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The enemy soldiers in a proper Warriors game serve the same function as coins in Mario: they're not a threat and barely even an obstacle, but picking them up is rewarding and the patterns they're placed in are important clues about where you should go next. In truth, they are light strategy games played using a light action interface. In a typical mission, you have to prioritize several urgent objectives based on how long it will take you to run there and how long it will take you to kill whoever's there that needs killin'. You can level up and unlock new toys in order to make it easier, and there are typically lots and lots of non-canon missions in addition to the main story scenario.
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# ? Sep 9, 2020 03:00 |
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# ? May 18, 2024 00:45 |
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ImpAtom posted:I thought they failed before that could happen which is part of why they lost in the first place? The new game's trailer shows Vah Rudania moving under its own power with blue lights, signaling that it hasn't been taken over by Ganon yet, so I suspect we'll be seeing some amount of the Champions piloting their machines
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# ? Sep 9, 2020 03:27 |
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Supersonic Shine posted:What are the odds that we get a non-canon What If ending where the Champions manage to defeat Calamity Ganon the first time around?
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# ? Sep 9, 2020 03:39 |
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I never managed to find one memory in BotW. It's the one in the forest, and I honestly don't know where to look. Don't tell me exactly where it is, but could someone give me a broad hint to narrow things down? Is it related to a particular event? Alternately, what direction should I head from Hyrule castle? Or is the memory not as hidden as I think?
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# ? Sep 9, 2020 03:54 |
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I hope Zelda's Sheikah Slate moveset includes the Camera rune in some way.
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# ? Sep 9, 2020 03:59 |
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Dr Pepper posted:I hope Zelda's Sheikah Slate moveset includes the Camera rune in some way. i really need her to take a selfie over a stasis'd lynel
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# ? Sep 9, 2020 04:03 |
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DorianGravy posted:I never managed to find one memory in BotW. It's the one in the forest, and I honestly don't know where to look. Don't tell me exactly where it is, but could someone give me a broad hint to narrow things down? Is it related to a particular event? Alternately, what direction should I head from Hyrule castle? Or is the memory not as hidden as I think? If it's the one I'm thinking of: look around the dense forests of Hyrule Field. For a direct hint: check one of the dense forests in east Hyrule Field Direct hint from Hyrule Castle: go southeast towards a dense forest near the river Salastine fucked around with this message at 05:11 on Sep 9, 2020 |
# ? Sep 9, 2020 05:06 |
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I just beat zelda II for the first time by creating save states literally every five minutes. don't know how people beat this back in the NES days but respect to those gamer heroes
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# ? Sep 9, 2020 05:17 |
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So how is this going to work, is this going to be an open world Musou? I mean... BOTW's Hyrule doesn't really fit into the closed off level-based design of Musou titles and it looks like it's all taking place in the same areas, so like... will we just have a giant map to run around? If they segment this poo poo out it's going to kill what made BOTW Hyrule so drat special.
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# ? Sep 9, 2020 05:44 |
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Of course its going to be segmented like any other musou. I don't see why that would be an issue, it's not supposed to be the same kind of game as BOTW.
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# ? Sep 9, 2020 05:46 |
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Also like Hyrule in general is open but there's a ton of iconic areas that have more limited geography in BotW. Also they'll probably just do what they did in of Hyrule warriors and gently caress with the scale/layout to have remixed stages that evoke things like Kakariko village or the Lost Woods and aren't 1:1 copies of them
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# ? Sep 9, 2020 05:49 |
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Salastine posted:If it's the one I'm thinking of: look around the dense forests of Hyrule Field. Thanks, I'll check it out! I was just wandering around the big forests in other parts of the map. As for level areas, I wonder if you could do anything interesting with those little islands with the rope bridges off the east coast. They're probably too small for a musou, but when I found them, I wanted to discover something interesting there. Maybe I just missed it, though. I don't think segmenting areas will be a problem, though. If nothing else, they could just have invisible boundaries with someone saying "Link, get back to the battle!"
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# ? Sep 9, 2020 06:08 |
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DorianGravy posted:Thanks, I'll check it out! I was just wandering around the big forests in other parts of the map. Are there white birch trees in the picture? If so, I seem to remember that being the last one I got, somewhere in Hyrule field around a lake?
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# ? Sep 9, 2020 08:18 |
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RickRogers posted:Are there white birch trees in the picture? If so, I seem to remember that being the last one I got, somewhere in Hyrule field around a lake? If it's the one I'm thinking of, it's definitely in a wooded area in Hyrule Field and more specifically by a river, SE-ish of Hyrule Castle. It's also tied with the 13th bonus recalled memory you get for unlocking the main twelve for my favorite memory.
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# ? Sep 9, 2020 08:31 |
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DorianGravy posted:I never managed to find one memory in BotW. It's the one in the forest, and I honestly don't know where to look. Don't tell me exactly where it is, but could someone give me a broad hint to narrow things down? Is it related to a particular event? Alternately, what direction should I head from Hyrule castle? Or is the memory not as hidden as I think? The last memory on the album? Go to the stable east of the castle and talk to the guy with the paintbrush head. He gives rough directions.
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# ? Sep 9, 2020 09:00 |
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I'm admittedly not knowledgeable about the Dynasty Warriors series in general, but wasn't the last mainline game open world? (And panned for it, but it's still a precedent)
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# ? Sep 9, 2020 09:53 |
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https://m.youtube.com/playlist?list=PLroXZ2bQToV0JXLnspEl125THcujMAYOl If people are still confused about what this game is going to be, go watch some of that because I guarantee it’s going to be exactly the same with a BOTW coat of paint. I doubt we even get to pilot the Divine Beasts because how is that going to work in a Mouso game outside of a cutscene? I won’t dismiss some sort of open world poo poo but I seriously doubt it. This is not BOTW 2 or even BOTW 0. It will be segmented maps just like Hyrule Warriors 1 set in the BOTW universe. You’ll see things you recognize but your not going to be able to climb the twin peaks and paraglide down. This is what a mission will look like:
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# ? Sep 9, 2020 11:41 |
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Cartoon Man posted:I doubt we even get to pilot the Divine Beasts because how is that going to work in a Mouso game outside of a cutscene?
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# ? Sep 9, 2020 11:44 |
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Judge Tesla posted:Someone clearly doesn't remember the entire game mode where you could play as the hulking Ganon who towered over the battlefield. That was big but still not the same scale of the Divine Beasts. But you’re right, they could still make it work, I’m just struggling to imagine it unless the Divine Beasts get shrunken down or something.
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# ? Sep 9, 2020 11:47 |
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Cartoon Man posted:That was big but still not the same scale of the Divine Beasts. But you’re right, they could still make it work, I’m just struggling to imagine it unless the Divine Beasts get shrunken down or something. There would have to be some funky scaling going on to avoid looking like you’re stepping on a bunch of ants the entire time.
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# ? Sep 9, 2020 11:57 |
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Just change what you're fighting. If all you're facing as a divine beast is an army of Hinoxes and Guardians, it'd probably be not totally terrible. Would be ridiculously over the top, but wouldn't look utterly silly. Personally I think them have the interiors be their own maps where you have to actually fight to keep the thing going as invaders board it to try to take over it. Problem is that could get old fast after doing out once, and you've got 4 beasts.
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# ? Sep 9, 2020 13:27 |
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Heran Bago posted:The last memory on the album? Assuming you've done what he asks when you first meet him (he doesn't start moving round the stables until you do that, IIRC).
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# ? Sep 9, 2020 15:57 |
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Here’s the ultra mega cheater map, you see where all the memories are. https://www.zeldadungeon.net/breath-of-the-wild-interactive-map/
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# ? Sep 9, 2020 16:05 |
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i am betting they will put some new meta game layer on the musou action. they have a lot of experience with that now between the empires games and fire emblem and i think p5 scramble was like halfway an rpg or something i dunno it's not out yet. it will fundamentally still be a musou but i think they will put something on top of it to pretend it isnt as shallow as that
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# ? Sep 9, 2020 17:30 |
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For all intents and purposes Persona 5 Scramble played almost exactly like Persona 5 but with real time action battles instead of turn based battles, and no social links/social stats. It's remarkable how much it felt like a Persona game in every other aspect. Having played it I'm really curious what they're going to do with Hyrule Warriors 2.
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# ? Sep 9, 2020 17:37 |
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I mean, Zelda isn't known for having nuanced combat. Other than sub items or your seasons breaking every 20 seconds (which would be holdouts in a Musou), there's not much more to them.
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# ? Sep 9, 2020 18:04 |
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Clam Chowdown posted:The best Zelda game behind BotW is Hyrule Warriors. I'm very glad that somebody at Nintendo saw this post and promptly got to work combining the two for us. If this person is one of your uncles, let me know and I'll send you five bux.
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# ? Sep 9, 2020 19:00 |
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Maybe the Divine Beasts will provide cover fire in the background while you’re doing missions? Those Ganon missions in HW kinda sucked and you couldn’t spend rupees to level the character up so it was a pointless grind if you wanted to beat the harder ones. Anyway, Breath of the Wild was mostly open world because the world had been destroyed in the conflict with Calamity Ganon so there wasn’t much left of it. It would make sense for there to be more structured levels in a game that takes place before/during the calamity.
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# ? Sep 9, 2020 19:24 |
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I can't believe more people aren't pissed about the digital version having a ladle bonus for pre-order. drat preorder souper weapons. This joke stolen from a friend of mine.
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# ? Sep 9, 2020 20:10 |
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If there’s one thing I learned from the announcement (cool enough looking game) it’s that people enjoy the BotW story waaaaay more than I do.
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# ? Sep 9, 2020 23:48 |
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So It Goes posted:If there’s one thing I learned from the announcement (cool enough looking game) it’s that people enjoy the BotW story waaaaay more than I do. I just liked the “ancient poo poo was real bad but now the land is starting to heal” aspect of Hyrule and all the memories just enforced that. Not much going on in the present if you ignore that over there and don’t talk to strangers. Very Miyazaki/Ghibli
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# ? Sep 10, 2020 00:27 |
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So It Goes posted:If there’s one thing I learned from the announcement (cool enough looking game) it’s that people enjoy the BotW story waaaaay more than I do. I'm absolutely getting this game mostly for the story, I think it'll be really cool to see BotW's recalled memories get fleshed out I guess I could just skip the game and wait for all the cutscenes to be on YouTube, but where's the fun in that???
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# ? Sep 10, 2020 01:14 |
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Depending on how well HW:AoC does, we'll find out if anything BotW-related gives Nintendo license to print money. If even a side project makes bank, I wouldn't doubt that there will be even more spin-offs in the pipeline. That, or they'll consider some serious DLC for BotW2 (to milk it more but also to get the game out of the door without feature creep). I never played HW but I'm seriously considering this new game, just for BotW story. Hopefully that tells them that people are clamoring for more.
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# ? Sep 10, 2020 03:34 |
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I remember seeing ruins around Hyrule field and thinking "Wow, I wonder what grand structures used to be here before they were destroyed and nature reclaimed the area." Cool that this game confirms that the ruined pillars you see in BotW aren't part of some looming pillars or grand avenues, but they used to be 4 feet taller, surrounded by identical landscape, and had little flags. https://www.youtube.com/watch?v=t2vy67YgYVA&t=218s 3:38 if it doesn't start there.
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# ? Sep 10, 2020 04:32 |
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Professor Wayne posted:Cool that this game confirms that the ruined pillars you see in BotW aren't part of some looming pillars or grand avenues, but they used to be 4 feet taller, surrounded by identical landscape, and had little flags solid visual analysis. Good to confirm that Link exists in this game
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# ? Sep 10, 2020 04:38 |
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Thanks all! I found that forest memory, as well as the final memory. I like the story in BotW a lot, but I hope that BotW2 gives us a happier journey. Let us start to rebuild what was destroyed, and let's start to make some happier memories! I think the final thing I want to do is finish up Kass' side quests. Kass might be my favorite character in the game. (Accordion-bird for Age of Calamity!?) Anyway, I guess I have to find Kass in various locations before I can complete his shrines, right? I think I've found him in six places so far. Is there any reliable way of seeking him out?
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# ? Sep 10, 2020 07:26 |
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I'm not normally interested in HW, and I'm not too invested in learning about the calamity, but I am interested that they're billing this as being something they're co-developing with Nintendo, so if there's an interesting spin on the HW gameplay that makes it a bit more interesting, I'm game. Personally I hope Nintendo's contribution was to add weapon durability.
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# ? Sep 10, 2020 07:38 |
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Way to open a trailer by having to hear Impas' terrible voice acting once again.
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# ? Sep 10, 2020 08:27 |
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DorianGravy posted:I like the story in BotW a lot, but I hope that BotW2 gives us a happier journey. Hell no, go darker like they did with Twilight Princess
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# ? Sep 10, 2020 09:00 |
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# ? May 18, 2024 00:45 |
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literally dark and brown so nothing looks good
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# ? Sep 10, 2020 09:07 |