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i'd only recommend vesperia if your options for tales games are limited, which i guess on switch they kinda are
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# ? Jul 16, 2020 08:19 |
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# ? Jun 5, 2024 08:01 |
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If you were not one of the seemingly billions of people commenting "ps3 version when" since 2009 it's probably going to be just an okay game where the story goes to pieces at some point.
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# ? Jul 16, 2020 08:21 |
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jimmydalad posted:Is Tales of Vesperia: Definitive Edition good? I noticed that it’s 50% off in the Switch store. It was cool 12 years ago but now it's very clear that it's a game that has a ball and chain attached to it keeping the gameplay from really shining. It does the Final Fantasy Tactics Advance/ FF9 thing of weapons teaching you skills but they hide all manner of skills behind it. Like throwing items to other party members or being able to swap to other ones is locked behind synthesizing a key item. It gets super good on NG+5 when you can unlock all the cool stuff but most people would advise against it. I quite enjoyed it on the 360 because I didn't play anything besides Symphonia and I hadn't come across the series until then so it was super cool to me but for people who actually followed the series I bet they'll have more insightful things to say about it.
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# ? Jul 16, 2020 08:23 |
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Yeah, not gonna lie I would have been super hyped for Vesperia at some point but knowing I have to go back to MP instead of some variation of Chain Capacity is a huge downer, at least combined with “FF9-style skill system but it’s used to stagger basic gameplay mechanics and character gimmicks” Graces was pretty great. Maybe I should boot up my PS3 to play again...
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# ? Jul 16, 2020 09:22 |
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Consider playing Tales of Crestoria, the mobile gacha game that released just a few hours ago instead! It's free!*
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# ? Jul 16, 2020 09:52 |
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Last Celebration posted:Yeah, not gonna lie I would have been super hyped for Vesperia at some point but knowing I have to go back to MP instead of some variation of Chain Capacity is a huge downer, at least combined with “FF9-style skill system but it’s used to stagger basic gameplay mechanics and character gimmicks”
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# ? Jul 16, 2020 13:21 |
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FF7R does it alright just by having there be only a few weapons. The rest of the weapon upgrade system is weak but the getting skills part is pretty solid.
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# ? Jul 16, 2020 13:26 |
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Amppelix posted:Has the "equip weapons to learn skills" system ever been done well/in a way that's not really annoying to manage I enjoy these systems for some reason. The idea that finding a new piece of equipment actually means something beyond checking its stats and dumping it when its inevitably worse than what you have is interesting to me.
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# ? Jul 16, 2020 13:36 |
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it's fun when the things you get are new toys to mess with, less fun when they're basic mechanics that the previous games gave you from the start like. a backstep.
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# ? Jul 16, 2020 13:59 |
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Amppelix posted:Has the "equip weapons to learn skills" system ever been done well/in a way that's not really annoying to manage I feel like FF9 does it alright because past like early Disk 2 you start getting a lot of abilities that teach stuff you could have learned earlier, and aside from a few items nothing’s permanently missable. The big incentive with 9’s system is that exploring throughly and doing side quests gets you swag earlier than you’d normally get it, not “do this sidequest or I guess you’ll never learn Holy” I’ve never played Vesperia but it kinda sounds like it does the “each piece of equipment teaches its own unique skill” which combined with how it’s known for kinda being obtuse as gently caress regarding side quests and said skills teaching basic character gimmicks like having the charge attack character not have that built in doesn’t sound great.
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# ? Jul 16, 2020 14:14 |
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The Colonel posted:it's fun when the things you get are new toys to mess with, less fun when they're basic mechanics that the previous games gave you from the start like. a backstep. Yeah. I dont think anybody has issue when the sword teaches "wind attacks+" but in vesperia lots of what feel like basic building blocks of a fun action game are gated behind weapons. It also doesnt help combat feels ultra stiff too, like a very first go at a concept.
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# ? Jul 16, 2020 14:23 |
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it's weird cause like. there are tons of issues with the previous games that vesperia DOES sorta fix, notably how abyss has like three viable characters to play as while in vesperia you can kinda play as anyone, but. somehow the fundamentals of its combat are even worse than abyss.
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# ? Jul 16, 2020 14:38 |
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all the skills that make combat less stiff are locked behind the endpoints of game long crafting chains whose idea was that
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# ? Jul 16, 2020 14:48 |
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Amppelix posted:Has the "equip weapons to learn skills" system ever been done well/in a way that's not really annoying to manage Xanadu Next
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# ? Jul 16, 2020 14:51 |
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Shmupulations translated a '92 interview with GameArts about Lunar TSS: http://shmuplations.com/lunar/
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# ? Jul 16, 2020 15:15 |
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SyntheticPolygon posted:FF7R does it alright just by having there be only a few weapons. Ya it's crazy how much an improvement the combat of FF7R is over XV. XV's mechanics are poo poo, there is never any reason to swap from Noctis because he can blink away and heal DURING COMBAT, how the whole mp system works, leveling up system is a mess too. FF7R combat and rpg mechanics all work really well imo. Meanwhile XV you can just wrap strike your way to the final boss and although the Ardyn fight is "epic" it feels poo poo to play. I just got through the game because it looks amazing on pc and the combat feels good despite there being 0 depth in it.
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# ? Jul 16, 2020 15:37 |
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im pretty sure you couldnt switch from noctis at all until it was added in an update, so
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# ? Jul 16, 2020 15:57 |
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Endorph posted:im pretty sure you couldnt switch from noctis at all until it was added in an update, so You couldn’t and the healing during combat is limited based on how much damage you’ve taken so it’s not like you can continuously heal to full forever.
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# ? Jul 16, 2020 16:11 |
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FFXV is awesome ...until you actually engage the plot ...or any significant combat ...but just driving around the world with your buddies, stopping off at truck stops and going fishing was awesome. Surprised someone hasn't made a game similar to that, but without all the FF baggage.
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# ? Jul 16, 2020 16:14 |
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Prompto and Ignis are a lot of fun in combat.
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# ? Jul 16, 2020 16:19 |
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Morpheus posted:FFXV is awesome I think Christine Love's upcoming game is very loosely this: https://store.steampowered.com/app/938860/Get_In_The_Car_Loser/ I say "very loosely" because while it is a road trip JRPG without the Final Fantasy baggage, it sounds like it'll be a pretty linear experience (the description mentions "no sidequests, no maps, no codex entries"). Which is a bit disappointing as someone who would totally take an open world road trip game (just, like, gimmie Xenoblade with a car and companions who aren't the goddamned worst), but still might be really neat.
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# ? Jul 16, 2020 18:08 |
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Amppelix posted:Has the "equip weapons to learn skills" system ever been done well/in a way that's not really annoying to manage Tactics Advance 1 and 2 were super fun for me, personally! Now I keep hoping for a game to do the same thing. People recommend Fell Seal and others like that but they don't quite grab me from what I've seen.
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# ? Jul 16, 2020 20:14 |
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abraham linksys posted:I think Christine Love's upcoming game is very loosely this: https://store.steampowered.com/app/938860/Get_In_The_Car_Loser/
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# ? Jul 16, 2020 20:34 |
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RareAcumen posted:Tactics Advance 1 and 2 were super fun for me, personally! Now I keep hoping for a game to do the same thing. People recommend Fell Seal and others like that but they don't quite grab me from what I've seen. i'm playing ffta2 on and off right now and my only complaint with this is that the AP rewards tend to be really weird numbers that don't divide into the actual costs very well, so you waste a lot.
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# ? Jul 16, 2020 21:45 |
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Hwurmp posted:Xanadu Next
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# ? Jul 16, 2020 22:03 |
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The White Dragon posted:i'm playing ffta2 on and off right now and my only complaint with this is that the AP rewards tend to be really weird numbers that don't divide into the actual costs very well, so you waste a lot. I really wish FFTA2 were not on a handheld so I could actually enjoy playing it. I'm too old to be hunched over a tiny screen. It emulates ok but I never really liked the split screens on horizontal monitors.
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# ? Jul 16, 2020 22:04 |
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Levantine posted:I really wish FFTA2 were not on a handheld so I could actually enjoy playing it. I'm too old to be hunched over a tiny screen. It emulates ok but I never really liked the split screens on horizontal monitors. Get two monitors and position them properly! Actually I guess if you have a Wii U you can inject it to and run it there, but that's still kinda awkward
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# ? Jul 16, 2020 22:14 |
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The White Dragon posted:i'm playing ffta2 on and off right now and my only complaint with this is that the AP rewards tend to be really weird numbers that don't divide into the actual costs very well, so you waste a lot. People not having full magic out of the gate was what bothered me the most out of everything
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# ? Jul 16, 2020 22:23 |
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Amppelix posted:Has the "equip weapons to learn skills" system ever been done well/in a way that's not really annoying to manage sounds like someone who hasn't played scarlet graces...
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# ? Jul 16, 2020 23:47 |
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RareAcumen posted:People not having full magic out of the gate was what bothered me the most out of everything That game had a bunch of weird mechanics and oversights iirc. Like even the mp thing would be alright except that you regen a flat 10 every turn instead of it being like a percentage, which makes your MP growths seem to not matter much. Or how side/back attacks do a lot more damage, which is fine, except that the multipliers are global and not based off weapon type so ranged weapons end up doing chip damage because you’re probably not gonna be hitting from the back a lot given the nature of ranged combat. Personally I could never get into it because it lags like a motherfucker when having the AI select commands, although yeah I know emulation or a port would fix that.
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# ? Jul 17, 2020 00:26 |
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Ethiser posted:You couldn’t and the healing during combat is limited based on how much damage you’ve taken so it’s not like you can continuously heal to full forever. I played the Royal edition so you could or get the upgrade. The ability to create distance between you and enemy at any point, which also heals is just a too broken ability. It is also the main form of damage. It's one of the few FF games where I found none of the bosses challenging. The hardest battles are some of the random early monster hunts which I completed all of. That was the part of the game I enjoyed. Just going around finding cool monsters, driving with your buddies before the narrative kicked in.
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# ? Jul 17, 2020 02:23 |
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For all this DLC of FFXV, they should've made one that stripped out the main plot and replaced it with a sightseeing tour, where you and your friends wanted to see a bunch of cool poo poo in the world, and you had to complete quests and stuff in order to find stuff/get access to it. While fighting monsters and such, of course. NEW QUEST: Help Gladio Find the Greatest Noodle Bowl Next step: Investigate sightings of noodle beasts near <whatever the name of the city you visit that has a sweet hotel> NEW QUEST: Reach Atlas for Photo-Op
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# ? Jul 17, 2020 02:50 |
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New Quest: Sober up New Quest: Figure out what the new tattoo you have says New Quest: Where is prompto? Oh poo poo we lost prompto
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# ? Jul 17, 2020 03:09 |
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drive your lovely yacht to the land of bhang, so ignis can learn the recipe
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# ? Jul 17, 2020 03:10 |
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CrossCode is a game I want to like a lot more than I do and its bumming me out as I play it as it keeps failing to live up yo what I want while still providing some good sprite work.
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# ? Jul 17, 2020 06:11 |
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The worst thing about FFTA2 is that they tried to balance it, and then gave Viera ways to get around all the balancing they did.
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# ? Jul 17, 2020 06:32 |
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The worst parts of FFTA2 are that they removed combos and it's the last appearance of Viera outside of the MMO one. Ivalice is so cool, man.
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# ? Jul 17, 2020 07:01 |
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Bring Matsumoto back and let him make another Tactic's ogre
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# ? Jul 17, 2020 09:03 |
Morpheus posted:FFXV is awesome Just a road trip. None of this cosmic bullshit or being hunted by the empire, just stopping at the Cactuar Ranch and taking pictures with the World's Largest Cactuar and then running away from Jumbo Cactuar which is even bigger, etc. You get to the end, hang out for a few days while some guy meets with his long-distance girlfriend, then head home again. Morpheus posted:For all this DLC of FFXV, they should've made one that stripped out the main plot and replaced it with a sightseeing tour, where you and your friends wanted to see a bunch of cool poo poo in the world, and you had to complete quests and stuff in order to find stuff/get access to it. While fighting monsters and such, of course. Barudak posted:New Quest: Sober up just a game entirely of this poo poo
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# ? Jul 17, 2020 09:39 |
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# ? Jun 5, 2024 08:01 |
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Gaius Marius posted:Bring Matsumoto back and let him make another Tactic's ogre I mean, if it comes out like the remake of Tactics Ogre we already got I’m good with just getting a current-gen War of the Lions and nothing else ever from that man, tbh.
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# ? Jul 17, 2020 10:08 |