|
you can high roll with them just fine
|
# ? May 10, 2018 03:12 |
|
|
# ? May 18, 2024 07:39 |
|
They're useless anyway, because any reasonable REL is going to require you keep track with pen and paper and they only go up to 20, which means you can't use them for EDH.
|
# ? May 10, 2018 03:13 |
|
Double sleeve your Magic the Gathering Life Counter by Ultra Pro
|
# ? May 10, 2018 03:21 |
|
whydirt posted:Casting cost aside, Karn seems more like a Siege Rhino type card that is powerful enough to be ubiquitous and annoying throughout its life in Standard, but not strong enough to warrant a full ban. At least a playset of Siege Rhinos didn't set you back :200bux:
|
# ? May 10, 2018 03:22 |
|
Some Numbers posted:They're useless anyway, because any reasonable REL is going to require you keep track with pen and paper and they only go up to 20, which means you can't use them for EDH. My Friends use two of them. I have so many dice and bullshit life counters I've long ago stopped caring.
|
# ? May 10, 2018 03:27 |
|
Fuzzy Mammal posted:you can high roll with them just fine High rolling is only good if you are high/rolling.
|
# ? May 10, 2018 03:31 |
|
Jabor posted:The worst part is that having something that looks vaguely like a d20 (even though it's not) seems to make people want to high-roll them to see who starts. It is a d20 though, just one that's much easier to rig rolls for. If you roll it fairly and randomly, you have an equal chance to get each side face-up.
|
# ? May 10, 2018 03:36 |
|
Real question: why is a spindown d20 not good enough for rolls? I get that it's not quite as random as the numbers aren't scrambled, but I doubt you could ever roll one and accurately predict what you get if you're giving it a true, honest roll. Like, is there someone who did some experimenting to see if there's some bias on the spindowns compared to regular ones?
|
# ? May 10, 2018 03:39 |
|
Nephzinho posted:Finally got into Arena. Anyone have a reference post with quick easy edits to these decks, or should I just take them out as constructed to get beat on while I learn the new UI? Absolutely do not spend your wildcards until you know what deck you want to work towards.
|
# ? May 10, 2018 03:41 |
|
Matsuri posted:Real question: why is a spindown d20 not good enough for rolls? I get that it's not quite as random as the numbers aren't scrambled, but I doubt you could ever roll one and accurately predict what you get if you're giving it a true, honest roll. Now take that, but instead of throwing it so it hits a particular number, throw it so it lands on the overall higher side.
|
# ? May 10, 2018 03:45 |
|
Matsuri posted:Real question: why is a spindown d20 not good enough for rolls? I get that it's not quite as random as the numbers aren't scrambled, but I doubt you could ever roll one and accurately predict what you get if you're giving it a true, honest roll. With practice, you can consistently roll it to land on the "top half". Yes, if everyone involved is rolling "fairly" then it's still random. But having that be the normal way to decide who starts ends up making it really easy for cheaters to gain an edge.
|
# ? May 10, 2018 03:49 |
|
This is probably super, super small, but the set symbol and double digit numbers will logically have more plastic removed than the numbers, so even if you rolled it fairly, it may favor the high side because of it tending to stop when it finds its center of gravity. D20's are the easiest dice to shave, and one of the least random because they are generally tumbled after they are removed from the mold making the corners smooth at uneven rates. The D6 is used for gambling because it can be easily machined, instead of molded, to incredibly small tolerances. No molding, no tumbling. Won't have a side where the plastic settled during the mold.
Babylon Astronaut fucked around with this message at 04:13 on May 10, 2018 |
# ? May 10, 2018 03:54 |
|
Personally I use loaded d-6s, never been caught even in Comp REL.
|
# ? May 10, 2018 04:16 |
|
I sleeved up my version of the Replicator deck we were talking about this morning. Going to run it at Showdown tomorrow.
|
# ? May 10, 2018 04:26 |
|
Finally got my arena invite. This program takes way too loving long to launch every time I load it up.
|
# ? May 10, 2018 04:30 |
|
The Shortest Path posted:Finally got my arena invite. This program takes way too loving long to launch every time I load it up. Yeah, at first I thought it was installing itself every time I wanted to open it.
|
# ? May 10, 2018 04:43 |
|
Are they doing drafts in Arena yet? Still waiting for my invite ..
|
# ? May 10, 2018 05:07 |
|
mattah posted:Are they doing drafts in Arena yet? Still waiting for my invite .. Hour of Devastation.
|
# ? May 10, 2018 05:10 |
|
You can buy an arena invite for like 8bux, which is like 1 Starbucks, so anybody who really wants one should have one already. And they have AI drafts.
|
# ? May 10, 2018 05:11 |
|
Has the final wipe happened yet for Arena?
|
# ? May 10, 2018 05:13 |
|
Some Numbers posted:Hour of Devastation. Dominaria is this weekend
|
# ? May 10, 2018 05:13 |
|
DangerDongs posted:Has the final wipe happened yet for Arena? No
|
# ? May 10, 2018 05:15 |
|
I just had something come up that has never happened to me before. Pauper Tron versus my opponent's Affinty. My opponent mulliganed, had turn 1 artifact land + Springleaf Drum did literally nothing on turn 2, and turn 3 played a Frogmite and Atog. On turn 4, I double blocked Atog with two 1/3s and they cast a Temur Battle Rage, sacrificing one artifact land to kill both of my creatures. On turn 5, they attacked with Atog, and after blockers they sacced all their stuff and cast another Temur Battle Rage, floating a blue mana. I passed to the damage step, took the first strike damage, and cast Moment's Peace after their blue mana went away from changing steps, avoiding death from them Dispelling my Peace. I've been playing since Nemesis and I have never had to take first strike damage to clear my opponent's mana so that I can avoid taking lethal regular damage. Magic is great.
|
# ? May 10, 2018 05:26 |
|
Hellsau posted:I just had something come up that has never happened to me before. That's because in Nemesis, this dumbass rule did not exist.
|
# ? May 10, 2018 05:40 |
|
Hellioning posted:Yeah, at first I thought it was installing itself every time I wanted to open it. It is MTGADev posted:This is not an issue, this is as designed. We plan on having an installer that doesn't completely reinstall the client when we move closer to launch. While we know this is painful, this should only be temporary.
|
# ? May 10, 2018 05:57 |
|
Anyone have suggestions on how to get started with Arena? I'm reading here that mono red is the best starter deck and to use my first wildcards for hazorets and glorybringers. What's the most efficient way to grind that out?
|
# ? May 10, 2018 06:18 |
|
AceClown posted:It is Anyone expecting this shitshow to not have the same sorts of problems as MTGO is deluding themselves, jesus christ.
|
# ? May 10, 2018 06:30 |
|
It's just the updater that reinstalls the game, it doesn't do it every time you launch. It just takes loving forever.
|
# ? May 10, 2018 06:57 |
|
The Shortest Path posted:Anyone expecting this shitshow to not have the same sorts of problems as MTGO is deluding themselves, jesus christ. Well of course it won't have the same problems. It definitely won't have the presumably still unfixed Containment Priest bug where if you have Priest in play and your opponent casts Reanimate, they don't lose life when the Reanimate resolves. Also I'm sure it won't have that bug with Oubliette that's been in the game for over a year where if it gets removed from the battlefield, the entire game gets reset. Also I'm sure it won't have that delightful bug with Kess where you can cast counterspells on your opponents turns. None of these bugs will exist on Arena because none of these cards will ever exist on Arena
|
# ? May 10, 2018 07:07 |
|
Toshimo posted:You can buy an arena invite for like 8bux, which is like 1 Starbucks, so anybody who really wants one should have one already. Come on that’s completely absurd. It’s like 2 Starbucks.
|
# ? May 10, 2018 07:26 |
|
Tainen posted:I sleeved up my version of the Replicator deck we were talking about this morning. Going to run it at Showdown tomorrow. Today's my first Showdown. I'm giving it a shot with the monoblue Flying Men deck I linked earlier. Very excited.
|
# ? May 10, 2018 08:52 |
|
Jabor posted:The worst part is that having something that looks vaguely like a d20 (even though it's not) seems to make people want to high-roll them to see who starts. That works fine. Because the only time that ever even happens is prerelease and who is worried about gamesmanship at prerelease Angry Grimace fucked around with this message at 09:53 on May 10, 2018 |
# ? May 10, 2018 09:47 |
|
Is mox amber really going to go down in price at rotation? I feel like this card could get out of hand quickly.
|
# ? May 10, 2018 09:49 |
|
All that Brawl article did was remind me there are seven banned cards in Standard lmao
Angry Grimace fucked around with this message at 17:33 on May 10, 2018 |
# ? May 10, 2018 09:53 |
|
That's great to hear. I'm not trying to get a hot spec on this investor grade cardboard. I want to try it in br and w goblins for shits.
|
# ? May 10, 2018 10:00 |
|
I'm going to get some when it drops because I'm a sucker for dumb and bad gimmick decks like Paradoxical Outcome + Aetherflux Reservoir. I don't think that there's any deck that's going to play it with the primary goal of tapping it for mana.
|
# ? May 10, 2018 10:06 |
|
Babylon Astronaut posted:Is mox amber really going to go down in price at rotation? I feel like this card could get out of hand quickly. If anyone had a crystal ball that could tell you what is going to be a big fukken deal 2 sets from now, they'd be the King High poo poo of #MTGFinance. But they can't. It'll probably trend downward until rotation because it's unlikely to receive support in the Core Set, but nobody knows after that.
|
# ? May 10, 2018 11:59 |
|
Instead of including a ugly die that I can't roll in a prerelease pack, just include a commemorative pen and scorepad.
|
# ? May 10, 2018 12:05 |
|
Lone Goat posted:Instead of including a ugly die that I can't roll in a prerelease pack, just include a commemorative pen and scorepad. I mean, prerelease is usually (always?) casual REL so using the die as life counter is fine.
|
# ? May 10, 2018 12:14 |
|
|
# ? May 18, 2024 07:39 |
|
Buffis posted:I mean, prerelease is usually (always?) casual REL so using the die as life counter is fine. the issue isn't the casual REL it's the massive amount of clutter i have composed solely of worthless spindowns instead of something useful like d6es the only good spindown is the one you got for picking BR at the dragons of tarkir prerelease, change my mind
|
# ? May 10, 2018 12:48 |