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if you aren't making a turn based jrpg with intentional grind, non boss enemies are window dressing. they should be like an interesting setpiece but no more intrusive to the player's experience than a unique background element. fight em if you want, get a reward if you do, but i don't mind either way and neither should you
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# ? Feb 13, 2020 11:39 |
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# ? May 18, 2024 09:35 |
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The White Dragon posted:if you aren't making a turn based jrpg with intentional grind, non boss enemies are window dressing. they should be like an interesting setpiece but no more intrusive to the player's experience than a unique background element. fight em if you want, get a reward if you do, but i don't mind either way and neither should you This makes me nostalgic for the (regrettably defunct) let's play 25 years of final fantasy crew, Ryan and Claire would loving lose their poo poo over new NES/SNES sprites and it was super loving adorable.
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# ? Feb 13, 2020 11:44 |
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The White Dragon posted:if you aren't making a turn based jrpg with intentional grind, non boss enemies are window dressing. they should be like an interesting setpiece but no more intrusive to the player's experience than a unique background element. fight em if you want, get a reward if you do, but i don't mind either way and neither should you I wish more JRPGs followed this design philosophy. I always get 25-50% through a JRPG and realize I'm under-levelled for whatever boss I'm fighting and give up because I don't want to spend time doing mindless busywork.
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# ? Feb 13, 2020 12:08 |
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In Final Fantasy 14 (probably other MMOs too?) enemies just don't attack you if you're more than 11 levels higher than them, which is nice. Makes getting around old zones a lot quicker and gives you that "oh your character is a badass" feeling they're trying for,
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# ? Feb 13, 2020 12:12 |
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Snow Cone Capone posted:In Final Fantasy 14 (probably other MMOs too?) enemies just don't attack you if you're more than 11 levels higher than them, which is nice. Makes getting around old zones a lot quicker and gives you that "oh your character is a badass" feeling they're trying for, I'm not sure how standard this is, but City of Heroes did the same; enemies around 5 levels below you (adjusted for rank) won't attack you at all unless you attack or aggro them. At that point you can usually take them out trivially in any case.
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# ? Feb 13, 2020 12:20 |
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Serephina posted:While I'm not disagreeing at all, who the hell is still playing BoF1 in this day and age? I loved it as a kid, but it's hardly Citizen Kane. I literally just played through bof1 on an emulator on my phone while sitting on the toilet at work
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# ? Feb 13, 2020 15:56 |
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I'm sorry to hear about your extreme constipation
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# ? Feb 13, 2020 16:10 |
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IBS says yes to Breath of Fire
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# ? Feb 13, 2020 21:58 |
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sebmojo posted:Wow does level scaling now. I remember when SWTOR implemented level scaling. The way they did it is by essentially capping the level per planet, so if you went back to the starter planet, your level and stats would be reduced to the maximum level for the planet until you left--though you'd still have your equipment and higher-level abilities so there was still some sense of accomplishment. But what was really funny is that it affected all content on the planet regardless of zone, so there were several cases where a class's storyline, which ended at level 50 and inevitably pitted you against one of the strongest NPCs in the setting, ended up being two level 10 characters slapping each other around because they took place on one of the starter planets. I think the Sith classes were the worst about this.
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# ? Feb 13, 2020 22:34 |
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What's the JRPG where if you're high enough level above the enemies, instead of an actual fight the screen just flashes and you auto win
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# ? Feb 14, 2020 06:10 |
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precision posted:What's the JRPG where if you're high enough level above the enemies, instead of an actual fight the screen just flashes and you auto win earthbound
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# ? Feb 14, 2020 07:30 |
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genres I want to see more of: -old school dungeon crawlers like Wizardry -customizable mech battle games like Armored Core -low-impact high-shenanigans couch co-op pick up and play stuff like Overcooked -trivia games with questions sourced by professionals with even the barest modicum of fact-checking instead of crowdsourced from anyone and everyone capable of misunderstanding a Wikipedia article -weird mascot games that use old mascots in weird new ways, like Frogger for ps1 or that bizarre pac man game with the slingshot for SNES genres I want to see less of: -the whole New Super Mario series with its lovely antagonistic co-op and boring levels -VR girlfriends, who the gently caress buys this poo poo -indie metroidvanias - there’s just so goddamn many, give me levels sometimes -new school dungeon crawlers like Grimrock
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# ? Feb 16, 2020 15:11 |
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food court bailiff posted:-VR girlfriends, who the gently caress buys this poo poo People with literally nothing to do but spend money on fake girlfriends, and modern society is mass-producing them at unprecedented rates
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# ? Feb 16, 2020 15:19 |
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Ghost Leviathan posted:People with literally nothing to do but spend money on fake girlfriends, and modern society is mass-producing them at unprecedented rates but like....why? the internet is RIGHT THERE and full of pornography. wouldn’t a vr girlfriend kind of thing give most people - especially someone like an incel - a terminal shame overdose? i know there obviously must be some kind of a market for them but i really have trouble wrapping my head around it, it’s so weird and sad
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# ? Feb 16, 2020 15:31 |
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I just want something like Supreme Commander
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# ? Feb 16, 2020 15:33 |
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But you see guys, a virtual girlfriend is much less expensive than a real girl in the long run, and never makes fun of your anime collection
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# ? Feb 16, 2020 15:36 |
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A true and honest successor to Battle Isle 3.
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# ? Feb 16, 2020 15:36 |
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food court bailiff posted:but like....why? the internet is RIGHT THERE and full of pornography. wouldn’t a vr girlfriend kind of thing give most people - especially someone like an incel - a terminal shame overdose? i know there obviously must be some kind of a market for them but i really have trouble wrapping my head around it, it’s so weird and sad It's not just about something to masturbate to, it's about something to ease the crippling loneliness, and the expectations they've had hammered into them from birth while also given none of the skills necessary to achieve.
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# ? Feb 16, 2020 16:00 |
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Pygmalion fetishism is a trope literally as old as our oldest recorded histories. As long as there have been hetereosexual men, there have been heterosexual men kramering backwards into a paid simulacrum of intimacy because the real thing is too difficult/terrifying.
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# ? Feb 16, 2020 16:11 |
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Hello I'd like some more Jagged Alliance please but not like last time when some dimwit tried and we got Back In Action. Just make more of 2. I will pay.
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# ? Feb 16, 2020 16:18 |
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Icochet posted:Hello I'd like some more Jagged Alliance please but not like last time when some dimwit tried and we got Back In Action. Just make more of 2. I will pay. I have come to peace with the fact that I will spend the rest of my entire life without another good Jagged Alliance game. It'll be 2064 and WW4 will be kicking off but there I am, browsing ebay in my VR room for a 2014 Dell computer just so I can play JA2 1.13 again.
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# ? Feb 16, 2020 17:28 |
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food court bailiff posted:-low-impact high-shenanigans couch co-op pick up and play stuff like Overcooked Interesting, I would call Overcooked a high impact low shenanigan game.
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# ? Feb 16, 2020 18:40 |
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Icochet posted:Hello I'd like some more Jagged Alliance please but not like last time when some dimwit tried and we got Back In Action. Just make more of 2. I will pay. JA2 came out in 2000, the same year as: -The Sims -Thief II -Majora's Mask -Perfect Dark -Deus Ex -Diablo 2 -Marvel vs Capcom 2 -Dragon Quest VII -Quake 3 -Red Alert 2 -Counter-Strike its pretty clear that we will never see another golden age like the late 90s-early 2000s. it is hopeless to assume that it could be surpassed today. it would be like asking middle ages peasants to build a Roman Aqueduct.
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# ? Feb 16, 2020 18:50 |
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There's new games that are fun. Lighten up.
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# ? Feb 16, 2020 18:55 |
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Rutibex posted:JA2 came out in 2000, the same year as: There’s tons of classic games and franchises that have come out in the last decade. NuXCOM, Spec Ops The Line, Prey, Dishonored, NuDoom, Deserts of Kharak, Disco Elysium, so on and so forth. Not to mention VR coming into its own as something actually worth bothering with.
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# ? Feb 16, 2020 19:03 |
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food court bailiff posted:-new school dungeon crawlers like Grimrock Whyyy? Both of them were great!
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# ? Feb 16, 2020 19:16 |
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Ugly In The Morning posted:There’s tons of classic games and franchises that have come out in the last decade. NuXCOM, Spec Ops The Line, Prey, Dishonored, NuDoom, Deserts of Kharak, Disco Elysium, so on and so forth. Not to mention VR coming into its own as something actually worth bothering with. most of those games are just 90s games with better graphics. Xcom is Xcom, Dishonored is Thief, doom is Doom, disco elysium is Kings Quest, Prey is System Shock, etc. the most recent genre defining games i can recall are Darksouls and Minecraft.
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# ? Feb 16, 2020 19:25 |
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Ugly In The Morning posted:There’s tons of classic games and franchises that have come out in the last decade. NuXCOM, Spec Ops The Line, Prey, Dishonored, NuDoom, Deserts of Kharak, Disco Elysium, so on and so forth. Not to mention VR coming into its own as something actually worth bothering with. do people just not realize the spec ops series has been going since the ps1 or what William Henry Hairytaint posted:Whyyy? Both of them were great! they were pretty okay, their million clones have generally been dire and they have eaten the market share of rpg hybrids like wizardry
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# ? Feb 16, 2020 19:35 |
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food court bailiff posted:do people just not realize the spec ops series has been going since the ps1 or what The only thing Spec Ops The Line has in common with the PSX Spec Ops games is the title. Weren’t those budget games that basically no one played? I might be thinking of SOCOM. Or that sums both of ‘em up, hell if I remember.
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# ? Feb 16, 2020 19:37 |
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Rutibex posted:most of those games are just 90s games with better graphics. Xcom is Xcom, Dishonored is Thief, doom is Doom, disco elysium is Kings Quest, Prey is System Shock, etc. Nah, new xcom has a wide variety of different features that separate it from the originals. Like being fun to play and not trapped in a ui only the rosiest of glasses will tolerate these days.
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# ? Feb 16, 2020 21:29 |
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FoolyCharged posted:Nah, new xcom has a wide variety of different features that separate it from the originals. Like being fun to play and not trapped in a ui only the rosiest of glasses will tolerate these days. While the UI sucks, the only part of original xcom that's not fun to play is I've already learned how to play it
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# ? Feb 16, 2020 21:33 |
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Sonic Mania is the best 2D Sonic has ever been. It’s still not very good. I grew up with Sonic on the Genesis and thought it was pretty good because I didn’t own a SNES.
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# ? Feb 16, 2020 21:46 |
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ghostwritingduck posted:Sonic Mania is the best 2D Sonic has ever been. It’s still not very good. I grew up with Sonic on the Genesis and thought it was pretty good because I didn’t own a SNES.
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# ? Feb 16, 2020 21:53 |
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FoolyCharged posted:Nah, new xcom has a wide variety of different features that separate it from the originals. Like being fun to play and not trapped in a ui only the rosiest of glasses will tolerate these days. I liked Xcom2 but it wore thin pretty quickly. It's hard to be tactical when making any move at all outside already revealed territory is likely to cost you lives and Bradford and the Chosen JUST...WONT...SHUT...UP.
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# ? Feb 16, 2020 22:17 |
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XCOM 2 did at least try to fix a few things that was crappy with the first XCOM (namely that the objectively superior tactic was to overwatch creep around the map and force the enemy to stumble into you) However the fundamental flaw of how enemy 'pods' work still exist, and trying to flank an enemy is more likely to gently caress you over more than not. Also I kind of hate 2's aesthetic(the lategame weapons and armor look awful) and being an underground guerilla force was never as appealing to me as being a clandestine special ops alien exterminators.
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# ? Feb 16, 2020 22:26 |
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ghostwritingduck posted:Sonic Mania is the best 2D Sonic has ever been. It’s still not very good. I grew up with Sonic on the Genesis and thought it was pretty good because I didn’t own a SNES. Sonic Mania's levels are a little too long though. Like 10-20% off of each one would be perfect. And Flying Battery still sucks.
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# ? Feb 17, 2020 00:25 |
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Xcom 2 is weird because you spend a lot of time just waiting for stuff to happen, which made some sense in Xcom 1 but just doesn't in Xcom 2
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# ? Feb 17, 2020 00:36 |
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I read the XCOM devs played Mario Rabbids and realized some of their shortcomings. I hope if XCOM 3 is a thing they manage to incentivize playing aggressively the way MR does, because it's way more fun than turtling around in XCOM. I prefer everything else about XCOM though. I think they need to work on it being an overall more tactically satisfying experience.
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# ? Feb 17, 2020 00:46 |
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Xcom 2 is a goddamn bloodbath until you get the first armor upgrade, then it's pretty much smooth sailing. I love the system of having characters you get used to/upgrade significantly facing actual permadeath every fight though.
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# ? Feb 17, 2020 00:50 |
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# ? May 18, 2024 09:35 |
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Yeah the difficulty curve in XCOM has been hosed since the first one. It's 10 times harder at the beginning than the end which is dumb.
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# ? Feb 17, 2020 00:56 |