|
treat posted:Zombie Panic! became a multiplayer mode in just about every commercial game released for a while there Isn't Contagion basically that mod but a source-based stand alone? It's really fun but I got it way late and it has even less players than NMRiH at this point.
|
# ? Jan 27, 2021 07:03 |
|
|
# ? May 15, 2024 06:59 |
|
caleb posted:Isn't Contagion basically that mod but a source-based stand alone? It's really fun but I got it way late and it has even less players than NMRiH at this point. Contagion was developed by a lot of the same people who made Zombie Panic! Source, particularly the project lead. The Hunted mode in Contagion was pretty great, it was basically survival-horror deathmatch while avoiding AI and player zombies. Kinda like DayZ but without the countless hours of boring nothing in between bouts of combat.
|
# ? Jan 27, 2021 07:17 |
|
|
# ? Jan 27, 2021 12:26 |
|
gently caress SNEEP posted:Sven Coop is great and on Steam! https://store.steampowered.com/app/225840/Sven_Coop/ Secretcity maps don't use the sc_ prefix, just 'secretcity.' Those maps were so much fun to play, I think there's 7 total but a couple of them aren't finished, wish there were more cause I've played through them a million times now gently caress SNEEP posted:lmao yeah. I thought cell phones and SMS was a real fun way to communicate. That game was great for cops & robbers RP that always turned in to gunfights. TSRP was really fun to gently caress around in. I'd always join with a friend who would take me hostage while robbing stores, and while chatting with the cops, transfer the stolen money to me and we'd split it after he respawned Majority of the time was spent running around mecklenburg trying to find guns. Best city map
|
# ? Jan 27, 2021 13:39 |
|
Thats the map!!! That one kicks so much rear end!
|
# ? Jan 27, 2021 20:28 |
|
Jehde posted:TSRP was such a weird thing in that there were so many great GoldSrc-rear end maps of towns and cities and stuff. I think that was a big part of my interest in it, the crazy maps made for it. I remember roleplaying as a gun dealer. So many good opinions on the last page. I used to do the Opera and there was one role play server club level where everyone was hanging out not sure what to do, one of my buddies whipped out a gun, fired it into the air, and ran tf away from the ensuing bloodbath; that poo poo was hilarious back in the day. Frontline force, battlegrounds and others had a lot of interesting team play-encouraging mechanics that mostly went the way of the dodo in the CS and Halo era. There was a huge amount of innovation in half life mods at the time and I wonder what games in the future would be like if something like FLF or Firearms or whatever had been the big hit instead of CS.
|
# ? Jan 27, 2021 20:42 |
|
Every once in a while I hear "Them Bones" by Alice In Chains and I have to laugh about how blatant the ripoff version in Doom 2 is. I'm aware of the legends about Bobby Prince being a master of copyright dodging, but in that case (if not others) I'm convinced it has to be more of a "they're not gonna bother suing us" thing. Because it's literally just that song minus the vocals.
|
# ? Jan 27, 2021 20:53 |
|
HolyKrap posted:Secretcity maps don't use the sc_ prefix, just 'secretcity.' Those maps were so much fun to play, I think there's 7 total but a couple of them aren't finished, wish there were more cause I've played through them a million times now Hell yeah someone remembers! Secret city and TSRP maps, especially Mecklenburg, got me in to making levels, which led me to game development and a whole career! I remember de-compiling the secret city maps to try to figure out some of the final secrets or find things I missed completely. I tried to check out the Mecklenburg maps in The Specialists but they are nearly impossible to find nowadays. I only found old versions that go over the client entity limit so I can't even load them and run around I remember setting up my own local TSRP servers with all that AMX stuff 15 years ago so it's a little disappointed I can't manage to do it again!
|
# ? Jan 27, 2021 21:05 |
|
Mecklenburg being gone is a fukkin shame
|
# ? Jan 27, 2021 21:27 |
|
This one still exists, it was the only one I played and it still works. I was checking it out in VR not too long ago https://gamebanana.com/maps/195197 Haven't seen an actual server host it for like a decade though
|
# ? Jan 27, 2021 21:59 |
|
Turns out I found a stash of TS maps on someone's ftp when I went down this rabbit hole earlier. Still no luck getting the Mecklenburg maps to load, lots of missing resources, fx, or brush limit overruns. Tried again at lunch today. Did get the AMX mod for servers installed but no luck. I also found posts of mine from ~15 years ago about setting up a TSRP server so that was great lol There's still some regular TS DM servers up so I shot some dudes on lobby for a bit.
|
# ? Jan 28, 2021 00:27 |
|
gently caress SNEEP posted:Turns out I found a stash of TS maps on someone's ftp when I went down this rabbit hole earlier. Still no luck getting the Mecklenburg maps to load, lots of missing resources, fx, or brush limit overruns. Is this using the Steam version? Might be worth trying the disc version if so
|
# ? Jan 28, 2021 00:35 |
|
gently caress SNEEP posted:Turns out I found a stash of TS maps on someone's ftp when I went down this rabbit hole earlier. Still no luck getting the Mecklenburg maps to load, lots of missing resources, fx, or brush limit overruns. That's weird, do you have any server mods? Works fine for me, I just tested it
|
# ? Jan 28, 2021 01:11 |
|
I think the other versions I have are missing the some of the resource files that should be in a .res file or something. I haven't tried the one you linked, that'll probably work.
|
# ? Jan 28, 2021 01:13 |
|
gently caress SNEEP posted:I think the other versions I have are missing the some of the resource files that should be in a .res file or something. I haven't tried the one you linked, that'll probably work. It just might cause I tried the various other versions I have, and while they aren't giving me brush limit errors, they're missing a lot of models that I might've deleted long ago. mecklenburgv_snowa9 starts for a split second before booting me to the main menu with an error message that might be related to AMXX which I don't have installed in TS at the moment. "Not present on client 67," I dunno, but I did find this classic post for when you google obscure errors
|
# ? Jan 28, 2021 01:18 |
|
Teh hell
|
# ? Jan 28, 2021 01:30 |
|
Sir Lemming posted:Every once in a while I hear "Them Bones" by Alice In Chains and I have to laugh about how blatant the ripoff version in Doom 2 is. I'm aware of the legends about Bobby Prince being a master of copyright dodging, but in that case (if not others) I'm convinced it has to be more of a "they're not gonna bother suing us" thing. Because it's literally just that song minus the vocals. Bobby made a ton of covers because that’s what they told him to do: quote:Says Prince, "The id Software development team originally wanted me to do nothing but metal songs for DOOM." Consequently the score reflects the then-current metal and hard rock genre, creating a instantly recognizable sonic landscape. I thought in Masters of Doom it said Romero literally handed him a stack of CDs but the wiki doesn’t mention that.
|
# ? Jan 28, 2021 02:32 |
|
Thats why the ultimate in Doom soundtrack technology is that midi metal pack that comes with Demonsteele
|
# ? Jan 28, 2021 03:30 |
|
My favorite Sven Co-op map is the Richard Boderman one that's an Apocalypse Now reference and has a button that plays Ride of the Valkyries
|
# ? Jan 28, 2021 03:52 |
|
david_a posted:I thought in Masters of Doom it said Romero literally handed him a stack of CDs but the wiki doesn’t mention that.
|
# ? Jan 28, 2021 04:42 |
|
Spiderdrake posted:I feel like it said that as well, but I found that book kinda oddly depressing so I don't wanna go back through it again. I think I know what you mean with this; thinking back to that era, I'm reminded of my experiences with it all, and holy poo poo, I wanna go back.
|
# ? Jan 28, 2021 12:31 |
|
HolyKrap posted:It just might cause I tried the various other versions I have, and while they aren't giving me brush limit errors, they're missing a lot of models that I might've deleted long ago. If Dante Alighiere wrote Inferno these days, Brutus, Judas, and Cassius would be loading these people into Satan's mouth to be chewed on instead.
|
# ? Jan 28, 2021 17:17 |
|
Taintrunner posted:Oh thank gently caress, they finally made DOOM palatable for modern audiences finally, i was sick of the crappy distinctive weapons in doom.
|
# ? Jan 28, 2021 21:11 |
|
Taintrunner posted:Oh thank gently caress, they finally made DOOM palatable for modern audiences From which anime opening they took the song?
|
# ? Jan 28, 2021 21:21 |
|
gently caress SNEEP posted:Turns out I found a stash of TS maps on someone's ftp when I went down this rabbit hole earlier. Still no luck getting the Mecklenburg maps to load, lots of missing resources, fx, or brush limit overruns. I think we might have been playing together, I went down the same rabbithole. I downloaded Mecklenburg from some ftp and got it to work from someone else's server. Then I just played lobby for a few hours.
|
# ? Jan 29, 2021 02:55 |
|
Turin Turambar posted:From which anime opening they took the song? Kantai Collection
|
# ? Jan 29, 2021 03:02 |
|
https://twitter.com/CyberUnknown_/status/1354916094633529347 The Endless creativity of DOOM mappers.
|
# ? Jan 29, 2021 09:04 |
|
kirbysuperstar posted:Kantai Collection Yep, nothing expresses better a mix between Doom and CoD than freaking Kantai Collection...
|
# ? Jan 29, 2021 09:10 |
|
Wait... how many years old is Duke Nukem 3D today? Ah. Well, now I feel older than usual.
|
# ? Jan 29, 2021 09:55 |
|
The Kins posted:Wait... how many years old is Duke Nukem 3D today?
|
# ? Jan 29, 2021 10:56 |
|
The Kins posted:Wait... how many years old is Duke Nukem 3D today? It came out in the mid-90s, so about 10 years I'd say.
|
# ? Jan 29, 2021 14:44 |
|
ALWAYS BET ON DUKE
|
# ? Jan 29, 2021 14:56 |
|
The Kins posted:Wait... how many years old is Duke Nukem 3D today? gently caress I remember making maps in Build back then. Was never any good at it but it was fun seeing what sort of crazy stuff you could build with explosion triggers and underwater sectors.
|
# ? Jan 29, 2021 15:16 |
|
Fame Douglas posted:It came out in the mid-90s, so about 10 years I'd say.
|
# ? Jan 29, 2021 15:17 |
|
https://store.steampowered.com/app/824600/HROT/ HROT early access release today.
|
# ? Jan 29, 2021 15:27 |
|
gently caress yes
|
# ? Jan 29, 2021 15:33 |
|
Let's hope it holds up, the demo was fun but had a sorta jank feel.
|
# ? Jan 29, 2021 15:46 |
|
Al Cu Ad Solte posted:https://store.steampowered.com/app/824600/HROT/ Is this Unity or GZDoom?
|
# ? Jan 29, 2021 16:56 |
|
A.o.D. posted:Is this Unity or GZDoom? quote:A custom engine written in Pascal imitating 1990s software-style rendering with unfiltered textures and polygon jitter.
|
# ? Jan 29, 2021 16:57 |
|
|
# ? May 15, 2024 06:59 |
|
Snail Information posted:Let's hope it holds up, the demo was fun but had a sorta jank feel. multiple well-regarded, recent retro shooters started out being kinda jank and only got better from there so at this point it's not even a thing that can turn me off
|
# ? Jan 29, 2021 17:06 |