that situation be so. New Vegas and the Legion does this for me. I got every other cheevo in that game, done pretty much everything else, but gently caress Caesar.
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# ? Nov 14, 2017 08:38 |
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Planescape: Torment is for me the one I have a really hard time doing an evil playthrough in, that game does a very good job at making you feel like a legitimately horrible person.
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# ? Nov 14, 2017 09:00 |
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Evil Fluffy posted:Law Denam is definitely evil and I don't recall if he ever acknowledges the fact that he's no better than Lans Tartaros. it's been a little while but i thought that in his conversations with vyce his response to being called out on his evil deeds is basically "yes, it's true, i am a horrible monster, but i'm also getting things done and at the end of the day i'm the one that will create a unified isle." it contrasts quite a bit with how chaos denam spends chapter 2 doing Basically Nothing, because he's an enemy of both galgastan and the walister and has few allies and little ability to directly impact the war. he just spends the whole time running, while law denam at an equivalent time is much more of an active participant in the conflict. it parallels the conflict between the two lanselots, and the fact that ultimately, tartaros is the winner there. i thought it was a neat acknowledgement of the value of "you can't make an omelette without cracking a few eggs" while also making it clear why characters who have that philosophy are generally portrayed as villains also, i thought the neutral route was the worst? felt to me like the idea behind going neutral was "well now you're just being a hypocrite dude" and all of your friends who stuck with you when you went chaos abandon you as soon as you make it clear that your morals aren't something you're gonna strictly hold yourself to anymore. arycelle in particular i recall as taking an astronomical hit to her loyalty stat thing and is nearly guaranteed to desert immediately. it's been like 5-6 years so i genuinely don't know how much of this i'm just bullshitting off of my foggy impression of the game but i definitely remember being able to make your sister the queen in law, that's a route-independent choice. you just get a choice in chapter 4 after all the routes have unified and she either kills herself or doesn't, and i recall the choice being kinda bullshit because the two options are like, the same thing but worded a little different (because your tone and the way your present yourself and your priorities to her are what ultimately influences her decision) ninjewtsu fucked around with this message at 09:18 on Nov 14, 2017 |
# ? Nov 14, 2017 09:12 |
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Reminder that Langrisser IV got sorted out awhile back, even if III and the rest still unfortunately remain in limbo: http://www.romhacking.net/translations/1711/
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# ? Nov 14, 2017 15:10 |
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Kanfy posted:Planescape: Torment is for me the one I have a really hard time doing an evil playthrough in, that game does a very good job at making you feel like a legitimately horrible person. Yeah, because that game doesn't turn you into a moustache-twirling villain that kicks puppies. Your character becomes a sociopath. And so many of the terrible, awful things you do aren't done because you're evil, or because it's fun or bullshit like that, it's because the results are useful. There's a reason the most heinous of all your incarnations is called the Practical Incarnation. Edit: I mean in most RPGs, Bioware ones especially, the evil path might have you hurt or, ooh, kill someone. In Planescape, you turn the entire purpose of their continuing existence into a lie because it helps you.
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# ? Nov 14, 2017 15:50 |
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A lot of the Renegade decisions in Mass Effect weren't even evil, just pointlessly reckless and stupid.
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# ? Nov 14, 2017 15:57 |
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exquisite tea posted:A lot of the Renegade decisions in Mass Effect weren't even evil, just pointlessly reckless and stupid. To be fair, punching that reporter was pretty satisfying.
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# ? Nov 14, 2017 16:21 |
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exquisite tea posted:A lot of the Renegade decisions in Mass Effect weren't even evil, just pointlessly reckless and stupid. Cheesy one-liner. *explodes a passerby*
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# ? Nov 14, 2017 16:30 |
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Could just knock out or otherwise restrain mechanic. *Impales him with arc welder*
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# ? Nov 14, 2017 16:46 |
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exquisite tea posted:A lot of the Renegade decisions in Mass Effect weren't even evil, just pointlessly reckless and stupid. A lot of Renegade options were basically just the badass action movie star option.
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# ? Nov 14, 2017 18:05 |
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IShallRiseAgain posted:A lot of Renegade options were basically just the badass action movie star option. Bioware had a lot of trouble deciding whether renegade should be that or just straight up evil
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# ? Nov 14, 2017 18:08 |
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My favorite renegade option from the entire series, just because it comes so out of left field, was in ME2 when you're trying to get the guy at the bottom level Citadel shop to give you a discount. Shepard starts shouting "hey, this shop discriminates against the poor!" outside the storefront until the clerk finally relents, to which Shepard replies, "Well, all right. But you still hurt my feelings."
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# ? Nov 14, 2017 18:17 |
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I run this ship military. *has sex with the entire crew*
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# ? Nov 14, 2017 18:32 |
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My favorite renegade option was going to the krogan home world and seemlessly integrating into krogan culture by smashing your face into a krogan that was arguing with you ME3's greatest mistake was not giving you a krogan teammate tbh
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# ? Nov 14, 2017 19:52 |
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ExiledTinkerer posted:Reminder that Langrisser IV got sorted out awhile back, even if III and the rest still unfortunately remain in limbo: It's too bad nobody ever translated the direct sequel. I really enjoyed IV though.
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# ? Nov 14, 2017 23:36 |
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# ? May 24, 2024 22:19 |
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Wild ARMs bug bit me. Should I bother playing Alter Code F?
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# ? Nov 15, 2017 00:59 |