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I'm just glad MCH's combo works like a proper melee combo now, no fiddly ammo or RNG procs in sight. I've wanted it to be like that for eons now.
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# ? Jun 18, 2019 21:55 |
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# ? Jun 8, 2024 08:10 |
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Rainuwastaken posted:I'm just glad MCH's combo works like a proper melee combo now, no fiddly ammo or RNG procs in sight. I've wanted it to be like that for eons now. Good thing they chucked that garbage onto dnc.
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# ? Jun 18, 2019 22:01 |
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Failboattootoot posted:Good thing they chucked that garbage onto dnc. Dancer's mechanic isn't quite the same, it's more like red mage procs than anything. You can still do your basic ST/AoE combos on dancer without any procs.
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# ? Jun 18, 2019 22:03 |
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Infidel Castro posted:XI got updates up until 2015 and they would probably still be expanding it if that style of MMO wasn't horribly outdated. Realistically XIV is only 7 years old, feels like a modern MMO, and as long as people are subscribing they'll keep adding content. FFXI updated last week!
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# ? Jun 18, 2019 22:05 |
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Rainuwastaken posted:I'm just glad MCH's combo works like a proper melee combo now, no fiddly ammo or RNG procs in sight. I've wanted it to be like that for eons now. i'm going to deeply miss ammo and i think that just straight converting it to a combo without giving them other combo pieces might not be the right move it added some nuance to their combo in that your ideal order was 1-2-1-3-2-3 rather than just 1-2-3-1-2-3 over and over; then the downtime was filled with actually having to pay a slight amount of attention to your buttons to get the most out of it. it felt different. it felt good. yeah it was a big feelsbad when you just press 1 over and over because nothing procs but you have to take the good with the bad imo; if you just sand off every rough edge it starts to lose character but now their combo is just going to be 1-2-3 ad nauseum with insanely frequent heat blast phases. they've made mch more approachable, which is great, but where current mch has a high skill floor and a low skill ceiling, i don't think new mch raises the ceiling alongside lowering the floor and loses a little identity along the way. just kind of a ranged warrior now. we get a mech now though, which is nice i'm just cautious about changes to my favorite dps is all i get that nobody else likes it
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# ? Jun 18, 2019 22:06 |
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Magil Zeal posted:Dancer's mechanic isn't quite the same, it's more like red mage procs than anything. You can still do your basic ST/AoE combos on dancer without any procs. Yeah DNC's at least look like they are bonuses, rather than your basic combo being gated by rng. Who knows before playing it, but it seems that way. It also helps that DNC's abilities actually have potency behind them instead of what mch and brd suffer by hitting with toothpicks.
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# ? Jun 18, 2019 22:07 |
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Loading up procs to blow your load in a huge wildfire wasn't RNG either, and felt very good to do. Really the RNG wasn't a factor at all and your DPS is going to be consistent between parses. Dancer's procs are definitely more like MCH than RDM, imo.
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# ? Jun 18, 2019 22:07 |
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Krabboss posted:Loading up procs to blow your load in a huge wildfire wasn't RNG either, and felt very good to do. Really the RNG wasn't a factor at all and your DPS is going to be consistent between parses.
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# ? Jun 18, 2019 22:09 |
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FactsAreUseless posted:Only true at higher levels. I loved MCH but leveling it sucked. I already said that MCH is bad before 70.
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# ? Jun 18, 2019 22:11 |
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Krabboss posted:Loading up procs to blow your load in a huge wildfire wasn't RNG either, and felt very good to do. Really the RNG wasn't a factor at all and your DPS is going to be consistent between parses. Maybe I just never understood how the job worked because it's very unintuitive then.
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# ? Jun 18, 2019 22:14 |
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Anyone who complains about RNG as a problem of max level mch has probably not really played mch much. Signed, a SB mch hater (server ticks don't count)
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# ? Jun 18, 2019 22:14 |
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I was going to pre-order Shadowbringers since I found out it comes with Stormbringer as well. My question is, do I need to wait until July 2nd in order to start a Red Mage or can I do that as soon as I input the code? I only have ARR and Heavensward, my character is level 55 and I am working through the Heavensward quests currently. Thanks
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# ? Jun 18, 2019 22:22 |
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Eimi posted:Maybe I just never understood how the job worked because it's very unintuitive then. It's a unique playstyle for sure, which is why I liked it. It sucks to make every class be as easy as RDM. This is why the healer changes are awful also.
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# ? Jun 18, 2019 22:22 |
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flirty dental hygienist posted:I was going to pre-order Shadowbringers since I found out it comes with Stormbringer as well. My question is, do I need to wait until July 2nd in order to start a Red Mage or can I do that as soon as I input the code? I only have ARR and Heavensward, my character is level 55 and I am working through the Heavensward quests currently. Thanks If it works the same as it has in the past, you get your xpacks all on the same date; nothing unlocks early.
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# ? Jun 18, 2019 22:23 |
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I'll admit, I didn't like the MCH at first since it does have some punishing and feel-bad mechanics, but eventually, as some have said, there comes a certain type of flow to the class that works for it, where it actually stops being a RNG class and more of a 'hit all these buttons like crazy every 60-120 seconds on the dot' or whatever for massive damage, while learning boss patterns for optimal wildfires. Having said that, I'm looking forward to the rework, but it does sound to lose some of it potential uniqueness in class design, such as the ammo mechanic. It will suck if all of the new fancy moves are just smoke and mirrors and all you're doing is no different than any other class. Similar to how the WHM's lily gauge is just smoke and mirrors for a cooldown timer. I've recently been considering changing a lot of my classes since what used to be complex, unique and high-APM classes might not be so anymore after the expansion pack. A big one for me will probably be moving from DRK to GNB because of the loss of dark arts. I'm hoping GNB might be able to replicate the feel with the trigger pull combos. SCH looks to be getting hit hard as well; healers seem to have lost a lot of their identities. I've recently been experimenting with NIN because it looks to have a fun button mechanic with the mudras and such. Basically, we need more classes with unique ways to hit buttons, instead of every class hitting buttons in the same way (though I of course understand the desire for balance; classes getting shafted in PF because of meta sucks).
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# ? Jun 18, 2019 22:40 |
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Kaubocks posted:i'm just cautious about changes to my favorite dps is all i get that nobody else likes it MCH is really cool and fun when you have ammo, but the rest of the time you're watching for procs and it's everything I hated about BLM's Firestarter rotation. I feel like I can't take my eyes off my hotbar for a second or else I'll miss something. On classes with rotations more set in stone, I can watch the boss or my party members and it's a lot nicer overall, since the rotation is handled mostly by muscle memory. I do feel bad about the people who really enjoyed the class before and are expecting to hate it now, though. It always sucks when changes ruin something you really liked (most of my friends are scholar mains, oddly enough, and they're furious), but I'm just personally excited that it's becoming something my tiny pea brain might be able to handle.
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# ? Jun 18, 2019 22:59 |
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I liked MCH in Heavensward and did okay with it but never picked it back up in SB. I plan to probably try it from 60 at some point in Shadowbringers but likely not until I'm done the first run of the MSQ. I do want my Edgar tools though. Too bad no chainsaw with hockey mask but there's always the next expansion.
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# ? Jun 18, 2019 23:00 |
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I'll admit, I haven't really looked at the SCH changes, what's there to be so mad about?
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# ? Jun 18, 2019 23:11 |
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Kwyndig posted:I'll admit, I haven't really looked at the SCH changes, what's there to be so mad about? Its dps rotation was gutted and it has mana/aetherflow issues due to removing some things like energy drain.
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# ? Jun 18, 2019 23:14 |
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Kwyndig posted:I'll admit, I haven't really looked at the SCH changes, what's there to be so mad about? Well to start they removed all damage dealing spells except a broil equivalent, a single dot and some sort of aoe. Yes, that means they removed energy drain.
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# ? Jun 18, 2019 23:14 |
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flirty dental hygienist posted:I was going to pre-order Shadowbringers since I found out it comes with Stormbringer as well. My question is, do I need to wait until July 2nd in order to start a Red Mage or can I do that as soon as I input the code? I only have ARR and Heavensward, my character is level 55 and I am working through the Heavensward quests currently. Thanks The expansion codes don't get sent out until July 2nd. So you'll have to wait two weeks, unless you really wanted to shell out an extra $40 to buy stormblood and play red mage right now.
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# ? Jun 18, 2019 23:20 |
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Rainuwastaken posted:MCH is really cool and fun when you have ammo, but the rest of the time you're watching for procs and it's everything I hated about BLM's Firestarter rotation. I feel like I can't take my eyes off my hotbar for a second or else I'll miss something. On classes with rotations more set in stone, I can watch the boss or my party members and it's a lot nicer overall, since the rotation is handled mostly by muscle memory. I have a tiny pea brain but in a different manner. It's only able to handle current MCH's clockwork rotation and nothing else BRD plate spinning is too much for me in savage. Watching for 1-2-3 procs was fine for me because it was only once every GCD which wasn't super often, and the oGCDs are set in stone so those are just muscle memory.
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# ? Jun 18, 2019 23:41 |
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I didn't play mch before ShB because the heat gauge sounded like rear end to utilize and I would probably have been fine with them keeping ammo, since as a mechanic it was fine compared to overheating and wildfire and all that. However, I will say that I feel half of the fun of ff14 is the sheer spectacle of what you do while fighting and New mch looking a lot flashier is part of the reason I want to level it now, shallow as it may be. I do want to level everything eventually anyways so its not that big a deal, its just higher on my list now, maybe (probably not, I still need to finish bard first).
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# ? Jun 18, 2019 23:41 |
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Zoig posted:I didn't play mch before ShB because the heat gauge sounded like rear end to utilize and I would probably have been fine with them keeping ammo, since as a mechanic it was fine compared to overheating and wildfire and all that. I enjoy being flashy, but I wanted to get even more gun flashy rather than engineer flashy I never did get very far into FFVI, so maybe that's why I don't care so much about the new tools.
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# ? Jun 18, 2019 23:44 |
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i'm gonna fuckin miss the reload animations and sound effects
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# ? Jun 18, 2019 23:47 |
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SwissArmyDruid posted:Contrary to a different MMO with player retention problems, FFXIV has no reason to continually pump out expansion after expansion without ever coming to an end. Yoship: IM done telling my story. SE: Yeah I guess we're done making all this money, might as well wrap it up.
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# ? Jun 18, 2019 23:51 |
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Ort posted:One itch that FFXIV can’t scratch for me is the ability to make your character feel like your own, beyond cosmetics. There’s basically no customization that impacts gameplay, no choice you make as a player that makes your monk any different from any other monk. Ah yes, the extremely deep customization of WoW's talents where there's effectively one set path, and 20 others that make you look like a complete goddamn idiot to everyone around you
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# ? Jun 18, 2019 23:52 |
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my biggest complaint about ffxiv is that i have to click 17 times to repair all my gear
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# ? Jun 18, 2019 23:52 |
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Ibblebibble posted:I enjoy being flashy, but I wanted to get even more gun flashy rather than engineer flashy I never did get very far into FFVI, so maybe that's why I don't care so much about the new tools. That fair, but i feel like we kinda hit the cap for gun flashy in stormblood unless we give mch a second gun. (give Mch a second gun)
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# ? Jun 18, 2019 23:52 |
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Hopefully this will get them to really think about how MCH weapons interact with animations and smooth out some of the weird edge cases.
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# ? Jun 18, 2019 23:52 |
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SwissArmyDruid posted:Contrary to a different MMO with player retention problems, FFXIV has no reason to continually pump out expansion after expansion without ever coming to an end. The squish is coming, YoshiP just talked about it likely happening in 6.0 during the May liveletter
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# ? Jun 18, 2019 23:57 |
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Kerrzhe posted:my biggest complaint about ffxiv is that i have to click 17 times to repair all my gear Just use a mender. Its spare change. Repairing it yourself is just emergency "Whoops forgot to fix this poo poo recently and something broke mid-dungeon/trail after we wiped."
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# ? Jun 18, 2019 23:57 |
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Kerrzhe posted:my biggest complaint about ffxiv is that i have to click 17 times to repair all my gear ???
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# ? Jun 19, 2019 00:02 |
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Olesh posted:
Now do your other jobs.
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# ? Jun 19, 2019 00:04 |
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Olesh posted:
No no, ALLLL the gear. For every class. Except you can do that for all the gear per armory catagorie so actually they are still silly.
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# ? Jun 19, 2019 00:04 |
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I just repair all when I notice I'm running a few green bars. Can't relate to immediately deciding to repair absolutely everything right after.
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# ? Jun 19, 2019 00:07 |
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Poops Mcgoots posted:Now do your other jobs. You're gonna have to move the goalposts a bit further, the hill still isn't worth dying on.
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# ? Jun 19, 2019 00:08 |
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That's 14 clicks
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# ? Jun 19, 2019 00:09 |
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Olesh posted:
so it's 14 clicks instead of 17 lol it still sucks and they can make it better
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# ? Jun 19, 2019 00:09 |
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# ? Jun 8, 2024 08:10 |
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Olesh posted:
lol what part of clarifying that "all my gear" includes jobs besides the currently played one is moving goal posts
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# ? Jun 19, 2019 00:13 |