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caleb
Jul 17, 2004
...rough day at the orifice.

treat posted:

Zombie Panic! became a multiplayer mode in just about every commercial game released for a while there

Isn't Contagion basically that mod but a source-based stand alone? It's really fun but I got it way late and it has even less players than NMRiH at this point.

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treat
Jul 24, 2008

by the sex ghost

caleb posted:

Isn't Contagion basically that mod but a source-based stand alone? It's really fun but I got it way late and it has even less players than NMRiH at this point.

Contagion was developed by a lot of the same people who made Zombie Panic! Source, particularly the project lead. The Hunted mode in Contagion was pretty great, it was basically survival-horror deathmatch while avoiding AI and player zombies. Kinda like DayZ but without the countless hours of boring nothing in between bouts of combat.

The Kins
Oct 2, 2004
  • GOG is running a weekly sale on first person games, including such franchises as Shadow Warrior, Medal of Honor, Soldier of Fortune and XIII.
  • The Descent is the first annual-ish UnrealSP collaborative mapping event, in the vein of the Quake community's 700 annual speedmapping sessions. It just finished up and should be out soon!
  • Prodeus has pumped out a small update adding proper offline mode support and some minor bugfixes.
  • Hey, speaking of Quake 1 speedmap packs, SM211: Moving Parts gives you seven Copper-based products of a weekend.

HolyKrap
Feb 10, 2008

adfgaofdg

gently caress SNEEP posted:

Sven Coop is great and on Steam! https://store.steampowered.com/app/225840/Sven_Coop/
I remember playing these 'sc_' or 'secret city' maps that were full of secrets and puzzles and you'd have to figure out how to make it through. Fun poo poo!

Secretcity maps don't use the sc_ prefix, just 'secretcity.' Those maps were so much fun to play, I think there's 7 total but a couple of them aren't finished, wish there were more cause I've played through them a million times now

gently caress SNEEP posted:

lmao yeah. I thought cell phones and SMS was a real fun way to communicate. That game was great for cops & robbers RP that always turned in to gunfights.

TSRP was really fun to gently caress around in. I'd always join with a friend who would take me hostage while robbing stores, and while chatting with the cops, transfer the stolen money to me and we'd split it after he respawned
Majority of the time was spent running around mecklenburg trying to find guns. Best city map

verbal enema
May 23, 2009

onlymarfans.com
Thats the map!!! That one kicks so much rear end!

Rob Rockley
Feb 23, 2009



Jehde posted:

TSRP was such a weird thing in that there were so many great GoldSrc-rear end maps of towns and cities and stuff. I think that was a big part of my interest in it, the crazy maps made for it. I remember roleplaying as a gun dealer.

So many good opinions on the last page. I used to do the Opera and there was one role play server club level where everyone was hanging out not sure what to do, one of my buddies whipped out a gun, fired it into the air, and ran tf away from the ensuing bloodbath; that poo poo was hilarious back in the day.

Frontline force, battlegrounds and others had a lot of interesting team play-encouraging mechanics that mostly went the way of the dodo in the CS and Halo era. There was a huge amount of innovation in half life mods at the time and I wonder what games in the future would be like if something like FLF or Firearms or whatever had been the big hit instead of CS.

Sir Lemming
Jan 27, 2009

It's a piece of JUNK!
Every once in a while I hear "Them Bones" by Alice In Chains and I have to laugh about how blatant the ripoff version in Doom 2 is. I'm aware of the legends about Bobby Prince being a master of copyright dodging, but in that case (if not others) I'm convinced it has to be more of a "they're not gonna bother suing us" thing. Because it's literally just that song minus the vocals.

FUCK SNEEP
Apr 21, 2007




HolyKrap posted:

Secretcity maps don't use the sc_ prefix, just 'secretcity.' Those maps were so much fun to play, I think there's 7 total but a couple of them aren't finished, wish there were more cause I've played through them a million times now


TSRP was really fun to gently caress around in. I'd always join with a friend who would take me hostage while robbing stores, and while chatting with the cops, transfer the stolen money to me and we'd split it after he respawned
Majority of the time was spent running around mecklenburg trying to find guns. Best city map

Hell yeah someone remembers!

Secret city and TSRP maps, especially Mecklenburg, got me in to making levels, which led me to game development and a whole career! I remember de-compiling the secret city maps to try to figure out some of the final secrets or find things I missed completely.

I tried to check out the Mecklenburg maps in The Specialists but they are nearly impossible to find nowadays. I only found old versions that go over the client entity limit so I can't even load them and run around :cry: I remember setting up my own local TSRP servers with all that AMX stuff 15 years ago so it's a little disappointed I can't manage to do it again!

verbal enema
May 23, 2009

onlymarfans.com
Mecklenburg being gone is a fukkin shame

HolyKrap
Feb 10, 2008

adfgaofdg
This one still exists, it was the only one I played and it still works. I was checking it out in VR not too long ago :c00l:
https://gamebanana.com/maps/195197

Haven't seen an actual server host it for like a decade though

FUCK SNEEP
Apr 21, 2007




Turns out I found a stash of TS maps on someone's ftp when I went down this rabbit hole earlier. Still no luck getting the Mecklenburg maps to load, lots of missing resources, fx, or brush limit overruns.

Tried again at lunch today. Did get the AMX mod for servers installed but no luck. I also found posts of mine from ~15 years ago about setting up a TSRP server so that was great lol

There's still some regular TS DM servers up so I shot some dudes on lobby for a bit.

Convex
Aug 19, 2010

gently caress SNEEP posted:

Turns out I found a stash of TS maps on someone's ftp when I went down this rabbit hole earlier. Still no luck getting the Mecklenburg maps to load, lots of missing resources, fx, or brush limit overruns.

Is this using the Steam version? Might be worth trying the disc version if so

HolyKrap
Feb 10, 2008

adfgaofdg

gently caress SNEEP posted:

Turns out I found a stash of TS maps on someone's ftp when I went down this rabbit hole earlier. Still no luck getting the Mecklenburg maps to load, lots of missing resources, fx, or brush limit overruns.

That's weird, do you have any server mods? Works fine for me, I just tested it

FUCK SNEEP
Apr 21, 2007




I think the other versions I have are missing the some of the resource files that should be in a .res file or something. I haven't tried the one you linked, that'll probably work.

HolyKrap
Feb 10, 2008

adfgaofdg

gently caress SNEEP posted:

I think the other versions I have are missing the some of the resource files that should be in a .res file or something. I haven't tried the one you linked, that'll probably work.

It just might cause I tried the various other versions I have, and while they aren't giving me brush limit errors, they're missing a lot of models that I might've deleted long ago.
mecklenburgv_snowa9 starts for a split second before booting me to the main menu with an error message that might be related to AMXX which I don't have installed in TS at the moment. "Not present on client 67," I dunno, but I did find this classic post for when you google obscure errors

verbal enema
May 23, 2009

onlymarfans.com
Teh hell

david_a
Apr 24, 2010




Megamarm

Sir Lemming posted:

Every once in a while I hear "Them Bones" by Alice In Chains and I have to laugh about how blatant the ripoff version in Doom 2 is. I'm aware of the legends about Bobby Prince being a master of copyright dodging, but in that case (if not others) I'm convinced it has to be more of a "they're not gonna bother suing us" thing. Because it's literally just that song minus the vocals.

Bobby made a ton of :airquote: covers :airquote: because that’s what they told him to do:

quote:

Says Prince, "The id Software development team originally wanted me to do nothing but metal songs for DOOM." Consequently the score reflects the then-current metal and hard rock genre, creating a instantly recognizable sonic landscape.

Prince originally envisioned Doom as having an ambient, environmentally sensitive soundtrack, rather than a traditional musical score. He initially created the metal-styled tunes to demonstrate that this style of music would not mesh well with the game, but they eventually ended up in the final product.

I thought in Masters of Doom it said Romero literally handed him a stack of CDs but the wiki doesn’t mention that.

skasion
Feb 13, 2012

Why don't you perform zazen, facing a wall?
Thats why the ultimate in Doom soundtrack technology is that midi metal pack that comes with Demonsteele

Zeether
Aug 26, 2011

My favorite Sven Co-op map is the Richard Boderman one that's an Apocalypse Now reference and has a button that plays Ride of the Valkyries

Spiderdrake
May 12, 2001



david_a posted:

I thought in Masters of Doom it said Romero literally handed him a stack of CDs but the wiki doesn’t mention that.
I feel like it said that as well, but I found that book kinda oddly depressing so I don't wanna go back through it again.

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

Spiderdrake posted:

I feel like it said that as well, but I found that book kinda oddly depressing so I don't wanna go back through it again.

I think I know what you mean with this; thinking back to that era, I'm reminded of my experiences with it all, and holy poo poo, I wanna go back.

Pennsylvanian
May 23, 2010

Hetman Bohdan Khmelnytsky Independent Presidential Regiment
Western Liberal Democracy or Death!

HolyKrap posted:

It just might cause I tried the various other versions I have, and while they aren't giving me brush limit errors, they're missing a lot of models that I might've deleted long ago.
mecklenburgv_snowa9 starts for a split second before booting me to the main menu with an error message that might be related to AMXX which I don't have installed in TS at the moment. "Not present on client 67," I dunno, but I did find this classic post for when you google obscure errors



If Dante Alighiere wrote Inferno these days, Brutus, Judas, and Cassius would be loading these people into Satan's mouth to be chewed on instead.

juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?



finally, i was sick of the crappy distinctive weapons in doom.

Turin Turambar
Jun 5, 2011




From which anime opening they took the song?

Snail Information
May 29, 2010

Snailmancy

gently caress SNEEP posted:

Turns out I found a stash of TS maps on someone's ftp when I went down this rabbit hole earlier. Still no luck getting the Mecklenburg maps to load, lots of missing resources, fx, or brush limit overruns.

Tried again at lunch today. Did get the AMX mod for servers installed but no luck. I also found posts of mine from ~15 years ago about setting up a TSRP server so that was great lol

There's still some regular TS DM servers up so I shot some dudes on lobby for a bit.

I think we might have been playing together, I went down the same rabbithole. I downloaded Mecklenburg from some ftp and got it to work from someone else's server. Then I just played lobby for a few hours.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Turin Turambar posted:

From which anime opening they took the song?

Kantai Collection

Angryhead
Apr 4, 2009

Don't call my name
Don't call my name
Alejandro




https://twitter.com/CyberUnknown_/status/1354916094633529347

The Endless creativity of DOOM mappers.

Turin Turambar
Jun 5, 2011



kirbysuperstar posted:

Kantai Collection

Yep, nothing expresses better a mix between Doom and CoD than freaking Kantai Collection...

The Kins
Oct 2, 2004
Wait... how many years old is Duke Nukem 3D today?



Ah. Well, now I feel older than usual.

Guillermus
Dec 28, 2009



The Kins posted:

Wait... how many years old is Duke Nukem 3D today?



Ah. Well, now I feel older than usual.

:toot: :dukedog: :dukedoge: :toot:

Fame Douglas
Nov 20, 2013

by Fluffdaddy

The Kins posted:

Wait... how many years old is Duke Nukem 3D today?



Ah. Well, now I feel older than usual.

It came out in the mid-90s, so about 10 years I'd say.

Overbite
Jan 24, 2004


I'm a vtuber expert
ALWAYS BET ON DUKE

Convex
Aug 19, 2010

The Kins posted:

Wait... how many years old is Duke Nukem 3D today?



Ah. Well, now I feel older than usual.

gently caress I remember making maps in Build back then. Was never any good at it but it was fun seeing what sort of crazy stuff you could build with explosion triggers and underwater sectors.

Groovelord Neato
Dec 6, 2014


Fame Douglas posted:

It came out in the mid-90s, so about 10 years I'd say.

Al Cu Ad Solte
Nov 30, 2005
Searching for
a righteous cause
https://store.steampowered.com/app/824600/HROT/

HROT early access release today.

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...



gently caress yes

Snail Information
May 29, 2010

Snailmancy
Let's hope it holds up, the demo was fun but had a sorta jank feel.

A.o.D.
Jan 15, 2006

Is this Unity or GZDoom?

skasion
Feb 13, 2012

Why don't you perform zazen, facing a wall?

A.o.D. posted:

Is this Unity or GZDoom?

quote:

A custom engine written in Pascal imitating 1990s software-style rendering with unfiltered textures and polygon jitter.

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Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...



Snail Information posted:

Let's hope it holds up, the demo was fun but had a sorta jank feel.

multiple well-regarded, recent retro shooters started out being kinda jank and only got better from there so at this point it's not even a thing that can turn me off

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