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But I loved playing BLADE. I specifically liked that it wasn't just another TCG minigame, and was a fun little timewaster of a card game.
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# ? Jun 25, 2019 03:00 |
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# ? Jun 5, 2024 06:46 |
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im going to aggressively collect every single rare card and never play the actual card game
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# ? Jun 25, 2019 03:41 |
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Neddy Seagoon posted:But I loved playing BLADE. I specifically liked that it wasn't just another TCG minigame, and was a fun little timewaster of a card game. overruled because this is the most acknowledgment vantage master has gotten since *checks gamefaqs* that vantage master psp game that inexplicably had a bunch of tits characters in it
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# ? Jun 25, 2019 03:49 |
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Chaotic Flame posted:I will never understand why they didn't get the same singer for Wild Arms 4. I wouldn't know for sure, but I imagine that Sony/Square handling the localization/translation for 3 while XSeed did the localization for 4 had a hand in it.
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# ? Jun 25, 2019 03:50 |
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al-azad posted:I’m reminded of Tales of Destiny where the rate for lens would fluctuate based on in-game events and it was frustrating when you sold everything for poo poo only to have the price jump a scene later. Although apparently it changes randomly map to map so I just learned something new. Reminds me of how in Steambot Chronicles the price of gas jumped way up as the plot progressed and it became more expensive to just go out and explore. Kind of like real life.
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# ? Jun 25, 2019 03:51 |
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super sweet best pal posted:Reminds me of how in Steambot Chronicles the price of gas jumped way up as the plot progressed and it became more expensive to just go out and explore. Kind of like real life. The price of gasoline from the gas station in the opening cutscene of Resident Evil 2's remake was too real for me
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# ? Jun 25, 2019 03:52 |
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I got into a discussion the other day about your favorite animation in an RPG. Just little things. Right now I'm kind of stuck on this one from Jimmy: . The only other ones I can think are from Suikoden 2-- mainly the cooking and Nanami. Any other suggestions?
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# ? Jun 25, 2019 04:02 |
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Wild Arms (especially 2) and the PSX Breath of Fire games had some really good sprite animation. Final Fantasy Tactics, too. Really, the PSX was a great console for sprite-based games; they had effectively unlimited space to work with (the tiny sprites took up next to no space on a gigantic 700-MB CD-ROM compared to 3D models), the console wasn't as hampered by color palette limitations as earlier consoles, and the 3D tech wasn't quite there yet, so most 3D games looked crude. Too bad Sony was pushing the 3D stuff so goddamn much.
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# ? Jun 25, 2019 04:24 |
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i cant find gifs rn but valkyrie profile had some great ones, like misty getting drunk in her recruitment story or everyone getting mad at lezard in the true ending and in super robot wars z2 when up against a flying enemy daiguard just rips off its hand and chucks it at it to punch it. thats pretty good
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# ? Jun 25, 2019 04:25 |
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i'm real partial to bof3 ryu just curling up into a little ball to Defend as a kid
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# ? Jun 25, 2019 04:28 |
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Him as an adult just casually tossing his sword aside and powering up saiyan style when you choose a transformation before his turn comes up is real good, too.
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# ? Jun 25, 2019 04:37 |
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Merilan posted:i'm real partial to bof3 ryu just curling up into a little ball to Defend as a kid
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# ? Jun 25, 2019 04:47 |
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# ? Jun 25, 2019 05:13 |
kirbysuperstar posted:
What's this one?
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# ? Jun 25, 2019 06:30 |
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Zereth posted:What's this one? The localized version breaks the animation here in a way that it consistently throws an error screen when telling you it has a lack of memory. That's just sloppy.
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# ? Jun 25, 2019 06:34 |
wow how did working designs actually get liscences
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# ? Jun 25, 2019 07:06 |
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it was the 90s, if you could translate japanese on the level of a modern eromanga fan translator you were an extreme rarity and could get any company to sign off on you
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# ? Jun 25, 2019 07:09 |
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Zereth posted:wow smaller games that couldn't get any bigger loc companies to pick them up mostly. not like anybody else was translating silhouette mirage or elemental gearbolt that strategy didn't work so hot by the time vic opened gaijinworks and all he could get was class of heroes and two summon night games
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# ? Jun 25, 2019 07:18 |
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GrandmaParty posted:I got into a discussion the other day about your favorite animation in an RPG. Just little things. Breath of Fire 3 has a lot of good animations. Rei trying to throw the grappling hook and a bunch of animations in that scene are unique to that scene and no others. There's a lot of unique animations in the game in general. Commander Keene posted:Or his attack animation when he's with Rei and Teepo, where he's literally flailing blindly with a sword. Really sells "this is a kid who hates fighting". It came across more as "kid barely knows which end of the sword to use" than anything else, imo. Then he gets confident after that and you later end up with a confident adult Ryu. His charge animation for dragon form is real good too with how he casually tosses his sword aside as he charges up to go super
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# ? Jun 25, 2019 08:09 |
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The real reason Dragon Quest VII took so long is because someone had to hand animate this motherfucker. https://www.youtube.com/watch?v=KtqvZK-43W4&t=229s
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# ? Jun 25, 2019 12:42 |
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I would love to see more appreciation for 32-bit era jrpgs. I'm glad GungHo is getting all of this negative backslash for screwing up Grandia's looks.
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# ? Jun 25, 2019 13:36 |
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Breath of Fire IV is my favorite sprite based RPG goddamn it looks so good. I watched Iga's commentary on Castlevania SOTN and the way he praised the animators made me kinda sad because theres not a lot of demand for that kind of sprite based wizardry anymore.
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# ? Jun 25, 2019 15:10 |
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WaltherFeng posted:Breath of Fire IV is my favorite sprite based RPG goddamn it looks so good. Because it's time consuming and expensive.
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# ? Jun 25, 2019 15:19 |
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I prefer BOFIII when it comes to sprite art. But both are insanely good. It's slighty NSFW but look up the final boss of BOFIII using an attack called Holocaust. https://www.youtube.com/watch?v=DpoP45YEkng poo poo's terrifying!
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# ? Jun 25, 2019 15:22 |
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My favourite aesthetic has always been 2d sprites on 3d terrain, a la BOF IV or Final Fantasy Tactics. Tactics in particular has a lot of little sprite animations used in cutscenes like crouching down or idly chucking a rock or something that I really appreciated back in the day. poo poo I've really got to get and finish FFT one of these days.
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# ? Jun 25, 2019 15:27 |
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Iga probably approached Wayforward out of appreciation for their style. If I needed some 2D wizardry to punch up my dull 3D graphics they're the studio I'd shoot for.Ka0 posted:I would love to see more appreciation for 32-bit era jrpgs. I'm glad GungHo is getting all of this negative backslash for screwing up Grandia's looks. Give me a million dollars and I'll track down whoever owns Linda Cube. For a million more I'll even get you London Seirei Tanteiden.
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# ? Jun 25, 2019 15:28 |
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I wonder what brain dead moron approved those Final Fantasy V and VI monstrosities on mobile and steam.
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# ? Jun 25, 2019 15:31 |
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Morpheus posted:My favourite aesthetic has always been 2d sprites on 3d terrain, a la BOF IV or Final Fantasy Tactics. Tactics in particular has a lot of little sprite animations used in cutscenes like crouching down or idly chucking a rock or something that I really appreciated back in the day. Way ahead of you Im on my second playthrough
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# ? Jun 25, 2019 15:43 |
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Mulderman posted:I wonder what brain dead moron approved those Final Fantasy V and VI monstrosities on mobile and steam. It's our fault if we keep buying those games. There are about 6 active FF threads on this forum alone.
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# ? Jun 25, 2019 16:35 |
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Mulderman posted:I wonder what brain dead moron approved those Final Fantasy V and VI monstrosities on mobile and steam. I'm sad only Chrono Trigger generated enough outrage to get some kind of fix.
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# ? Jun 25, 2019 16:53 |
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I just realised there was a Breath of Fire Advance aka BOFA
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# ? Jun 25, 2019 17:05 |
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Sakurazuka posted:I just realised there was a Breath of Fire Advance aka BOFA also ported to the Philips Ligma
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# ? Jun 25, 2019 17:14 |
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Looking at FFT, BoFIV/III would make such a perfect mobile port. I wanna fish all day long
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# ? Jun 25, 2019 17:26 |
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Mulderman posted:I wonder what brain dead moron approved those Final Fantasy V and VI monstrosities on mobile and steam. Was there any work put into making new stuff for those or was it just a smoothing filter taken to the extreme?
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# ? Jun 25, 2019 17:42 |
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Hwurmp posted:also ported to the Philips Ligma What's Phillips?
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# ? Jun 25, 2019 17:47 |
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PHILLIPS BALLS
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# ? Jun 25, 2019 17:53 |
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close the thread
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# ? Jun 25, 2019 18:46 |
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Mulderman posted:I wonder what brain dead moron approved those Final Fantasy V and VI monstrosities on mobile and steam. Kitase, on Kotaku posted:When Yoshinori Kitase talks about the future of Final Fantasy, you probably want to listen. The veteran producer, widely considered the successor to former Square Enix honcho Hironobu Sakaguchi, is one of the shepherds of the iconic role-playing game series. And he’s looking to take some lessons from the world of mobile gaming—namely, player feedback.
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# ? Jun 25, 2019 19:28 |
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zoomers sick and tired of pixel art, get owned millennials
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# ? Jun 25, 2019 19:33 |
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# ? Jun 5, 2024 06:46 |
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saga remasters get nice new art while they run final fantasy games through a filter and call it good
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# ? Jun 25, 2019 19:36 |