|
You'll always have your own special place in my heart, Lum.
|
# ? Mar 20, 2019 08:26 |
|
|
# ? May 23, 2024 21:25 |
|
Lum_ posted:haven't worked on this game in a year but i'll give your advice proper consideration regardless, thanks random internet person Okay I am being a mean rear end in a top hat and a stupid idiot I am truly sorry We're old school gamers here and as such we truly love and respect you Lum, but please provide an address so we can send dead fish to the residence of richard garriott tia
|
# ? Mar 20, 2019 11:04 |
|
Is there any way to sell Kickstarter items for real cash? I've not logged into the game and I bought in at the $75 crafter level (Kickstarter never again!). I assume there's some in game items that I'm supposed to have.
|
# ? Mar 20, 2019 11:21 |
|
be free lum and leave the video gaming world far, far behind its pretty garbo and I'm glad you've escaped
|
# ? Mar 20, 2019 14:30 |
|
TheAgent posted:be free lum and leave the video gaming world far, far behind this is the most real post in the thread.
|
# ? Mar 20, 2019 15:04 |
|
Lum_ posted:I indeed am, so kindly look elsewhere for commentary on trains yoyoyo but do you remember when that guy went around the office waving a plastic fishing pole at people and filming them
|
# ? Mar 21, 2019 01:37 |
|
30.5 Days posted:yoyoyo but do you remember when that guy went around the office waving a plastic fishing pole at people and filming them Yarr we be fishin for whales today, but it looks like this pod is financially malnourished so we have to cut them loose!
|
# ? Mar 21, 2019 03:17 |
|
30.5 Days posted:yoyoyo but do you remember when that guy went around the office waving a plastic fishing pole at people and filming them what about the time he put an iPAD on a selfie stick and attached the contraption on a RC device, then put his face on the iPAD and made a video about how he was still around in Portalarium (ipad face on an rc car) while actually being in his girlfriends condo in new york, how bow dah
|
# ? Mar 21, 2019 13:24 |
|
or the time right after the first .5mil of crowdfunding when he went out and said "hey peeps thanks for the 500k, now gib mi another 200k and I'll make elves" that one was my favorite, it convinced me I should never ever ever commit to this shameless scam. Thanks, Richard!
|
# ? Mar 21, 2019 13:26 |
|
Acually, let's strap this guy on a rocket and be done with it
|
# ? Mar 21, 2019 13:28 |
|
Mr. Pickles posted:Acually, let's strap this guy on a rocket and be done with it Already did that once, he came back.
|
# ? Mar 21, 2019 13:56 |
|
Gildiss posted:Already did that once, he came back. Christ you are right. Hold my beer I am going to gently caress him. I am going to gently caress Richard Garriott, it is the only way.
|
# ? Mar 21, 2019 14:12 |
|
All you need to do is cut his rat tail off at the base and he will melt into a puddle like the wicked witch of the West. You can then sell the resultant goo to backers.
|
# ? Mar 21, 2019 15:19 |
|
Doesn't this Richard Gariot guy have a castle? Why doesn't he just allow his employees to live and work out of there?
|
# ? Mar 21, 2019 18:54 |
|
I enjoy that Richard Garriot developed this whole virtue system for being a Good Person with Ethical Hedonism and he has violated every aspect of it repeatedly.
|
# ? Mar 21, 2019 19:01 |
|
Capntastic posted:I enjoy that Richard Garriot developed this whole virtue system for being a Good Person with Ethical Hedonism and he has violated every aspect of it repeatedly. Guys it looks like the fans just aren't supporting you enough, they could donate a 19th time to fund a unity asset alpha but this office is 8000 dollars a month and I'm only worth 32 million dollars, as you can see it's just time to "slow down" around here
|
# ? Mar 21, 2019 20:19 |
|
His self insert in all the games is a wise king who embodies virtue and in real life he got star sickness in a rocket ship and hoards numerous orreries in his Texas castle while his peasants farm unity assets until their hands are raw and skeletal
|
# ? Mar 21, 2019 21:26 |
|
Hot take. Ultima games weren't very good except Ultima Online which was only good because it was an rear end in a top hat Simulator and are fondly remembered because there hardly was anything else at the time. 6 and 7 are tolerable and lead the way to better games being made not called Ultima and by other people. Any other numbered Ultima, can gently caress right off. I would much rather have to go back and play Gold Box D&D games with their arcane bullshit UIs or Wizardry's ball crushing difficulty than have to slog through any Ultima game. A pox upon Lord British.
|
# ? Mar 21, 2019 21:45 |
|
Mr. Pickles posted:what about the time he put an iPAD on a selfie stick and attached the contraption on a RC device, then put his face on the iPAD and made a video about how he was still around in Portalarium (ipad face on an rc car) while actually being in his girlfriends condo in new york, how bow dah Believe it or not I'm not talking about garriott, they let some random grognard into the office to harrass their staff because he was a big customer/influencer as part of their beg-a-thons, and you got to see the barely-concealed rage and shame from the developers as he busted into darkened rooms where 6 people were crunching and turned on the lights so he could waggle a plastic fishing rod at them.
|
# ? Mar 22, 2019 04:50 |
|
Givin posted:Hot take. Not a hot take because it's true there are so, so many legendary 1980s and 1990s game franchises that are actually kinda crap if you try to play them today Experienced this recently when, after reading up on the insane Stardock drama, I wanted to see just what sort of game it was that inspired Brad Wardell to twist reality into pretzels during his attempts to steal it from its creators. So I downloaded Ur-Quan Masters, aka the free version of Star Control II. It is a boring and bad game despite its legendary status. Like, I lived through that era (without playing it back then) so I can see why it was legendary, it was doing all kinds of new and cool things for its time and it has some decent if clumsy comedic writing. But the pace is slow, the ui is lovely, the lander minigame you have to play a shitload of in order to progress is loving horrible, the asymmetric space combat is simultaneously cool and awful, and so on. Anyone who didn't play it as a child when they had no idea what good games were like probably can't fully enjoy it now, because it turns out that no, 1980s game designers, it's just not that much fun to slam your head into the wall of extremely unforgiving game mechanics over and over until you become a savant with the controls. e: I want to make it clear that I have a lot of respect for Fred Ford and Paul Reiche because they made some games I did play back then and loved and they've also stayed in the industry and grown with it, I am not in any way saying they're frauds, it's just that without a healthy dose of nostalgia lots of old games are poo poo. BobHoward fucked around with this message at 05:08 on Mar 22, 2019 |
# ? Mar 22, 2019 05:04 |
|
Cardboard Fox posted:Doesn't this Richard Gariot guy have a castle? Why doesn't he just allow his employees to live and work out of there? he sold his castle a few years ago and the new owner bulldozed it lol
|
# ? Mar 22, 2019 05:23 |
|
Givin posted:Ultima games weren't very good except Ultima Online which was only good because it was an rear end in a top hat Simulator and are fondly remembered because there hardly was anything else at the time. Ultimas 1, 2, and 3 were decent for their time, but not amazing. Ultima 4 was awesome. You had a party of eight, but only one was you. It had a complex magic system that actually made sense. You could have actual conversations with NPCs. And, the object of the game was not to kill a random foozle, but to better yourself as a person by following a complex system of virtues, the bring enlightenment to the people. This was absolutely mind-blowing back in 1985. Then, Ultima 5 took all that and make it better: you could have even more in-depth conversation with NPCs, who had their own daily schedules, and not all are on your side. And, 5 had what was probably the first cutscene in an CRPG. It was nuts. Ultima 6 was also quite good, with a player-is-really-the-bad-guy plot twist 2/3 of the way through. Stuff like this is commonplace nowadays, but it came as a big surprise back then. Ultima Underworld 1 and 2 were very good. Pretty sure that 1 was the first 3D RPG with full 360 degree viewing and movement. Ultima 7 swung for the fences but came up short. The graphics were amazing; my first thought was that it was like walking across an oil painting. The storyline was good, gameplay was fun, and it had what was probably the first DLC ever, except that this was 1992 so you had to go into a software store to buy it. On the other hand, the questing was all linear and FedEx, it had some bugs and it ran poorly on anything less than a 25mhz machine, which only the rich kids had when it came out. Ultima 8 was a pus-dripping boil on the buttocks of gaming. The less said about it, the better. Ultima 9 swung for the fences even harder, then tripped and fell halfway down the baseline. It had two firsts; the first RPG that was 100% real 3D (no sprites) and the first to be 100% voice acted. However, the engine they used was horrible, and the voice acting was terrible. On top of all that, it was very buggy, combat stank, the questing was linear, and the story had been gutted. It had another "you're the bad guy" bit, but that was old hat by then. Gynovore fucked around with this message at 21:18 on Mar 22, 2019 |
# ? Mar 22, 2019 05:30 |
|
Gynovore posted:Ultima Underworld 1 and 2 were very good. Pretty sure that 1 was the first 3D RPG with full 360 degree viewing and movement. Famously, John Carmack saw UU1 at a trade show and said "I bet I can make it run faster." He then built the tech for hovertank 3D (which would shortly after be used for wolfenstein, once id got out from under softdisk). He was right- UU1 had a ton of graphical features that wouldn't show up again until doom, but wolfenstein could run on computers people actually owned and made way, way more money. That was a theme of Looking Glass's entire history: system shock released the same year as Doom, but could only run on computers with a CD drive because of the huge size of the voice files. Oh and yeah ultimate underworld was not developed by anyone associated with garriot, it was made by looking glass.
|
# ? Mar 22, 2019 09:08 |
|
If you're interested in the development of Ultima Underworld, https://www.filfre.net/2019/01/life-off-the-grid-part-1-making-ultima-underworld/ and its followups are great. Also a great insight into how game dev back then went on.
|
# ? Mar 22, 2019 16:24 |
|
BobHoward posted:e: I want to make it clear that I have a lot of respect for Fred Ford and Paul Reiche because they made some games I did play back then and loved and they've also stayed in the industry and grown with it, I am not in any way saying they're frauds, it's just that without a healthy dose of nostalgia lots of old games are poo poo. TBH this is kinda why all of the origin has beens have been folding up lovely projects for the last five years. Chris Roberts and Richard Garriot stopped making games, and none of them bothered paying attention to new trends in either game development or project management. And the results are showing. Meanwhile there's dudes who are just as ancient and wizened in the industry but they kept making games, they kept up with how they were being made.
|
# ? Mar 23, 2019 02:58 |
|
I've been playing Elder Scrolls Online, and that is the RPG that Shroud of the Avatar wishes it was.
|
# ? Mar 23, 2019 03:24 |
|
Mr. Pickles posted:what about the time he put an iPAD on a selfie stick and attached the contraption on a RC device, then put his face on the iPAD and made a video about how he was still around in Portalarium (ipad face on an rc car) while actually being in his girlfriends condo in new york, how bow dah This is a real product. God help us all. http://doublerobotics.com Gynovore posted:Ultimas 1, 2, and 3 were decent for their time, but not amazing. Ultima 2 was amazing in that there were actually bugs called out in the lore manual. One involved unkillable monsters, and the other warned against letting critters step on time gates (they'd become immortal, stuck, and screw your game).
|
# ? Mar 23, 2019 07:31 |
|
The scope and complexity of Ultima 4 is insane considering it came out the same week as Super Mario Bros. I wish Garriot still knew how to make games.
|
# ? Mar 23, 2019 09:48 |
|
This has aged pretty well. https://www.youtube.com/watch?v=HOg3AJXGKgQ
|
# ? Mar 23, 2019 14:37 |
|
iron buns posted:This has aged pretty well.
|
# ? Mar 23, 2019 15:25 |
|
A good documentary film.
|
# ? Mar 23, 2019 20:33 |
|
I said come in! posted:I've been playing Elder Scrolls Online, and that is the RPG that Shroud of the Avatar wishes it was. It's got a manipulative cash shop too, of course. Every MMO has one nowadays I guess
|
# ? Mar 24, 2019 01:37 |
|
corn in the bible posted:It's got a manipulative cash shop too, of course. Every MMO has one nowadays I guess How can a cash shop be manipulative
|
# ? Mar 24, 2019 01:46 |
|
every one of the comments in that video was spot on and instead of listening to accurate feedback from the players they mugged to the camera and called them trolls
|
# ? Mar 24, 2019 02:30 |
|
Six AM posted:How can a cash shop be manipulative They frequently take advantage of people who have a gambling problem. Exploitative is probably a better way to describe it.
|
# ? Mar 24, 2019 04:23 |
|
Six AM posted:How can a cash shop be manipulative it has fuckin lootboxes lol
|
# ? Mar 24, 2019 04:27 |
|
corn in the bible posted:it has fuckin lootboxes lol You dont know what manipulative means
|
# ? Mar 24, 2019 06:55 |
|
Givin posted:A pox upon Lord British. I am going to call your pox and raise you, a boot in the rear end.
|
# ? Mar 25, 2019 23:39 |
|
BobHoward posted:Experienced this recently when, after reading up on the insane Stardock drama Is there a thread on the insane Stardock drama somewhere? 'Cuz it is insane. UQM is actually not terrible but it's old and outdated and it shows and lol Stardock just carbon copied it without much updating.
|
# ? Apr 2, 2019 22:11 |
|
|
# ? May 23, 2024 21:25 |
|
Wait, the group that made GalCiv? What have they done?
|
# ? Apr 5, 2019 02:21 |