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Gunder posted:The part of me that wants all my models to be WYSIWYG will probably prevent me from using the knives. Sounds like a standard jackass if the lgs guy was doing the whole "come on Phil..." thing.
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# ? Jul 11, 2018 07:23 |
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# ? Jun 3, 2024 21:44 |
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Stopped listening to the badcast once they showed their IGNORANCE by not knowing the difference between top hats and fedoras.
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# ? Jul 11, 2018 07:23 |
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GET INTO DA CHOPPA posted:Stopped listening to the badcast once they showed their IGNORANCE by not knowing the difference between top hats and fedoras. I went to look at the dakka badcast thread and was horrified to see several reasonable/supportive posts in a row.
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# ? Jul 11, 2018 07:26 |
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Gunder posted:Why do Intercessor sprues have options for equipping them with knives when they don’t have access to them in the actual rules? I assumed they represent what the Intercessor uses in close combat. Just because they don't have a knife statline doesn't mean their weapons in the Fight phase have to be their rifle butts.
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# ? Jul 11, 2018 07:31 |
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They're just cool bitz to stick on your models like all the other random poo poo that's in kits which doesn't have an in-game function.
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# ? Jul 11, 2018 07:50 |
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Another eBay coupon for 15% off today. https://pages.ebay.com/promo/2018/0711/65169.html
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# ? Jul 11, 2018 11:23 |
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How are you supposed to find those? I'm not seeing a link to a promo page from the dashboard?
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# ? Jul 11, 2018 11:37 |
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They do have a knife statline. The statline for knives is S: User AP0 D1, per the "close combat weapon" statline in the core rulebook that ever model has. Combat knives as used by models such as reivers and scouts are a different weapon.
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# ? Jul 11, 2018 11:39 |
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Irate Tree posted:How are you supposed to find those? I'm not seeing a link to a promo page from the dashboard? A lot of the times they don't show up until they go live, but people with inside knowledge will leak the details or even a promo page link early on Slickdeals.
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# ? Jul 11, 2018 12:21 |
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I'm disappointed that you guys didn't end that short cast with a Fulgrim lispy gently caress off.
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# ? Jul 11, 2018 12:35 |
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Gunder posted:The part of me that wants all my models to be WYSIWYG will probably prevent me from using the knives. The kind of people who care about WYSIWYG that much in a friendly game are the kind of people you don't want to play with anyway.
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# ? Jul 11, 2018 13:00 |
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Endman posted:Also bring back Noise Marines with wicked guitars Hell yes
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# ? Jul 11, 2018 13:18 |
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Gunder posted:The part of me that wants all my models to be WYSIWYG will probably prevent me from using the knives. The only thing about WYSIWYG you need to keep in mind is that your counts-as is consistent and not confusing. IE avoid "this heavy bolter is a lascannon, this heavy bolter is plasma cannon, but this heavy bolter is actually a heavy bolter". To use your own example, "all preds are all las" is perfectly fine. "This predator is all las, but the other one is not" when they both look identical is not.
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# ? Jul 11, 2018 13:32 |
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If it's confusing, use a little sticky note. Everyone will be glad you did.
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# ? Jul 11, 2018 13:38 |
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WYSIWYG is lovely as an aspiration and wretched as a demand. It's also impractical. As noted above, there's lots of bits in the marines tactical box that are just for decoration... until a new edition rolls around and auspex scanners (or whatever) are wargear again and cost points and can only be taken on certain models.
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# ? Jul 11, 2018 13:55 |
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Irate Tree posted:I don't get this. Moths covered it really well. It's mostly that a lot of people have really nasty ideas of what Slaanesh is and me not wanting to accidentally reinforce or support that. Slaanesh, for me, does the "what could be good, but corrupted and amped up to 11" thing in the most interesting way of the 4 Chaos gods. I also have avoided the literal tittysnake miniatures, though.
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# ? Jul 11, 2018 14:26 |
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SpikeMcclane posted:Moths covered it really well. It's mostly that a lot of people have really nasty ideas of what Slaanesh is and me not wanting to accidentally reinforce or support that. Slaanesh, for me, does the "what could be good, but corrupted and amped up to 11" thing in the most interesting way of the 4 Chaos gods. I also have avoided the literal tittysnake miniatures, though. Which is a shame because every other part of that model is fantastic.
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# ? Jul 11, 2018 14:39 |
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Lictors may be usable at last! Pretty sure those & Warriors are the heaviest infantry we've seen so far too. xtothez fucked around with this message at 15:14 on Jul 11, 2018 |
# ? Jul 11, 2018 15:11 |
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xtothez posted:Lictors may be usable at last! Wish Raveners had made the cut but Lictors are my favourite unit in the Nid fluff so I'm happy.
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# ? Jul 11, 2018 15:42 |
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I hope Genestealers and Lictors are good, and that I can kit-bash GSCs out of the AdMech sprue. HYPED FOR KT. E: Although if there are going to be goddamn Warriors (and Lictors) I really think Ogryns-upgradable-to-Bullgryns would have been fair. Other races seem to have/be getting CC specialists. Schadenboner fucked around with this message at 16:07 on Jul 11, 2018 |
# ? Jul 11, 2018 15:45 |
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TKIY posted:Wish Raveners had made the cut but Lictors are my favourite unit in the Nid fluff so I'm happy. Wouldn't Raveners fulfill a similar role, though? Lictors make far more sense, i think, considering their fluff.
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# ? Jul 11, 2018 15:50 |
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Things appropriate for small scale spec ops skirmish: Tyranid Warriors, marines with missile launchers, aberrants, burnas, lootas Things not appropriate: ratlings
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# ? Jul 11, 2018 16:17 |
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chutche2 posted:Things appropriate for small scale spec ops skirmish: All ratlings assigned to killteam duty immediately skive off to have a nap.
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# ? Jul 11, 2018 16:49 |
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chutche2 posted:Things not appropriate: ratlings Literally excluded because they're not plastic.
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# ? Jul 11, 2018 17:14 |
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chutche2 posted:Things appropriate for small scale spec ops skirmish: Things not appropriate for kill teams: Inquisitors, who are built around the dynamic of a powerful leader with special abilities with a retinue of henchmen
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# ? Jul 11, 2018 17:20 |
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Giant Isopod posted:Things not appropriate for kill teams: Inquisitors, who are built around the dynamic of a powerful leader with special abilities with a retinue of henchmen
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# ? Jul 11, 2018 17:24 |
Schadenboner posted:
In fact they're the big expansion after Rogue Trader. According to rumours.
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# ? Jul 11, 2018 17:29 |
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Giant Isopod posted:Things not appropriate for kill teams: Inquisitors, who are built around the dynamic of a powerful leader with special abilities with a retinue of henchmen They're making an entire Inquisition Expansion after Rogue Trader, you nerd
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# ? Jul 11, 2018 17:30 |
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No Daemons, either. I mean, i get it, it would be extremely one dimensional but gently caress it. Karanak stalking the halls of an estate to a Knightly household would be rad.
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# ? Jul 11, 2018 17:30 |
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Thundercloud posted:In fact they're the big expansion after Rogue Trader. According to rumours. mango sentinel posted:They're making an entire Inquisition Expansion after Rogue Trader, you nerd Whoa this is the first I've heard of this, got any more info?
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# ? Jul 11, 2018 17:32 |
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I can’t wait for craftworld eldar to have a completely rear end-garbage kill team just like shadow war.
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# ? Jul 11, 2018 17:39 |
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TWSS posted:I can’t wait for craftworld eldar to have a completely rear end-garbage kill team just like shadow war. it would suit them being an rear end-garbage faction
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# ? Jul 11, 2018 17:50 |
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Corrode posted:it would suit them being an rear end-garbage faction 40k needs more xenos factions
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# ? Jul 11, 2018 17:54 |
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Maneck posted:WYSIWYG is lovely as an aspiration and wretched as a demand.
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# ? Jul 11, 2018 17:59 |
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JIZZ DENOUEMENT posted:40k needs more xenos factions Yes, and more Deathwatch stuff with which to cleanse them
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# ? Jul 11, 2018 18:20 |
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Corrode posted:it would suit them being an rear end-garbage faction What a lot of wrong you’ve managed to pack into a very small space. No one else is packing floating gun turrets in kill team. (Realtalk, yeah it looks like CE killteams are going to be guardians and rangers, not cool aspect warriors. I’m holding out hope for warlocks, given they’ve shown stuff that indicates rules for psykers but we’ve not seen one yet.)
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# ? Jul 11, 2018 18:34 |
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Psyker rules are going to apply to gk and thousand sons
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# ? Jul 11, 2018 18:56 |
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Ugh, some fucker on eBay has 5 forgeworld inferno cannons for sale, $40 a piece plus $5 shipping. gently caress off
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# ? Jul 11, 2018 19:05 |
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TheChirurgeon posted:Psyker rules are going to apply to gk and thousand sons Been wondering about this, but I am guessing it is maybe something with there being a separate leader class that hasn’t been shown off yet. Would be nice if that was the case similar to how other GW skirmish games let you pick a leader and some specialists / champions.
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# ? Jul 11, 2018 19:12 |
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# ? Jun 3, 2024 21:44 |
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Soldier o Fortune posted:Been wondering about this, but I am guessing it is maybe something with there being a separate leader class that hasn’t been shown off yet. Would be nice if that was the case similar to how other GW skirmish games let you pick a leader and some specialists / champions. You are going to be disappointed
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# ? Jul 11, 2018 19:26 |