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I do think the idea of the conference table on the bridge would've been much better for TNG, they often (especially early) had conferences during critical times so they could all talk and figure out how to proceed, it would've been better if picard had just been able to swing 180 degrees and call his officers to gather around without leaving the bridge.
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# ? Oct 21, 2019 18:41 |
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# ? May 23, 2024 17:58 |
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No there should have been a button to make the table come out of the floor
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# ? Oct 21, 2019 18:44 |
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MikeJF posted:I do think the idea of the conference table on the bridge would've been much better for TNG, they often (especially early) had conferences during critical times so they could all talk and figure out how to proceed, it would've been better if picard had just been able to swing 180 degrees and call his officers to gather around without leaving the bridge. In real life, maybe. But on a show that would have looked incredibly awkward at best. There’s a lot to be said for breaking the tension of a scene with a quick little transition to that other room. Also, imagine the enemy just sitting there waiting for a response while Picard turns around to his extremely 1980s conference table.
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# ? Oct 21, 2019 18:46 |
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One of the few things that feels really dated about TNG to me is the conference room, where Geordi or Data or whoever stands up at the front and gives a powerpoint presentation on a single tiny screen. The little conference room behind the bridge on the NX-01 was pretty great, though.
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# ? Oct 21, 2019 18:49 |
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Big Mean Jerk posted:In real life, maybe. But on a show that would have looked incredibly awkward at best. There’s a lot to be said for breaking the tension of a scene with a quick little transition to that other room. Again, why break tension with a transition when you can BUILD tension with a transformation sequence
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# ? Oct 21, 2019 18:49 |
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AlBorlantern Corps posted:No there should have been a button to make the table come out of the floor That's reserved for the manual control USB joystick.
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# ? Oct 21, 2019 18:55 |
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MikeJF posted:. It isn't random. Celsius zeroes at fresh water freezing and Fahrenheit zeroes at brine freezing.
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# ? Oct 21, 2019 19:03 |
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Nullsmack posted:That's reserved for the manual control USB joystick. I'm pretty sure the Gravis Blackhawk used a gameport, not USB.
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# ? Oct 21, 2019 19:05 |
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Big Mean Jerk posted:In real life, maybe. But on a show that would have looked incredibly awkward at best. There’s a lot to be said for breaking the tension of a scene with a quick little transition to that other room. Yeah but on the other hand the first time they encounter the borg they have a horribly high-tension faceoff and then after they blast the cube to disable it and while it's a race to see who gets repaired first and the enterprise shields are still down they retire to the conference room for a quick chat, it feels incredibly out of place. For things like they should've had a way to have gatherings on the bridge, even if they use the lounge for big presentations. It could've even been a situation-table like thing with a top-down map in it like the one in the middle of ops on DS9. MikeJF fucked around with this message at 19:11 on Oct 21, 2019 |
# ? Oct 21, 2019 19:07 |
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Also the conference room makes sense for ergonomic and privacy reasons. It's a quiet place free of the distractions of the bridge, you're not distracting the other bridge crew with your discussions on how the ship is totally hosed and we're all about to die, and if you have guests/dignitaries/whatever they can feel reassured that their dark secrets aren't going to be immediately spread throughout the ship's rumor mill... and depending on the nature of the guests, they can't snoop on the bridge readouts to see what the shield frequency of the day is). Also from a storytelling perspective, you can change up the lighting in the conference room and play with shadows or what-not... the early-TNG conference room is much more interesting than the late-TNG conference room.
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# ? Oct 21, 2019 19:11 |
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Strictly speaking you don't really need a table on the bridge - we already have plenty of scenes where everyone's discussing the current situation on the bridge.
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# ? Oct 21, 2019 19:13 |
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They had that big open area between Picard and the helm. Shoulda just busted out some sawhorses and a sheet of plywood whenever they needed to have a meeting.
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# ? Oct 21, 2019 19:17 |
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MikeJF posted:Yeah but on the other hand the first time they encounter the borg they have a horribly high-tension faceoff and then after they blast the cube to disable it and while it's a race to see who gets repaired first and the enterprise shields are still down they retire to the conference room for a quick chat, it feels incredibly out of place. For things like they should've had a way to have gatherings on the bridge, even if they use the lounge for big presentations. It could've even been a situation-table like thing with a top-down map in it like the one in the middle of ops on DS9. I mean this is just tv. There's always time for a chat, always time for the characters to come look at the thing. Always time for the captain to get to the bridge. How often do Star Trek characters refuse to tell each other what's going on over the communicator, even when there's danger and/or time pressure, instead saying something like "you better come see this for yourself captain!" Them just chilling while the Borg cube is right there is pretty funny though, it's true.
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# ? Oct 21, 2019 19:19 |
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bull3964 posted:It was one of Merritt Butrick's last roles too, dying less than a year later from AIDS. Check yourself, no one dies from aids.
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# ? Oct 21, 2019 19:28 |
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It seems pretty straightforward to have an enclosed meeting room for briefings that might involve sensitive information. Only real reason against is if you have something against exposition. It's less interesting of a room, but it's probably cheaper than having to keep extras fiddling around in the background. MikeJF posted:Whatever you're used to is intuitive, whatever you're not falls apart. The thing is, once you acknowledge the inherent subjectivity of the preference of one set of numbers over another, most of the arguments fall apart, especially with temperature. I like the relics of older numeric systems that bring into question the universality of a lot of mathematical assumptions, like french and welsh having artifacts of a base 20 system or the fact that the number of the beast predates the numeric system people usually try expressing it with.
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# ? Oct 21, 2019 19:31 |
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marktheando posted:How often do Star Trek characters refuse to tell each other what's going on over the communicator, even when there's danger and/or time pressure, instead saying something like "you better come see this for yourself captain!" The red lights are on, klaxons blaring. Plasma clouds spew from the reactor, already incinerating several engineers. The computer dispassionately intones ten seconds left until a catastrophic explosion. "LaForge to the bridge. We've got a situation down here." "On my way. Picard out." The computer reaches eight as Picard strolls in. After five minutes of heated discussion, the countdown reaches four seconds.
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# ? Oct 21, 2019 19:34 |
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What if there was a trap door underneath everybody's chair that went into frictionless slides that delivered them into the conference room.
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# ? Oct 21, 2019 19:40 |
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Farmer Crack-rear end posted:I'm pretty sure the Gravis Blackhawk used a gameport, not USB. Underneath the panel, that thing hooked up to 7 different Aliexpress adapters in order to plug it into the Enterprise's USB-J ports.
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# ? Oct 21, 2019 19:50 |
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Trickjaw posted:Check yourself, no one dies from aids. Fine, he died of toxoplasmosis which he probably wouldn't have even known he had if his immune system wasn't compromised.
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# ? Oct 21, 2019 20:00 |
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Blade_of_tyshalle posted:The red lights are on, klaxons blaring. Plasma clouds spew from the reactor, already incinerating several engineers. The computer dispassionately intones ten seconds left until a catastrophic explosion. Then Troi orders Geordi to kill himself to fix the problem.
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# ? Oct 21, 2019 20:13 |
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davidspackage posted:Underneath the panel, that thing hooked up to 7 different Aliexpress adapters in order to plug it into the Enterprise's USB-J ports. everything is directly fed by the ElectroPlasmaSystem which uses lava rock as a coolant
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# ? Oct 21, 2019 20:14 |
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AlBorlantern Corps posted:What if there was a trap door underneath everybody's chair that went into frictionless slides that delivered them into the conference room. *Worf exits a turbolift with a targ hanging from his leg* WHY DO WE EVEN HAVE THAT LEVER?
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# ? Oct 21, 2019 20:25 |
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Farmer Crack-rear end posted:I'm pretty sure the Gravis Blackhawk used a gameport, not USB. I couldn't remember if it was a Gravis joystick, For some reason I thought it was the Logitech Extreme 3D pro but it's been ages since I've seen that movie. I know that one has USB since I have one, hence the USB comment. Do you guys think the Ferengi have taken over for Aliexpress by then?
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# ? Oct 21, 2019 20:26 |
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Trickjaw posted:Check yourself, no one dies from aids. You can die from HIV encephalopathy.
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# ? Oct 21, 2019 20:34 |
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Nullsmack posted:Do you guys think the Ferengi have taken over for Aliexpress by then? Judging by what we've seen of Ferengi capitalism, 21st century capitalists would obliterate the Ferengi. (Then again, maybe that's why the Ferengi are the major capitalists left; they're the only ones bad enough at it to keep it up in a modern era without either driving themselves to extinction or being lined up against the wall and shot during the revolution)
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# ? Oct 21, 2019 20:37 |
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Nullsmack posted:I couldn't remember if it was a Gravis joystick, For some reason I thought it was the Logitech Extreme 3D pro but it's been ages since I've seen that movie. I know that one has USB since I have one, hence the USB comment. I mock that bit with "this scene brought to you by Thrustmaster!" and someone pointed out it wasn't a Thrustmaster joystick. I did have to search to find out exactly which make and model it was though.
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# ? Oct 21, 2019 21:01 |
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The_Doctor posted:I’ve not seen this variation on the TNG bridge lounge concept before, with the upstairs stations:
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# ? Oct 21, 2019 21:49 |
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MikeJF posted:Judging by what we've seen of Ferengi capitalism, 21st century capitalists would obliterate the Ferengi. In one of the books the unfrozen Wall Street Guy becomes the Ambassador to Ferenginar. Must have been a nightmare for him when Rom reformed everything.
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# ? Oct 21, 2019 21:53 |
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If that mezzanine deck worked anything like my last office, its main effect would be to have people on each floor yelling at the other floor to shut the gently caress up because nobody could hear each other on one floor when anybody was talking on the other floor.
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# ? Oct 21, 2019 21:54 |
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Payndz posted:That also had an upper level (which was almost never used for anything because it was too difficult to frame with whatever was happening on the lower floor). Galactica's CIC had an upper level that was largely used for dramatic hushed conversations.
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# ? Oct 21, 2019 22:03 |
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CPColin posted:If that mezzanine deck worked anything like my last office, its main effect would be to have people on each floor yelling at the other floor to shut the gently caress up because nobody could hear each other on one floor when anybody was talking on the other floor. Sorry in the future they only have good acoustics. And no wrinkles!
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# ? Oct 21, 2019 22:34 |
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What happens if someone on the upper level has to tell a senior officer something urgent
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# ? Oct 21, 2019 22:36 |
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FuturePastNow posted:What happens if someone on the upper level has to tell a senior officer something urgent Throw your combadge at their head Or just tap it I guess if you're a coward
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# ? Oct 21, 2019 22:38 |
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The Bloop posted:Throw your combadge at their head TNG S8: Wesley figures out that the Starfleet logo is a perfect boomerang shape. Worf explains that jIvumnISchugh Quj jej is a traditional Klingon game involving small, sharpened objects thrown at high speeds. Dr. Crusher deals with a Sick Bay overflow.
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# ? Oct 21, 2019 22:43 |
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Snow Cone Capone posted:TNG S8: Wesley figures out that the Starfleet logo is a perfect boomerang shape. Worf explains that jIvumnISchugh Quj jej is a traditional Klingon game involving small, sharpened objects thrown at high speeds. Dr. Crusher deals with a Sick Bay overflow.
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# ? Oct 21, 2019 22:48 |
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Latchcomb! Really I just have the image of Wesley ninja-starring a combadge directly into Worf's forehead.
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# ? Oct 21, 2019 22:53 |
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Drink-Mix Man posted:It's for people to tumble over dramatically during fights, duh Some crewmember would need to fall dead onto the conference table to show that this fight was serious.
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# ? Oct 21, 2019 23:37 |
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ashpanash posted:I like the idea that capitalism fell away but somehow there's still a Starbucks on every starship I know my response to this post isn't on your point, but the basis of your "capitalism" comment comes up a lot. Capitalism doesn't have exclusivity on money, buying and selling things, or shops. All that has existed a long time before capitalism existed, even if capitalism took existing ideas and worked them into a larger philosophical system. I'd imagine money, in some form, will exist after capitalism as well (if there is an after-capitalism.)
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# ? Oct 22, 2019 02:01 |
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Snow Cone Capone posted:Latchcomb! Whereupon he reacts like the Nausicaans playing darts in Quark's bar, or is Wesley the monster of the week in this episode?
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# ? Oct 22, 2019 02:44 |
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# ? May 23, 2024 17:58 |
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Zurui posted:*Worf exits a turbolift with a targ hanging from his leg* This made me lol
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# ? Oct 22, 2019 03:02 |