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so it turns out the MLM-scammer guy made a deal with my.com to publish the game in europe? my.com is a well-known russian "publisher" that shovels out pay to win eastern MMOs, installs bloatware (mail.ru) on your system, bans people at random so they have to re-buy, and just in general is one of the shadier companies out there. also, oops, I forgot to mention that the my.com db was "hacked" and literally every account for every game compromised a match made in heaven, says I this video game looks very nice but I do not trust MLM fuckos, no, not at all Thursday Next fucked around with this message at 20:42 on Dec 29, 2018 |
# ? Dec 29, 2018 20:37 |
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# ? May 15, 2024 03:25 |
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Thursday Next posted:so it turns out the MLM-scammer guy made a deal with my.com to publish the game in europe?
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# ? Dec 30, 2018 00:42 |
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my.com has published some reasonably well-made mobile games, but yeah, all of them pay-to-win
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# ? Dec 30, 2018 16:04 |
So there is apparently an open beta starting now and going through the weekend. Has any goon actually played this?
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# ? Jan 25, 2019 02:38 |
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D-Pad posted:So there is apparently an open beta starting now and going through the weekend. Has any goon actually played this? It’s an open beta for the BR mode that is being used to test combat. Haven’t played it.
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# ? Jan 25, 2019 05:08 |
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Ehud posted:It’s an open beta for the BR mode that is being used to test combat. I watched some footage on youtube and there is a grenade launcher weapon somehow.
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# ? Jan 25, 2019 20:50 |
Kak posted:I watched some footage on youtube and there is a grenade launcher weapon somehow. Yeah, it's a "potion" launcher. I played one round. BR doesn't interest me, but if the full game combat is the same it will be fun.
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# ? Jan 26, 2019 00:41 |
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D-Pad posted:Yeah, it's a "potion" launcher. I played one round. BR doesn't interest me, but if the full game combat is the same it will be fun. I watched some youtube videos of the BR combat....it looks very good for MMO combat. Not quite black desert, but better than the average run for sure. My only source for info up to this point has been this thread which has been pretty universally negative about the game's chances of success, though? Is combat the only thing they have going for them thus far? Is their key focus (the world that changes based on player actions) impossible or something? Space Monster fucked around with this message at 19:55 on Jan 26, 2019 |
# ? Jan 26, 2019 19:51 |
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lol this game is going to have subscription
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# ? Feb 2, 2019 05:15 |
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frajaq posted:lol this game is going to have subscription that's okay, it won't for long.
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# ? Feb 6, 2019 07:15 |
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https://ashesofcreation.com/blog/2019-03-07-creative-directors-letter - alpha one delayed - BR mode is gonna be up 24/7 at some point - they’re trying to have 100 full time devs on staff - they’re doing construction on a 21,000 square foot studio I love the way they phrase this stuff... quote:Testing of Apocalypse successfully revealed the need for some architectural refactoring that we’re glad we were able to spot early on, and while development is split into separate departments that continue forward despite the needed rearchitecting (engineering, design, art, etc.), some of these issues needed rebuilding from the ground up as you’ll see outlined below. Basically they realized (through testing large scale PVP in the BR mode) the current net code and planned infrastructure cannot support the gigantic PVP battles they envisioned. They are now redoing those systems and it has delayed alpha one by “months”. This is shaping up to be a massive failure lol.
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# ? Mar 10, 2019 22:29 |
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That's ultimately the stumbling block for all these pie in the sky MMOs that promise huge battles and player driven worlds and all that crap. Sure, you can probably code the engine to take it and to render all the stuff you need if it were a single player game or everybody were always on a LAN or something. But the netcode challenges and especially the infrastructure challenges of getting everything to not just chug and die under the load make it impractical for an MMO. There's a reason that when huge battles happen in EVE they have to resort to time dilation which is just standardized lag.
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# ? Mar 10, 2019 22:46 |
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So how long until they announce they are just going to go all in on the BR mode
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# ? Mar 11, 2019 02:58 |
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This game is not going to be released
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# ? Mar 11, 2019 03:06 |
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Very shocked that the kickstarter scam from the pyramid scam guy turned out to be a scam.
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# ? Mar 11, 2019 03:45 |
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Zaodai posted:That's ultimately the stumbling block for all these pie in the sky MMOs that promise huge battles and player driven worlds and all that crap. Sure, you can probably code the engine to take it and to render all the stuff you need if it were a single player game or everybody were always on a LAN or something. But the netcode challenges and especially the infrastructure challenges of getting everything to not just chug and die under the load make it impractical for an MMO.
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# ? Mar 11, 2019 10:06 |
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Why is it different for some older games like Lineage 2 and DAOC? I've had big multiple hundreds of player battles in those (or at least a hundred on screen) and they ran more or less fine. is it just because they're less sophisticated in general, not just graphically?
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# ? Mar 11, 2019 14:47 |
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They were made by at least half-competent people. Also, those games appeared when 56k was still an appreciable part of the market, they had to *work* on that. Not well, but well enough. Also, toasters back then were much shittier compared to now when a 10 year old pc is probably a dual or even quad core amd64 of some kind in the 3-4ghz range. Thus, they worked great on bredband and a half-decent pc. I remember running lineage 2 on a shitshow of a pc back then and it ran at a low fps, but it was playable.
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# ? Mar 11, 2019 15:06 |
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I think some of it is that a difference in expectations as well as sophistication allowed them to design around some of the issues. It's the same reason some of the Ultima games could get away with running at a single digit framerate when they first came out. They built the game somewhat to take it into account, and the expectations of the average user is that something like that should have been nearly impossible anyway so they didn't see that as an issue. Now that most people have low latency broadband connections and want their framerates to be smooth at over 100 FPS and expect buttery goodness at all times, it's harder to design slowness into the system to hide when back end is trying to catch up to the load.
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# ? Mar 11, 2019 15:30 |
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frajaq posted:This game is not going to be released Being an MMO gamer in 2019 is mostly just laughing at all the failed ventures.
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# ? Mar 11, 2019 16:28 |
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this is still a thing lol
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# ? Mar 13, 2019 00:19 |
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Everquest Next devs lol
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# ? Mar 13, 2019 03:10 |
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Kak posted:Everquest Next devs lol More like “Everquest? Next!”
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# ? Mar 13, 2019 19:07 |
quote:The state of Ashes is STRONG.
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# ? Mar 17, 2019 11:23 |
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I heard that this is now a battle royale game??
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# ? Mar 19, 2019 00:56 |
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Cardboard Fox posted:I heard that this is now a battle royale game?? Yes. Are you excited?
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# ? Mar 19, 2019 01:02 |
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8-bit Miniboss posted:Yes. Are you excited? I'm tentative for now, but then I remember that this is from the former developers of the highly acclaimed MMO Everquest Next.
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# ? Mar 20, 2019 01:15 |
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Zaodai posted:That's ultimately the stumbling block for all these pie in the sky MMOs that promise huge battles and player driven worlds and all that crap. Sure, you can probably code the engine to take it and to render all the stuff you need if it were a single player game or everybody were always on a LAN or something. But the netcode challenges and especially the infrastructure challenges of getting everything to not just chug and die under the load make it impractical for an MMO. While I've come to think it's never going to amount to an actual game, the seven years Camelot Unchained spent on building an engine has in fact paid off with 100s of people on screen and very little appreciable frame loss or lag. Of course it looks like a modernized DAOC, if it was modernized in 2008, but if they actually manage to pull it off in another 7 years it might be worth looking into. Orv fucked around with this message at 22:40 on Mar 23, 2019 |
# ? Mar 23, 2019 22:35 |
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lol is this a thing yet / has any KS backer gotten updates
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# ? Jun 15, 2019 05:26 |
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Still waiting for the announcement that they’ve decided to flesh out the BR mode and do away with the MMO elements
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# ? Jun 15, 2019 13:14 |
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Macdeo Lurjtux posted:More like “Everquest? Next!” hell yeah
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# ? Jun 20, 2019 03:34 |
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ya'll ready to play the ashes of creation BATTLE ROYALE?!?!?!?!??!?!?
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# ? Aug 21, 2019 04:54 |
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havent been able to log in all day
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# ? Aug 21, 2019 05:35 |
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There's actually a game to log in to?
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# ? Aug 21, 2019 11:55 |
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Space Bat posted:ya'll ready to play the ashes of creation BATTLE ROYALE?!?!?!?!??!?!? Despite seeing the name it didn't occur to me it was related. I watched about 10 minutes of gameplay when one of the streamers I follow was playing it last night. It looked absolutely horrible in every way. Especially the combat. Jesus Christ did it look awful.
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# ? Aug 21, 2019 15:59 |
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lmao, watching some video and this is almost impressively garbage.
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# ? Aug 21, 2019 16:19 |
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I think the game looks like poo poo if you are watching it, but I played beta before this and this latest one... and it wasn't the worst thing. Definite improvement since the last playtest. If it wasn't the stupid BR format I would probably play a lot more. Here's a highlight of me winning against other clueless testers: https://www.twitch.tv/videos/470058454 Since they added the hero jump stuff and block I guess the fighting is a little more like a fighting game, and you can do some weird/fun tactics so its not all just spamming. Also you can polymorph and turn into a crate, which is hilarious. soy fucked around with this message at 19:59 on Aug 21, 2019 |
# ? Aug 21, 2019 19:48 |
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idk man I think spellbreak is a better version of whatever the hell this is
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# ? Aug 25, 2019 02:51 |
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Calling this unsalvagable garbage is an insult to unsalvageable garbage.
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# ? Aug 25, 2019 07:50 |
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# ? May 15, 2024 03:25 |
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I'm still waiting for a sandbox MMO
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# ? Aug 26, 2019 19:23 |