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Guess who's spiking? Protip: it's not local
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# ? Sep 6, 2018 18:36 |
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# ? May 20, 2024 01:52 |
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Dalael posted:Players like you make me angry about how much of a lazy pos I am. I don't think I broke 100b with all my 3 characters combined in like 9 years of (on and off) play lol if you think I put forth any effort at all. I have never even undocked my super carrier, I just like to look at it docked in the station and feel tough: At this rate I make 1.5 billion per tick
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# ? Sep 6, 2018 18:36 |
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Rutibex posted:lol if you think I put forth any effort at all. I have never even undocked my super carrier, I just like to look at it docked in the station and feel tough: I can barely put in the effort to log in, to be honest.
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# ? Sep 6, 2018 18:37 |
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froody guy posted:Guess who's spiking? People thinking the days of plex sales are going to be over ?
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# ? Sep 6, 2018 18:50 |
Dalael posted:I can barely put in the effort to log in, to be honest. I never even installed the game
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# ? Sep 6, 2018 18:50 |
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Philonius posted:People thinking the days of plex sales are going to be over ? Maybe people assume PLEX won't be able to be used for Omega time, so they are putting as much time onto their accounts as they can. The new management could just sell ISK directly, that way everyone would have to pay for accounts and they can make more profit!
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# ? Sep 6, 2018 19:00 |
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Philonius posted:People thinking the days of plex sales are going to be over ? Uncertainty is every market's most feared enemy, but it's also said that the best time for buying is when blood's running in the streets. In other terms, the mother of all waves of panic is gonna inevitably rise up, and sharks are gonna shark.
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# ? Sep 6, 2018 19:02 |
Right but I'm at work and I wanna know what the poo poo is happening in-game right now. Lots of pings coming through jab. Where can I go on the forums or elsewhere that I can find info? Obvi. without loggin into the game. Guess I could listen to mumble maybe.
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# ? Sep 6, 2018 19:17 |
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Kimsemus posted:Also CCP's server infrastructure was built by the Department of Defense and their experts, no one in CCP's house. That may be, but they have over a decade of experience maintaining it, which is every bit as valuable to a software team. evilweasel posted:EVE's code is a dead language that is horribly obsolete, and what is interesting is how far they've pushed it not that it has useful stuff you can export to your other single-threaded python-coded games. Python is simply the scripting language they use for certain aspects of their networked systems and internal tooling. It's anything but dead and obsolete. It's one of the most in-demand programming languages on the planet. They use it for their API layer, while C++ drives the client as well as the primary game engine code on the server side, which is blazingly fast. El Marrow fucked around with this message at 19:31 on Sep 6, 2018 |
# ? Sep 6, 2018 19:20 |
El Marrow posted:That may be, but they have over a decade of experience maintaining it, which is every bit as valuable to a software team. Hey may be talking about stackless python specifically, upon whose adoption I can't comment, but whose wiki article shows Eve and some mail client as their 'notable adopters' so
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# ? Sep 6, 2018 19:38 |
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ChickenWing posted:Hey may be talking about stackless python specifically, upon whose adoption I can't comment, but whose wiki article shows Eve and some mail client as their 'notable adopters' so Well concurrency is possible within stackless, and it's known to be faster than traditional Python. Just because a language is old or obscure, it doesn't make it any less valuable in terms of benchmarks. Just look at Erlang.
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# ? Sep 6, 2018 19:44 |
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eve was done in stackless python not c++ python is a scripting language that doesn't know its place and nobody wants the icetrolls and their elf dreams for their python knowledge my dude also a bunch of stuff got ripped out and shunted into c++ before the one dev who was in charge of all that left awhile ago and now and that's where any scaling magic happened
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# ? Sep 6, 2018 20:01 |
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i hope hilmar takes the money and tries to make a new MMO and fails and winds up broke he has to be one of the stupidest game company CEOs of all time
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# ? Sep 6, 2018 20:16 |
arent they currently developing a mobile game or a moba or did those get canceled too
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# ? Sep 6, 2018 20:19 |
nvm i think this happened: https://br.inyour.space/?s=3678,3676,3677,3679,3681,3680,3682&b=8247840&e=450&t=qrrffe
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# ? Sep 6, 2018 20:23 |
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smdftb
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# ? Sep 6, 2018 20:33 |
Viva Miriya posted:smdftb its too small for that
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# ? Sep 6, 2018 20:40 |
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45 ACP CURES NAZIS posted:i hope hilmar takes the money and tries to make a new MMO and fails and winds up broke I'll see your dumb rear end in a top hat and raise with Interplay's CEO.
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# ? Sep 6, 2018 21:04 |
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Rutibex posted:Empyrion: Galactic Survival is pretty neat. It goes from "walking around FPS" scale all the way up to capital ships. Its not a "proper" mmo like EVE, its more like Minecraft with lots of smaller persistent servers. You make the ships out of block parts, which means you can design pretty much anything. You can share blueprints too, so its fairly like EVE you just throw the right minerals into the the blueprint and a ship comes out an hour later. Because people can make whatever they want almost every EVE ship has been modeled, but not just the outside they have mde full interiors for each of the ships too. You can't do drone fighters in Empyrion, but you can dock fighter craft in you capital ships for other players to fly. Its still a bit early in its development but its already a really fun game: So I bought Space Engineers back in the day and that game's 6-degrees-of-motion engine utterly wrecks my gut and gives me extreme motion sickness. Is E:GS similar in that regard, or is the control scheme a little more casualized? If goons play I might have to give it a look. Philonius posted:There's star trek online, actually STO space combat is super fun. I actually really like how that game plays, but I've read horror stories on what the end-game ship collection scheme is like. Apparently it's all ultra-low-chance lootbox bullshit to get special snowflake ship designs and the game even goes the extra gently caress you mile and includes "good luck protection" in its lootbox algorithm? I'd hate to put a bunch of time into that game only to hit that brick wall at the end of it all. Dalael posted:Any good 4X sci fi you can recommend? So I actually really enjoyed Master of Orion: Conquer the Stars which is a remake/reimagining of the original 90's classic. Michael Dorn does a great job as the game's narrator, and there's lots of other famous sci fi voices that the studio likely spent way too much money on (Mark Hamill, Alan Tudyk, John de Lancie () just to name a few.) It's not the deepest 4X game by any stretch in terms of game mechanical depth (which is where the game gets its Steam "Mixed" score from), but for non-hardcore 4X players that still like dabbling in the genre it's the perfect game to get back in the saddle with. The graphical presentation of the alien races and the game world is extremely charming and inspired, the score is fantastic, and the voice acting and alien race personalities feel super memorable like old school 90's 4X games used to feel (Ascendancy, old Master of Orion games, etc.) I've revisited the game a number of times over the past two years. It's a perfect low-energy long-play game for a Saturday~Sunday session while you are multitasking other things around the house. The DLC is also very much worth it. Apparently there's a big 4X games sale on Steam right now and the entire base game + classic Master of Orion titles in the "Collectors Edition" is $12.49 through Sept. 11th. DLC not included in that bundle, but the DLC is only another $9.99 on top. I bought the game at $60 in its late early access days and have been super happy with it the entire time. If you need a lot more mechanical depth in your 4X experience, Stellaris is the other notable title that has taken off over the past few years and has been well received by many fans in the genre. Stellaris takes the political intrigue AI aspect of these kind of games to a whole 'nother level if that's your jam. The graphical presentation, while serviceable, is nowhere near as inspired and approachable as MoO:CtS is in my opinion though. The game is also apparently 60% off right now through Sept. 10 too.
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# ? Sep 6, 2018 21:37 |
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Stellaris, Endless Space I & II, or if you're really hardcore Distant Worlds: Universe are all good space 4X's
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# ? Sep 6, 2018 21:44 |
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Cool news hopefully the game finally dies off
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# ? Sep 6, 2018 21:56 |
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brand engager posted:Cool news hopefully the game finally dies off sadly ccp was doing a great job at that, i doubt bdo company could do a better job
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# ? Sep 6, 2018 22:00 |
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Siets posted:STO space combat is super fun. I actually really like how that game plays, but I've read horror stories on what the end-game ship collection scheme is like. Apparently it's all ultra-low-chance lootbox bullshit to get special snowflake ship designs and the game even goes the extra gently caress you mile and includes "good luck protection" in its lootbox algorithm? I'd hate to put a bunch of time into that game only to hit that brick wall at the end of it all. If you bought the lifetime subscription back in the day, you get a monthly allowance of freemium money that has always basically amounted to enough to buy whatever the newest thing is every few years when I give the game another look. If you didn't buy the lifetime subscription back in the day, then you do not have the all-important emote and I pity you.
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# ? Sep 6, 2018 22:11 |
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Siets posted:STO space combat is super fun. I actually really like how that game plays, but I've read horror stories on what the end-game ship collection scheme is like. Apparently it's all ultra-low-chance lootbox bullshit to get special snowflake ship designs and the game even goes the extra gently caress you mile and includes "good luck protection" in its lootbox algorithm? I'd hate to put a bunch of time into that game only to hit that brick wall at the end of it all. I've dabbled a bit, might pick it up again sometime. The special snowflake ship stuff doesn't bother me too much, I don't intend to be competitve in that game, and I mostly just want to play in the iconic ships from the series, and you get those just levleling up.
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# ? Sep 6, 2018 22:25 |
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casinos gonna come back
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# ? Sep 6, 2018 22:35 |
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Crazycryodude posted:Stellaris, Endless Space I & II, or if you're really hardcore Distant Worlds: Universe are all good space 4X's Then, all alone at its own level of unfathomable spergitude, in a realm where only the truer nerds dare to venture, there is Aurora. Don't ask me how I know it.
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# ? Sep 6, 2018 22:39 |
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# ? Sep 6, 2018 22:45 |
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froody guy posted:Then, all alone at its own level of unfathomable spergitude, in a realm where only the truer nerds dare to venture, there is Aurora. Don't ask me how I know it. Tbh if there's any demographic that wouldn't be driven to madness by (or, really, is already brokebrained enough that there's no noticeable change induced by)The Game That Shall Not Be Named, it's EVE players.
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# ? Sep 6, 2018 23:02 |
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i tried to play aurora but it was too spergy for me though i like reading about it despite the fact that i don't understand anything that's going on
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# ? Sep 6, 2018 23:03 |
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Good thing I didn't renew my accounts. Fare thee well, old spreadsheet.
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# ? Sep 6, 2018 23:05 |
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Siets posted:So I bought Space Engineers back in the day and that game's 6-degrees-of-motion engine utterly wrecks my gut and gives me extreme motion sickness. Is E:GS similar in that regard, or is the control scheme a little more casualized? If goons play I might have to give it a look. I'll look for the bundle. I remember playing the first 2 Master of Orion and that's about it. I vaguely recall an unpopular 3rd entry in the serie in early 2000s. As for Stellaris, i think i own it, but full disclosure, i never tried it. Guess it's a good time to give it a go.
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# ? Sep 6, 2018 23:11 |
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ChickenWing posted:its too small for that extend your dsls
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# ? Sep 6, 2018 23:46 |
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Thunder Moose posted:Good thing I didn't renew my accounts.
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# ? Sep 6, 2018 23:47 |
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evilweasel posted:EVE's code is a dead language that is horribly obsolete
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# ? Sep 7, 2018 00:24 |
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nmfree posted:I didn't know EVE Online was written in French. Hey! French is not dead. Its horrible and obsolete, but still very much alive.
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# ? Sep 7, 2018 00:33 |
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Dalael posted:Hey! French is not dead. Its horrible and obsolete, but still very much alive. MON DIEU!
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# ? Sep 7, 2018 00:46 |
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Dalael posted:Hey! French is not dead. Its horrible and obsolete, but still very much alive. not surprised you're a frenchie
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# ? Sep 7, 2018 01:46 |
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1001 Arabian dicks posted:not surprised you're a frenchie He's only half. He's Canadian.
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# ? Sep 7, 2018 02:15 |
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Ynglaur posted:He's only half. He's Canadian. the worst kind of frenchie.
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# ? Sep 7, 2018 02:29 |
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# ? May 20, 2024 01:52 |
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They're going to let people buy titans for real money. Retards will buy them and lose them in droves and the game will be the most profitable it's ever been.
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# ? Sep 7, 2018 04:02 |