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Black_Nexus posted:Goddamn I am not sure how to keep my seraphim standing up on 25 mm bases, I think I am gonna put them on 32's and hope that grognards don't get pissy If they're not on slot bases, superglue a penny to the bottom
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# ? Dec 15, 2017 19:23 |
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# ? May 30, 2024 14:02 |
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jng2058 posted:Which pretty much maths out what I'd have guessed anyway. Bright Lance for Tanks/Monsters, Starcannon for Marines, Scatter Laser for hordes. Only mitigating factor is that the Shuriken Cannon being Assault lets you maneuver and shoot without penalty so is probably a better choice than the Scatter Laser on high speed platforms who need to be on the move. Not quite. A) Eldar are all BS3, but that doesn't change comparisons, so whatever. B) Shuriken Cannons get -3 AP on Wound Rolls of 6+, which definitely changes the comparisons and makes Shurikens better than Scatter Lasers (even ignoring Assault vs. Heavy) and possibly even Starcannons against T4/3+/1W? zeal posted:what does the character targeting thing actually change Characters can't screen other characters.
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# ? Dec 15, 2017 19:29 |
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Black_Nexus posted:Goddamn I am not sure how to keep my seraphim standing up on 25 mm bases, I think I am gonna put them on 32's and hope that grognards don't get pissy The geminae are on 32mm and they're basically the same thing, seems like a dumb thing for anyone to get pissy about
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# ? Dec 15, 2017 19:30 |
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Giant Isopod posted:The geminae are on 32mm and they're basically the same thing, seems like a dumb thing for anyone to get pissy about Never underestimate the pissyness of nerds. I've gotten legit screamed at because I prefer my heroes/characters for my Tau/Eldar/basically anything smaller than a Marine on 32's for aesthetic reasons.
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# ? Dec 15, 2017 19:36 |
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They are in power armour. They'll be moved to 32mm bases when SoB come out I'd expect.
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# ? Dec 15, 2017 19:37 |
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Looking for Daemonhost options. How out-of-scale* for 40k would these guys (just the mans) be? I'm open to re-basing them because screw putting something that weak on a 40mm. The frames could look nice on the desk of a Land Raider or something? *: ha.
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# ? Dec 15, 2017 19:39 |
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TheChirurgeon posted:EDIT: Also, this includes a MAJOR change to Smite God damnit GW Once again this inherently punishes some factions more than others based on how many non-smite powers they have. Really sucks to be the thousand sons right now. I wouldn't be so against this rule, even applied to ALL psychic powers, if only they'd keep things balanced. But they're not, so this is unfair. Pendent posted:I am totally happy with this as a solution to smite spam. Pretty obnoxious that it didn't make it into CA though. Smite spam is a design flaw. If they'd just introduce more powers it wouldn't even be a thing. I really don't get what GW is going for here. Why give lots of units smite and then make it weaker? It feels like they really want to force you to take like 1-2 psykers total in your army. But then other factions get a bunch of faction-specific spells and they're allowed to take more. Its weird.
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# ? Dec 15, 2017 19:44 |
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Those are some sweet rules changes. Confident that they'll stick.Beer4TheBeerGod posted:Armor save plays a roll in things too so here are the calculations versus various targets assuming BS4. Thanks! jng2058 posted:Which pretty much maths out what I'd have guessed anyway. Bright Lance for Tanks/Monsters, Starcannon for Marines, Scatter Laser for hordes. Only mitigating factor is that the Shuriken Cannon being Assault lets you maneuver and shoot without penalty so is probably a better choice than the Scatter Laser on high speed platforms who need to be on the move. Yeah, agreed. Assuming that I'm running the pair of Fire Prisms, the Wave Serpents will default to the 3 Shuriken Cannon set up, with Bright Lances on standby. Seems like the ALM is seriously overcosted despite the inherent versatility. I find the reliability of the Starcannon to be interesting as well.
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# ? Dec 15, 2017 19:45 |
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Zaphod42 posted:God damnit GW Considering my first encounter with magnus involved them using chaos familar to give him warptime and him turn 1 charging my redemptor, and this is before the thousand sons book is even out, you'll have to forgive me for having literally zero sympathy.
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# ? Dec 15, 2017 19:53 |
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Schadenboner posted:Looking for Daemonhost options. How out-of-scale* for 40k would these guys (just the mans) be? Warmachine mans are about the same scale as 40k figures, and Daemonhosts are biggish anyway. Those will be good.
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# ? Dec 15, 2017 19:54 |
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Artum posted:Considering my first encounter with magnus involved them using chaos familar to give him warptime and him turn 1 charging my redemptor, and this is before the thousand sons book is even out, you'll have to forgive me for having literally zero sympathy. My first game against Thousand sons, Magnus and Daemons involved me fighting like 15 things that could cast smite
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# ? Dec 15, 2017 19:55 |
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Black_Nexus posted:My first game against Thousand sons, Magnus and Daemons involved me fighting like 15 things that could cast smite Oh I thought that was a given against them, that also happened.
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# ? Dec 15, 2017 19:56 |
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Artum posted:Considering my first encounter with magnus involved them using chaos familar to give him warptime and him turn 1 charging my redemptor, and this is before the thousand sons book is even out, you'll have to forgive me for having literally zero sympathy. I keep him on ignore but he's been bitching about 1k Sons not having more powers since before 8E even released. And I'm sure we'll get a codex soon. The idea that they should not change something that is detrimental to the game as a whole, just because not all codexes are out yet, is ludicrous. I mean, they can only go so fast. And people bitch about too many releases too.
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# ? Dec 15, 2017 19:59 |
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My only thought these days when I consider a primarch charging into my lines as a Blood Angels player is There's a couple guys with Magnus at my FLGS- I think I actively want to try a few games against him post codex drop because I have a captain model with Magnus' name on his thunderhammer.
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# ? Dec 15, 2017 20:02 |
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Pendent posted:My only thought these days when I consider a primarch charging into my lines as a Blood Angels player is Hell yeah
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# ? Dec 15, 2017 20:03 |
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bonds0097 posted:B) Shuriken Cannons get -3 AP on Wound Rolls of 6+, which definitely changes the comparisons and makes Shurikens better than Scatter Lasers (even ignoring Assault vs. Heavy) and possibly even Starcannons against T4/3+/1W? I faced a cannon heavy Eldar list, those rolls of 6 are a dangerous bonus.
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# ? Dec 15, 2017 20:03 |
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Pendent posted:My only thought these days when I consider a primarch charging into my lines as a Blood Angels player is Make sure to take pictures. One of my regular opponents is getting mortarion for christmas, which I'm cool with since hes not the kind of rear end in a top hat to bring that to every game and it also means I get to bring guilliman along for a change. E: oh my god, with a lieutenant that guys wounding magnus on 2+ rerollable Artum fucked around with this message at 20:14 on Dec 15, 2017 |
# ? Dec 15, 2017 20:07 |
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Pendent posted:My only thought these days when I consider a primarch charging into my lines as a Blood Angels player is Aside from it being generally a good thing to do, why would someone fighting a Blood Angels force not bubblewrap their priority targets for this exact reason?
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# ? Dec 15, 2017 20:19 |
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Raphus C posted:I faced a cannon heavy Eldar list, those rolls of 6 are a dangerous bonus. Yeah, for me it usually comes down to either Shuriken Cannons or Bright Lances. Star Cannons are fine if you're facing TEQs but they're not super common in my meta, it's mostly T3/T4 infantry or T7/T8 tanks.
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# ? Dec 15, 2017 20:23 |
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PierreTheMime posted:Aside from it being generally a good thing to do, why would someone fighting a Blood Angels force not bubblewrap their priority targets for this exact reason? They would, but you can't bubblewrap against flyers.
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# ? Dec 15, 2017 20:23 |
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Zaphod42 posted:God damnit GW Smite spam is a design flaw, but the moment GW tries to address it any way you fly off the handle? Armies like Thousand Sons will still have smite available all over the place. It might become harder to cast multiple times, but then it comes down to selecting the right units to cast it instead of just spamming it everywhere forever. This is a relatively elegant solution and it's still possible to pull off a ton of smiting if your dice cooperate.
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# ? Dec 15, 2017 20:27 |
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JoshTheStampede posted:They would, but you can't bubblewrap against flyers. I misread the post. I thought they were talking about the deep strike assault silliness Blood Angels can pull now, whereas they were talking about using their Thunder Hammer defensively, which makes way more sense.
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# ? Dec 15, 2017 20:27 |
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JoshTheStampede posted:They would, but you can't bubblewrap against flyers. You can to a degree, stuff with fly only ignores terrain and other models in their move/advance rather than charges.
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# ? Dec 15, 2017 20:29 |
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PierreTheMime posted:I misread the post. I thought they were talking about the deep strike assault silliness Blood Angels can pull now, whereas they were talking about using their Thunder Hammer defensively, which makes way more sense. I just did the math and if I blow like 7 cp I can have a captain do like 54 average damage in a single turn to a t7 target, assuming the captain dies. There's a reason I ripped off my custom Captain's sword last night- Thunder hammers are IN. Edit: The interpretation I've usually seen is that fly also works in the charge phase but I'm work posting and don't have a rulebook handy Pendent fucked around with this message at 20:39 on Dec 15, 2017 |
# ? Dec 15, 2017 20:31 |
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I'm kinda sad that DA aren't looking to be as hilariously tough as BA. Still, green is cooler than red.
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# ? Dec 15, 2017 20:40 |
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The character change is very good for the game and only really hurts my matchup against storm ravens. I’ll have to play it a bit but maybe I’ll put in like 120 scouts or something. E: it really hurts the truest degenerate 6 cluxus assassin list that screen Bobby and co.
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# ? Dec 15, 2017 20:48 |
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Raphus C posted:I faced a cannon heavy Eldar list, those rolls of 6 are a dangerous bonus. I mean they’re nasty even on the catapults - in all my recent games I’ve murdered at least one vehicle/monster unit by doom + jinxing it then unloading tonnes of shuriken shots at it. Re-rolling wounds goes really well with a bonus on 6es to wound!
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# ? Dec 15, 2017 20:58 |
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Zaphod42 posted:God damnit GW Lol gently caress off you myopic baby Pendent posted:I just did the math and if I blow like 7 cp I can have a captain do like 54 average damage in a single turn to a t7 target, assuming the captain dies. There's a reason I ripped off my custom Captain's sword last night- Thunder hammers are IN. Agree, nothing in FLY restricts it to the Movement phase
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# ? Dec 15, 2017 21:13 |
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Corrode posted:Agree, nothing in FLY restricts it to the Movement phase Well I've been had.
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# ? Dec 15, 2017 21:20 |
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I can see the argument either way. The sentence about FLY appears in the Movement phase section and is not copied again in the Charge section, but doesn't reference the phase itself.
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# ? Dec 15, 2017 21:21 |
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Artum posted:Well I've been had. Well, that or I've been cheating in every game I've played so far. Last game I had my guys finish their charge on the backside of a charge target at one point so I would have an easier consolidation into the stuff behind. Fly remains one of the best keywords in the game.
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# ? Dec 15, 2017 21:22 |
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Lovely Joe Stalin posted:I'm kinda sad that DA aren't looking to be as hilariously tough as BA. Still, green is cooler than red.
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# ? Dec 15, 2017 21:23 |
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Pendent posted:Well, that or I've been cheating in every game I've played so far. Last game I had my guys finish their charge on the backside of a charge target at one point so I would have an easier consolidation into the stuff behind. Agreed, now excuse me while I admire my land raider with fly.
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# ? Dec 15, 2017 21:24 |
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Naramyth posted:The character change is very good for the game and only really hurts my matchup against storm ravens. Yeah, it actually puts the Culexus as purely an anti-psyker as opposed to Custodial Guard replacement, and kind of highlights the Eversor as truly the best assassin now due to price and ability to kill MEQ equivalents. I will probably have one of each in my GT list now. Maybe 2 Eversors, they are great for picking off things like Dark Reapers.
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# ? Dec 15, 2017 21:31 |
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Hahahaha I made the mistake of putting my suggestion about Perils of the Warp on the Reddit thread and they loving loathe it.
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# ? Dec 15, 2017 21:36 |
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Beer4TheBeerGod posted:Hahahaha I made the mistake of going to Reddit
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# ? Dec 15, 2017 21:38 |
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The smite changes push aspiring sorcerers into being even more of an obvious trap than they are now. One day I hope my rubric squads can be freed from the chains of their 45 point sorcerous oppression.
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# ? Dec 15, 2017 21:41 |
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JoshTheStampede posted:I can see the argument either way. The sentence about FLY appears in the Movement phase section and is not copied again in the Charge section, but doesn't reference the phase itself. If you don't apply the Movement phase rules to the charge moves FLY becomes irrelevant anyway, because nothing in the Charge section stops you moving through other models. Deofuta posted:The smite changes push aspiring sorcerers into being even more of an obvious trap than they are now. One day I hope my rubric squads can be freed from the chains of their 45 point sorcerous oppression. Based on the entire run of current codexes, TSons will get a bunch of cool interesting powers which make them useful. Living Image fucked around with this message at 21:50 on Dec 15, 2017 |
# ? Dec 15, 2017 21:42 |
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Yeah they'll definitely do something cool and good. For the most part GW has done a pretty good job with each codex.
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# ? Dec 15, 2017 21:52 |
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# ? May 30, 2024 14:02 |
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As an AdMech player, I love the changes to Smite. As a 40k player in general, the changes seem fair and just. If you play a psyker heavy army, you can still do so and it will get justifiably harder as you try to cast - this is an excellent middle ground for psyker-based armies and everyone else.Lovely Joe Stalin posted:I'm kinda sad that DA aren't looking to be as hilariously tough as BA. Still, green is cooler than red. I didn't know it was possible for someone to be so wrong. Red for life.
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# ? Dec 15, 2017 21:53 |