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Alien Rope Burn posted:This is a really bad place to be having this discussion, as others have pointed out. Everything is obviously still really raw and nothing is going to be resolved here. This is not where or how you're going to explain her actions, presuming that's what you're going for.
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# ? Sep 12, 2019 18:05 |
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# ? May 15, 2024 11:33 |
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Good morning! The thread is open again. Please try to keep things chill in here.
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# ? Sep 13, 2019 01:41 |
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Cross-quotin': Subjunctive posted:This is going to save me a lot of money.
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# ? Sep 13, 2019 02:05 |
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I was just coming by to post that. A platform for people to organize firing unionizers is some pretty tone-deaf irony. I sent customer service a polite but very direct complaint to that effect. I still have a couple pending projects so I can't delete and walk, but it will be much easier to resist the upcoming Bones.
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# ? Sep 13, 2019 02:13 |
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This is extremely lovely for a variety of reasons which have been gone over in detail elsewhere. Firing people for trying to start a union is highly illegal but the legal enforcement surrounding this in the US are pretty toothless, Kickstarter knows they're doing wrong which is why the absolute pittance of a severance comes only if the fired employees sign NDAs, and on top of all this it puts a lot of creators in a bind because while other crowdfunding platforms exist none of them really have the cachet that Kickstarter does which means that anybody taking a principled stand is likely going to wind up unable to raise the funding they would otherwise be able to.
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# ? Sep 13, 2019 02:14 |
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Yeah the fact that creators will likely suffer for this is awful but Kickstarter absolutely can't be allowed to use them as a shield. They have some small pull with the company as well, since they are Kickstarter's product.
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# ? Sep 13, 2019 02:15 |
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Kai Tave posted:This is extremely lovely for a variety of reasons which have been gone over in detail elsewhere. Firing people for trying to start a union is highly illegal but the legal enforcement surrounding this in the US are pretty toothless, Kickstarter knows they're doing wrong which is why the absolute pittance of a severance comes only if the fired employees sign NDAs, and on top of all this it puts a lot of creators in a bind because while other crowdfunding platforms exist none of them really have the cachet that Kickstarter does which means that anybody taking a principled stand is likely going to wind up unable to raise the funding they would otherwise be able to. Not just NDAs but non-disparagement as well. https://twitter.com/ClarissaRedwine/status/1172167251623124997
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# ? Sep 13, 2019 02:39 |
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occamsnailfile posted:Yeah the fact that creators will likely suffer for this is awful but Kickstarter absolutely can't be allowed to use them as a shield. They have some small pull with the company as well, since they are Kickstarter's product. Yeah no disagreement from me, and I would in fact love to see creators coming together to leverage that pull. Guess we'll see how it inevitably pans out.
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# ? Sep 13, 2019 03:04 |
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Hopefully people will rally around this. Patreon had a very clear answer “we are ripping you off!” Scandal last year, hopefully the besides the scenes nature kick starter and the union aspect won’t make people turn away. Imagine the drama to amp up considerably if critical role steps in.
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# ? Sep 13, 2019 08:23 |
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Age of Uranus. Sniggering about the name aside - the project owners are Italian and so probably didn't spot that - this (cancelled) project's pretty astonishing in terms of how the creators have convinced themselves that they're doing something stunningly artistically groundbreaking when they're pretty much just following the White Wolf playbook every step of the way.
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# ? Sep 13, 2019 11:15 |
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Golden Bee posted:Hopefully people will rally around this. Patreon had a very clear answer “we are ripping you off!” Scandal last year, hopefully the besides the scenes nature kick starter and the union aspect won’t make people turn away. The thing is, the lesson Patron took away from that is they need to be more gradual about phasing in the ripoff stuff. They basically enacted it anyway but they let all accounts created before a certain cutoff date have the grandfathered pay rates. (And it's clear that they'll find ways to incentivize people to switch to the shittier rates over time, or maybe flat out roll everyone onto it when they think they can get away with it down the road.) Critical Role has a very successful kickstarter for an animated special (#6 highest in funding right now, I believe?) but I don't see Kickstarter as a company caring if they come out as pro-union unless they plan on doing something else substantial like paying for some good employment lawyers for the three ex-employees or something.
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# ? Sep 13, 2019 12:21 |
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Nuns with Guns posted:The thing is, the lesson Patron took away from that is they need to be more gradual about phasing in the ripoff stuff. They basically enacted it anyway but they let all accounts created before a certain cutoff date have the grandfathered pay rates. (And it's clear that they'll find ways to incentivize people to switch to the shittier rates over time, or maybe flat out roll everyone onto it when they think they can get away with it down the road.)
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# ? Sep 13, 2019 12:50 |
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There were multiple missteps by the Patreon people yeah, and attempting to move to a Patron Pays Fees model was one of them.
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# ? Sep 13, 2019 12:53 |
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Warthur posted:Age of Uranus. I can't find a single mention of it on RPG.net. Say what you want about Big Purple, but thousands of people visit it. You'd think they'd at least post a little announcement of their KS in the ads section. Like, do you want people to not hear about your project?
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# ? Sep 13, 2019 13:26 |
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Sage Genesis posted:I can't find a single mention of it on RPG.net. Say what you want about Big Purple, but thousands of people visit it. You'd think they'd at least post a little announcement of their KS in the ads section. Like, do you want people to not hear about your project?
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# ? Sep 13, 2019 15:05 |
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Warthur posted:To be fair, if they're Italian-based they don't necessarily know where the major centres of English-language tabletop RPG discussion are... but on the other hand, you'd think that if you were going to do a bilingual game launch you'd investigate the market for the language you were going to translate the game into, at least to the extent of the five minutes of Googling it'd take to realise you should be promoting your RPG Kickstarter on RPG.net. And apparently this project started on September 1st and was cancelled one week later. https://www.kicktraq.com/projects/ageofuranus/age-of-uranus/ Getting 14% in one week isn't even all that bad, considering it's a new studio which hadn't done any KS before. Maybe they realized that they were in over their heads or something.
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# ? Sep 13, 2019 15:15 |
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Sage Genesis posted:Getting 14% in one week isn't even all that bad, considering it's a new studio which hadn't done any KS before. Maybe they realized that they were in over their heads or something. It's solid indication that the campaign won't make it (you want at least a third of your fund in the first few week, generally), so cancelling it at that point to re-think the campaign is actually the intelligent choice.
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# ? Sep 13, 2019 15:26 |
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Not always the most popular here, but fyi that the latest Numenera Kickstarter is in its final hours. https://www.kickstarter.com/projects/montecookgames/numenera-liminal-shores/description
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# ? Sep 13, 2019 17:40 |
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https://twitter.com/ksr_united/status/1172511951282483200 https://twitter.com/ksr_united/status/1172521087923621888
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# ? Sep 13, 2019 18:00 |
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Warthur posted:To be fair, if they're Italian-based they don't necessarily know where the major centres of English-language tabletop RPG discussion are... but on the other hand, you'd think that if you were going to do a bilingual game launch you'd investigate the market for the language you were going to translate the game into, at least to the extent of the five minutes of Googling it'd take to realise you should be promoting your RPG Kickstarter on RPG.net. Rpg.net is terrible for drive-by promoting - the subforum for ads and promo gets basically zero traffic, and posting about your *next big thing in rpgs* in a subforum that gets views and dialog is verboten. Unless you've taken the time to build an authentic presence as a member of the community, you're just pissing into the wind (which is true of most communities).
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# ? Sep 14, 2019 03:03 |
demota posted:I'm an editor on Kamigakari. I'm not sure how much I can say right now, but the statements made in the update Noelle posted are missing a lot of context, and that the conclusions drawn are inaccurate, and I expect the project to be fulfilled. Amy's been in the hospital. All I can say is you should probably just change your Discord invite link if you have one and ban anyone who does poo poo like try to do greentext outside of 4chan (>posting like this) or anyone else who is suspicious because I guarantee there's some 4chan geeks trying to join to start drama. I think Amy has really huge issues and is probably someone you should consider severing ties with if her making up lies constantly to emotionally manipulate people is something she frequently does but I feel like having 4chan people running through your chat logs trying to find poo poo is going to suck because they're also going to target you and anyone they perceive as being too sympathetic.
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# ? Sep 14, 2019 04:10 |
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In happier news, my copy of Everdell Collector's Edition just arrived and it is gorgeous!
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# ? Sep 14, 2019 10:10 |
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slap me and kiss me posted:Rpg.net is terrible for drive-by promoting - the subforum for ads and promo gets basically zero traffic, and posting about your *next big thing in rpgs* in a subforum that gets views and dialog is verboten. Unless you've taken the time to build an authentic presence as a member of the community, you're just pissing into the wind (which is true of most communities).
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# ? Sep 14, 2019 15:13 |
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Warthur posted:OTOH, that's an argument for making an effort to build an authentic community presence before you launch your big project, rather than tossing it out there and everyone turns around and goes "Who the gently caress are these people again?" Yeah, absolutely it is. Zero arguments from me on that count.
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# ? Sep 14, 2019 18:22 |
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clockworkjoe posted:https://twitter.com/ksr_united/status/1172511951282483200 Here is, I think, a really nicely-judged expression of support from a bunch of Kickstarter creators (including Greg Stolze). "We're not boycotting because the union hasn't said to boycott yet, but we stand ready to do so should the union call for it" feels to me like the correctly-nuanced approach to take on this.
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# ? Sep 14, 2019 21:12 |
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slap me and kiss me posted:Yeah, absolutely it is. Zero arguments from me on that count. Doing open playtesting by PBP on RPG forums would probably be very good publicity. People would get to see the rules in action, and you'd have proof that you really had playtested things.
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# ? Sep 14, 2019 22:08 |
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I know a lot of people here don't like Kingdom Death: Monster but if you've ever been interested in the game but have been put off by the weird sexual content or the price tag, it could be worth checking out the kickstarter for Aeon Trespass: Odyssey. It's heavily inspired by KDM, and has taken the same basic gameplay of fighting a single boss enemy at a time with a small group of heroes who are wildly customisable and evolve over time through the fights and story-based campaign mode. For all the (mostly valid) criticisms that can be directed at KDM, I think the core gameplay of monster fights and the way the monster behaviour is generated is fantastic and creates some of the most interesting, challenging and exciting experiences that I've had in co-op gaming. Aeon's Trespass seems to have largely taken this system as-is and made a few minor changes, so I would fully expect it to deliver a similar experience. If you're not familiar, monster behaviour is managed by an AI deck, and a 'hit-location' deck. Each turn, you draw an AI card that determines what the monster does. This deck is unique for each monster, and somewhat randomised from fight to fight. Having a whole card for each AI action allows for different monsters to behave in wildly different ways, creating extremely unique fights that I haven't seen in any other game. In KDM for example, some monsters might grab survivors and isolate them by dragging them off to a corner of the board where they can maul them without being disturbed by the other survivors, while another monster might have AI cards that taunt the survivors and order them to use their actions to stand in front of the monster so that he can hit them all at once, with an even more severe penalty if they don't comply. The second part of this system is that when you hit a monster, the monster has a unique deck of hit location cards that represent the body parts of the monster that you might hit. Again, these are hugely varied. A heavily armored enemy might have a bunch of cards that do no damage when they hit, but are removed from the game, reflecting the need to spend a lot of attacks breaking off pieces of armor before being able to wound the enemy. A different monster might have a lot of reactions that cause them to jump back, or even run away when hit. The combination of these two systems gives each enemy a sense of personality and character that again I've not seen in any other game, and makes for a fantastic and interesting experience of learning how each enemy operates- it's tendencies, strengths and weaknesses. While the basic gameplay comes down to rolling to hit and then rolling to wound - which on the face of it seems random and boring - in practice, success or failure depends not on your rolls (since you roll so many dice per fight that it generally balances out well enough) but learning how the monsters operate and understanding how to exploit and play around their behaviour. It looks like they're aiming to get Aeons Trespass on to TTS before the kickstarter ends, so if any of that sounds appealing I'd really recommend checking it out. It's still a high price tag compared to a lot of other games, but cheap compared to what KDM currently costs.
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# ? Sep 14, 2019 22:43 |
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mllaneza posted:Doing open playtesting by PBP on RPG forums would probably be very good publicity. People would get to see the rules in action, and you'd have proof that you really had playtested things. That's an amazing idea. I have some concerns about the practicality of doing so (I've found that pbp is not the best format for games that last), but if one could figure out ensuring that everyone keeps playing over the medium-term, I think it'd be really viable.
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# ? Sep 14, 2019 23:01 |
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Erika has made more art and rules for Flying Circus: https://www.kickstarter.com/projects/310174564/flying-circus-a-roleplaying-game-of-high-flying-ad/posts/2623603
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# ? Sep 15, 2019 01:24 |
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LatwPIAT posted:Erika has made more art and rules for Flying Circus: https://www.kickstarter.com/projects/310174564/flying-circus-a-roleplaying-game-of-high-flying-ad/posts/2623603 I'm so pumped to play this game, it checks off everything I could ever want in a games theme/setting, and the art helps. Now I just need to wrangle up some other people to try it out.
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# ? Sep 15, 2019 01:32 |
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I checked the update earlier, but the tail art on those planes didn't register until now.
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# ? Sep 15, 2019 02:14 |
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LatwPIAT posted:Erika has made more art and rules for Flying Circus: https://www.kickstarter.com/projects/310174564/flying-circus-a-roleplaying-game-of-high-flying-ad/posts/2623603 I dont have a group that would have played this but I want it..
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# ? Sep 15, 2019 02:19 |
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Scroll down and check the spoiler tags for the reveal https://i.imgur.com/fpofZlv.mp4 https://www.youtube.com/watch?v=Gt9IU6h1xTA https://www.kickstarter.com/projects/roan-world-at-war/roan-world-at-war Please watch the amazing video
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# ? Sep 15, 2019 09:38 |
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yanno I had actually...started to forget about all that MLP stuff. just for a little bit. I hadn't been constantly reminded of the existence of my little pony and/or bronies for a while now. but it never dies, it just slinks back to the shadows, ready to leap out again when you least expect it
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# ? Sep 15, 2019 09:50 |
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oh hi, Johnny Five-Horses
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# ? Sep 15, 2019 10:07 |
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Captain Invictus posted:yanno I looked on the dev's website and maybe I'm projecting or something but based on the backstory, I think the ponies are meant to represent nazis or reformed nazis or something??? quote:Pride
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# ? Sep 15, 2019 10:09 |
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That doesn't seem nearly sexualised enough to appeal to bronies
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# ? Sep 15, 2019 12:07 |
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Are bronies even a thing anymore or was that game under development for so long that it missed the window and they said gently caress it and released it anyway? (The same reason, I assume, that zombie video games are still showing up every E3)
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# ? Sep 15, 2019 12:18 |
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Ponyfinder (MLP in Pathfinder) is still one of the most popular third-party product lines on DTRPG. I think they had a Kickstarter for something earlier this year. Much like furries, whether or not there's constant internet mockery to remind you they exist, they're going to keep doing their thing.
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# ? Sep 15, 2019 12:50 |
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# ? May 15, 2024 11:33 |
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We're Live! I cleaned up the page a little based on all y'alls feedback, and we added the video, which I'm pretty proud of. Really hyped for this one folks!
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# ? Sep 15, 2019 15:41 |