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It's less about removing the large laser and replacing it with a PPC than it is about making sure the drivers still work properly
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# ? Apr 29, 2018 22:05 |
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# ? May 30, 2024 13:05 |
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JacksLibido posted:How is your lance built? I did panzyr with a 20/15/10/LRM 1mlas cent, a stock AC20 hunchback, the original shadow hawk that I put 2xSRM6 1xSRM4 1mlas, and a 3xSRM6 1mlas wolverine. The srm carriers all had max front chest armor and bulwark so I’d just sprint them to the bottom of the ramp and tank for days. The HBK did work on heavy dudes, but SRMs are king of the low weight classes. So far I'm using a BJ with 2 AC/5s, Vindicator which is mostly stock but upgraded parts and removed a bit to uparmor it, a Centurion which is barfing missiles everywhere, and a Shadowhawk I switched to close range combat. I'm jumping them around trying to flank or take advantage of openings but it's not really working. Maybe I'll switch to SRMs on the Centurion to help out the Shadowhawk, and definitely retire the BJ once I get anything else. quote:this is the question we probably should have asked earlier, i can't think of a single mission where i've been outnumbered by heavier mechs but if he's piloting his initial four mechs on two skulls i think i can see where it might get a little tricky It's a lot of starter stuff yeah, I just haven't gotten the salvage to piece more together. The 10v4s are just always going to withdraw or reload though. I'm pretty comfortable sticking to 1.5 skulls max until I get a heavy or two now though. I can fairly consistently handle that until the reinforcements instant spawn. RBA Starblade fucked around with this message at 22:08 on Apr 29, 2018 |
# ? Apr 29, 2018 22:05 |
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Peven Stan posted:I also like how slow the union goons who work in the mech bay are, it shouldn't take 2 weeks to refit a mech in the year 3027 There were no unions in Battletech until 3055, when the Teamsters Local 10,030 Memory Core was rediscovered
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# ? Apr 29, 2018 22:07 |
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Arrath posted:The whole "starting a mission with the enemy reinforcements a-field" bit/bug is a little tough, sometimes. There's a grayed-out button below your task list that lets you re-order tasks. I didn't discover it until I clicked on it by accident. You only need four of those to be in good order to get going.
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# ? Apr 29, 2018 22:09 |
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PoptartsNinja posted:"Plug and Play" was never invented in the BattleTech universe, they spend most of the time looking up board schematics so they can put "this microchip that looks a bit like that one there in about the same place." As early as mechwarrior 2 refits were pretty much instantaneous. The absurd amount of time wasted waiting for stuff is a developer conspiracy to pad the game's length imo
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# ? Apr 29, 2018 22:13 |
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Hmm, the difficulty spikes in the story line missions sure are unpredictable. Some is like, really drat easy, and could be done with a mixed medium/heavy lance (this mission happens at a time where you have access to assaults), the one right after that implies that you should take a mobile lance, given that it is a recovery mission, but in reality you should pick the heaviest stuff you got. The final parts invovles a medium/heavy and a light lance running at you, in a space where they have cover and you have literally no room to maneuver because you must stick all your mans to a very small area. This fight also happens after you dealt with a lot of other stuff first, so you are probably suffering from fairly sandpapererd armor and low ammo stores.
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# ? Apr 29, 2018 22:15 |
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What in the gently caress does all the extra tonnage go to in the banshee-3m? it's 10 tons heavier than my stalked but it can't fit nearly as many weapons and the armor seems to be comparable.
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# ? Apr 29, 2018 22:17 |
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Peven Stan posted:As early as mechwarrior 2 refits were pretty much instantaneous. The absurd amount of time wasted waiting for stuff is a developer conspiracy to pad the game's length imo Mechwarrior 2 was clan tech and Omni Mechs tho
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# ? Apr 29, 2018 22:18 |
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imweasel09 posted:What in the gently caress does all the extra tonnage go to in the banshee-3m? it's 10 tons heavier than my stalked but it can't fit nearly as many weapons and the armor seems to be comparable. It's faster. In TT and other games they make it clear that it has a huge engine taking all that space, but there's no such indicator here.
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# ? Apr 29, 2018 22:25 |
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I just lost a story mission on turn 2 because of how fast ground vehicles are on roads.
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# ? Apr 29, 2018 22:28 |
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sebmojo posted:Shouldn't think so. Both those tweaks were from reddit, so google the text and you'll probably find some q&a around them. The OP is wrong - the text should be 00000001 for the registry key. https://www.reddit.com/r/Battletechgame/comments/8f8wb4/psa_enable_debug_would_with_registry_key_always/
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# ? Apr 29, 2018 22:30 |
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Beer4TheBeerGod posted:There's a grayed-out button below your task list that lets you re-order tasks. I didn't discover it until I clicked on it by accident. You only need four of those to be in good order to get going. ohmygod
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# ? Apr 29, 2018 22:34 |
Beer4TheBeerGod posted:There's a grayed-out button below your task list that lets you re-order tasks. I didn't discover it until I clicked on it by accident. You only need four of those to be in good order to get going. Oh yeah, I know about that handy feature. I survived through the fixer upper phase and have moved on to several more missions, but my Orion hasn't even begun getting patched up yet. I want my big boy back!
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# ? Apr 29, 2018 22:42 |
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Woooo Jagermech! Trying to decide between two AC-10s or seeing if I can work 3 AC-5s and some medium lasers.
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# ? Apr 29, 2018 22:44 |
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Only reason I want clans in the future is so I can have the Vulture back. I just don't feel right without my Vultures.
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# ? Apr 29, 2018 22:44 |
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Just had a great 2.5 skull base attack. First mission after getting the Argo went riiiight round the edge of the map, sniped turents baited enemy Mechs into my line of fire. Firestartered one down constant heat based hell and cored the rest with keen efficiency. Then had my main character get landed on by the drop ship and spent 90 days in the medbay The Skeleton King posted:Only reason I want clans in the future is so I can have the Vulture back. I just don't feel right without my Vultures. Give me my Kodiak please. I want to give em the old laser claws. Gridlocked fucked around with this message at 22:51 on Apr 29, 2018 |
# ? Apr 29, 2018 22:46 |
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I still have no idea how I managed to pick up a new Gauss Rifle on my travels. In fact I have no idea how to acquire any Star League tech at all, even when visiting planets that ostensibly have some of it lying around. I'd also love to see a 6 skull difficulty mission, since with tricked out mechs there really isn't much of a challenge to the endgame.
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# ? Apr 29, 2018 22:53 |
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imweasel09 posted:What in the gently caress does all the extra tonnage go to in the banshee-3m? it's 10 tons heavier than my stalked but it can't fit nearly as many weapons and the armor seems to be comparable. Compare it to a grasshopper.
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# ? Apr 29, 2018 22:54 |
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evilmiera posted:I still have no idea how I managed to pick up a new Gauss Rifle on my travels. In fact I have no idea how to acquire any Star League tech at all, even when visiting planets that ostensibly have some of it lying around. IIRC I saw someone mention you're given one for finishing the story?
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# ? Apr 29, 2018 22:55 |
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RBA Starblade posted:So far I'm using a BJ with 2 AC/5s, Vindicator which is mostly stock but upgraded parts and removed a bit to uparmor it, a Centurion which is barfing missiles everywhere, and a Shadowhawk I switched to close range combat. I'm jumping them around trying to flank or take advantage of openings but it's not really working. Having a fast light available to double sprint to the tower is really useful in panzyr.
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# ? Apr 29, 2018 22:55 |
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Galaga Galaxian posted:IIRC I saw someone mention you're given one for finishing the story? The rifle? Oh. Then I guess there really is no real way to find proper Star League tech outside of the story missions. Makes sense I suppose, but a bit of a letdown, since that means I really have nowhere to go now. Aside from maxing out reputation with factions.
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# ? Apr 29, 2018 22:58 |
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After reading this thread I'm strongly considering buying this. A couple questions: How hard is it? Compare to XCOM and/or XCOM2. How long is the campaign? I have no interest at all in multiplayer.
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# ? Apr 29, 2018 22:59 |
Ravenfood posted:Woooo Jagermech! Trying to decide between two AC-10s or seeing if I can work 3 AC-5s and some medium lasers. I just got my first one, I'm gonna try it with an AC/20 and 4xSRM6's. It'll probably never get in range of anything ever!! But if it does
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# ? Apr 29, 2018 23:01 |
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Galaga Galaxian posted:IIRC I saw someone mention you're given one for finishing the story? Not even finished, more like ~30% of the way in. More spoilers: it comes on an SLDF mech you get. Elephant Ambush posted:After reading this thread I'm strongly considering buying this. A couple questions: I don't know about X-COM since I never finished any of them from Enemy Unknown on up to the present, but I've had a few curveballs, all fair, and one kinda bullshit encounter. As for length I'm nowhere near the end and 30 hours in with no idling. Sheep fucked around with this message at 23:04 on Apr 29, 2018 |
# ? Apr 29, 2018 23:01 |
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ulmont posted:The OP is wrong - the text should be 00000001 for the registry key. Q_res, would you mind updating that in your op?
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# ? Apr 29, 2018 23:02 |
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Elephant Ambush posted:After reading this thread I'm strongly considering buying this. A couple questions: The campaign length depends on how long you gently caress around doing random missions. You could probably get through it quickly if you avoided much outside of the story missions. I've been playing for about 40 hours and haven't finished, but I've done a serious amount of loving around with random missions.
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# ? Apr 29, 2018 23:03 |
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Sheep posted:Not even finished, more like ~30% of the way in. More spoilers: it comes on an SLDF mech you get. No, another one. Haven't finished the story myself (ended up starting work on my sandbox instead) so I can't confirm.
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# ? Apr 29, 2018 23:04 |
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I can count on one hand the amount of times I've hit a head TOTAL, between called shots AND normal shots. Yet, at least one of my pilots get injured from head hits every single mission. ?
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# ? Apr 29, 2018 23:11 |
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Ravenfood posted:Woooo Jagermech! Trying to decide between two AC-10s or seeing if I can work 3 AC-5s and some medium lasers. I use 2 AC/20++
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# ? Apr 29, 2018 23:34 |
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Do you guys ever fly to high tech systems in the hopes of getting some decent weapons?
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# ? Apr 29, 2018 23:34 |
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Double AC/10 on a Jaegermech, yea or nay?
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# ? Apr 29, 2018 23:40 |
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Firestarter with a full load of small lasers and jump jets is simply luxurious
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# ? Apr 29, 2018 23:40 |
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Well, it's game over...for the Directorate The missileboat of doom:
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# ? Apr 29, 2018 23:41 |
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A.o.D. posted:Double AC/10 on a Jaegermech, yea or nay? Nah, it's undergunned. AC20
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# ? Apr 29, 2018 23:42 |
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Coldforge posted:Well, it's game over...for the Directorate RIP your pilot if you ever get shot in the shoulder
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# ? Apr 29, 2018 23:43 |
Well, that's certainly a lot of fuckin ammo E: Yeah, maybe like spread those across the legs and poo poo. I learned that lesson when my Shadowhawk lost the torso side with it's AC/5, where I had, for some unknown reason, also stashed it's SRM bin. He got to spend the rest of the mission as a sensor lock bitch.
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# ? Apr 29, 2018 23:43 |
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Phi230 posted:Nah, it's undergunned. AC20 What do you do with the rest of the tonnage, and what you do about being badly outranged?
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# ? Apr 29, 2018 23:44 |
A.o.D. posted:What do you do with the rest of the tonnage, and what you do about being badly outranged? 4xSRM6's And, uh, relentlessly pummel everythingwith dozens of LRM's until the Jaeger can get in range?
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# ? Apr 29, 2018 23:45 |
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Is it just me or is a dragon literally a slower shitcat with slightly more armor?
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# ? Apr 29, 2018 23:46 |
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# ? May 30, 2024 13:05 |
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Filthy Monkey posted:Honestly, way easier than xcom. Difficulty is spotty though. Most missions are total cakewalks, while the occasional more buggy mission will cause problems. Reinforcements sometimes seem to spawn in sooner than they should. Thanks! I'm probably going to, ahem, pull the trigger.
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# ? Apr 29, 2018 23:46 |