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I have three mechs with AC20s and Max jump jets, minimal armor. Am I doing this right?
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# ? May 1, 2018 19:31 |
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# ? May 15, 2024 14:33 |
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Eej posted:The C1 has 2 Missile hardpoints so good luck boating two LRM20 +++s do good work, but I doubt i'd be using it as my sole LRM boat without those. The extra +stab damage is great. The damage of even two LRM20s is just not enough once you move deeper into the game, but the extra stability damage really lets them punch above their weight class and the 4 MLs aren't bad on the occasion some light gets a bit too close.
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# ? May 1, 2018 19:34 |
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Kenshin posted:Holy poo poo the Banshee BNC-3E is totally useless, what a poo poo assault mech At least it's not a Charger. Oh wait, I lied - there are no Chargers in HBS Battletech so Banshee has no upsides.
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# ? May 1, 2018 19:34 |
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Zigmidge posted:Nah, it's really not necessary. Im doing an all stock play through just now. I did build an LRM Cent but it was mad so going back to stock but upgrading parts if i get them. Seems to be going fine just now.
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# ? May 1, 2018 19:36 |
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I really feel like the PPC should do some heat damage or have its debuff stack. I did some quick modding on that now (+10 heat per hit, debuff stacks 4 times and lasts 2 rounds...probably a little too powerful, but it's just for funsies right now) and it kind of changes the flow of battles: enemies seem to disengage to cool off a bit, instead of just running all up into my face. edit: well, one guy went to cool off, at least. anyway, maybe the heat can go, but i probably will keep the debuff stacking... Soup du Journey fucked around with this message at 19:49 on May 1, 2018 |
# ? May 1, 2018 19:37 |
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Night10194 posted:Yeah, I don't think my Enforcer, Kintaro, Catapult PPC model, and LRM-Centurion lance could have handled a pair of heavies, a full medium lance, and vehicle support without the various edges you get. The stock mech challenge is probably a good alternative take on the game. I assume this will be one of those "Long War" type options they'll add one day, but at the same time I feel like the inability to customize mechs might be a little too ZZZzzz
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# ? May 1, 2018 19:38 |
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Rascyc posted:I mean I don't think it's exactly a big secret that you can trivialize all generic contracts with kiting+chokepointing and long range weaponry customization. The campaign missions are more fun since they actually have real design put into them but numerically they're balanced for a wide range of mechs so they're easy to overpower with good weaponry if you customize well. Campaign missions are probably only truly great when you play them blind though, if you know each campaign mission's trick then it's whatever. It would be neat if it were possible to limit the amount of customization - like you could remove/replace x pieces, but not everything.
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# ? May 1, 2018 19:45 |
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Rascyc posted:The stock mech challenge is probably a good alternative take on the game. I assume this will be one of those "Long War" type options they'll add one day, but at the same time I feel like the inability to customize mechs might be a little too ZZZzzz Just pair it with 'Always be dropping' don't rest up between fights unless all your mechs are trashed. You look at your mission list and your Commando, Spider, Vindicator and mostly working Blackjack and just drop in! Means you actually have to make choices other than 'drop your best Lance' everytime.
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# ? May 1, 2018 19:46 |
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Aramoro posted:Im doing an all stock play through just now. I did build an LRM Cent but it was mad so going back to stock but upgrading parts if i get them. Seems to be going fine just now. For me, playing with stock mechs is kind of the point in this game. I like using the mechs I remember fondly from reading my favorite Battletech-novels and try to stay as close to their standard fit as possible. So for example I see nothing wrong with equipping my Centurion with progressively better versions of his LRM10 and AC10, but gimmicks like turning it into a missile-platform are a huge turn-off. Having the option to customize is nice, but I think I may be the most boring player ever, considering the very minor changes I do.
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# ? May 1, 2018 19:52 |
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Yeah, the meat of the game for me is making things as radically different from stock as possible. I like to take a Mech and shove it into a different role if at all possible. Stock poo poo is just boring for me.
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# ? May 1, 2018 19:54 |
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Zore posted:Yeah, the meat of the game for me is making things as radically different from stock as possible. I like to take a Mech and shove it into a different role if at all possible. Half the fun is customizing mechs, so good on you.
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# ? May 1, 2018 19:57 |
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Glitch. My Dekker doesn't want to die.
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# ? May 1, 2018 19:58 |
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My Jagermech took 3 mechwarriors lives. Its cursed.
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# ? May 1, 2018 19:59 |
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The headless dragon in my mechbay is a monument to Behemoth, my only casualty.
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# ? May 1, 2018 20:00 |
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CommieGIR posted:Half the fun is customizing mechs, so good on you. Some people want to role play in the BT universe, others want to play engineer and minmax the hell out of their mechs. All are cool in the giant stompy robot universe.
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# ? May 1, 2018 20:01 |
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Orcs and Ostriches posted:The headless dragon in my mechbay is a monument to Behemoth, my only casualty. It will be stained by the blood of others. Its is the way.
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# ? May 1, 2018 20:07 |
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i'm vain and i sperg out based on looks: like, if it doesn't visibly have a ton of missile hardpoints, i won't make it into a missile boat. it just ain't gonna happen. centurion with a bunch of lrm20s and no pants on? lol girl, THAT'S what you're gonna wear today? like, you do you (i guess...), but tbh it looks stupid and i wouldn't be caught dead in that.
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# ? May 1, 2018 20:07 |
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I haven't had too many mechs die but gently caress is it annoying constantly having my roster out for a month at a time because one missile hit the armor of their head or they fell down once
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# ? May 1, 2018 20:09 |
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I actually haven't had anyone die yet, but a few folks were out of commission for 110 days.
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# ? May 1, 2018 20:12 |
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I lost my Dekker to an AC/20 headcap inflicted by a hunchback. I then salvaged said hunchback and it's now my Dekker Memorial Hunchback. First mission it headcapped a shadow hawk. Firm handshakes, Dekker.
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# ? May 1, 2018 20:14 |
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Soup du Journey posted:i'm vain and i sperg out based on looks: like, if it doesn't visibly have a ton of missile hardpoints, i won't make it into a missile boat. it just ain't gonna happen. But don't they modify the models depending on what weapons you fit? Seems like if I change out weapons the model visibly changes.
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# ? May 1, 2018 20:16 |
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Vargs posted:Game is more fun when the Highlander is your only assault so consider it a blessing. thanks! I guess the cache mission knocked up the difficulty? I got a 4 skull assassinate mission, I thought no problem I've had just shoddy 55T mech lances for last 20 missions or so. So I got Atlas, Black knight, two quickdraws and a Stalker as enemies. And I had orion, jager, thunderbolt and centurion. They took quite a beating when usually enemies don't even scratch me. I got the Atlas, now the fun ends? Stalker would have been interesting too since I managed to knock out its pilot too.. sadly you can't get everything. .. my Highlander is still on refit, so I didn't even get to use it before I got a 2nd assault mech.
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# ? May 1, 2018 20:19 |
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How can I see how much heat will a mech dissipate per turn? Only the amount of heatsinks it carriesx3?
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# ? May 1, 2018 20:20 |
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Fat Samurai posted:How can I see how much heat will a mech dissipate per turn? Only the amount of heatsinks it carriesx3? All mechs passively dissapate 30 per turn with each heatsink adding 3 more.
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# ? May 1, 2018 20:22 |
Fat Samurai posted:How can I see how much heat will a mech dissipate per turn? Only the amount of heatsinks it carriesx3? Intrinsic 30 plus heatsinks, yeah.
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# ? May 1, 2018 20:22 |
Hieronymous Alloy posted:Thanks! I'll look through these. Did anyone explain how to install these?
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# ? May 1, 2018 20:23 |
The problem with playing pure stock is all the ammo in the dumbest possible places
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# ? May 1, 2018 20:25 |
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CommieGIR posted:But don't they modify the models depending on what weapons you fit? Seems like if I change out weapons the model visibly changes. They do and it is awesome. I have three different Jagermechs with different stubby arm setups.
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# ? May 1, 2018 20:27 |
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Malek Deneith posted:Oh wait, I lied - there are no Chargers in HBS Battletech so Banshee has no upsides. Having a fully armored assault punch mech that runs as fast as a medium mech would be loving terrifying in this game.
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# ? May 1, 2018 20:27 |
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My Dekker got cored by an AC20. Rip friend.
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# ? May 1, 2018 20:30 |
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killing enemies through ammo explosions is always the best feeling.
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# ? May 1, 2018 20:30 |
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Halp, I just got the argo but every single random contract is several orders of magnitude harder than story missions. I get completely wiped out by most of them since its 2 full lances of mechs with a heavy in each. And I cant find any systems with lower ratings.
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# ? May 1, 2018 20:31 |
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Hieronymous Alloy posted:The problem with playing pure stock is all the ammo in the dumbest possible places Can someone actually ELI5 where I should put ammo.
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# ? May 1, 2018 20:31 |
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Hieronymous Alloy posted:Did anyone explain how to install these? Rename/Replace one of the files in BATTLETECH/BattleTech_Data/StreamingAssets/emblems/player I'm using envTxrHrld_156.dds, the paradox logo for that.
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# ? May 1, 2018 20:33 |
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Store all ammo in the head, stacked around the pilot's chair
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# ? May 1, 2018 20:33 |
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Hieronymous Alloy posted:The problem with playing pure stock is all the ammo in the dumbest possible places Could be worse. Having the ammo be the only critical slot in a section is no longer a guaranteed mech kill once the section is breached.
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# ? May 1, 2018 20:37 |
Hmm, what's a decent Grasshopper loadout? I've got a PPC++ I could run (or even two!) in addition to a token LRM. Or make full use of those jumpjets and go full disco with 7 MLas's?
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# ? May 1, 2018 20:40 |
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CommieGIR posted:But don't they modify the models depending on what weapons you fit? Seems like if I change out weapons the model visibly changes. the hardpoints change to reflect the weapons, but their general frames still make them look pretty dinky in certain roles. like, the centurion is just sort of built like a quarterback, you know? griffins look like mid-long range snipers, etc etc
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# ? May 1, 2018 20:41 |
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Eldragon posted:Well that settles it, I'm modding my game to drop the tonnage of the AC 10 by 1 ton. Right now I'm using AC5 or AC20, ignoring all the others. The amount of nerd rage you get on Reddit or the Paradox forums if you suggest they should reduce tonnage on some of the weapons is absolutely amazing
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# ? May 1, 2018 20:44 |
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# ? May 15, 2024 14:33 |
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also WHY isn't there a mod with emblems for all the space marine chapters out yet? HOW can i pilot a theoretical atlas squad without them being ultramarines or something? come the gently caress on, this is unplayable...
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# ? May 1, 2018 20:46 |