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It's not ideal or anything but two LLs, a LBX2, and a UAC5 in a Rifleman is a lot of fun. Most of my mechs suck a bit because I'm insistent on using all the new fun stuff as much as possible, but I'm seeing 100 tonners in 3.5 star missions so who cares lol, there's endless mechs nowConspiratiorist posted:please don't put ammo in the CT RIP every Thunderbolt ever made e: gently caress you Capellans you blew up the King Crab I was trying to steal RBA Starblade fucked around with this message at 18:01 on Dec 1, 2019 |
# ? Dec 1, 2019 17:57 |
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# ? May 31, 2024 00:25 |
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Conspiratiorist posted:please don't put ammo in the CT Put ammo where it belongs, in the Head
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# ? Dec 1, 2019 18:16 |
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Are there +5/+10 damage UAC10s? Would 2 of those give you 4 headshot attempts per called shot?
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# ? Dec 1, 2019 18:17 |
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sean10mm posted:Are there +5/+10 damage UAC10s? Would 2 of those give you 4 headshot attempts per called shot? I don't know, but I just installed a +10 dam UAC20 on a Thunderbolt alongside TAG. My pilot with Breaching Shot and CSM is ready to do some serious work.
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# ? Dec 1, 2019 18:59 |
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Welp, there goes the NARC++ and Snub Nose ++ on my Orion. Here's a tip for the Braying of the Hounds now - wait until you have four assaults; the star rating is lying. They don't have one LRM boat stalker - they have eight lrm boats and assaults and also a stalker. Kell's just lying to you now about the important part lol
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# ? Dec 1, 2019 19:06 |
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Losing my UAC5++ is more upsetting than any pilot being turned into paste
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# ? Dec 1, 2019 19:19 |
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Eej posted:Losing my UAC5++ is more upsetting than any pilot being turned into paste I waited six ingame months to use this narc beacon and Kell just threw it into the sun
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# ? Dec 1, 2019 19:23 |
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Eej posted:Put ammo where it belongs, in the Head Machine gun ammo in the head. The poor man's ejection seat.
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# ? Dec 1, 2019 19:29 |
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RBA Starblade posted:Welp, there goes the NARC++ and Snub Nose ++ on my Orion. The last part of that also gets half a star bump and forces 2 mechs into your party. ... Oh, and I just bought 2/3rds of the fancy bullshark (-MAZ, not -M3) in the Magistracy stores... VVVVVVVVVVVVVVV ... and the two mechs forced don't have the greatest heat management, and have pilots without coolant vent. OddObserver fucked around with this message at 19:51 on Dec 1, 2019 |
# ? Dec 1, 2019 19:44 |
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RBA Starblade posted:Welp, there goes the NARC++ and Snub Nose ++ on my Orion. You really want mechs with good heat management and pilots with coolant vent for that Flash Point, given that it's in the lunar biome with heavy opposition. It helps to sneak around the edge of the map to space out the opposing force.
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# ? Dec 1, 2019 19:45 |
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OddObserver posted:The last part of that also gets half a star bump and forces 2 mechs into your party. The last time I did it Kell flailed worthlessly with his ppc failing to accomplish anything at all. His npc buddy was a hero though, he kicked so much poo poo to death after his arms fell off lol
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# ? Dec 1, 2019 19:53 |
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I just had a targeting mission against an opfor that had a Raven, and holy cow that's surprisingly annoying to deal with. The AI appears to know how to stay inside the ECM bubble and it makes targeting a real pain in the balls. I ended up dealing with it by jumping my Highlander inside the bubble to murder it with a torso called shot alpha. Other observations: NARC is holy poo poo good if you have a LRM boat. I've got it sitting in a warhammer right now. The warham blats the gently caress out of someone with a bunch of LLs then the archer follows up with 45 LRMs (3 10s and 1 15 because I have a bunch of +dmg 10s).
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# ? Dec 1, 2019 20:49 |
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Sensor lock the raven and all that stuff means gently caress all.
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# ? Dec 1, 2019 20:50 |
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Dr. Lunchables posted:Sensor lock the raven and all that stuff means gently caress all. Then I'd have to have a pilot with sensor lock though?
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# ? Dec 1, 2019 20:53 |
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I always have a sensor lock pilot lol
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# ? Dec 1, 2019 20:58 |
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Davion doesn't just sell UAC2/5/10/20++ in their shop. They sell an unlimited number of them. Holy poo poo.
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# ? Dec 1, 2019 20:58 |
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Virulence posted:Davion doesn't just sell UAC2/5/10/20++ in their shop. They sell an unlimited number of them. Holy poo poo. Davions like moar Dakka
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# ? Dec 1, 2019 21:01 |
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hosed up that you might want a pilot or two that can make an assault have heavy initiative
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# ? Dec 1, 2019 21:03 |
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Wait you mean there are pilots set up as anything other than multishot/sensor lock and coolant vent/ breaching shot?
Stravag fucked around with this message at 21:08 on Dec 1, 2019 |
# ? Dec 1, 2019 21:05 |
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Oh. Hey. Looks like they changed the target acquisition missions. I just did one where I hosed up and didn't get to the LZ in time, so it just failed that as an extra objective and spawned a kill team, with a new bonus objective to kill the kill team.
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# ? Dec 1, 2019 21:08 |
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People use Multishot? I think people sleep a lot on Ace Pilot. It synergizes super well with a ton of builds and lets you do obnoxious LOS bullshit to the AI.
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# ? Dec 1, 2019 21:08 |
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Zore posted:People use Multishot? Why wouldnt you? Or are you setting up your assault mechs so they cant kill multiple assaults per alpha on purpose for some reason?
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# ? Dec 1, 2019 21:09 |
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Cyrano4747 posted:Oh. Hey. Looks like they changed the target acquisition missions. I just did one where I hosed up and didn't get to the LZ in time, so it just failed that as an extra objective and spawned a kill team, with a new bonus objective to kill the kill team. Oh that's cool, it was always weird that you failed for not leaving when you wanted on those
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# ? Dec 1, 2019 21:44 |
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I mean, now the fail state seems to be "get more salvage." I was having a pretty ho hum mission with a single thunderbolt that blew apart as the big salvage item, then the kill squad dropped with a cataphract that I managed to double leg.
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# ? Dec 1, 2019 21:46 |
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Cyrano4747 posted:Oh. Hey. Looks like they changed the target acquisition missions. I just did one where I hosed up and didn't get to the LZ in time, so it just failed that as an extra objective and spawned a kill team, with a new bonus objective to kill the kill team. Game of the Year.
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# ? Dec 1, 2019 21:46 |
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I'm currently running a Cyclops with battle computer and have a master tactician, which means my gauss Marauder moves at initiative 4 and master called shot, it's pretty OP.
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# ? Dec 1, 2019 22:03 |
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Zore posted:People use Multishot? I found it useful for two things: 1. Aggro enemies in any defend base/escort mission 2. Get that achievement for killing two mechs in one round/one mech.
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# ? Dec 1, 2019 22:18 |
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Multishot is also useful for when you have one enemy that is very damaged but still dangerous and another that you want to put some hurt on as well. I use it a fair bit when I can get a side-shot on a mech that is missing that toros and is CT critical. It's better than wasting a whole alpha to kill that Hunchback-G that had the wrong torso eliminated. See also: situations where one of the targets is easy to hit and has a predictable HP (i.e. single section only.) Taking out a couple of turrets and then landing the excess shots on whatever mech is nearby, for example. Also good for spreading around multiple enemies to shave evasion pips off. It's not a all day every day skill, but it's situationally very useful. I usually keep at least one pilot with it.
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# ? Dec 1, 2019 22:21 |
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Multitarget and Breaching Shot are great for LRM boats facing enemies in cover or in guarded stance. You can spread your fire out and still get maximum efficacy.
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# ? Dec 1, 2019 22:34 |
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The actual good use for Multi-Target is a Breaching Shot pilot in an AC20 or LRM20 boat. Everything else is just a niche that one of these pilots can also cover.
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# ? Dec 1, 2019 22:35 |
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Conspiratiorist posted:The actual good use for Multi-Target is a Breaching Shot pilot in an AC20 or LRM20 boat. Everything else is just a niche that one of these pilots can also cover. Even without that it's still situationally useful. It's a first tier skill so you're not losing much. Sure Footed is arguably a better skill over-all, but there's room to have a multi-target / cool shot pilot for spitting fire everywhere. My usual lance composition is: 2 guts 1 gunnery 2 gunnery 1 guts 2 guts 1 tactics 2 guts 1 piloting I've found it to be a solid general-purpose mix.
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# ? Dec 1, 2019 22:38 |
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Zore posted:People use Multishot? It works with Breaching Shot
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# ? Dec 1, 2019 22:42 |
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I just really like going in an earlier initiative phase, so I give everyone Master Tactician. It's probably not the absolute best, but it works for me.
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# ? Dec 1, 2019 22:54 |
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binge crotching posted:I just really like going in an earlier initiative phase, so I give everyone Master Tactician. It's probably not the absolute best, but it works for me. It used to be the optimal go-to but then Coolant Vent was added, and now the AI can also reserve.
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# ? Dec 1, 2019 23:16 |
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Conspiratiorist posted:It used to be the optimal go-to but then Coolant Vent was added, and now the AI can also reserve. Plus, the Cyclops Z exists to fix initiative too.
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# ? Dec 2, 2019 00:52 |
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Cease to Hope posted:Plus, the Cyclops Z exists to fix initiative too. Or you can combine the two to have 75 ton mechs moving in the light mech phase.
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# ? Dec 2, 2019 00:54 |
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Multitarget is pretty useful if you're doing a stock mechs run - you can put that random LRM5 to work scratching off evasion pips on some other target, while your close-range armament goes after something closer to you.
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# ? Dec 2, 2019 01:30 |
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Jabor posted:Multitarget is pretty useful if you're doing a stock mechs run - you can put that random LRM5 to work scratching off evasion pips on some other target, while your close-range armament goes after something closer to you. My personal favorite is the small laser on the Awesome that nobody has or will ever fire
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# ? Dec 2, 2019 01:33 |
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RBA Starblade posted:My personal favorite is the small laser on the Awesome that nobody has or will ever fire it's there for SHORT RANGE PUNCH
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# ? Dec 2, 2019 01:53 |
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# ? May 31, 2024 00:25 |
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I built something fun out of an Assassin for some of the Urban Flashpoints that have a 55t/200t drop limit. Just a single SL, max jump jets and armor, and two meelee++ arm mods. LOL it jumps across half the map and punches for 90 DMG + 50 STB. It's not super great, but the low drop limit missions usually have trash opfor, so....
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# ? Dec 2, 2019 01:55 |