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SteelMentor posted:https://www.goonhammer.com/the-9th-edition-munitorum-field-manual-points-review/ Looks like the NPC armies continue to suffer for another edition. Presumably when they said about smaller games being more common, they just meant horde armies were worse costed than elites so everyone in the studio played with the Indomitus Marines? edit:terrible snype, have a newly finished smashbot malk83 fucked around with this message at 14:41 on Jul 13, 2020 |
# ? Jul 13, 2020 14:36 |
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# ? Jun 5, 2024 03:54 |
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Haha. GW does it again. It would literally have been better just to increase points by 15% across the board (round down to nearest integer). Instead they hosed like half the delicate balance work that has been going on for the last several years of 8th. Also, how are there so many errors in there? Like, do they not having people who play the game reading the points values? Let's not expect perfection but c'mon. I guess we're going to spend 6 months until the next chapter approved pretending that it was TOTALLY ON PURPOSE that the castallan weapons are free but the tyrants are not (hopefully faq before then). I, on the other hand, am TOTALLY NOT MAD, that not only does everyone get the GSCs main gimmick for practically free with strategic reserves, but also my beloved favorite unit aberrants got even more, more, more, expensive, despite being completely screwed over by the entirely unneeded points increase last CA. I know everyone hated them, but I love my goofy centurions and I'm sad they're gone too. I really don't think they were a problem anymore outside the chapters that could abuse them via various things and pop them out of nowhere. It's like nerfing aggressors as a whole because the flamestorm variants are incredibly OP as salamanders. Boo hoo.
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# ? Jul 13, 2020 14:55 |
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I just want to know whether Carcharodons are getting a psudeo-full-Chapter writeup. Got a friend who's been pestering GW on their community page to let Carcharodon Space Marine troops take chainaxes. Also, as someone who habitually buys boxed sets and who can therefore theoretically build up a number of 500 point armies, I'm amused that most of the non-SM armies that one could theoretically build if one were habitually buying boxed sets for the last two or three years are mostly losers. Not that that could have been planned or anything.
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# ? Jul 13, 2020 15:09 |
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Kitchner posted:...hopefully with the rules coming under the general 40K team we can move to a point where its as well balanced as the normal product ranges. Low bar, etc.
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# ? Jul 13, 2020 15:24 |
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Weird one to bring up but Crusaders in 9th edition cost more for Astra Militarum to take vs Adepta Sororitas. Given that they never FAQ'd it I wonder if the Astra Militarum datasheet for the unit is meant to stay in place for them and the Adepta Sororitas datasheet for Ministorum armies.
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# ? Jul 13, 2020 15:50 |
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Ravager/Raider and Venom crews are interchangeable, right? That's why only the wrack sprues have separate parts for wrack crews, because between Ravagers and Venoms you have the option for both kabalite and wych crews?
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# ? Jul 13, 2020 15:53 |
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The Sisko posted:The YouTube channel Tabletop Titans has being doing great breakdowns on each of the factions in 9th Ed (they were playtesters and so have had access to the rules) So I watched a Titans video from a few years ago, and then watched a more recent video Its been rough for Brian SteelMentor posted:https://www.goonhammer.com/the-9th-edition-munitorum-field-manual-points-review/ Imp Knights being big winners while Chaos Knights are so-so is disappointing Nissin Cup Nudist fucked around with this message at 16:18 on Jul 13, 2020 |
# ? Jul 13, 2020 16:15 |
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What is it about Aberrants that GW is terrified of?
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# ? Jul 13, 2020 16:32 |
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All nerds fear the jock and their muscles.
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# ? Jul 13, 2020 16:33 |
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SteelMentor posted:https://www.goonhammer.com/the-9th-edition-munitorum-field-manual-points-review/ loving lol grots going from 3pts to 5pts. Gonna keep my giant pile of grots in a sack next to the board and just chuck handfuls of them at my opponents when I fire my shokk attack guns I guess.
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# ? Jul 13, 2020 16:35 |
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It seems like they capped the minimum point cost of models to 5. So now Brimstone Horrors, Grots, Imperial Guardsmen, and Termagaunts (and maybe something else) are all the same price.
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# ? Jul 13, 2020 16:37 |
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Making as much stuff possible into multiples of five is one way to incentivize using Power.
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# ? Jul 13, 2020 16:46 |
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Did they change how you pay for returning units? (From reinforcement points, I mean. ) It would make sense to raise those units points if now you're only paying for them once.
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# ? Jul 13, 2020 16:47 |
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Is there a comprehensive list of which FW models got shifted to legends? I've found faction specific discussion on reddit but I'm looking for the Inquisition Land Raider Prometheus because I think I may be literally the only person to use that model regularly.
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# ? Jul 13, 2020 16:48 |
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The Sisko posted:The YouTube channel Tabletop Titans has being doing great breakdowns on each of the factions in 9th Ed (they were playtesters and so have had access to the rules) I watched their video for Tau and it opened on "there are so many viable ways to play Tau now!" and then the video went into abusing terrain rules by having your three Riptides hump each other whilst having their toes touch a piece of Obscuring ruins so they could shoot through it. The suggested army lists both contained three Riptides. Meet the new boss...
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# ? Jul 13, 2020 16:59 |
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Well that sucks for Termies but at least now I have an excuse to not buy more boxes of those little fuckers. I hate assembling and painting them so much.
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# ? Jul 13, 2020 17:00 |
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The Deleter posted:I watched their video for Tau and it opened on "there are so many viable ways to play Tau now!" and then the video went into abusing terrain rules by having your three Riptides hump each other whilst having their toes touch a piece of Obscuring ruins so they could shoot through it. The suggested army lists both contained three Riptides. I think that was their way of teaching how terrain works using something that Tau players are familiar with. Also by teaching how unit coherency works using conga lines of drones.
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# ? Jul 13, 2020 17:07 |
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Looks like 9E FAQs & errata are up for everyone https://www.warhammer-community.com/faqs/#warhammer-40000
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# ? Jul 13, 2020 17:09 |
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quote:Triumph of Saint Katherine, Solemn Procession Well, that makes it somewhat playable.
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# ? Jul 13, 2020 17:24 |
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Spanish Manlove posted:I think that was their way of teaching how terrain works using something that Tau players are familiar with. I mean sure, those work as teaching examples. I'm just pointing out how weird (and kinda funny) it looks and how it contrasts with what they said right at the top of the video, where they go "tau are one of the most changed factions in the game" and then their lists are the exact same poo poo every Tau player has always run.
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# ? Jul 13, 2020 17:28 |
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Lootas are going to D6 damage???? Like, dang, I'm all for the damage boost but have they considered how much that is gonna slow down the game Oh it's only for the spanner unit. NVM! Good Citizen fucked around with this message at 17:34 on Jul 13, 2020 |
# ? Jul 13, 2020 17:32 |
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Why make a Cannoness take a plasma pistol for the rod of office?
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# ? Jul 13, 2020 17:33 |
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Dawgstar posted:Why make a Cannoness take a plasma pistol for the rod of office? Because that's how the monopose canoness is modelled. Yes it sucks.
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# ? Jul 13, 2020 17:36 |
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Hmmm I found a leaked 9th edition guards point list that seems to match the goon-hammer article. Sentinels didn't go up in price at all, and hunter killer missiles are now 5 points if it's true. Time for for heavy flamer armored sentinel meta
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# ? Jul 13, 2020 17:46 |
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Inceptors going down in point costs makes me feel like I should grab those cheap Dark Imperium cast offs before they all vanish from ebay
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# ? Jul 13, 2020 18:13 |
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Sentinels didn't go up but every single weapon choice they had did (except hunter killer missiles which are now 5). Also their Greater Good stratagem took a nerf when shooting at enemies not in cover, with the -1/+1 cap to modifiers. Overall I think Sentinels are probably going to be in a pretty good place for 9th though. The ability to be hyper mobile without facing an accuracy penalty when on heavy weapons is a real boon to them. Heavy Weapons Squads are still obviously far cheaper, but being able to move around with the Sentinels, and potentially even weather some minor fire, is cool. I think there's some real interesting potential for using them from strategic reserves. edit: Multi laser stayed the same too. Kyari fucked around with this message at 18:47 on Jul 13, 2020 |
# ? Jul 13, 2020 18:19 |
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chaos daemon princes with wings are apparently way more expensive now, are they going to be still worth fielding?
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# ? Jul 13, 2020 18:39 |
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Omar al-Bishie posted:chaos daemon princes with wings are apparently way more expensive now, are they going to be still worth fielding? They’re still fast murdermonsters with psychic powers, so probably. Certainly I don’t think one will dump an army down to unplayable or anything.
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# ? Jul 13, 2020 18:45 |
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I just ordered one and if Amazon isn't lying it'll be here tomorrow, I'm pretty excited
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# ? Jul 13, 2020 18:56 |
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Giant Isopod posted:Is there a comprehensive list of which FW models got shifted to legends? I've found faction specific discussion on reddit but I'm looking for the Inquisition Land Raider Prometheus because I think I may be literally the only person to use that model regularly. It's not legends.
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# ? Jul 13, 2020 19:05 |
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Kyari posted:Sentinels didn't go up but every single weapon choice they had did (except hunter killer missiles which are now 5). Yeah I have been looking at them for a while. Single sentinels with heavy flamers are going to be really annoying to deal with I bet. Just charge into things that are bad at melee and flame them. Grenade launchers are now 5 points, same was plasma guns on infantry squads. Seems like no reason to take Grenade launchers at all now. Flamers went down a point as well. Seems like plasma's on infantry are a no brainer now. If between 4 of them you kill a single primaris you've made up their points. SerCypher fucked around with this message at 19:12 on Jul 13, 2020 |
# ? Jul 13, 2020 19:09 |
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Looks like dark imperium and know no fear have gone up a lot on the secondary market.
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# ? Jul 13, 2020 19:17 |
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rip Lias Issodon so good at being stealthy you never got model.
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# ? Jul 13, 2020 19:18 |
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Found an interesting side-effect for Tyranids: As far as I can see, all sniper-style weapons have been changed to "Each time you select a target for this weapon, you can ignore the Look Out, Sir rule." Old One Eye just gets made flat-out untargetable if there are Carnifexes nearby: In addition, while any other friendly <Hive Fleet> Carnifex units are within 3” of this model, enemy models cannot target this model with ranged attacks. ...so he can't be hit by snipers.
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# ? Jul 13, 2020 19:25 |
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Booley posted:It's not legends. Awesome, thank you!
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# ? Jul 13, 2020 19:30 |
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xtothez posted:Found an interesting side-effect for Tyranids: I love the new carnifex model but the hilariously pointy classic model made for a much better weapon to fight off other nerds. that the was SHARP
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# ? Jul 13, 2020 19:33 |
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More detailed point changes are listed here for several factions: https://war-of-sigmar.herokuapp.com/socials/warhammer-40000-9th-points-change-space-marines
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# ? Jul 13, 2020 19:34 |
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Hmm speaking of sniper rifles they're still 2 points for guard. That means just 32 points for 4 veterans with sniper rifles cruising around in a command squad being annoying. Ratlings got nerfed to 8 points (10 points with their rifles). Interesting to see things that didn't change, Guard kind of got screwed on some big stuff but in little ways they have some interesting buffs. Basilisks/Manticores being able to scoot around and shoot with impunity is pretty cool for a 10/5 point increase. Higher chance of using the Direct Fire strategem to drift around a corner and 360 no scope a rocket.
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# ? Jul 13, 2020 19:39 |
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SerCypher posted:Grenade launchers are now 5 points, same was plasma guns on infantry squads. Seems like no reason to take Grenade launchers at all now. Grenade launchers for low toughness/high model count with the new Blast rules I suppose, but yeah 5 point plasma guns are very nice. Even if you're not supercharging they're still pretty solid. Also veterans/command squads pay 10 points for plasma still. Kyari fucked around with this message at 20:08 on Jul 13, 2020 |
# ? Jul 13, 2020 19:45 |
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# ? Jun 5, 2024 03:54 |
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Are missile launchers good for guard now? I thought they might be good against hoard armies as hoard armies tend to have more lightly armoured vehicles and with the new blast rule you'll be getting more hits vs larger units.
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# ? Jul 13, 2020 20:06 |