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kirbysuperstar posted:Oh god that hits the spot Blizzard 2 and Scathe are the only things truly missing.
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# ? Dec 26, 2017 03:16 |
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# ? Jun 2, 2024 20:15 |
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How the hell? Did they skip the level 40 BLM quest?
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# ? Dec 26, 2017 03:18 |
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Like most players s/he was unresponsive to any attempts to talk at them so Anyways, Always Bail on The Vale Saint Freak fucked around with this message at 03:21 on Dec 26, 2017 |
# ? Dec 26, 2017 03:18 |
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Coughing Hobo posted:Consider this: at level 70 Warrior gets to go to buzzsaw city for like 15 seconds And it's surprisingly unfun because Fell Cleave just doesn't feel special or powerful anymore.
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# ? Dec 26, 2017 04:39 |
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HenryEx posted:I dunno about buzzsaw city, i'm still reeling here that they changed my base damage combo all around, and Maim doesn't give me the damage boost anymore. Aaaaaaaa Well when you’re up and rested, here’s the skinny. And yeah, everyone had to do it when they hit Stormblood. Brutal Swing is now, basically, a role action. It’s an instant stun, but no damage component, a conscious choice so certain classes wouldn’t run up resistance on bosses getting their top damage in. All of us miss bloodbath, it’s the greatest tragedy of Stormblood, it’s true. What changed for maim is that it and Storms eye got their bonuses swapped, which feeds into how your dps combo is now Path. Yes I know its potency is less than butchers, but it gives you more Wrath gauge. The butcher combo is for enmity, and while it still hits hard it’s lower gauge gain makes it a dps loss. Which is the big difference, instead of wrath stacks, it’s a gauge. It’s not terribly different, but with Path you’ll be building a fell cleave in 2 combos instead of 2.5, and you can bank the fell cleave and still gain towards your next. Which also really devalues raw intuition and vengeance cuz they don’t give wrath anymore... Finally, steel cyclone has an HP steal component, so it’s pretty strong in aoe pulls where the massed mobs are a damage threat. Hang in there, WAR is still quite strong and you get some serious damage toys as you get to 70.
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# ? Dec 26, 2017 04:43 |
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Head Hit Keyboard posted:And it's surprisingly unfun because Fell Cleave just doesn't feel special or powerful anymore. It really sucks that you basically never Fell Cleave outside Berserk.
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# ? Dec 26, 2017 04:48 |
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FF XIV Complete Edition is 50% off on the Square Enix store. Should I buy this? I'm taking a break from WoW until the next expansion, I love Final Fantasy in general, and I played the FF 14 original ARR beta + hosed around with the current free trial thingy. Lomina Lomisa is kind of a fetch quest shitshow however it was still fun in an odd way. Does the game hold up?? Is there much of a goon raiding/dungeon running presence?
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# ? Dec 26, 2017 05:03 |
Go for it. Goon presence is great, questing gets better at higher levels, you'll probably feel at home in the endgame if you like wow, etc.
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# ? Dec 26, 2017 05:11 |
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Wirth1000 posted:FF XIV Complete Edition is 50% off on the Square Enix store. I've played both games extensively. It's slower paced than WoW, especially for the first 15-20 hours, as it was meant to introduce a type of MMO (hotbar-based pseudo-action combat ala WoW) that the main audience (the Japanese playerbase) hadn't had a huge amount of experience with before. I'd put the writing and quest design for the original content (the 2.0 story, zones, and quests) at roughly Cataclysm level, to give you a basic idea. Probably the biggest breath of fresh air is that the game is jawdroppingly gorgeous and has sky-high production values for everything from battle animations to music to zone design, which stands in stark contrast to WoW's ancient-rear end engine and relatively subdued effects/music. The writing also begins to see dramatic improvements once you start getting into the 2.3+ content, though that admittedly comes a fair bit down the road. Basically: I think it's a good game, especially for 50% off. When I first tried it, the early parts were highly reminiscent of WoW, but the presentation, writing, and strong class and encounter design all eventually won me over. I think it's well worth your money to give it a try, especially since you get a free month to see if it's your type of game or not.
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# ? Dec 26, 2017 05:25 |
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Wirth1000 posted:FF XIV Complete Edition is 50% off on the Square Enix store. Yep! It's a proper Final Fantasy story (especially after level 35) with tons of echoes to the series, and a lot of the sidequests at/after 50 are rad (like Hildibrand). The production values are pretty good, the game got a DirectX 11 overhaul a couple years ago, and Soken's a music machine. Even if you don't do endgame raiding, there's still a lot of progression available at level cap, and it's reasonably easy to do the old-but-still-fun content (what with cross server groups and other incentives). Also, getting the complete collection means you can play the 5 expansion classes at/around level 50. Most classes are fun now as they were overhauled in the latest expansion, but the Stormblood classes are exceptionally well designed. Combat in WoW is definitely snappier, and Legion overall has been a rather good expansion, but FFXIV has its own kind of charm. And it's just fundamentally solid and celebratory.
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# ? Dec 26, 2017 05:38 |
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Sombody explain Grand Cross Omega to me as if i'm 5 and have to do it as DPS
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# ? Dec 26, 2017 06:43 |
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HOOLY BOOLY posted:Sombody explain Grand Cross Omega to me as if i'm 5 and have to do it as DPS Seriouspost: Jump off the edge and let the healer that doesn't get the water do the entire thing by themselves and then LB3.
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# ? Dec 26, 2017 06:45 |
HOOLY BOOLY posted:Sombody explain Grand Cross Omega to me as if i'm 5 and have to do it as DPS http://imgur.com/a/i36oL quote:
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# ? Dec 26, 2017 06:51 |
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So, guess what are added on Mogstation? Damnit SE, now where is my wallet...
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# ? Dec 26, 2017 07:00 |
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Welp, there's my christmas present to myself.
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# ? Dec 26, 2017 07:04 |
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HOOLY BOOLY posted:Sombody explain Grand Cross Omega to me as if i'm 5 and have to do it as DPS As soon as the damage goes out look at your buff bar and check for one of 2 things: Do you have forked lightning? go to A Do you have beyond death? go to B A - using the healer stack point as a reference for north, move to the eastern half of the arena (Not to the edge, just about a shadow-flare's worth of distance from the person in the center). After forked lightning goes off, pop sprint and dodge lasers as normal. After lasers, be sure to look outwards to dodge the shriek and stand still until Acceleration Bomb ticks down, then position for Terminal Antilight and hope your healers can handle the incoming Almagest. B - Stack with the healer underneath NeD; if you are dying to first (Which you probably should, but ask ahead of time how your group is doing it) then position to get knocked back into a death-laser. Remember, as you dodge lasers, that you have Off-Balance or whatever so give yourself enough room to be knocked back whenever you get hit by color-lasers. If you have shriek, be sure to move into the center so you don't make it awkward for everyone, otherwise look outwards. Move for Terminal Antilight, etc. NOTE: if you have shriek, you will NOT have Acceleration bomb, so don't worry about standing still. i may be forgetting something, poo poo is basically instinct for me at this point Sarrisan fucked around with this message at 07:09 on Dec 26, 2017 |
# ? Dec 26, 2017 07:06 |
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HOOLY BOOLY posted:Sombody explain Grand Cross Omega to me as if i'm 5 and have to do it as DPS my group does it pretty much the same way as skull.gif's link. we don't specifically assign spots for the forked lightning people, you have enough time to wing it. it boils down to a 4-step flowchart at its simplest. for what it's worth I play a tank, so I may miss DPS-specific stuff. but a couple notes. - when stacked for compressed water, note what the first flood of naught is. if it's inner or black/white, position yourself such that you get knocked to where you're supposed to be before it goes off. you need to give yourself time to react in case ned tries to gently caress you with back-to-back black/white antilights in awkward positions. - we generally trigger beyond death on the 3rd antilight, just before shriek. if you have acceleration bomb and need to stop moving, make sure you're facing where you need to be facing after the knockback resolves before you actually get knocked back. eg. if you have to eat outer antilight, face 120 degrees away from ned, such that when you're knocked back you're already facing the outer edge of the arena and don't have to move. - conversely, if you're a shrieker, get your rear end into the center, no need to stand still. - shriek goes off about a second after acceleration bomb. wait for the ground-flashing-gray animation and for cursed shriek to miss. - remember that terminal antilight/allagan field doesn't have an acceleration bomb going off in GC omega, unlike GC alpha at the start of the fight, so you don't have to be cautious about getting back in the group for AoE heals. e: oh, and it's all downhill from there, so good luck World War Mammories fucked around with this message at 07:20 on Dec 26, 2017 |
# ? Dec 26, 2017 07:13 |
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Sarrisan posted:As soon as the damage goes out look at your buff bar and check for one of 2 things: Having seen this stuff happening and then reading all the good advice makes it make more sense to me. Basically getting Long Falled'd into position makes sense now that i've kinda died to that a bunch. vOv posted:Seriouspost: Jump off the edge and let the healer that doesn't get the water do the entire thing by themselves and then LB3. Or you know just this, like we did we when we cleared tonight
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# ? Dec 26, 2017 07:36 |
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HOOLY BOOLY posted:Having seen this stuff happening and then reading all the good advice makes it make more sense to me. Basically getting Long Falled'd into position makes sense now that i've kinda died to that a bunch. NED is a bitch the first few times; you just got persevere and bang your head against the wall until it clicks, and then you get to be one of the cool people who is too bored with omega but but too poo poo to have a chance at ultimate coil.
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# ? Dec 26, 2017 07:50 |
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Wirth1000 posted:FF XIV Complete Edition is 50% off on the Square Enix store. So here's my negative take on it.
In spite of all that, I do feel like it's worth 30 bucks if you like single player Final Fantasy games, especially the Heavensward storyline. I'm just not sure how much staying power it has.
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# ? Dec 26, 2017 08:27 |
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kirbysuperstar posted:I got severely stressed out by Satasha of all things when I played the open beta. As a thaumaturge. I had a panic attack playing Sastasha the first time I tried this game and had to lay down for the rest of the night.
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# ? Dec 26, 2017 08:39 |
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I, in a calm and measured fashion, flawlessly cleared through my first Sastasha in a rugged manner befitting my manliness.
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# ? Dec 26, 2017 08:42 |
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FortMan posted:So, guess what are added on Mogstation? How Blizzard of them. I'm going to be so judgemental of anyone who spends £14 on a piss buncle
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# ? Dec 26, 2017 08:43 |
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Only spending money on cute outfits is acceptable.
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# ? Dec 26, 2017 09:01 |
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Hobgoblin2099 posted:I had a panic attack playing Sastasha the first time I tried this game and had to lay down for the rest of the night. My first ever Sastasha run went surprisingly well considering that everybody other than me (including the tank) was wearing caster gear.
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# ? Dec 26, 2017 09:03 |
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Spoilered because new people: Nearing the end of Heavensward and rescued Y'sthola. Matoya's cave. The NPC design, the music, it's literally the only thing I wanted once I first heard Matoya's name, and it's exactly what I got. Holy crap game good throwback.
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# ? Dec 26, 2017 09:42 |
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Khizan posted:So here's my negative take on it. I will corroborate all of this. At this point I feel like the game is really good but it takes so long to get the good part that it's a bit of a tough sell. You need to clear 60-80 hours of story before it really gets going and sometimes even 120 hours before your class comes together mechanically. Edit: The obvious follow-up question would be what actually makes ff14 good and when I really get down to it, the number one thing that sets apart from other MMO's is presentation. The graphics, animation, music and sound effects are all brilliant and really come together at almost all times. 4 years ago when I started this game and I fought Titan for the first time and his music started playing I was blown away and I've been hooked ever since. 4 years later though, that may not be as impressive. It's hard for me to say as I've sat out pretty much every other MMO release since, as well as the 2 WoW expansions. Plus everyone know that looking cool as hell is the real end game and no other game really comes close in terms of giving you cool poo poo to wear, in my opinion. Failboattootoot fucked around with this message at 10:26 on Dec 26, 2017 |
# ? Dec 26, 2017 09:59 |
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Today the three newbies I got into the game a few weeks ago were running around Coerthas for that segment of the MSQ before Garuda. One noticed someone shouting for help for a FATE called The Eyes Have It. I didn't think anything of it, so we went over to help. Once I heard the not regular FATE music I knew we were in for some poo poo. After one failed attempt and the summoning of the goon squad, we managed to knock him down though. It was great fun. Seriously, I cannot stress this enough to people who may be interested in getting the game. Just try it. If you're into MMOs and Final Fantasy in general, there's a really high chance you'll like it. The most annoying thing I ever see in conversation about this game is exaggerating how much of an unbearable slog the game is. There's just no way the game requires 60 loving hours to get good. If it did, nobody would play it. Nobody would've even given it a chance after 1.0. ARR would've flopped and everyone would have laughed at Square. A Realm Reborn is a good game that gets better as it goes on with additional expansions that improve on a lot of the missteps in the base game. That's a good and positive thing.
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# ? Dec 26, 2017 10:11 |
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SonicRulez posted:The most annoying thing I ever see in conversation about this game is exaggerating how much of an unbearable slog the game is. Especially when being specifically compared to WoW, whose leveling experience is in an especially dire place, desperately in need of an overhaul. I've been subscribed to both since ARR was released and FFXIV has taken the vast majority of my MMO time over the last year or two. I've just come to like it better.
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# ? Dec 26, 2017 10:41 |
The early game stuff is pretty darn basic but that is not necessarily a bad thing if you're pulling in a new player.
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# ? Dec 26, 2017 10:42 |
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Rhix posted:Especially when being specifically compared to WoW, whose leveling experience is in an especially dire place, desperately in need of an overhaul. I've been subscribed to both since ARR was released and FFXIV has taken the vast majority of my MMO time over the last year or two. I've just come to like it better. I will take WoW's quests and areas over spending 50+ levels doing quests that go something like "Teleport to Horizon, run to waking sands, enter the hideout, enter the office, talk to Minifilia, teleport to PlaceA, talk to Person1, teleport to Horizon, run to waking sands, enter the hideout, enter the office, talk to Minifilia, teleport to PlaceB, talk to Person2..." and then end with "...teleport to PlaceJ and then go kill 3 cultists in an L10 area. Then go report to Waking Sands!"
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# ? Dec 26, 2017 10:54 |
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SonicRulez posted:Today the three newbies I got into the game a few weeks ago were running around Coerthas for that segment of the MSQ before Garuda. One noticed someone shouting for help for a FATE called The Eyes Have It. I didn't think anything of it, so we went over to help. Once I heard the not regular FATE music I knew we were in for some poo poo. After one failed attempt and the summoning of the goon squad, we managed to knock him down though. It was great fun. Goons over-emphasizing the negative parts of something? I never. FF XIV is a real good game, and honestly, most classes/jobs work fine even starting from level 1. Machinist and Ninja not so much, but you can't start as either of those so they don't count. If you're just starting out, there's going to be an absolutely massive amount of content to go through between the MSQ, job leveling/quests, and old raids/dungeons. The roulette and WT systems do a decent enough job of keeping older content alive, too. Even the narrative and characters and such are pretty compelling, helped along by a really good translation. I will say that some jobs can drag a bit during leveling, with long gaps in between skill unlocks, and the whole plot can grind to a halt in some spots; the patch content between the end of ARR and the start of Heavensward is notorious for this. Also, quick question: I've been leveling up some of my secondary jobs, and BRD's the one I've been doing the most work on, it's currently at level 42. I'm assuming that you basically want to get Straight Shot up, then cycle between your songs as they come up? Also, in bigger pulls, how many DoTs should I throw out before switching to Quick Nock spam? top-tier minion
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# ? Dec 26, 2017 10:55 |
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My favourite thing about FFXIV is seeing the honeymoon period fade and people start agreeing that most the game actually is a slog and that all that negative stuff is right. Yet people still keep playing despite it, which is the real vouch for quality the game has.
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# ? Dec 26, 2017 10:59 |
Rhix posted:Especially when being specifically compared to WoW, whose leveling experience is in an especially dire place, desperately in need of an overhaul. They are coming up with a new scaling system soon (to keep people from out leveling zones and offer some choice between expansions) but overall I love leveling in cataclysm-revamped zones and don't see what else they could change.
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# ? Dec 26, 2017 11:02 |
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Specifically, it's something like 1-10: Racial Starting Zones 10-60, generally speaking: Many Azeroth zones (There are things like ones that start at 25 and go to 60 though, STV starts at 30) 40-60: Endgame Azeroth zones like the Plaguelands, Burning Steppes. 60-80: Burning Crusade, Wrath of the Lich King (Might start at 58) 80-90: Cataclysm, Mists 90-110: Unchanged.
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# ? Dec 26, 2017 11:06 |
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mmo leveling is...bad
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# ? Dec 26, 2017 11:12 |
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*is run over by horde of people carrying BUT GUILD WARS ONE signs*
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# ? Dec 26, 2017 11:13 |
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Huh, kabuto with a puppy on top. And a mogstation sale. Good. And carbuncle attire and mount at mogstation! Dwesa fucked around with this message at 11:47 on Dec 26, 2017 |
# ? Dec 26, 2017 11:44 |
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jfc the leveling from 50-60 is god drat miserable
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# ? Dec 26, 2017 13:53 |
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# ? Jun 2, 2024 20:15 |
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Comparing WoW and FFXIV always feels weird because despite being basically the same game at the surface level they're somehow different enough that it's really difficult to quantify which one is "better."
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# ? Dec 26, 2017 14:00 |