|
I remember the Matrix had a really big obsession about cross-media storylines and involvement and it forever serves as an example of why it's such an awful idea.
|
# ? May 24, 2018 11:36 |
|
|
# ? Jun 3, 2024 15:19 |
|
Wasn't there a big MMO project that was also a TV show and each influenced the other, and both sucked?
|
# ? May 25, 2018 02:27 |
|
Is this gay game out yet?
|
# ? May 25, 2018 02:36 |
|
Fashionable Jorts posted:Wasn't there a big MMO project that was also a TV show and each influenced the other, and both sucked? Defiance? I kinda liked the show, the game looked pretty bad though
|
# ? May 25, 2018 02:38 |
|
Fashionable Jorts posted:Wasn't there a big MMO project that was also a TV show and each influenced the other, and both sucked? They had the official movie game, that has subplots that ran alongside the main movie with characters who made little sense in the film, unless you played the game. The game was a hot mess owing to such a short dev time. Oh and had glaring NVidia ads all over. Then the Animatrix, a bunch of short anime inspired animations. One that tied into the game plot wise. I think there were even billboards in the shorts that had codes. Then after reactions were mixed about the films they tried again with the MMO that was pretty hit and miss. And then released a last ditch video game that looked at alternate takes on the matrix story, with an ending featuring pixel versions of the directors pointing out the game world suck with a typical copied from the film ending, so had mecha agent Smith.
|
# ? May 25, 2018 02:50 |
|
Yeah they finally buckled and let the game just be A Fun Game instead of a perfect movie transcription, and that game was actually pretty good (and really well animated after the lessons they learned from the first lovely game), with the glaring exception that they got to entirely stop the action right at the climax and explain that NONE OF THIS IS CANON. The fighting system was still incomprehensibly complicated and used like every button on the controller, but at least there were prompts this time and you could brute-force special moves just by positioning yourself the right way against an enemy or wall and mashing. It had its flaws but as far as movie games it go it stands out because they got multiple tries. It's obnoxious, but it's a better tradeoff than movie games that just acquire an IP, do their own thing and stomp all over it to the director's dismay, and suck entirely, aka "The LJN Special" Orange Harrison fucked around with this message at 21:57 on May 25, 2018 |
# ? May 25, 2018 21:47 |
|
Fashionable Jorts posted:Wasn't there a big MMO project that was also a TV show and each influenced the other, and both sucked? Defiance. It actually played a lot like Rift with guns as it was another Trion Worlds. Weirdly, the show actually got quite good during it's last season after struggling with a protagonist that was an oaf and having a dirty ferret girl as a support. It's also getting a rejig later this year - https://www.rockpapershotgun.com/2018/02/28/mmo-shooter-defiance-gets-a-current-gen-reboot-this-summer/ https://store.steampowered.com/app/743090/Defiance_2050/
|
# ? May 25, 2018 21:52 |
|
Defiance was like destiny with the gimmick that the players in game events could influence the tv show's next season
|
# ? May 25, 2018 22:19 |
|
gently caress You And Diebold posted:Defiance was like destiny with the gimmick that the players in game events could influence the tv show's next season I don't think this ever actually happened though. IIRC the game basically just served to flesh out some of the universe and story beats. ...also I played a lot of the game and when I saw the show it was weird seeing all the species as People In Makeup.
|
# ? May 25, 2018 22:34 |
|
I played Defiance a couple years ago and was pleasantly surprised. I maxed out my character to whatever the limit was, then left because I lost interest. I tried it again a month ago and it was a steaming hot pile of poo poo, nothing like I remembered. It's like it literally devolved. Mobs were zigging and zagging and teleporting all over, the game was janky as gently caress, and virtually unplayable, and looked awful. I don't know how something like that happens. I know it's being re-released shortly with new tech or whatever, but word on the forums is that it's literally the exact same game but with new bugs.
|
# ? May 26, 2018 16:40 |
|
May Set 6Bootcha posted:The story of Star Citizen will never be one single empirical work. The Titanic posted:CR does have an amazing capacity as identifying his faults after the fact. No doubt he will claim to have been too ambitious, but maybe not immediately. User submitted bug reports posted:
Beet Wagon posted:So, it seems like somehow, in the middle of the night, the reddit narrative has shifted to "CIG doesn't have enough money to finish the game" which is uh... exactly what they've been threatening to kill Derek Smart for saying for like three years now, is that right? Tokamak posted:Lots of businesses operate on an assumption of projected income. Most of the smart backers have realised that the game won't get made if those projections don't materialise. If the game must be made at all costs, by extension, money must be made at all costs. They have enough money to finish the game, but only if they have carte blanche on fundraising. Citizens are debating whether it is ok for CIG to drop the 'do no evil' clause in the pursuit of meeting projected income. Scruffpuff posted:What continues to be amazing to me is how little CIG has accomplished, and how low-quality and worthless the very little they have managed to do is. It's no excuse that "they're aiming high" and "they're doing things nobody has done before" because even were that proven to be true, they've failed at every single thing they've attempted. Beet Wagon posted:Every day I keep thinking "I should stream SC, it might be funny," and then instead I find literally any excuse not to because the game itself is such a fun-sucking black hole of shittiness and mediocrity. Like, if your game sucks so bad that I'd rather rearrange the toiletry cabinet in my bathroom for a third time this month than play it, something has gone terribly, terribly wrong. Combat Theory posted:
posted:A Heart Breaking Moment posted:I am a fraud analyst and have worked for a major credit card company and a couple payment processors. $27K for a hyper whale is nothing. quote:Forbes: Alleged Video Game 'Star Citizen' Offering New $27,000 Legatus Pack Bundle ==Disco Lando sends some odd tweets that totally aren’t about Star Citizen== Disco Lando on twitter posted:"I think I value effort more than results, which is interesting considering what a results-oriented person I am. I find I don't care so much if people fail, only wether or not they appear to have even tried. TheAgent posted:well guys, I tried to colonize the moon with the $500 I raised on kickstarter, but we only got as far as the $500 pizza party I threw for my team to celebrate the successful kickstarter launch G0RF posted:Of course he admires Effort more than Results — his final form will be as Lord High Bishop of the “At Least They Tried” Orthodox Church. To believe it is to hold Efficiency in contempt, which has been a defining feature of Chris Roberts game development philosophy from day one, right alongside admiring Fidelity over Fun or Loyalty over Honesty. FailureToReport posted:
TheAgent posted:holy poo poo Beet Wagon posted:"There is no 'community' in my title. Not any more." TheAgent posted:if they really did boot jared or he's "working remotely" or whatever now, I can tell you 99.9% of the office will loving rejoice TheAgent posted:so they are spending almost $600k a year for just 3 people for various exec global video production positions lol tooterfish posted:When did they get the doors working? Scruffpuff posted:The entirety of CIG is basically in complete and utter turmoil right now. Everyone has different marching orders. People are getting called into offices, each one told a different story, and sent on their way. Everyone is pulling in a different direction and nobody knows whose work is more important than the next guy's. Engineers are being yelled at, devs are being yelled at, QA is being yelled at, nobody knows 100% for sure why. Chris is soaring above it all, alternating between yelling at people and giving many mysterious assurances that things are looking "better than ever before, I have some new things lined up" etc. All in all it's a great place to work, approves of CEO, keep doing what you are doing. TheAgent posted:soon FailureToReport posted:The mental gymnastics are amazing. Chris said they absolutely have enough money to finish, you don't need to pledge more. BUT WAIT, lovely new marketing practices, CIG needs more pledges to keep the lights on, because, ummm, because. Chris wouldn't lie to us G0RF posted:MAN: (starry-eyed)“Honey... you remember that dream we always shared of buying a little beachside bar when we retired?” Virtual Captain fucked around with this message at 02:20 on May 29, 2018 |
# ? May 29, 2018 02:17 |
|
The Space Bar, a player ownable retail structure, is expected to be available in the 3.4 patch. This size 2 outpost includes an outdoor seating for patrons (two maximum) and an ample yet cozy indoor server area.
|
# ? May 29, 2018 13:29 |
|
Scruffpuff posted:I played Defiance a couple years ago and was pleasantly surprised. I maxed out my character to whatever the limit was, then left because I lost interest. I tried it again a month ago and it was a steaming hot pile of poo poo, nothing like I remembered. It's like it literally devolved. Mobs were zigging and zagging and teleporting all over, the game was janky as gently caress, and virtually unplayable, and looked awful. I don't know how something like that happens. That pretty much happened with Rift too, and I suspect that layering in extra systems to deepen the crafting/geegaw collecting starts to gently caress with things like database validation.
|
# ? May 29, 2018 20:28 |
|
Hav posted:That pretty much happened with Rift too, and I suspect that layering in extra systems to deepen the crafting/geegaw collecting starts to gently caress with things like database validation. Could you explain why that might be? I don't think I understand.
|
# ? May 29, 2018 20:38 |
|
G0RF posted:
so wait, you have to pay money for the bar, then the bartender, then the alcohol all separately?
|
# ? May 29, 2018 20:51 |
|
Poast
|
# ? May 29, 2018 21:15 |
|
Subjunctive posted:Could you explain why that might be? I don't think I understand. Just pulling a speculation out of my rear end that the dive in quality after the initial release has to do with cycling out the development team that was originally involved, and hacking in more currency systems because they moved from subscription through the free-to-play wastelands where you're chasing the whale dollar to survive. Every MMO that went free-to-play inevitably had to court a smaller pool of money, with the exception of Eve, which appears to be the undead hulk of MMOs.
|
# ? May 29, 2018 22:21 |
|
Hav posted:Just pulling a speculation out of my rear end that the dive in quality after the initial release has to do with cycling out the development team that was originally involved, and hacking in more currency systems because they moved from subscription through the free-to-play wastelands where you're chasing the whale dollar to survive. EvE and rift probably have comparable player bases, its just EvE players tend to have vast numbers of accounts multiboxing so they can be both high and low sec at all times.
|
# ? May 29, 2018 23:22 |
|
Tane
|
# ? May 30, 2018 04:43 |
|
May Set 7Nyast posted:look at 3.1.4 patch notes: https://starcitizen.tools/Star_Citizen_Alpha_3.1.4 zinglon's ale posted:im ga ==Star Citizen youtube crossposts Intel shilling their SSD thing at GDC== no_recall posted:
Beet Wagon posted:I generally don't go in too hard on "the financials" because there's so many things we just don't know, but it's loving amazing to me that people just take the funding tracker at face value, especially when CIG themselves have straight up said they're also getting loans, etc etc. I mean, there are people - right now - who don't believe Star Citizen has ever had private investment. This is despite there being a literal private investor making videos about it. These dudes look at the funding tracker and go "Oh my God this is awesome it's a $200 Million project woo!!!" without even the barest hint of critical thought. Sucrose posted:I'll give whales of those Free 2 Play games this: At least they're paying for an experience that they know they're going to get. One of those rich nerds could argue that paying thousands of dollars to get in-game goods gives them the same amount of joy that they'd get from the experience of going on an expensive vacation somewhere or some other fleeting experience that's not an exchange for tangible goods. There's nothing really wrong with that, other than the fact that the vast majority of people would think that there's about a hundred different ways that you could blow thousands of dollars that would be more fun than blowing it on "Hero Royale" or whatever. But hey, it's their money, and "fun" is subjective. Beet Wagon posted:They appear to have quietly dialed back the Warbond bonuses after the Hercules debacle. From what I can tell, WB versions get: Beer4TheBeerGod posted:Okay, so years ago this is how CIG hyped up ships: Ramrod Hotshot posted:I've known about Star Citizen for years but only found this thread recently and discovered the extent of this insanity. It seems to me to be a textbook cult with a ponzi scheme-like organization, just like Scientology or the Rajneeshees or something...give us all your money and believe that the great leader will one day deliver your dreams. But this isn't a fake religion, it's a fake computer game. I still have trouble wrapping my head around all of this and it feels like I'm missing something. ZekeNY posted:sounds familiar from that fiasco: The Saddest Robot posted:Overwatch was completed before Star Citizen (though I will cede to the caveat that it used a lot of existing assets from Titan). posted:November 2014. A Commando posted:there are complete gaming franchises that bring little to no more game features than already exist in AC and Star Marine. Those are complete, playable games, and I would argue that Arena Commander qualifies as a standalone Title now. Star Marine is like a stripped down Battlefield that needs more gadgets and such, but otherwise is also a fully playable game in its own right“ Beet Wagon posted:game design the Chris Roberts way is a flowchart with only two boxes. You start at "rip off someone else's idea" and end at " focus on the insanely trivial things to the point that you make the game unplayable" PederP posted:The explanation of Object Container Streaming is so dumb and hyperbolic. It's just loading resources in the background. Asheron's Call 1 did that, Legacy of Kain did that. That they're getting away with describing it is a complex and herculean development task says a lot about the "verified" qualifications of the backers. Not being stupid and loading the entire galaxy into memory does not mean memory is no longer a constraint. It very much is. A Commando posted:I see this game having a very long life cycle assuming expansions, future content, and advancements in technology. I feel this more than a game, and more like a hobby you invest in. I said come in! posted:https://twitter.com/RobertsSpaceInd/status/1000783924128370688 Beer4TheBeerGod posted:
Pixelate posted:[*]GETTING OUT OF BED ON WRONG SIDE Scruffpuff posted:Chris is focused on making the wrong thing, at any expense. He has no idea what a video game is, what making one entails, what draws people to them, why people play them, and why trying to make them movies is a stupid loving idea that the industry flirted with when CD-ROM became a thing, then quickly abandoned because it's a stupid loving idea in every possible way. posted:Hi I’m new to this game and I’m experiencing a lot of lag… ==CIG is selling a new JPEG pack for $27,000== Slew of gaming sites write it up. Curiously Charlie Hall of Polygon sits this one out. quote:PCINVASION: Star Citizen’s latest hilariously priced Legatus Pack costs $27,000 Frank_Leroux posted:The articles so far say "$27k for 117 ships, WTF?" or words to that effect. Ahem. Forgive the following yelling. Scruffpuff posted:Even the article headers tell a passive lie. Take the PCGamer headline for example: "New Star Citizen ship pack unlocks nearly every vessel in the game" posted:I’ve been on the ‘wait and see’ side of the fence for 6 years now, but poo poo like this makes me fall right over into ‘maybe the guys calling this game a scam are on to something.’ DarkDobe posted:
:reddit posted:Tip of the development Iceberg Inkel posted:Ah yes, the Ole CIG has a super-secret dev build that will blow everyone away, and they're just putting out a broken tech demo to the public for shits and giggles.. Daztek posted:stealing a goon's goon valor Potato Salad posted:Visually asserting that this project is under water. Cao Ni Ma posted:I thought people stopped thinking that CIG was secretly withholding a ton of work from being revealed when they started doing their new schedule and it showed that they haven't even started to work on 9/10 things from the next patch. Its all scheduled to start production except for ships which always have a tiny bit of work done on them TheAgent posted:I guess if you don't really play any modern games (because they are all shootman pew pews for kids or whatever) and don't understand the kind of work it takes just to get something out in an engine the developers have been working with for years (or sometimes decades, now), I guess the "look behind the curtain" of Star Citizen development might give you the impression the entire industry follows the same pattern DarkDobe posted:From the MassivelyOP comments: Virtual Captain fucked around with this message at 08:11 on May 31, 2018 |
# ? May 31, 2018 06:35 |
|
May Set 8Mario death mask posted:
posted:StarCitizen has still failed to produce support for more than 20 players in an area which is kinda important for an MMO - it's been 6 years guys. They can't do it. PederP posted:One of the few impressive things about Star Citizen is how they've managed to sell the illusion of hyper-competent development studios. The fans truly believe these developers are the best and brightest in the industry, breaking new ground and innovating where AAA studios are stagnating. Thoatse posted:
SPERMCUBE.ORG posted:The Chairman went down to Crytek. He was lookin for some code to steal Beet Wagon posted:As long as running those four studios doesn't stop them from being profitable (which so far it hasn't) the benefit of making idiot fuckfaces think he's making the game outweighs the cost of having the studios open. Plus, it lets Chris "A Thumb in a Turtleneck" Roberts get to play "Master Game Director" and do things like shoot endless hours of motion capture. Beet Wagon posted:CIG have completely removed the non-warbond (IE available for store credit) version of the new ships. posted:Trolls won't make the game fail, CIG might. BobHoward posted:They're lying about this being a package actually designed for orgs/corps/guilds; an actual guild package would not look like this. I haven't ever played Spreadsheet Simulator aka EVE (I feel the correct way to experience that game is vicariously), but I know that one of the most successful organizations in the history of that game, Goonfleet, would do poo poo like mass production of standardized ships with optimized fits for specific roles. In any kind of exciting space MMO with fleet battles (which is the basic reason to even have big organizations), you're not going to need or want one of every luxury yacht Croberts & Co. have dreamt up to milk whales, you'll want mass quantities of the best fighting and logistics ships. Breetai posted:Exactly. An org package would be a couple of carriers with enough fighters and bombers to fill them, plus some general purpose cruisers/destroyer class vessels and a few specialist ships. But how many fighters can a carrier hold, exactly? We would need coherent game design to determine that, and we're only 6 years and nearly 200 mil into development. posted:AI has one hurdle, which is the dynamic pathfinding for big ships. Otherwise, it can be done in a week by someone like me (Source: Have done it before). For the wizards from Frankfurt working with subsumption it'll take them a couple days. SPERMCUBE.ORG posted:Sure it's difficult to make an AI that can pass as human but what about making one that can pass as a backer? I mean I'm pretty sure I've seen chatbots more convincing than that minus 5 iq derek guy. Beet Wagon posted:reddit is still theorycrafting that the $1=1000 UEC conversion rate is going to carry on through launch. Which means Agony Aunt's Pioneer is going to cost at least 850,000 UEC. Sample_text posted:CR: Yeah, you'll have epic space battles and massive multicrew ships and- VictorianQueerLit posted:I mean this poo poo is all psychological. If you can pretend CIG has actually made progress, or that the ATVs actually show that your money is being well spent, or that development is actually on track then of course it's a small step to go "______ is so cool and only confirms exactly what I want myself to believe!" Scruffpuff posted:The physics still can't handle someone riding in someone else's "ship." Why? Because nothing was abstracted the way it would had game developers been in charge. Because Chris Roberts, idiot, is in charge, no game development was done. Instead they created 3D models of spacemans and spaceships and it's just all going to work because servers. Dux Supremus posted:I clicked on a YouTube video about SC out of vague interest as to what the latest clusterfuck and noticed this: youtube posted:https://www.youtube.com/watch?v=_N6LJyeZSwk#t=2487s Scruffpuff posted:The difficulty with Star Citizen has always been with people grasping the following:
|
# ? Jun 2, 2018 22:28 |
|
If you conceived a child when Star Citizen was announced it would be old enough now to tell you why investing it would be a bad idea.
|
# ? Jun 3, 2018 02:34 |
Eifert Posting posted:If you conceived a child when Star Citizen was announced it would be old enough now to tell you why investing it would be a bad idea. How would anyone who invested in SC have children?
|
|
# ? Jun 3, 2018 02:43 |
|
tithin posted:How would anyone who invested in SC have children? You're not going to be playing Star Citizen, so you have to find something to do with your time. (Also, people have been making bad life/romantic decisions for a long, long time, and that's not going to stop just because now the people they make bad choices about can make bad videogame-purchasing decisions.) Trilobite fucked around with this message at 08:02 on Jun 3, 2018 |
# ? Jun 3, 2018 05:18 |
|
Remember the guy that had his kid and got him a citizen card and started tweeting “welcome to the verse” with pictures of him and poo poo? If I ever become like that murder everything I love in front of me very slowly
|
# ? Jun 3, 2018 10:18 |
I thought sc was already doing that?
|
|
# ? Jun 3, 2018 14:20 |
|
Furia posted:Remember the guy that had his kid and got him a citizen card and started tweeting “welcome to the verse” with pictures of him and poo poo? Didn't he say something like "I'm naming him Gunnar because he's going to be my turret gunner " lol yes he did: posted:My new awesome little Turret Gunner named Gunnar posted:Welcome my newborn son into the Master Race brothers! Same guy: " posted:I also spent 150,000 on Star Citizen Ships and Star Citizen Stuffs. " posted:After This Video Was Shown, there is no reason that ED should ever be mentioned in the same sentence as SC. Star Citizen is the loving New York Yankees, and Elite Dangerous is the Bad News Bears or some poo poo. " posted:STAR CITIZEN just blew the entire industry to pieces " posted:Or.. You can spend $30 on SC and get 100000 Times the content, fidelity, and play with people who are not pretty much PVE NERDS. " posted:Man, this game is going to be soooooo rad. I can't wait. Well, actually I can. Ive been waiting my entire life for a game this LEGIT. Here's some misc stuff that I forgot to fit into May because copy-pasting is very difficult you see. ==FailureToReport decides to make Star Citizen videos again== Worth Clicking: Star Citizen - 3.1 Ushers In The Age Of Christ Robearts Promised Land (Rants about : CIG giving favored streamers free PCs, Echochamber dreamspeak, refunds halted) quote:I don't really care so much about pulling longtime backers out of the matrix anymore [...] at this point they chose their fate and now that CIG is refusing refunds [...] people are basically stuck with the bed they made. If they're really fortunate maybe they'll get woke before CIG finds a way to close the gray market loophole quote:I'm here for the guy who has just heard about star citizen from some so-called friend who wants them to drink the kool-aid and buy jpgs. It makes me absolutely sick to my stomach that CIG is built as propaganda machine of misleading YouTube trailers, absolute bullshit timelines, deceptive marketing practices, predatory sales practices, and cult-like communities that they fostered quote:CIG has been spitting out new JPEG concept sales as fast as they can sketch them Spiderdrake posted:Nostalgia was waxing in stock when the Kickstarter was launched. A lot of backers had enough positive sentiment toward Wing Commander or its spin-offs. Inversely, because it has been years since he has accomplished anything, Chris Roberts and his failings were something most people were ignorant of. Plus even if they were aware, everyone loves the underdog comeback story. A Commando posted:If you don't know what your child does online you should check because it's like 50/50 they are committing federal crimes on the starcitizen subreddit that I gotta deal with. VictorianQueerLit posted:
==CIG "surrendered" one of the RSI shell companies back in March== quote:dsmart on Twitter posted:They have been telling backers putting in for refunds, that they are complaining to and requesting refunds from the WRONG entity [and that customer's contract is with RSI] Virtual Captain fucked around with this message at 18:30 on Jun 4, 2018 |
# ? Jun 3, 2018 15:47 |
|
June Set 1Sunswipe posted:It's so adorable that they think Goons have lost control of Star Citizen. Everything CIG does is dictated by us. Hell, the cape thing is merely because we discussed capes in this very thread a while ago. We're in charge, and I can't believe our basic attempts at subterfuge have succeeded. History Comes Inside! posted:There is no way people are going to sit and be passengers with nothing to look at in those lovely seats. Wise Learned Man posted:
Scruffpuff posted:
Agony Aunt posted:Unfortunately backers often do this black and white extreme thing to justify their positions. posted:I don't know if I count as a whale or not, I've put in about 13,000 USD into the game over these years. posted:Hell, even Derek Smirk does his part, it feels weird to say, but I doubt SC would be as successful as they are without him dsmart on Twitter posted:Chris and his cohorts have been shopping around for either a buyer or "strategic partner/investor" for Star Citizen. Hav posted:in no particular order, they claimed to have completely working: Virtual Captain posted:
Grubby Hobo posted:
Bootcha posted:This bears repeating. The Titanic posted:And to tie this to Star Citizen, it's like a sex worker who's done a million rounds, is busy counting all her money from the last Johns she hosed that day in front of you. quote:User submitted bug reports A Commando posted:Don't worry about us backers. Six years later we already got something running on our PCs that's more extensive and in many ways more fun than many games fully released nowadays. ==VictorianQueerLit hands Toast a brutal takedown== VictorianQueerLit posted:
VictorianQueerLit posted:I hope as this poo poo explodes into a supernova of lawsuits that we actually find out about how much money was spent astroturfing online communities and streams over this dead on arrival crysis mod. posted:[Hard Talk] A lot of the time, CIG Devs are like... "we'd like to do this". What about "What have we done?" posted:It's pretty clear the game has no solid design docs, planning, or project management and just bumbles around whatever Chris has decided is important each week. And honestly, it's been like this for years. posted:Basically, nothing is done that should be done by now, and the pace and approach they are taking means this is a permanent development project until funding cannot sustain it anymore... it's not a goal to finish and ship a product. ==Stupid Tax== posted:Almost 13,000 viewers, and this is what "normies" think of Star Citizen posted:SC is a complex situation. Let the game speak for itself.
|
# ? Jun 6, 2018 15:26 |
|
June Set 2 FYI if reddit/citizens suddenly start flipping in mass there will be a dedicated post stating as such. Till then even if you see a bunch of posts with Commandos going AWOL, they're probably not indicative of the general attitude. Personally, I think the flip could happen this year if they blunder super hard on something, but 2019 is more likely. SPECTRUM posted:A Goodbye letter to CIG from a 2012 kickstarter backer - A Rant. Beet Wagon posted:It really is loving remarkable how many brains this game has broken without even launching. VictorianQueerLit posted:It's so loving autistic and dumb it's hard to get your mind around but when you or I think "Simulated decompression" we might point to any other game that lets you get blown into space and have your character die. Chris Roberts is selling actual blood filled circulatory systems that need correct ratios of gases to function. He has been swearing he is going to create The Matrix for seven years now and nerds want to believe it so bad they've gone literally insane. BULBASAUR posted:I was one of the goon greymarket traders. At the time when SC had really huge hype and a reasonable chance of being real the ship market was complete madness. Bitcoin was becoming popular, but why bother with cryto when you could buy a $400 digital good and be guaranteed to flip it for $500 in a few months? You could do it through paypal or ebay and even have seller protection while you did it. Some ships that you could buy for a few hundred sold for thousands of dollars. Trillhouse posted:This poo poo is so weird. Like we joke about it being a cult but it’s really not far from the truth. The fierce defensiveness of SC fans is literally insane. Even the ones that aren’t sending rape/death threats are either blowing up about it being a false flag (lol) or circling the wagons to protect the rest of the community. ==Some Commando has a GoFundMe for his basement irl wankpod== A Commando posted:
Scruffpuff posted:10 For the Architect Zaphod42 posted:bind culling won't even solve the problem of having 30 actual ships so close to each other they really do need to be rendered and interact with each other all the time. thatguy posted:
==Evocati gets 3.2== Evocatti has mining enabled on moon surfaces which they can only test with the $100+ mining ship. Controls posted:Prospecting for Deposits: To scan for deposits, use the "ping" mechanic. Enter the ship's scanning mode (TAB) then hold and release RMB to scan. Any minable deposits will appear highlighted with a UI targeting bracket around them. Note: A ping will also temporarily increase passive radar detection range. kw0134 posted:Mining is one of mechanics that, to be fidelitious, requires nearly zero abstraction. Stick your implement into the deposit, retrieve a quantity of material, repeat as necessary. From a game perspective that's boring, so most games jazz it up. Complications are tossed in to make it something you might actually do for fun. TheAgent posted:I would have been very surprised to see FPS AI in 3.2 Scruffpuff posted:
tuo posted:I can't wait to spend 150 dollars to be privileged enough to fire a mining laser at a rock in the alpha version of a game which should actually exist so as much people as possible can playtest firing a mining laser at a rock. XK posted:Actually, you're right. It's moon mining. It's hard to tell from the dark video. Shale would also never exist on a moon without sedimentary processes. And you mine shale by lopping off sheets of it. Quavers posted:Evocati leaks The Titanic posted:Promises are only an edit away from being nothing at all. Nunes posted:
SPERMCUBE.ORG posted:3D glasses with a VR headset? My god... That's like six D's! SPECTRUM posted:2018 is Where it all Began. posted:I have over 3,000 dollars pledged since Nov 2013. With that out of the way let me say that my faith was misplaced and I regret supporting this project. While the money equates to less than I have spent on coffee in that time I still feel like every dollar has been wasted. The lack of progress overall is shameful. It has been 5 years and it is still a broken mess hiding behind the alpha designation. This isn't cute anymore, CIG needs to poo poo or get off the pot. posted:I think what really tips me over the edge is that they shamelessly roll out new concepts and implement new ships when some of the ones they sold 5 years ago still aren't even close to finished. And maybe not even started yet. DapperDon posted:The way his hand goes into Garriots face makes my blood boil. How disrespectful can one man be? Beef Hardcheese posted:My favorite part is right around 1:12 when you can see the change in Gariott's face as he realizes that no, Chris isn't leading in to some joke, or taking the piss. He actually does not understand what he is talking about. Zaphod42 posted:Okay I thought I knew what bind culling and object streaming and all that referred to but I've seen people interpret it different ways and something was bothering me so I went and looked up more or less wtf CIG is even talking about... Hav posted:I think you’re falling into the trap of assuming that when the rubber meets the road, it’s attached to a wheel, hub, transmission, powertrain and engine, rather than just a jpeg of rubber. Scruffpuff posted:This is the trap most professionals fall into when trying to figure out what the gently caress is happening with Star Citizen. They're like a mechanic trying to figure out why the car won't start, "Maybe it's this, maybe it's this" and it's their competency that makes it impossible for them to actually see the real problem. GreenElephant posted:I've been seeing a lot of "Hey, only 20 people are working on ships, the rest are working on mechanics/etc so it ain't hurting speed at all, fools" recently and want to add my two cents on this. Virtual Captain fucked around with this message at 16:26 on Jun 10, 2018 |
# ? Jun 10, 2018 16:18 |
|
June Set 3posted:They said 100 star systems complete by 2 years ago. Even if that was ambitious, their current completion level is a joke. They need a Microsoft to come in at this point again and start cracking the whip because Chris has demonstrated before that’s he’s absolutely incapable of making a game on his own. juggalo baby coffin posted:Folks, I'm talking about Dwarf Fortress. The Ultimate Auteur (and Autism) game. Scruffpuff posted:Chris is not coming at it backwards, so much as he has no idea how to come at it in the first place. Ideas are implemented in the order that they come into his head. He has no vision and no plan. He has no idea what the game should become. He knows to imitate what he's seen in other games, but he doesn't understand what he's seen or why it's in those games in the first place. TheAgent posted:
Beet Wagon posted:Make no mistake, Starfield will not kill the unholy, shambling corpse that is Star Citizen. The faithful will continue to fuel its creation until the day Chris himself throws in the towel. After all, all Chris has to do is promise to deliver whatever Starfield doesn't (capital ship combat? Shale mining?) and they'll stay. But the post launch market for something like Squadron (the sales Chris plans to use to reinvigorate Star Citizen development) just took a huge hit. Beer4TheBeerGod posted:Starfield will not kill SC. What is dead may never die. Infinity War didn't kill SQ42, it just made it irrelevant. What Starfield will do (assuming it comes out next year which I would expect given typical release cycles) is just be more competition. Something else for people to compare CIG products to and wonder where all the money and time went. SC won't be out next year, so once again Chris Roberts will have yet another IP to steal from. Golli posted:Star Citizen will never evolve into something objectively good, all attempts to eradicate it (even nuking it from orbit) will fail, but only a crazy person would claim that it is what all other games should aspire to. TheAgent posted:
Zaphod42 posted:Lmao I'm drinking and watching the last around the verse because gently caress it and they're talking about how hard it is to render fog, because its so much harder than normal things, and "a naive approach would have individual voxels" Colostomy Bag posted:Star Citizen is absurd on so many levels one simply can't comprehend it all at once. Scruffpuff posted:Star Citizen is thousands of disjointed, submoronic, unworkable ideas, all tossed together into a poo poo stew, being stirred by an inept team, and paid for by society's castoffs. Daztek posted:*jumps into death laser* *nothing happens* posted:Somehow, CIG stumbled onto this notion of selling scope creep, and selling DLC before there's a game for the DLC to sit in... and now it's more profitable for string us along, selling DLC, than it is for them to actually turn a product out the door. SPECTRUM posted:Completely broken game. 50 Euro for nothing. DONT BUY Hav posted:
https://twitter.com/MassivelyOP/status/1006228908885331968 quote:massivelyop: THE STAR CITIZEN SUBREDDIT IS IN THE MIDDLE OF A MASSIVE FLAMEWAR AS A BIG BACKER LOSES FAITH Above: Sandi feeling grief over Starfield announcement
|
# ? Jun 11, 2018 18:53 |
|
Awesome work as ever. Hot drat it looks like the wheels are so close to finally coming off for good..
|
# ? Jun 11, 2018 22:11 |
It's looked that way forever. They're probably meant to fall off but the physics is broken.
|
|
# ? Jun 12, 2018 01:44 |
|
Virtual Captain posted:June Set 3
|
# ? Jun 12, 2018 02:09 |
|
lofi posted:It's looked that way forever. At this point, it's clear there's never going to be a total backer revolt. The core base will flake away bit by bit, until one day CIG's employees show up to find the doors locked. Hell, they may find out through twitter like Cliffy B's people did!
|
# ? Jun 12, 2018 03:33 |
If I'd sunk the price of a new car into a computer game, I'd be pretty reluctant to give it up. I imagine a bigger danger than revolt is the feeling that 'I've done my share, now it's the turn of the people who weren't smart enough to buy in when I did'.
|
|
# ? Jun 12, 2018 14:19 |
|
lofi posted:If I'd sunk the price of a new car into a computer game, I'd be pretty reluctant to give it up. I imagine a bigger danger than revolt is the feeling that 'I've done my share, now it's the turn of the people who weren't smart enough to buy in when I did'. Ah, but they don’t want to risk being displaced as “the most important fans” by some newbie dropping 5 figures on a new deal.
|
# ? Jun 12, 2018 14:27 |
I really struggle to understand the mindset: Aren't they already (and irreplacably) the Most Important Fans by getting in early and being captains of space-industry? Or, christ that must be a special hell, are you only a Most Important Fan as long as you keep pumping cash in, like some Sissyphian rock-pushing hell... Oh. The poor fuckers, they're the Jehovah's Witnesses except their best possible heaven is a good computer game.
|
|
# ? Jun 12, 2018 14:32 |
|
No, because CIG will do more and more exclusive events for whales, with rising definition of “whale”.
|
# ? Jun 12, 2018 14:33 |
Co$ rather than Jehovah's Witness? That's hardly an upgrade.
|
|
# ? Jun 12, 2018 14:41 |
|
|
# ? Jun 3, 2024 15:19 |
|
Jun Set 4 ==lovely E3 Trailer== Worth Clicking: https://www.twitch.tv/videos/272205496?t=1h2m22s (video: Standard Star Citizen dreams video, Twitch chat is nearly wall-to-wall “SCAM CITIZEN” spam) same video but on youtube because twitch videos eventually expire - youtube of twitch chat Taintrunner posted:IT OPENS WITH A lovely QUOTE Pash posted:My god that trailer, "Captured in Engine" my rear end. We know the game can't run that smoothly with a quarter of the ships on the screen at any one time. That trailer is lying through its teeth as it implies even half of that is doable now. Scruffpuff posted:So my wife just watched the E3 trailer and all I could hear was "this is complete bullshit - 0.01% of this poo poo isn't even in the game - there is no game" and I can't disagree. Beet Wagon posted:lmao I hadn't seen the chatroll yet, god drat. Imagine being the guy making this knowing your life's work is a loving laughingstock all through the industry. If CR isn't at supervillain levels of "I'll show them! I'll show them all!" yet, he's gotta be close. Agony Aunt posted:Nice, someone did a breakdown of SC's dishonest trailer posted:"Your Universe is Waiting." That's bullshit, no it isn't half the stuff in the trailer is not anywhere near in game. quote:Kotaku UK: Latest Star Citizen Trailer Shows A Lot of Not Much
|
# ? Jun 12, 2018 20:48 |