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What settings do I need to change in order to speed up combat/movement? Getting slightly annoyed at how long everything takes to move. Side note there was a mission to extract some civvies from a warzone and you need to escort them to an extraction point. The problem is once you clear out the initial blocking force you end up with no enemies on the field until the civ APCs are in the extraction zone. At which point the game spawns 4 light mechs right on top of the extract so trying to kill 'em off without losing an APC (thanks to surprise attack initiative making it so they're all going first) is more luck than anything else. Definitely one of the worst designed missions I've encountered so far.
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# ? Apr 25, 2018 16:13 |
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# ? May 30, 2024 12:57 |
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Tempest_56 posted:Seriously - I'm not sure why people are having so much trouble with it. It's a huge tutorial that signposts HEY BLOWING UP THE GENERATOR MAKES TURRETS NOT SHOOT and gives you a nice clear path with long line of sight to get to said generator and then does it a second time later in the same mission. I didn't realize the enemy can spot for the dumb LRM turrets so I got myself into a bit of a pickle engaging the first two idiots and getting pelted with annoyingly accurate missile fire.
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# ? Apr 25, 2018 16:16 |
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GreyjoyBastard posted:I didn't realize the enemy can spot for the dumb LRM turrets so I got myself into a bit of a pickle engaging the first two idiots and getting pelted with annoyingly accurate missile fire. yeah this was the major source of 90% of the damage i took in the mission. i assumed all the turrets would be laser based, and after the first salvo thought getting behind a mountain would break their ability to fire on me, which was a notion that the second salvo disabused me of made it through with only a single pilot injury though (albeit it stripped all the blackjack's center torso armor as part of the bargain) Cowcaster fucked around with this message at 16:29 on Apr 25, 2018 |
# ? Apr 25, 2018 16:21 |
My Dekker is invincible. Everybody has taken random pilot hits but him.
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# ? Apr 25, 2018 16:23 |
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Party Plane Jones posted:Escort mission I had a protect the convoy mission where as soon as one car way out front reached the zone, a sniper fitted light mech with support drops, instant moves Snipes and destroys one of the convoy cars Thankfully it's only worth more money but it is definitely annoying
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# ? Apr 25, 2018 16:23 |
Party Plane Jones posted:What settings do I need to change in order to speed up combat/movement? Getting slightly annoyed at how long everything takes to move. Any mission with vehicles as objectives seems to suck. I had one where I had to blow up a convoy of them with a couple mech escorts. Easy. Except they move super fast and were on a road so it was less of an ambush and more my mech chasing them like a dog after a truck. Better LOS indicators would go a long way, or some way to break LOS like smoke or something. Since "cover" is pretty vague here compared to something like XCOM we kind of need something.
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# ? Apr 25, 2018 16:23 |
What's the value in tactician on non-scout characters? I see people recommending it for LRM boats but I'm unclear why.
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# ? Apr 25, 2018 16:24 |
Hieronymous Alloy posted:What's the value in tactician on non-scout characters? I see people recommending it for LRM boats but I'm unclear why. Well tactics *points* determine your indirect fire accuracy.
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# ? Apr 25, 2018 16:25 |
GruntyThrst posted:Well tactics *points* determine your indirect fire accuracy. But you can make up for that with Gunnery, right?
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# ? Apr 25, 2018 16:28 |
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Hieronymous Alloy posted:But you can make up for that with Gunnery, right? Not only that, but you can also get the passive benefits of tactics if you grab whatever capstones you prefer first. Sensor lock is poop in comparison to getting +1 evade while moving or half damage when standing still. Granted, the second capstone in Tactics is the beesknees, but requiring Sensor Lock makes it so much worse.
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# ? Apr 25, 2018 16:32 |
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Indirect fire (LRMs with the curved arc) accuracy is only dependent on tactics, not gunner. Also, right-click an enemy to bring up their mech readout so you can check their damage and where the components are. If you want to use backstabby light mechs, get the 2nd piloting skill, it's insane.
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# ? Apr 25, 2018 16:32 |
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Caros posted:Honestly, I feel like the game is pretty much optimally done with a guts 1/gunnary 2 built. I experimented with other setups, but I keep coming back to it because the 50% damage resistance, split fire and high to hit bonuses are just so critical. Sensor Lock you can do from out of line of sight do you don't have to expose your scout to fire and you trade doing damage for two attack rounds worth of evasion removal. Pretty good if you're trying to do indirect fire instead of Brawl Squad.
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# ? Apr 25, 2018 16:34 |
Cynic Jester posted:Not only that, but you can also get the passive benefits of tactics if you grab whatever capstones you prefer first. Sensor lock is poop in comparison to getting +1 evade while moving or half damage when standing still. Granted, the second capstone in Tactics is the beesknees, but requiring Sensor Lock makes it so much worse. Hoho didn't realize you could do that. So could you grab two other level 5 skills, then skip Sensor lock and grab Master Tactician? Or does the second capstone always require the first? DatonKallandor posted:Indirect fire (LRMs with the curved arc) accuracy is only dependent on tactics, not gunner. See, this is what I was trying to confirm, thanks -- i've heard different things.
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# ? Apr 25, 2018 16:35 |
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I am really hype for the first Stop Wasting My Time mod. It's a video game, not actual tank piloting.
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# ? Apr 25, 2018 16:39 |
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Black Griffon posted:Okay, so Dekker loving eating it seems to be the norm. Thought I'd be a sneak thief and smuggle him around one of the mesas in three years later so I could take out the generator. That didn't work. It worked for me, but only because I jumped Glitch on top of a mountain thinking "hurr she can shoot everyone from there" without considering that everyone could shoot back. Surprised she made it back alive.
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# ? Apr 25, 2018 16:40 |
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Having fun with it so far as a lifelong Battletech nerd who's going in with the realization that there's no way it could live up to what I've been yearning for for 30ish years. Nothing bad to say about the combat really, it needs to be sped up some but I imagine it will be, otherwise it's all good. Complaints: -starting fresh is going to be rough since the first five hours or so are very much on rails, and not exciting rails either. -the story suuuucks. Unless there's a really surprising twist coming Arano has Mary Sue written all over her. This is one of very few game universes where there are no true good guys, and yet here she is. -the radio chatter in combat is awful. I especially hate the whole "waiting on you commander" and "yes commander" poo poo. It gives the impression that I'm supervising a timid crew of mice who don't dare do anything without running it past command first. They're supposed to be professionals. It'd be much better if they just reported what they were doing after I clicked the buttons as if they'd come to the decision themselves. I guess my main complaint so far is it looks and plays like Battletech but it doesn't feel like Battletech.
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# ? Apr 25, 2018 16:41 |
This is such a small thing but it bothers me that you can't just pick a voice for your PC, everything is all digitized for your own mech. I want to hear my PC yelling at the enemy, not listen to her computer mumble about alpha strikes.
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# ? Apr 25, 2018 16:44 |
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Hieronymous Alloy posted:So could you grab two other level 5 skills, then skip Sensor lock and grab Master Tactician? Or does the second capstone always require the first? No, the capstone skill requires the first one. If you notice, any character with the two L5 skills has the skills and capstones from the other trees removed from the UI, to make clear that all you get is the passive benefits. William Henry Hairytaint posted:-the story suuuucks. Unless there's a really surprising twist coming Arano has Mary Sue written all over her. This is one of very few game universes where there are no true good guys, and yet here she is. The story does not seem exactly a masterpiece but, um, a Battletech story with a Mary Sue is hardly uncharted territory (assuming you read any of the novels anyway). I guess the innovation here is that the Mary Sue is actually female this time.
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# ? Apr 25, 2018 16:45 |
My Dekker survived up until my 10th mission, then got knocked out. Didn't die tho! Only out of action FOR A HUNDRED AND TEN DAYS E: I wish people stopped equating strong female character = Mary Sue
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# ? Apr 25, 2018 16:46 |
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Game is good. I hope they add more nonbinary pronouns just to piss everyone off. It even fits with the setting so I really don't see what's there to get mad over.
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# ? Apr 25, 2018 16:47 |
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The light mechs sucking: There are some that can be built into ugly high damage outputters. A crotch kicking fire starter with all support weapons or an srm bomber commando come to mind. The locust variant with missile slots can also be ugly. Jenner too.
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# ? Apr 25, 2018 16:48 |
canepazzo posted:My Dekker survived up until my 10th mission, then got knocked out. "Finally, my mech is assembled. Just gotta throw on a few lasers and heat sinks and it'll be ready to go! Time to completion: 45 days"
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# ? Apr 25, 2018 16:51 |
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Wow please immediately stop poo poo talking Lady Arano, the ingenue pawn of the Wizards of Cannabis, who is my friend and who I will preemptively forgive for doubtless selling us out on her way to the throne. Also is it possible to change your main menu/multiplayer callsign? I thought of a much better one once I saw some of the auto generated campaign ones (there’s some pretty good ones in there lol).
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# ? Apr 25, 2018 16:53 |
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canepazzo posted:
It has nothing to do with her being strong or not strong though. I clearly stated in my post that I think she's a Mary Sue because she appears to have no character flaws. She looks to be a kind, benevolent and just ruler who has absolutely no skeletons in her closet. I.E. the kind of ruler who doesn't exist and hasn't existed ever.
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# ? Apr 25, 2018 16:56 |
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William Henry Hairytaint posted:Having fun with it so far as a lifelong Battletech nerd who's going in with the realization that there's no way it could live up to what I've been yearning for for 30ish years. Nothing bad to say about the combat really, it needs to be sped up some but I imagine it will be, otherwise it's all good. Most people seem to be enjoying the story and the radio chatter, so maybe it's just you. On the radio chatter, fairly sure there is a setting to turn it off or tone it down.
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# ? Apr 25, 2018 16:56 |
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I just assume that Arano comes from a line of really lovely rules and she got what she deserved. This is battletech, afterall.
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# ? Apr 25, 2018 16:58 |
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Party Plane Jones posted:What settings do I need to change in order to speed up combat/movement? Getting slightly annoyed at how long everything takes to move. Zigmidge posted:I am really hype for the first Stop Wasting My Time mod. It's a video game, not actual tank piloting. Make sure to turn off the cinematic cameras for things like walking or jump-jetting in settings. I leave them on for melee (Because are you kidding of course) and set it to occasional for normal shooting. That goes a long way. I only rarely have the random long pause after a shot or a mech explosion though. William Henry Hairytaint posted:It has nothing to do with her being strong or not strong though. I clearly stated in my post that I think she's a Mary Sue because she appears to have no character flaws. She looks to be a kind, benevolent and just ruler who has absolutely no skeletons in her closet. I.E. the kind of ruler who doesn't exist and hasn't existed ever. I dunno how flawless she's supposed to seem when her family's been seen to preside over the decline of their nation + she herself ended up fleeing and hiding out for 3 years before going for the restoration attempt (And there's characters who are not fuckin happy about that part too). Gwaihir fucked around with this message at 17:00 on Apr 25, 2018 |
# ? Apr 25, 2018 16:58 |
Making it so Arano's survival is this Big Definining Moment in the story was certainly an interesting choice seeing that we already saw her re-crowned in the opening cutscene
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# ? Apr 25, 2018 17:00 |
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i'm glad that the writing is just a complete non-issue for me, the game's heritage is more or less a franchise that was made to sell expensive figurines to nerds, as long as the plot doesn't physically manifest a knife and stab me i'm ok with it. it's a big overlap with the warhammer universe stuff.
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# ? Apr 25, 2018 17:00 |
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Yeah Lights/Sensor Lock seem......bad. I keep seeing pro TT players talking about the Reserve trick of having them come in after and attacking dudes from behind then going back to safety, but I don't think that particular TT trick translates very well. The gently caress would I have a lovely little mech that can get cored and cost me a pilot from a single attack running around giving me -2 Evasion or a cheapshot attack with their single lovely little Laser that was all they could mount when instead I could grab another Medium and give them the Multistrike combo with some actual good weapons like PPCs. Even the idea of turning them into mobile artillery platforms that focus on Indirect Fire is flawed by virtue of that spot could be filled by another Medium or Heavy that has better talents like Multistrike. I think they just don't translate well to a game where you start deep in the hole and are basically scrapping the barrel. They seem like a unit that only shines once you get into the better ones. Cyrano4747 posted:The light mechs sucking: This changes things though. I imagine once I start getting into more Light's that have better then a single Hardpoint I'll be able to actually start using them for more bullshit back attacks. At the outset though, boy is it easy to have Dekker get smoked, and boy is he kinda useless. William Henry Hairytaint posted:-the story suuuucks. Unless there's a really surprising twist coming Arano has Mary Sue written all over her. This is one of very few game universes where there are no true good guys, and yet here she is. The surprising twist is her Uncle is right. She's a naive little poo poo who has no idea how planetary governance works, and whose ideas are outdated and won't survive once she actually takes office. The Aurigan Coalition is right next to a bunch of major powers that want that land, and she's talking about reducing the military to fund more schools and talking to them about peace. Shockingly enough, the Aurigan Coalition doesn't seem to exist circa the next major event in the Battletech Universe! And I'm sure she also becomes more of a poo poo later because this is Battletech!
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# ? Apr 25, 2018 17:00 |
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This game is good
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# ? Apr 25, 2018 17:01 |
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canepazzo posted:E: I wish people stopped equating strong female character = Mary Sue I don't think anyone is doing this really. The Battletech novels are full of Mary Sue's and she's no different other than being a woman this time around. If the hat fits and all that, and it's a very well fitting hat for Arano.
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# ? Apr 25, 2018 17:02 |
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I named my mercs MecCOM after my XCOM Gian robot campaign, even found a logo with what looks like an XCOM shield, what's you guys name your squads?
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# ? Apr 25, 2018 17:03 |
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and for what it's worth as far as i can tell the plot is nearly identical to the plot of mechwarrior 1989 so it seems pretty internally consistent to me
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# ? Apr 25, 2018 17:03 |
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Gwaihir posted:Make sure to turn off the cinematic cameras for things like walking or jump-jetting in settings. I leave them on for melee (Because are you kidding of course) and set it to occasional for normal shooting. I think that only makes it seem faster. It was the first thing I did after the first tutorial mission. What I need is for the game to stop lingering on everything after resolving anything.
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# ? Apr 25, 2018 17:04 |
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I feel like every Battletech-based video game I've played has had something to do with restoring a rightful monarch to the throne...
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# ? Apr 25, 2018 17:05 |
Zigmidge posted:I think that only makes it seem faster. It was the first thing I did after the first tutorial mission. What I need is for the game to stop lingering on everything after resolving anything. I think that's just the engine chugging through calculations for God knows what reason. It's great to nail someone with twenty lasers then see it blow up after several seconds of nothing. Mordja posted:I feel like every Battletech-based video game I've played has had something to do with restoring a rightful monarch to the throne... That is because it is the year 3XXX and they are still obsessed with goatfucking royalty.
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# ? Apr 25, 2018 17:06 |
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Renegret posted:Game is good. Tatatae when?
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# ? Apr 25, 2018 17:08 |
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So what was the first Heavy Mech you all got? I got lucky and legged a Black Knight in an early contract so I've been rocking that. Refitted it a bit, but it runs hilariously hot even with a fuckton of heatsinks. Pew-pewing a million lasers is fun as heck though, and its got a killer melee.
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# ? Apr 25, 2018 17:09 |
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# ? May 30, 2024 12:57 |
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Rookersh posted:
I'm probably even less far than you are but this is my impression. Mordja posted:I feel like every Battletech-based video game I've played has had something to do with restoring a rightful monarch to the throne... I enjoyed MW4 Black Knight because your previous character turned into a sneering tyrant and your job was to take him out so House Steiner can
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# ? Apr 25, 2018 17:09 |