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SPERMCUBE.ORG
Nov 3, 2011

Space commies are th' biggest threat t' red-blooded American Freedom we got in th' future. So me and my boys got to talking over a few hot dogs the other day and this is what we came up with...

kilus aof posted:

I thought Charlie Hall had given up on Star Citizen.

https://www.polygon.com/game/star-citizen/2822

Congrats to Charlie Hall for 7 years of advertising a scam and here's to 7 more! Although personally I prefer to think of Star Citizen's seventh anniversary as the fifth anniversary of the first missed release date.

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his nibs
Feb 27, 2016

:kayak:Welcome to the:kayak:
Dream Factory
:kayak:
Grimey Drawer

Pulsarcat posted:


I love this game so much.

Show it by buying an Idris!

AlbieQuirky
Oct 9, 2012

Just me and my 🌊dragon🐉 hanging out

SPERMCUBE.ORG posted:

Congrats to Charlie Hall for 7 years of advertising a scam and here's to 7 more! Although personally I prefer to think of Star Citizen's seventh anniversary as the fifth anniversary of the first missed release date.

I am still dumbfounded by the dude who was reposted here (many pages back) who tweeted something along the lines of “it was seven years ago today that I backed SC on Kickstarter” and then in the same loving thread tweeted “now Star Citizen is five years old.”

Sandweed
Sep 7, 2006

All your friends are me.

IronicDongz posted:

I still can't get over that comment from earlier. I love that none of these people understand that this doesn't work because everyone has the fantasy of being the shithead space capitalist lording over like 10 other players
and nobody has the fantasy of being lorded over by the shithead space capitalist
the numbers are not there sis

There was a post earlier where some guy was fantasizing about being a mindless cog in a player corp that gets to do exiting things like escorting freighters and patrolling empty space.

Sandweed
Sep 7, 2006

All your friends are me.

In his fantasy his org got attacked and he QTed to the system where the base was and immediately got shot down and had to spend the rest of the battle in the med bay.

SPERMCUBE.ORG
Nov 3, 2011

Space commies are th' biggest threat t' red-blooded American Freedom we got in th' future. So me and my boys got to talking over a few hot dogs the other day and this is what we came up with...

AlbieQuirky posted:

I am still dumbfounded by the dude who was reposted here (many pages back) who tweeted something along the lines of “it was seven years ago today that I backed SC on Kickstarter” and then in the same loving thread tweeted “now Star Citizen is five years old.”

LOL you should be dumbfounded! That absolute cretin clearly forgot to account for the inferred Soft Reboot. Star Citizen is three years old.

Dwesa
Jul 19, 2016

Maybe I'll go where I can see stars
Show less

Sabreseven
Feb 27, 2016

Dwesa posted:

Show less

"I personaly hate mining, so here's 4 lengthy paragraphs about mining"

Broke brained and very easy to swindle. I bet he bought a mining ship and I bet he loves doing 'cave mining' like our stone age ancestors used to do, the way CR wants him to.

Daztek
Jun 2, 2006



Star Citizen is hitting Steam Early Access!

https://www.youtube.com/watch?v=WOtCDd3pyyM

DigitalPenny
Sep 3, 2018

Paladinus posted:

Speaking of graphics, will I need a 3D accelerator card to play the game?

Just make sure your time pipeline is installed before you start playing. No need for a time pump, content flows really fast once it's in.

Sanya Juutilainen
Jun 19, 2019

by Jeffrey of YOSPOS

Daztek posted:

Star Citizen is hitting Steam Early Access!

https://www.youtube.com/watch?v=WOtCDd3pyyM

But is it Lethality-approved™?

Sanya Juutilainen fucked around with this message at 10:04 on Oct 15, 2019

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

Sanya Juutilainen posted:

But is it Lathality-approved™?

I don't think so, which means its probably stands a chance of being good!

Sedisp
Jun 20, 2012



I am utterly baffled by this. Assuming they can even make meaningful and interesting jobs out of "nurse" and "ship maintenance" which is already theory crafting so nebulous it beggars the most ludicrous of thought experiments how do you make a group of people give a gently caress about this?

Do you get a portion of a mission's credits? Is it entirely up to the captain? How do you stop playing? Do you all have to synchronize logging out? If all these jobs are critical to the working of a ship what happens if someone needs to go on vacation or just takes a week off of playing? Do they still get paid? Won't bots just immediately be a superior option? Even if they don't work as well as people they will literally always be available.

colonelwest
Jun 30, 2018

Sedisp posted:

I am utterly baffled by this. Assuming they can even make meaningful and interesting jobs out of "nurse" and "ship maintenance" which is already theory crafting so nebulous it beggars the most ludicrous of thought experiments how do you make a group of people give a gently caress about this?

Do you get a portion of a mission's credits? Is it entirely up to the captain? How do you stop playing? Do you all have to synchronize logging out? If all these jobs are critical to the working of a ship what happens if someone needs to go on vacation or just takes a week off of playing? Do they still get paid? Won't bots just immediately be a superior option? Even if they don't work as well as people they will literally always be available.

If multi-crew ever makes it into the game, it will be a perfect storm of broken, rudimentary and boring, to the point that no one will ever want to be a crew member. “Press F to keep the engines from overheating” oops the ship spontaneously blew up anyway.

NPC crews still only exist as concept art in year 7 and I don’t think CIG has even mentioned them more than once in the past year; plus CIG can’t even get background characters to walk a scripted path around a room, so I think it’s safe to say that they are not anywhere on horizon.

Grubby Hobo
Feb 13, 2018

There's something else about bears not many people know. If a bear gets hooked on the taste of crowdfunding, it becomes a man-killer. He'll go on a rampage and has to be destroyed. And that's why you should never hug a bear.

Why is “haunted bears wander in the dark” not the thread title? It’s a perfect metaphor for CI(G)’s development process. Sexy, too.

marumaru
May 20, 2013



Zazz Razzamatazz posted:

The really funny thing is you can crew on someone's ship, wait for them to fly out of the no fire zone, and then shoot them and take the ship.

It's been said many times before- if this game ever actually released, it'll be a griefers paradise...

even better is to follow someone out of the station and to the pads, sneak into their ship with them (theres nothing they can do about it), then hide yourself in the bathroom or whatever dumb room their ship has, and after youve been in quantum travel for 14 hours you shoot them, so they'll be pissed enough to just quit the game, leaving you with the ship.

Slow_Moe
Feb 18, 2013

colonelwest posted:

If multi-crew ever makes it into the game, it will be a perfect storm of broken, rudimentary and boring, to the point that no one will ever want to be a crew member. “Press F to keep the engines from overheating” oops the ship spontaneously blew up anyway.

NPC crews still only exist as concept art in year 7 and I don’t think CIG has even mentioned them more than once in the past year; plus CIG can’t even get background characters to walk a scripted path around a room, so I think it’s safe to say that they are not anywhere on horizon.

It'll be even better when some one goes full space station 13 on them and becomes the traitor and deliberately sabotages everything. CIG and the backers' dreams of having players play tedious and menial jobs will be the perfect vessel for grief, and in a way it is sad it won't really happen.

marumaru
May 20, 2013



Slow_Moe posted:

It'll be even better when some one goes full space station 13 on them and becomes the traitor and deliberately sabotages everything. CIG and the backers' dreams of having players play tedious and menial jobs will be the perfect vessel for grief, and in a way it is sad it won't really happen.

even manning turrets, arguably the least boring of multicrew jobs, is boring as poo poo.

Slow_Moe
Feb 18, 2013

Inacio posted:

even manning turrets, arguably the least boring of multicrew jobs, is boring as poo poo.

Do turrets deal self damage? asking for a friend

h3isenbug
Jun 5, 2016

Right Meow!

Fro-zen posted:

Star Citizen will one day end up in a documentary. And it will be a good watch.
Commando Bootcha to the rescue!

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

Inacio posted:

even better is to follow someone out of the station and to the pads, sneak into their ship with them (theres nothing they can do about it), then hide yourself in the bathroom or whatever dumb room their ship has, and after youve been in quantum travel for 14 hours you shoot them, so they'll be pissed enough to just quit the game, leaving you with the ship.

Then the server crashes.

Mirificus
Oct 29, 2004

Kings need not raise their voices to be heard


Iceclaw
Nov 4, 2009

Fa la lanky down dilly, motherfuckers.

Grubby Hobo posted:

Why is “haunted bears wander in the dark” not the thread title? It’s a perfect metaphor for CI(G)’s development process. Sexy, too.

What I love there is that once again, Goons may have shaped SC's culture, in a completely unintentional way.

ComposerGuy
Jul 28, 2007

Conspicuous Absinthe
Ah yes, social tastes. Definitely an area I trust the intuitive judgement of Citizens implicitly.

Mirificus
Oct 29, 2004

Kings need not raise their voices to be heard


Zazz Razzamatazz
Apr 19, 2016

by sebmojo

Inacio posted:

even better is to follow someone out of the station and to the pads, sneak into their ship with them (theres nothing they can do about it), then hide yourself in the bathroom or whatever dumb room their ship has, and after youve been in quantum travel for 14 hours you shoot them, so they'll be pissed enough to just quit the game, leaving you with the ship.

Back when I actually tried to play this mess, I never really tried to shoot the pilot.

Instead, my thing was to sneak aboard a Starfarer (the biggest ship at the time and a mess of side rooms and hallways), wait till they took off, and use the /cry emote a couple of times. The pilot would hear these creepy sobs, and you could hear them get out of the pilot seat and look around.

As long as I was crouched I wouldn't make any other noise, just the occasional sob... One guy must have been so creeped out he just logged out and I was suddenly left in space. Or his client crashed. You never can tell with Star Citizen.

Sandweed
Sep 7, 2006

All your friends are me.

Sedisp posted:

I am utterly baffled by this. Assuming they can even make meaningful and interesting jobs out of "nurse" and "ship maintenance" which is already theory crafting so nebulous it beggars the most ludicrous of thought experiments how do you make a group of people give a gently caress about this?

Do you get a portion of a mission's credits? Is it entirely up to the captain? How do you stop playing? Do you all have to synchronize logging out? If all these jobs are critical to the working of a ship what happens if someone needs to go on vacation or just takes a week off of playing? Do they still get paid? Won't bots just immediately be a superior option? Even if they don't work as well as people they will literally always be available.

They once said that internal ship repair will be critical in battles between larger ships, but then 3 years later they did a javelin vs javelin fight during citizencon and it was over in like 3 minutes.

reignofevil
Nov 7, 2008

Sedisp posted:

I am utterly baffled by this. Assuming they can even make meaningful and interesting jobs out of "nurse" and "ship maintenance" which is already theory crafting so nebulous it beggars the most ludicrous of thought experiments how do you make a group of people give a gently caress about this?

Do you get a portion of a mission's credits? Is it entirely up to the captain? How do you stop playing? Do you all have to synchronize logging out? If all these jobs are critical to the working of a ship what happens if someone needs to go on vacation or just takes a week off of playing? Do they still get paid? Won't bots just immediately be a superior option? Even if they don't work as well as people they will literally always be available.

Iirc years and years ago the running explanation was that on logout your avatar would be replaced with an exact copy npc that does everything you would normally do.

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

reignofevil posted:

Iirc years and years ago the running explanation was that on logout your avatar would be replaced with an exact copy npc that does everything you would normally do.

Now, that would be funny if you could train your replacement NPC to grief players by spending all your time sneaking onto ships and kill the pilots.

You could get it to the point where you could log in, then log off, knowing your NPC would spend its evening griefing :D

#dreamcrafting

Dogeh
Aug 30, 2017

ShitMeter: -------------|- 99%

Slow_Moe posted:

It'll be even better when some one goes full space station 13 on them and becomes the traitor and deliberately sabotages everything. CIG and the backers' dreams of having players play tedious and menial jobs will be the perfect vessel for grief, and in a way it is sad it won't really happen.

Often wondered if it would be fun to do this with Rexshilla…


Probably not

ComposerGuy
Jul 28, 2007

Conspicuous Absinthe

Is "very mature, big picture thinkers" the new "stable genius"?

Sabreseven
Feb 27, 2016


Ah yes, that mature (waves hands round pretending they are space ships), big picture (make that pixel blue not green) thinker CR.

Last time he had anything to do with the "big picture" was when Costner sued him for not making it.

I don't think CR is at all mature or grown up mentally in the slightest, he giggles like a schoolgirl over his own poorly thought out 'game' "ideas" rather, absolves himself of the burden of guilt when failing or doing wrong (it was the dog mommy, honest), spits all over a tech demo's Birthday cake like a dribbling toddler, and spends 8 hours writting a rebuttal that reads as if an 8 year old got called "Captain Poopypants" by his arch nemesis "Captain Smart". To top it off, he spends his days prying money from the wallets of those who seem to either be a bit gullable or/and enjoy any and all forms of torture (the 'game', the 'QT' times, the needless tedium, the pricing of undelivered ingame items, the ridiculous "lore" that has no connection to anything in the game, the endless Youtube spam of marketing bullshittery, the endless obvious shills like Blobers/Zilla recruiting any braindead walking cashbag left, the overarching Coolaid culture, and the general shittiness of anything related at all to CI¬g).

The whole thing, as it goes on without actually going anywhere, feels more and more like watching "Jonestown part duex - The Crobbler refactorium" and has absolutely no simularity to actual dev work being carried out on countless actual games (seriously, they do things so rear end-backwards at CI¬g that it's as if they are purposefully taking the piss and wasting money) other than CI¬g occasionally trying to explain how a piece of in-engine tech worked 20 years ago (which they immediately claim to have invented).

(Lots of words, I do apologize, and then immediately absolve myself of everything) :P

iospace
Jan 19, 2038


Agony Aunt posted:

So, Cobra TV is using the "what is release anyway?" defense.

I think its really time someone did a review of SC as though its a released product.

I'm sure it will bring the "ITS ALPHA" horde screaming in, but they can't have it both ways. Either its a partially finished buggy alpha or its a quality product that can be considered released.

Agreed. It's common to point out the bugs in response to the "MOST FUN EVAR" posts, and get "IT'S AN ALPHA" in response.

I mean, alphas are buggy messes by definition, and it's entirely possible to enjoy yourself in a buggy mess, but the sunk coast fallacy is strong here.

monkeytek
Jun 8, 2010

It wasn't an ELE that wiped out the backer funds. It was Tristan Timothy Taylor.

Inacio posted:

even better is to follow someone out of the station and to the pads, sneak into their ship with them (theres nothing they can do about it), then hide yourself in the bathroom or whatever dumb room their ship has, and after youve been in quantum travel for 14 hours you shoot them, so they'll be pissed enough to just quit the game, leaving you with the ship.

even MORE better, the player realizes what a poo poo game it is, quits and never comes back leaving these whales to wallow in their snuff-fantasies until they realize there is no one coming to man the ship for them, no one to imprison, in fact it seems pretty empty lately what is going on?

monkeytek
Jun 8, 2010

It wasn't an ELE that wiped out the backer funds. It was Tristan Timothy Taylor.

Bro, lets just get the doors and ramps working first.

Malachite_Dragon
Mar 31, 2010

Weaving Merry Christmas magic

monkeytek posted:

Bro, lets just get the doors and ramps working first.
That kind of talk doesn't get Idrises sold!

SoftNum
Mar 31, 2011

Dogeh posted:

Often wondered if it would be fun to do this with Rexshilla…


Probably not

From various trip reports:

1) Rex's little vignettes take basically forever to film, and he spend most of the time yelling at people standing in columns.
2) They have people patrolling for people not playing "properly"
3) It's apparently hard to get into the right instance?
4) They have to redo so many times due to server issues or w/e you're not even causing that much grief at the end of the day.

Sabreseven
Feb 27, 2016

Malachite_Dragon posted:

That kind of talk doesn't get Idrises sold!

Bingo!

Time for another misleading ship advert, or how about a meet up with the devs in a bar akin to a pyramid scheme pressure sale event for a worthless jpeg?

Maybe it's time to release the social media influencers, or get a fresh batch of struggling Youtubers to hawk the product like televangelists and reward them with stroke inducing energy drinks, mix the two together and have the social media influencers reinforcing the scam in the struggling Youtubers comments sections, just make sure everyone links their referal code for a chance to be sold more shite. :D

(I'm actually really pissed off with CI¬g today, all the dodgy poo poo they've done over the years is getting to me)

Dementropy
Aug 23, 2010





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Sabreseven
Feb 27, 2016


Clearly knows nothing about game de....

Oh.

:lol:

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